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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4DecayProducts class implementation 27 // 28 // Author: H.Kurashige, 12 July 1996 29 // ------------------------------------------------------------ 30 31 #include "G4DecayProducts.hh" 32 33 #include "G4LorentzRotation.hh" 34 #include "G4LorentzVector.hh" 35 #include "G4PhysicalConstants.hh" 36 #include "G4SystemOfUnits.hh" 37 #include "G4ios.hh" 38 #include "globals.hh" 39 40 G4DecayProducts::G4DecayProducts() 41 { 42 theProductVector = new G4DecayProductVector(); 43 } 44 45 G4DecayProducts::G4DecayProducts(const G4DynamicParticle& aParticle) 46 { 47 theParentParticle = new G4DynamicParticle(aParticle); 48 theProductVector = new G4DecayProductVector(); 49 } 50 51 G4DecayProducts::G4DecayProducts(const G4DecayProducts& right) 52 { 53 theProductVector = new G4DecayProductVector(); 54 55 // copy parent (Deep Copy) 56 theParentParticle = new G4DynamicParticle(*right.theParentParticle); 57 58 // copy daughters (Deep Copy) 59 for (G4int index = 0; index < right.numberOfProducts; ++index) { 60 G4DynamicParticle* daughter = right.theProductVector->at(index); 61 auto pDaughter = new G4DynamicParticle(*daughter); 62 63 G4double properTime = daughter->GetPreAssignedDecayProperTime(); 64 if (properTime > 0.0) pDaughter->SetPreAssignedDecayProperTime(properTime); 65 66 const G4DecayProducts* pPreAssigned = daughter->GetPreAssignedDecayProducts(); 67 if (pPreAssigned != nullptr) { 68 auto pPA = new G4DecayProducts(*pPreAssigned); 69 pDaughter->SetPreAssignedDecayProducts(pPA); 70 } 71 theProductVector->push_back(pDaughter); 72 } 73 numberOfProducts = right.numberOfProducts; 74 } 75 76 G4DecayProducts& G4DecayProducts::operator=(const G4DecayProducts& right) 77 { 78 G4int index; 79 80 if (this != &right) { 81 // recreate parent 82 delete theParentParticle; 83 theParentParticle = new G4DynamicParticle(*right.theParentParticle); 84 85 // delete G4DynamicParticle objects 86 for (index = 0; index < numberOfProducts; ++index) { 87 delete theProductVector->at(index); 88 } 89 theProductVector->clear(); 90 91 // copy daughters (Deep Copy) 92 for (index = 0; index < right.numberOfProducts; ++index) { 93 G4DynamicParticle* daughter = right.theProductVector->at(index); 94 auto pDaughter = new G4DynamicParticle(*daughter); 95 96 G4double properTime = daughter->GetPreAssignedDecayProperTime(); 97 if (properTime > 0.0) pDaughter->SetPreAssignedDecayProperTime(properTime); 98 99 const G4DecayProducts* pPreAssigned = daughter->GetPreAssignedDecayProducts(); 100 if (pPreAssigned != nullptr) { 101 auto pPA = new G4DecayProducts(*pPreAssigned); 102 pDaughter->SetPreAssignedDecayProducts(pPA); 103 } 104 theProductVector->push_back(pDaughter); 105 } 106 numberOfProducts = right.numberOfProducts; 107 } 108 return *this; 109 } 110 111 G4DecayProducts::~G4DecayProducts() 112 { 113 // delete parent 114 delete theParentParticle; 115 theParentParticle = nullptr; 116 117 // delete G4DynamicParticle object 118 for (G4int index = 0; index < numberOfProducts; ++index) { 119 delete theProductVector->at(index); 120 } 121 theProductVector->clear(); 122 numberOfProducts = 0; 123 delete theProductVector; 124 theProductVector = nullptr; 125 } 126 