Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // INCL++ intra-nuclear cascade model 27 // Alain Boudard, CEA-Saclay, France 28 // Joseph Cugnon, University of Liege, Belgium 29 // Jean-Christophe David, CEA-Saclay, France 30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland 31 // Sylvie Leray, CEA-Saclay, France 32 // Davide Mancusi, CEA-Saclay, France 33 // 34 #define INCLXX_IN_GEANT4_MODE 1 35 36 #include "globals.hh" 37 38 /* 39 * IAvatar.cc 40 * 41 * \date 4 juin 2009 42 * \author Pekka Kaitaniemi 43 */ 44 45 #include "G4INCLIAvatar.hh" 46 #include "G4INCLRandom.hh" 47 #include <sstream> 48 49 namespace G4INCL { 50 51 G4ThreadLocal long IAvatar::nextID = 1; 52 53 IAvatar::IAvatar() : 54 type(UnknownAvatarType), 55 theTime(0.) 56 { 57 ID = nextID; 58 nextID++; 59 } 60 61 IAvatar::IAvatar(G4double time) : 62 type(UnknownAvatarType), 63 theTime(time) 64 { 65 ID = nextID; 66 nextID++; 67 } 68 69 IAvatar::~IAvatar() { 70 INCL_DEBUG("destroying avatar " << this << std::endl); 71 } 72 73 std::string IAvatar::toString() { 74 std::stringstream entry; 75 std::stringstream particleString; 76 ParticleList const &pl = getParticles(); 77 G4int numberOfParticles = 0; 78 for(ParticleIter i=pl.begin(), e=pl.end(); i!=e; ++i) { 79 numberOfParticles++; 80 particleString << (*i)->getID() << " "; 81 } 82 if(numberOfParticles == 1) particleString << "-1"; 83 entry << getID() << " " 84 << getType() << " " 85 << getTime() << " " 86 << particleString.str(); 87 return entry.str(); 88 } 89 90 FinalState *IAvatar::getFinalState() { 91 FinalState *fs = new FinalState; 92 fillFinalState(fs); 93 return fs; 94 } 95 96 void IAvatar::fillFinalState(FinalState *fs) { 97 INCL_DEBUG("Random seeds before preInteraction: " << Random::getSeeds() << '\n'); 98 preInteraction(); 99 INCL_DEBUG("Random seeds before getChannel: " << Random::getSeeds() << '\n'); 100 IChannel *c = getChannel(); 101 if( !c ) 102 return; 103 INCL_DEBUG("Random seeds before getFinalState: " << Random::getSeeds() << '\n'); 104 c->fillFinalState(fs); 105 INCL_DEBUG("Random seeds before postInteraction: " << Random::getSeeds() << '\n'); 106 postInteraction(fs); 107 delete c; 108 } 109 110 } 111