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Geant4/processes/hadronic/models/de_excitation/multifragmentation/include/G4StatMFChannel.hh

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  1 //
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 25 //
 26 //
 27 //
 28 // Hadronic Process: Nuclear De-excitations
 29 // by V. Lara
 30 
 31 #ifndef G4StatMFChannel_h
 32 #define G4StatMFChannel_h 1
 33 
 34 #include <deque>
 35 #include <vector>
 36 
 37 #include "G4StatMFParameters.hh"
 38 #include "G4StatMFFragment.hh"
 39 
 40 
 41 class G4StatMFChannel {
 42 
 43 public:
 44     // Default Constructor
 45     G4StatMFChannel();
 46 
 47     // Destructor
 48     ~G4StatMFChannel();
 49 
 50 private:
 51 
 52     // Copy constructor
 53     G4StatMFChannel(const G4StatMFChannel & right);
 54 
 55     // operators
 56     G4StatMFChannel & operator=(const G4StatMFChannel & right);
 57 
 58     G4bool operator==(const G4StatMFChannel & right) const;
 59     G4bool operator!=(const G4StatMFChannel & right) const;
 60   
 61 public:
 62 
 63     void CreateFragment(G4int A, G4int Z);
 64   
 65     inline size_t GetMultiplicity(void) { return _theFragments.size();}
 66   
 67     // Return false if there is some unphysical fragment
 68     G4bool CheckFragments(void);
 69 
 70     G4double GetFragmentsCoulombEnergy(void);
 71 
 72     G4double GetFragmentsEnergy(G4double T) const;
 73   
 74     G4FragmentVector * GetFragments(G4int anA, G4int anZ, G4double T);
 75   
 76 private:
 77 
 78     // This method calculates asymptotic fragments momenta.
 79     void CoulombImpulse(G4int anA, G4int anZ, G4double T);
 80   
 81     void PlaceFragments(G4int anA);
 82 
 83     void SolveEqOfMotion(G4int anA, G4int anZ, G4double T);
 84 
 85     // Calculates fragments momentum components at the breakup instant.
 86     // Fragment kinetic energies will be calculated according to the
 87     // Boltzamann distribution at given temperature.
 88     void FragmentsMomenta(G4int NF, G4int idx, G4double T); 
 89 
 90     // Rotates a 3-vector P to close momentum triangle Pa + V + P = 0
 91     G4ThreeVector RotateMomentum(G4ThreeVector Pa, G4ThreeVector V, 
 92          G4ThreeVector P);
 93 
 94 private:
 95 
 96     std::deque<G4StatMFFragment*> _theFragments;
 97     std::vector<G4ThreeVector> Pos;
 98     std::vector<G4ThreeVector> Vel;
 99     std::vector<G4ThreeVector> Accel;
100 
101     G4int _NumOfNeutralFragments;
102   
103     G4int _NumOfChargedFragments;
104 
105   struct DeleteFragment 
106   {
107     template<typename T>
108     void operator()(const T* ptr) const
109     {
110       delete ptr;
111     }
112   };
113 
114 };
115 
116 #endif
117 
118 
119 
120 
121 
122 
123 
124