127 G4DynamicParticle* G4DecayProducts::PopProducts() 128 { 129 if (numberOfProducts > 0) { 130 numberOfProducts -= 1; 131 G4DynamicParticle* part = theProductVector->back(); 132 theProductVector->pop_back(); 133 return part; 134 } 135 136 return nullptr; 137 } 138 139 G4int G4DecayProducts::PushProducts(G4DynamicParticle* aParticle) 140 { 141 theProductVector->push_back(aParticle); 142 numberOfProducts += 1; 143 return numberOfProducts; 144 } 145 146 G4DynamicParticle* G4DecayProducts::operator[](G4int anIndex) const 147 { 148 if ((numberOfProducts > anIndex) && (anIndex >= 0)) { 149 return theProductVector->at(anIndex); 150 } 151 152 return nullptr; 153 } 154 155 void G4DecayProducts::SetParentParticle(const G4DynamicParticle& aParticle) 156 { 157 delete theParentParticle; 158 theParentParticle = new G4DynamicParticle(aParticle); 159 } 160 161 void G4DecayProducts::Boost(G4double totalEnergy, const G4ThreeVector& momentumDirection) 162 { 163 // calculate new beta 164 G4double mass = theParentParticle->GetMass(); 165 G4double totalMomentum(0); 166 if (totalEnergy > mass) { 167 totalMomentum = std::sqrt((totalEnergy - mass) * (totalEnergy + mass)); 168 } 169 G4double betax = momentumDirection.x() * totalMomentum / totalEnergy; 170 G4double betay = momentumDirection.y() * totalMomentum / totalEnergy; 171 G4double betaz = momentumDirection.z() * totalMomentum / totalEnergy; 172 Boost(betax, betay, betaz); 173 } 174 175 void G4DecayProducts::Boost(G4double newbetax, G4double newbetay, G4double newbetaz) 176 { 177 G4double mass = theParentParticle->GetMass(); 178 G4double energy = theParentParticle->GetTotalEnergy(); 179 G4double momentum = 0.0; 180 181 G4ThreeVector direction(0.0, 0.0, 1.0); 182 G4LorentzVector p4; 183 184 if (energy - mass > DBL_MIN) { 185 // calcurate beta of initial state 186 momentum = theParentParticle->GetTotalMomentum(); 187 direction = theParentParticle->GetMomentumDirection(); 188 G4double betax = -1.0 * direction.x() * momentum / energy; 189 G4double betay = -1.0 * direction.y() * momentum / energy; 190 G4double betaz = -1.0 * direction.z() * momentum / energy; 191 192 for (G4int index = 0; index < numberOfProducts; ++index) { 193 // make G4LorentzVector for secondaries 194 p4 = (theProductVector->at(index))->Get4Momentum(); 195 196 // boost secondaries to theParentParticle's rest frame 197 p4.boost(betax, betay, betaz); 198 199 // boost secondaries to new frame 200 p4.boost(newbetax, newbetay, newbetaz); 201 202 // change energy/momentum 203 (theProductVector->at(index))->Set4Momentum(p4); 204 } 205 } 206 else { 207 for (G4int index = 0; index < numberOfProducts; ++index) { 208 // make G4LorentzVector for secondaries 209 p4 = (theProductVector->at(index))->Get4Momentum(); 210 211 // boost secondaries to new frame 212 p4.boost(newbetax, newbetay, newbetaz); 213 214 // change energy/momentum 215 (theProductVector->at(index))->Set4Momentum(p4); 216 } 217 } 218 219 // make G4LorentzVector for parent in its rest frame 220 mass = theParentParticle->GetMass(); 221 G4LorentzVector parent4(0.0, 0.0, 0.0, mass); 222 223 // boost parent to new frame 224 parent4.boost(newbetax, newbetay, newbetaz); 225 226 // change energy/momentum 227 theParentParticle->Set4Momentum(parent4); 228 } 229 230 