Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/inclxx/incl_physics/src/G4INCLCoulombNone.cc

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 25 //
 26 // INCL++ intra-nuclear cascade model
 27 // Alain Boudard, CEA-Saclay, France
 28 // Joseph Cugnon, University of Liege, Belgium
 29 // Jean-Christophe David, CEA-Saclay, France
 30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
 31 // Sylvie Leray, CEA-Saclay, France
 32 // Davide Mancusi, CEA-Saclay, France
 33 //
 34 #define INCLXX_IN_GEANT4_MODE 1
 35 
 36 #include "globals.hh"
 37 
 38 /** \file G4INCLCoulombNone.cc
 39  * \brief Placeholder class for no Coulomb distortion.
 40  *
 41  * \date 14 February 2011
 42  * \author Davide Mancusi
 43  */
 44 
 45 #include "G4INCLCoulombNone.hh"
 46 #include "G4INCLIntersection.hh"
 47 
 48 namespace G4INCL {
 49 
 50   ParticleEntryAvatar *CoulombNone::bringToSurface(Particle * const p, Nucleus * const n) const {
 51     Intersection intersection = IntersectionFactory::getEarlierTrajectoryIntersection(p->getPosition(), p->getPropagationVelocity(), n->getUniverseRadius());
 52     if(intersection.exists) { // If the particle enters the nucleus
 53       p->setPosition(intersection.position);
 54       return new ParticleEntryAvatar(0.0, n, p);
 55     } else // If the particle does NOT enter the nucleus
 56       return NULL;
 57   }
 58 
 59   IAvatarList CoulombNone::bringToSurface(Cluster * const c, Nucleus * const n) const {
 60     // The avatar list that we will return
 61     IAvatarList theAvatarList;
 62 
 63     // Loop over the particles in the cluster
 64     ParticleList const &projectiles = c->getParticles();
 65     std::list<Intersection> theIntersections;
 66     G4double theFirstEntryTime = 1E+60; // a large time
 67     G4int theFirstID = 0;
 68     for(ParticleIter p=projectiles.begin(), e=projectiles.end(); p!=e; ++p) {
 69       // Check if the particle enters the nucleus
 70       Intersection intersection(IntersectionFactory::getEarlierTrajectoryIntersection(
 71             (*p)->getPosition(),
 72             (*p)->getPropagationVelocity(),
 73             n->getUniverseRadius()));
 74       // Store the intersections
 75       theIntersections.push_back(intersection);
 76       if(intersection.exists) {
 77         // Position the particle at the entry point
 78         (*p)->setPosition(intersection.position);
 79 
 80         // Keep track of the first entering particle
 81         if(intersection.time < theFirstEntryTime) {
 82           theFirstEntryTime = intersection.time;
 83           theFirstID = (G4int)(*p)->getID();
 84         }
 85       }
 86     }
 87 
 88     std::list<Intersection>::const_iterator intIter = theIntersections.begin();
 89     for(ParticleIter p=projectiles.begin(), e=projectiles.end(); p!=e; ++p, ++intIter) {
 90 
 91       if((*intIter).exists) {
 92         // If the particle enters the nucleus, generate a ParticleEntryAvatar
 93         // for it and add it to the list of avatars that we will return
 94         if((*p)->getID() == theFirstID) {
 95           // The first particle always enters exactly at t=0 (in order to
 96           // avoid negative entry times due to rounding)
 97           theAvatarList.push_back(new ParticleEntryAvatar(0.0, n, *p));
 98         } else
 99           theAvatarList.push_back(new ParticleEntryAvatar(intIter->time - theFirstEntryTime, n, *p));
100       }
101 
102    }
103 
104     return theAvatarList;
105   }
106 
107 }
108