Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/inclxx/incl_physics/include/G4INCLSurfaceAvatar.hh

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 25 //
 26 // INCL++ intra-nuclear cascade model
 27 // Alain Boudard, CEA-Saclay, France
 28 // Joseph Cugnon, University of Liege, Belgium
 29 // Jean-Christophe David, CEA-Saclay, France
 30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
 31 // Sylvie Leray, CEA-Saclay, France
 32 // Davide Mancusi, CEA-Saclay, France
 33 //
 34 #define INCLXX_IN_GEANT4_MODE 1
 35 
 36 #include "globals.hh"
 37 
 38 /*
 39  * G4INCLSurfaceAvatar.hh
 40  *
 41  *  \date Jun 8, 2009
 42  * \author Pekka Kaitaniemi
 43  */
 44 
 45 #ifndef G4INCLSURFACEAVATAR_HH_
 46 #define G4INCLSURFACEAVATAR_HH_
 47 
 48 #include "G4INCLIAvatar.hh"
 49 #include "G4INCLIChannel.hh"
 50 #include "G4INCLParticle.hh"
 51 #include "G4INCLNucleus.hh"
 52 #include "G4INCLAllocationPool.hh"
 53 
 54 namespace G4INCL {
 55 
 56   /**
 57    * Surface avatar
 58    *
 59    * The reflection avatar is created when a particle reaches the boundary of the nucleus.
 60    * At this point it can either be reflected from the boundary or exit the nucleus.
 61    */
 62   class SurfaceAvatar: public G4INCL::IAvatar {
 63   public:
 64     SurfaceAvatar(G4INCL::Particle *aParticle, G4double time, G4INCL::Nucleus *aNucleus);
 65     virtual ~SurfaceAvatar();
 66 
 67     IChannel* getChannel();
 68     void fillFinalState(FinalState *fs);
 69 
 70     virtual void preInteraction();
 71     virtual void postInteraction(FinalState *);
 72 
 73     ParticleList getParticles() const {
 74       ParticleList theParticleList;
 75       theParticleList.push_back(theParticle);
 76       return theParticleList;
 77     }
 78 
 79     std::string dump() const;
 80 
 81     /// \brief Calculate the transmission probability for the particle
 82     G4double getTransmissionProbability(Particle const * const particle);
 83 
 84     /// \brief Get the cosine of the refraction angle (precalculated by initializeRefractionVariables)
 85     G4double getCosRefractionAngle() const { return cosRefractionAngle; }
 86 
 87     /// \brief Get the outgoing momentum (precalculated by initializeRefractionVariables)
 88     G4double getOutgoingMomentum() const { return particlePOut; }
 89 
 90   private:
 91     void initializeRefractionVariables(Particle const * const particle);
 92 
 93   private:
 94     G4INCL::Particle *theParticle;
 95     G4INCL::Nucleus *theNucleus;
 96 
 97     G4double particlePIn;
 98     G4double particlePOut;
 99     G4double particleTOut;
100     G4double TMinusV;
101     G4double TMinusV2;
102     G4double particleMass;
103     G4double sinIncidentAngle;
104     G4double cosIncidentAngle;
105     G4double sinRefractionAngle;
106     G4double cosRefractionAngle;
107     G4double refractionIndexRatio;
108     G4bool internalReflection;
109 
110     INCL_DECLARE_ALLOCATION_POOL(SurfaceAvatar)
111   };
112 
113 }
114 
115 #endif /* G4INCLSURFACEAVATAR_HH_ */
116