Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/particles/management/include/G4DecayProducts.hh

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  1 //
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 25 //
 26 // G4DecayProducts
 27 //
 28 // Class description:
 29 //
 30 // Container for decay products of dynamic particles
 31 
 32 // Author: H.Kurashige, 12 July 1996
 33 // --------------------------------------------------------------------
 34 #ifndef G4DecayProducts_hh
 35 #define G4DecayProducts_hh 1
 36 
 37 #include "G4DynamicParticle.hh"
 38 #include "G4ios.hh"
 39 #include "globals.hh"
 40 
 41 #include <vector>
 42 
 43 class G4DecayProducts
 44 {
 45   public:
 46     // Constructors
 47     G4DecayProducts();
 48     G4DecayProducts(const G4DynamicParticle& aParticle);
 49 
 50     // Copy constructor and assignment operator
 51     // Deep copy: for G4DynamicParticle pointer
 52     G4DecayProducts(const G4DecayProducts& right);
 53     G4DecayProducts& operator=(const G4DecayProducts& right);
 54 
 55     // Destructor
 56     ~G4DecayProducts();
 57 
 58     // Equality operators
 59     inline G4bool operator==(const G4DecayProducts& right) const;
 60     inline G4bool operator!=(const G4DecayProducts& right) const;
 61 
 62     // Set-get methods for the parent particle; theParentPaticle is used
 63     // to get information of parent particle when decay products are filled.
 64     // New G4DynamicParticle object is created in set methods
 65     inline const G4DynamicParticle* GetParentParticle() const;
 66     void SetParentParticle(const G4DynamicParticle& aParticle);
 67 
 68     // Boost all products
 69     void Boost(G4double totalEnergy, const G4ThreeVector& momentumDirection);
 70     void Boost(G4double betax, G4double betay, G4double betaz);
 71 
 72     // Push/pop methods for decay products pointer
 73     G4DynamicParticle* PopProducts();
 74     G4int PushProducts(G4DynamicParticle* aParticle);
 75 
 76     G4DynamicParticle* operator[](G4int anIndex) const;
 77 
 78     inline G4int entries() const { return numberOfProducts; }
 79 
 80     // Check energy/momentum of products
 81     G4bool IsChecked() const;
 82 
 83     void DumpInfo() const;
 84 
 85     using G4DecayProductVector = std::vector<G4DynamicParticle*>;
 86 
 87   private:
 88     G4int numberOfProducts = 0;
 89     G4DynamicParticle* theParentParticle = nullptr;
 90     G4DecayProductVector* theProductVector = nullptr;
 91 };
 92 
 93 // ------------------------
 94 // Inline methods
 95 // ------------------------
 96 
 97 inline G4bool G4DecayProducts::operator==(const G4DecayProducts& right) const
 98 {
 99   return (this == (G4DecayProducts*)&right);
100 }
101 
102 inline G4bool G4DecayProducts::operator!=(const G4DecayProducts& right) const
103 {
104   return (this != (G4DecayProducts*)&right);
105 }
106 
107 inline const G4DynamicParticle* G4DecayProducts::GetParentParticle() const
108 {
109   return theParentParticle;
110 }
111 
112 #endif
113