G4bool G4DecayProducts::IsChecked() const 231 { 232 G4bool returnValue = true; 233 234 // check parent 235 // energy/momentum 236 G4double parent_energy = theParentParticle->GetTotalEnergy(); 237 G4ThreeVector direction = theParentParticle->GetMomentumDirection(); 238 G4ThreeVector parent_momentum = direction * (theParentParticle->GetTotalMomentum()); 239 240 // check momentum direction is a unit vector 241 if ((parent_momentum.mag() > 0.0) && (std::fabs(direction.mag() - 1.0) > 1.0e-6)) { 242 #ifdef G4VERBOSE 243 G4cout << "G4DecayProducts::IsChecked():: " 244 << " Momentum Direction Vector of Parent is not normalized " 245 << " (=" << direction.mag() << ")" << G4endl; 246 #endif 247 returnValue = false; 248 parent_momentum = parent_momentum * (1. / direction.mag()); 249 } 250 251 // daughters 252 G4double mass, energy; 253 G4ThreeVector momentum; 254 G4double total_energy = parent_energy; 255 G4ThreeVector total_momentum = parent_momentum; 256 257 for (G4int index = 0; index < numberOfProducts; ++index) { 258 G4DynamicParticle* part = theProductVector->at(index); 259 mass = part->GetMass(); 260 energy = part->GetTotalEnergy(); 261 direction = part->GetMomentumDirection(); 262 momentum = direction * (part->GetTotalMomentum()); 263 264 // check momentum direction is a unit vector 265 if ((momentum.mag() > 0.0) && (std::fabs(direction.mag() - 1.0) > 1.0e-6)) { 266 #ifdef G4VERBOSE 267 G4cout << "G4DecayProducts::IsChecked():: " 268 << " Momentum Direction Vector of Daughter [" << index 269 << "] is not normalized (=" << direction.mag() << ")" << G4endl; 270 #endif 271 returnValue = false; 272 momentum = momentum * (1. / direction.mag()); 273 } 274 // whether daughter stops or not 275 if (energy - mass < DBL_MIN) { 276 #ifdef G4VERBOSE 277 G4cout << "G4DecayProducts::IsChecked():: " 278 << " Daughter [" << index << "] has no kinetic energy " << G4endl; 279 #endif 280 returnValue = false; 281 } 282 total_energy -= energy; 283 total_momentum -= momentum; 284 } 285 // check energy/momentum conservation 286 if ((std::fabs(total_energy) > 1.0e-9 * MeV) || (total_momentum.mag() > 1.0e-9 * MeV)) { 287 #ifdef G4VERBOSE 288 G4cout << "G4DecayProducts::IsChecked():: " 289 << " Energy/Momentum is not conserved " << G4endl; 290 G4cout << " difference between parent energy & sum of daughters energy: " << total_energy / MeV 291 << "[MeV] " << G4endl; 292 G4cout << " difference between parent momentum & sum of daughters momentum: " 293 << " x:" << total_momentum.getX() / MeV << " y:" << total_momentum.getY() / MeV 294 << " z:" << total_momentum.getZ() / MeV << G4endl; 295 #endif 296 returnValue = false; 297 } 298 return returnValue; 299 } 300 301 void G4DecayProducts::DumpInfo() const 302 { 303 G4cout << " ----- List of DecayProducts -----" << G4endl; 304 G4cout << " ------ Parent Particle ----------" << G4endl; 305 if (theParentParticle != nullptr) theParentParticle->DumpInfo(); 306 G4cout << " ------ Daughter Particles ------" << G4endl; 307 for (G4int index = 0; index < numberOfProducts; ++index) { 308 G4cout << " ----------" << index + 1 << " -------------" << G4endl; 309 (theProductVector->at(index))->DumpInfo(); 310 } 311 G4cout << " ----- End List of DecayProducts -----" << G4endl; 312 G4cout << G4endl; 313 } 314