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Geant4/processes/hadronic/models/de_excitation/multifragmentation/include/G4StatMFFragment.hh

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  1 //
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 25 //
 26 //
 27 //
 28 // Hadronic Process: Nuclear De-excitations
 29 // by V. Lara
 30 
 31 #ifndef G4StatMFFragment_h
 32 #define G4StatMFFragment_h 1
 33 
 34 #include "G4StatMFParameters.hh"
 35 #include "G4ThreeVector.hh"
 36 #include "G4ParticleTable.hh"
 37 #include "G4IonTable.hh"
 38 #include "G4Fragment.hh"
 39 
 40 class G4StatMFFragment {
 41 
 42 public:
 43     // Constructor
 44     G4StatMFFragment(G4int anA, G4int aZ) :
 45   theA(anA),theZ(aZ),
 46   _position(0.0,0.0,0.0),
 47   _momentum(0.0,0.0,0.0)
 48   {}
 49 
 50 
 51     // Destructor
 52     virtual ~G4StatMFFragment() {};
 53 
 54 
 55 private:
 56     // Default constructor
 57     G4StatMFFragment(){};
 58   
 59     // Copy constructor
 60     G4StatMFFragment(const G4StatMFFragment & right);
 61 
 62     // operators
 63     G4StatMFFragment & operator=(const G4StatMFFragment & right);
 64 public:
 65     G4bool operator==(const G4StatMFFragment & right) const;
 66     G4bool operator!=(const G4StatMFFragment & right) const;
 67   
 68 public:
 69 
 70     G4double GetCoulombEnergy(void) const;
 71   
 72     G4double GetEnergy(const G4double T) const;
 73   
 74     G4double GetInvLevelDensity(void) const;
 75 
 76     G4int GetA(void) const {return theA;}
 77   
 78     G4int GetZ(void) const {return theZ;}
 79   
 80     void SetPosition(const G4ThreeVector& aPosition) {_position = aPosition;}
 81   
 82     G4ThreeVector& GetPosition(void) {return _position;}
 83   
 84     void SetMomentum(const G4ThreeVector& aMomentum) {_momentum = aMomentum;}
 85 
 86     G4ThreeVector& GetMomentum(void) {return _momentum;}
 87 
 88     G4Fragment * GetFragment(const G4double T);
 89   
 90     G4double GetNuclearMass(void)
 91   {return G4ParticleTable::GetParticleTable()->GetIonTable()
 92                          ->GetIonMass(theZ, theA);}
 93   
 94 
 95 private:
 96 
 97     G4double CalcExcitationEnergy(const G4double T);
 98 
 99 private:
100 
101     G4int theA;
102   
103     G4int theZ;
104   
105     G4ThreeVector _position;
106   
107     G4ThreeVector _momentum;
108 };
109 
110 #endif
111 
112