Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/persistency/gdml/src/G4GDMLWriteDefine.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 // G4GDMLWriteDefine implementation
 27 //
 28 // Author: Zoltan Torzsok, November 2007
 29 // --------------------------------------------------------------------
 30 
 31 #include "G4GDMLWriteDefine.hh"
 32 #include "G4SystemOfUnits.hh"
 33 
 34 const G4double G4GDMLWriteDefine::kRelativePrecision = DBL_EPSILON;
 35 const G4double G4GDMLWriteDefine::kAngularPrecision  = DBL_EPSILON;
 36 const G4double G4GDMLWriteDefine::kLinearPrecision   = DBL_EPSILON;
 37 
 38 // --------------------------------------------------------------------
 39 G4GDMLWriteDefine::G4GDMLWriteDefine()
 40   : G4GDMLWrite()
 41 {
 42 }
 43 
 44 // --------------------------------------------------------------------
 45 G4GDMLWriteDefine::~G4GDMLWriteDefine()
 46 {
 47 }
 48 
 49 // --------------------------------------------------------------------
 50 G4ThreeVector G4GDMLWriteDefine::GetAngles(const G4RotationMatrix& mtx)
 51 {
 52   G4double x, y, z;
 53   G4RotationMatrix mat = mtx;
 54   mat.rectify();  // Rectify matrix from possible roundoff errors
 55 
 56   // Direction of rotation given by left-hand rule; clockwise rotation
 57 
 58   static const G4double kMatrixPrecision = 10E-10;
 59   const G4double cosb = std::sqrt(mtx.xx() * mtx.xx() + mtx.yx() * mtx.yx());
 60 
 61   if(cosb > kMatrixPrecision)
 62   {
 63     x = std::atan2(mtx.zy(), mtx.zz());
 64     y = std::atan2(-mtx.zx(), cosb);
 65     z = std::atan2(mtx.yx(), mtx.xx());
 66   }
 67   else
 68   {
 69     x = std::atan2(-mtx.yz(), mtx.yy());
 70     y = std::atan2(-mtx.zx(), cosb);
 71     z = 0.0;
 72   }
 73 
 74   return G4ThreeVector(x, y, z);
 75 }
 76 
 77 // --------------------------------------------------------------------
 78 void G4GDMLWriteDefine::Scale_vectorWrite(xercesc::DOMElement* element,
 79                                           const G4String& tag,
 80                                           const G4String& name,
 81                                           const G4ThreeVector& scl)
 82 {
 83   const G4double x =
 84     (std::fabs(scl.x() - 1.0) < kRelativePrecision) ? 1.0 : scl.x();
 85   const G4double y =
 86     (std::fabs(scl.y() - 1.0) < kRelativePrecision) ? 1.0 : scl.y();
 87   const G4double z =
 88     (std::fabs(scl.z() - 1.0) < kRelativePrecision) ? 1.0 : scl.z();
 89 
 90   xercesc::DOMElement* scaleElement = NewElement(tag);
 91   scaleElement->setAttributeNode(NewAttribute("name", name));
 92   scaleElement->setAttributeNode(NewAttribute("x", x));
 93   scaleElement->setAttributeNode(NewAttribute("y", y));
 94   scaleElement->setAttributeNode(NewAttribute("z", z));
 95   element->appendChild(scaleElement);
 96 }
 97 
 98 // --------------------------------------------------------------------
 99 void G4GDMLWriteDefine::Rotation_vectorWrite(xercesc::DOMElement* element,
100                                              const G4String& tag,
101                                              const G4String& name,
102                                              const G4ThreeVector& rot)
103 {
104   const G4double x = (std::fabs(rot.x()) < kAngularPrecision) ? 0.0 : rot.x();
105   const G4double y = (std::fabs(rot.y()) < kAngularPrecision) ? 0.0 : rot.y();
106   const G4double z = (std::fabs(rot.z()) < kAngularPrecision) ? 0.0 : rot.z();
107 
108   xercesc::DOMElement* rotationElement = NewElement(tag);
109   rotationElement->setAttributeNode(NewAttribute("name", name));
110   rotationElement->setAttributeNode(NewAttribute("x", x / degree));
111   rotationElement->setAttributeNode(NewAttribute("y", y / degree));
112   rotationElement->setAttributeNode(NewAttribute("z", z / degree));
113   rotationElement->setAttributeNode(NewAttribute("unit", "deg"));
114   element->appendChild(rotationElement);
115 }
116 
117 // --------------------------------------------------------------------
118 void G4GDMLWriteDefine::Position_vectorWrite(xercesc::DOMElement* element,
119                                              const G4String& tag,
120                                              const G4String& name,
121                                              const G4ThreeVector& pos)
122 {
123   const G4double x = (std::fabs(pos.x()) < kLinearPrecision) ? 0.0 : pos.x();
124   const G4double y = (std::fabs(pos.y()) < kLinearPrecision) ? 0.0 : pos.y();
125   const G4double z = (std::fabs(pos.z()) < kLinearPrecision) ? 0.0 : pos.z();
126 
127   xercesc::DOMElement* positionElement = NewElement(tag);
128   positionElement->setAttributeNode(NewAttribute("name", name));
129   positionElement->setAttributeNode(NewAttribute("x", x / mm));
130   positionElement->setAttributeNode(NewAttribute("y", y / mm));
131   positionElement->setAttributeNode(NewAttribute("z", z / mm));
132   positionElement->setAttributeNode(NewAttribute("unit", "mm"));
133   element->appendChild(positionElement);
134 }
135 
136 // --------------------------------------------------------------------
137 void G4GDMLWriteDefine::DefineWrite(xercesc::DOMElement* element)
138 {
139 #ifdef G4VERBOSE
140   G4cout << "G4GDML: Writing definitions..." << G4endl;
141 #endif
142   defineElement = NewElement("define");
143   element->appendChild(defineElement);
144 }
145