Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/persistency/gdml/include/G4GDMLWriteDefine.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
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 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboration.                      *
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 24 // ********************************************************************
 25 //
 26 // G4GDMLWriteDefine
 27 //
 28 // Class description:
 29 //
 30 // GDML writer class for positionings and transformations.
 31 
 32 // Author: Zoltan Torzsok, November 2007
 33 // --------------------------------------------------------------------
 34 #ifndef G4GDMLWRITEDEFINE_HH
 35 #define G4GDMLWRITEDEFINE_HH 1
 36 
 37 #include "G4Types.hh"
 38 #include "G4ThreeVector.hh"
 39 #include "G4RotationMatrix.hh"
 40 
 41 #include "G4GDMLWrite.hh"
 42 
 43 class G4GDMLWriteDefine : public G4GDMLWrite
 44 {
 45   public:
 46 
 47     G4ThreeVector GetAngles(const G4RotationMatrix&);
 48     void ScaleWrite(xercesc::DOMElement* element, const G4String& name,
 49                     const G4ThreeVector& scl)
 50     {
 51       Scale_vectorWrite(element, "scale", name, scl);
 52     }
 53     void RotationWrite(xercesc::DOMElement* element, const G4String& name,
 54                        const G4ThreeVector& rot)
 55     {
 56       Rotation_vectorWrite(element, "rotation", name, rot);
 57     }
 58     void PositionWrite(xercesc::DOMElement* element, const G4String& name,
 59                        const G4ThreeVector& pos)
 60     {
 61       Position_vectorWrite(element, "position", name, pos);
 62     }
 63     void FirstrotationWrite(xercesc::DOMElement* element, const G4String& name,
 64                             const G4ThreeVector& rot)
 65     {
 66       Rotation_vectorWrite(element, "firstrotation", name, rot);
 67     }
 68     void FirstpositionWrite(xercesc::DOMElement* element, const G4String& name,
 69                             const G4ThreeVector& pos)
 70     {
 71       Position_vectorWrite(element, "firstposition", name, pos);
 72     }
 73     void AddPosition(const G4String& name, const G4ThreeVector& pos)
 74     {
 75       Position_vectorWrite(defineElement, "position", name, pos);
 76     }
 77 
 78     virtual void DefineWrite(xercesc::DOMElement*);
 79 
 80   protected:
 81 
 82     G4GDMLWriteDefine();
 83     virtual ~G4GDMLWriteDefine();
 84 
 85     void Scale_vectorWrite(xercesc::DOMElement*, const G4String&,
 86                            const G4String&, const G4ThreeVector&);
 87     void Rotation_vectorWrite(xercesc::DOMElement*, const G4String&,
 88                               const G4String&, const G4ThreeVector&);
 89     void Position_vectorWrite(xercesc::DOMElement*, const G4String&,
 90                               const G4String&, const G4ThreeVector&);
 91 
 92   protected:
 93 
 94     static const G4double kRelativePrecision;
 95     static const G4double kAngularPrecision;
 96     static const G4double kLinearPrecision;
 97 
 98     xercesc::DOMElement* defineElement = nullptr;
 99 };
100 
101 #endif
102