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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4ILawCommonTruncatedExp 27 // 28 // Class Description: 29 // 30 // A G4VBiasingInteractionLaw representing a truncated exponential 31 // law : an exponential law acting on [0,L] segment. This law is 32 // Common as it collects several process cross-sections, which sum 33 // is used to drive the law. 34 // 35 // Author: Marc Verderi, November 2013. 36 // -------------------------------------------------------------------- 37 #ifndef G4ILawCommonTruncatedExp_hh 38 #define G4ILawCommonTruncatedExp_hh 1 39 40 #include "G4VBiasingInteractionLaw.hh" 41 #include "G4ILawTruncatedExp.hh" 42 #include "G4ThreeVector.hh" 43 44 class G4ILawCommonTruncatedExp : public G4VBiasingInteractionLaw 45 { 46 public: 47 48 G4ILawCommonTruncatedExp(const G4String& name = "expSharedForceInteractionLaw"); 49 virtual ~G4ILawCommonTruncatedExp(); 50 51 virtual G4bool IsSingular() const 52 { return fExpInteractionLaw.IsSingular(); } 53 virtual G4bool IsEffectiveCrossSectionInfinite() const 54 { return fExpInteractionLaw.IsEffectiveCrossSectionInfinite(); } 55 56 virtual G4double ComputeEffectiveCrossSectionAt(G4double length) const; 57 virtual G4double ComputeNonInteractionProbabilityAt(G4double length) const; 58 59 void SetForceCrossSection( G4double xs ) 60 { fExpInteractionLaw.SetForceCrossSection( xs ); } 61 void SetSelectedProcessXSfraction( G4double fXS ) 62 { fSelectedProcessXSfraction = fXS; } 63 G4double SetSelectedProcessXSfraction() const 64 { return fSelectedProcessXSfraction; } 65 void SetMaximumDistance(G4double d) 66 { fExpInteractionLaw.SetMaximumDistance(d); } 67 G4double GetMaximumDistance() const 68 { return fExpInteractionLaw.GetMaximumDistance(); } 69 G4double GetInteractionDistance() const 70 { return fExpInteractionLaw.GetInteractionDistance(); } 71 72 private: 73 74 // -- sample the distribution: 75 virtual G4double SampleInteractionLength(); 76 // -- move by true path length, this position becomes the new initial point 77 // -- in this case, cheat by returning DBL_MAX, to let operation proposing the 78 // -- step length in the alongGPIL 79 virtual G4double UpdateInteractionLengthForStep(G4double truePathLength); 80 81 private: 82 83 G4ILawTruncatedExp fExpInteractionLaw; 84 G4double fSelectedProcessXSfraction = 0.0; 85 G4double fInteractionDistance = 0.0; 86 }; 87 88 #endif 89