Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/biasing/generic/src/G4BOptnForceCommonTruncatedExp.cc

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  1 //
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 25 //
 26 // G4BOptnForceCommonTruncatedExp
 27 // --------------------------------------------------------------------
 28 #include "G4BOptnForceCommonTruncatedExp.hh"
 29 #include "G4ILawCommonTruncatedExp.hh"
 30 #include "G4ILawForceFreeFlight.hh"
 31 #include "G4TransportationManager.hh"
 32 
 33 #include "Randomize.hh"
 34 #include "G4BiasingProcessInterface.hh"
 35 
 36 G4BOptnForceCommonTruncatedExp::
 37 G4BOptnForceCommonTruncatedExp(const G4String& name)
 38   : G4VBiasingOperation(name)
 39 {
 40   fCommonTruncatedExpLaw = new G4ILawCommonTruncatedExp("ExpLawForOperation"+name);
 41   fForceFreeFlightLaw    = new G4ILawForceFreeFlight   ("FFFLawForOperation"+name);
 42 }
 43 
 44 G4BOptnForceCommonTruncatedExp::~G4BOptnForceCommonTruncatedExp()
 45 {
 46   delete fCommonTruncatedExpLaw;
 47   delete fForceFreeFlightLaw;
 48 }
 49 
 50 const G4VBiasingInteractionLaw* G4BOptnForceCommonTruncatedExp::
 51 ProvideOccurenceBiasingInteractionLaw( const G4BiasingProcessInterface* callingProcess, 
 52                                        G4ForceCondition& proposeForceCondition )
 53 {
 54   if ( callingProcess->GetWrappedProcess() == fProcessToApply )
 55   {
 56     proposeForceCondition = Forced;
 57     return fCommonTruncatedExpLaw;
 58   }
 59   else
 60   {
 61     proposeForceCondition = Forced;
 62     return fForceFreeFlightLaw;
 63   }
 64 }
 65 
 66 G4GPILSelection G4BOptnForceCommonTruncatedExp::
 67 ProposeGPILSelection( const G4GPILSelection )
 68 {
 69   return NotCandidateForSelection;
 70 }
 71 
 72 G4VParticleChange* G4BOptnForceCommonTruncatedExp::
 73 ApplyFinalStateBiasing( const G4BiasingProcessInterface* callingProcess,
 74                         const G4Track* track,
 75                         const G4Step* step,
 76                               G4bool& forceFinalState )
 77 {
 78   if ( callingProcess->GetWrappedProcess() != fProcessToApply )
 79   {
 80     forceFinalState = true;
 81     fDummyParticleChange.Initialize( *track );
 82     return &fDummyParticleChange; 
 83   }
 84   if ( fInteractionOccured )
 85   {
 86     forceFinalState = true;
 87     fDummyParticleChange.Initialize( *track );
 88     return &fDummyParticleChange;
 89   }
 90   
 91   // -- checks if process won the GPIL race:
 92   G4double processGPIL = callingProcess->GetPostStepGPIL()
 93                        < callingProcess->GetAlongStepGPIL()
 94                        ? callingProcess->GetPostStepGPIL()
 95                        : callingProcess->GetAlongStepGPIL();
 96   if ( processGPIL <= step->GetStepLength() )
 97   {
 98     // -- if process won, wrapped process produces the final state.
 99     // -- In this case, the weight for occurrence biasing is applied
100     // -- by the callingProcess, at exit of present method. This is
101     // -- selected by "forceFinalState = false":
102     forceFinalState     = false;
103     fInteractionOccured = true;
104     return callingProcess->GetWrappedProcess()->PostStepDoIt( *track, *step );
105   }
106   else
107   {
108     forceFinalState = true;
109     fDummyParticleChange.Initialize( *track );
110     return &fDummyParticleChange; 
111   }
112 }
113 
114 void G4BOptnForceCommonTruncatedExp::
115 AddCrossSection( const G4VProcess* process, G4double crossSection )
116 {
117   fTotalCrossSection      += crossSection;
118   fCrossSections[process]  = crossSection;
119   fNumberOfSharing         = fCrossSections.size();
120 }
121 
122 void G4BOptnForceCommonTruncatedExp::Initialize( const G4Track* track )
123 {
124   fCrossSections.clear();
125   fTotalCrossSection  = 0.0;
126   fNumberOfSharing    = 0;
127   fProcessToApply     = 0;
128   fInteractionOccured = false;
129   fInitialMomentum    = track->GetMomentum();
130 
131   G4VSolid* currentSolid = track->GetVolume()->GetLogicalVolume()->GetSolid();
132   G4ThreeVector  localPosition = (G4TransportationManager::GetTransportationManager()->
133                                   GetNavigatorForTracking()->
134                                   GetGlobalToLocalTransform()).TransformPoint(track->GetPosition());
135   G4ThreeVector localDirection = (G4TransportationManager::GetTransportationManager()->
136                                   GetNavigatorForTracking()->
137                                   GetGlobalToLocalTransform()).TransformAxis(track->GetMomentumDirection());
138   fMaximumDistance = currentSolid->DistanceToOut(localPosition, localDirection);
139   if ( fMaximumDistance <= DBL_MIN ) { fMaximumDistance = 0.0; }
140   fCommonTruncatedExpLaw->SetMaximumDistance( fMaximumDistance );
141 }
142 
143 void G4BOptnForceCommonTruncatedExp::UpdateForStep( const G4Step* step )
144 {
145   fCrossSections.clear();
146   fTotalCrossSection  = 0.0;
147   fNumberOfSharing    = 0;
148   fProcessToApply     = 0;
149   
150   fCommonTruncatedExpLaw->UpdateForStep( step->GetStepLength() );
151   fMaximumDistance = fCommonTruncatedExpLaw->GetMaximumDistance();
152 }
153 
154 void G4BOptnForceCommonTruncatedExp::Sample()
155 {
156   fCommonTruncatedExpLaw->SetForceCrossSection( fTotalCrossSection );
157   fCommonTruncatedExpLaw->Sample();
158   ChooseProcessToApply();
159   fCommonTruncatedExpLaw->SetSelectedProcessXSfraction(fCrossSections[fProcessToApply] / fTotalCrossSection);
160 }
161 
162 void G4BOptnForceCommonTruncatedExp::ChooseProcessToApply()
163 {
164   G4double sigmaRand   = G4UniformRand() * fTotalCrossSection;
165   G4double sigmaSelect = 0.0;
166   for ( auto it = fCrossSections.cbegin(); it != fCrossSections.cend(); ++it)
167   {
168     sigmaSelect += (*it).second;
169     if ( sigmaRand <= sigmaSelect )
170     {
171       fProcessToApply = (*it).first;
172       break;
173     }
174   }
175 }
176