Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/navigation/include/G4VoxelNavigation.hh

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  1 //
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 24 // ********************************************************************
 25 // 
 26 // class G4VoxelNavigation
 27 //
 28 // Class description:
 29 //
 30 // Utility for navigation in volumes containing only G4PVPlacement
 31 // daughter volumes for which voxels have been constructed.
 32 
 33 // History:
 34 // - Created: Paul Kent, Aug 96
 35 // --------------------------------------------------------------------
 36 #ifndef G4VOXELNAVIGATION_HH
 37 #define G4VOXELNAVIGATION_HH
 38 
 39 #include "geomdefs.hh"
 40 #include "G4VNavigation.hh"
 41 #include "G4NavigationHistory.hh"
 42 #include "G4NavigationLogger.hh"
 43 #include "G4AffineTransform.hh"
 44 #include "G4VPhysicalVolume.hh"
 45 #include "G4LogicalVolume.hh"
 46 #include "G4VSolid.hh"
 47 #include "G4ThreeVector.hh"
 48 
 49 #include "G4BlockingList.hh"
 50 
 51 class G4VoxelSafety; 
 52 
 53 // Required for inline implementation
 54 //
 55 #include "G4AuxiliaryNavServices.hh"
 56 
 57 // Required for voxel handling & voxel stack
 58 //
 59 #include <vector>
 60 #include "G4SmartVoxelProxy.hh"
 61 #include "G4SmartVoxelNode.hh"
 62 #include "G4SmartVoxelHeader.hh"
 63 
 64 class G4VoxelNavigation : public G4VNavigation
 65 {
 66   public:  // with description
 67 
 68     G4VoxelNavigation();
 69     ~G4VoxelNavigation() override;
 70 
 71     G4SmartVoxelNode* VoxelLocate( G4SmartVoxelHeader* pHead,
 72                                    const G4ThreeVector& localPoint );
 73 
 74     G4bool LevelLocate( G4NavigationHistory& history,
 75                         const G4VPhysicalVolume* blockedVol,
 76                         const G4int blockedNum,
 77                         const G4ThreeVector& globalPoint,
 78                         const G4ThreeVector* globalDirection,
 79                         const G4bool pLocatedOnEdge, 
 80                               G4ThreeVector& localPoint ) override;
 81 
 82     G4double ComputeStep( const G4ThreeVector& globalPoint,
 83                           const G4ThreeVector& globalDirection,
 84                           const G4double currentProposedStepLength,
 85                                 G4double& newSafety,
 86                                 G4NavigationHistory& history,
 87                                 G4bool& validExitNormal,
 88                                 G4ThreeVector& exitNormal,
 89                                 G4bool& exiting,
 90                                 G4bool& entering,
 91                                 G4VPhysicalVolume* (*pBlockedPhysical),
 92                                 G4int& blockedReplicaNo ) override;
 93 
 94     G4double ComputeSafety( const G4ThreeVector& globalpoint,
 95                             const G4NavigationHistory& history,
 96                             const G4double pMaxLength = DBL_MAX ) override;
 97 
 98     void RelocateWithinVolume( G4VPhysicalVolume*  motherPhysical,
 99                                const G4ThreeVector& localPoint ) override;
100 
101     G4int GetVerboseLevel() const override;
102     void  SetVerboseLevel(G4int level) override;
103       // Get/Set Verbose(ness) level.
104       // [if level>0 && G4VERBOSE, printout can occur]
105 
106     inline void EnableBestSafety( G4bool flag = false );
107       // Enable best-possible evaluation of isotropic safety
108 
109   protected:
110 
111     G4double ComputeVoxelSafety( const G4ThreeVector& localPoint ) const;
112     G4bool LocateNextVoxel( const G4ThreeVector& localPoint,
113                             const G4ThreeVector& localDirection,
114                             const G4double currentStep );
115 
116     G4SmartVoxelNode* VoxelLocateLight( G4SmartVoxelHeader* pHead,
117           const G4ThreeVector& localPoint ) const;
118 
119   private:  // Logging functions
120 
121     void PreComputeStepLog  (const G4VPhysicalVolume* motherPhysical,
122                                    G4double motherSafety,
123                              const G4ThreeVector& localPoint);
124     void AlongComputeStepLog(const G4VSolid* sampleSolid,
125                              const G4ThreeVector& samplePoint,
126                              const G4ThreeVector& sampleDirection,
127                              const G4ThreeVector& localDirection,
128                                    G4double sampleSafety,
129                                    G4double sampleStep);
130     void PostComputeStepLog (const G4VSolid* motherSolid,
131                              const G4ThreeVector& localPoint,
132                              const G4ThreeVector& localDirection,
133                                    G4double motherStep,
134                                    G4double motherSafety);
135     void ComputeSafetyLog   (const G4VSolid* solid,
136                              const G4ThreeVector& point,
137                                    G4double safety,
138                                    G4bool banner);
139     inline void PrintDaughterLog (const G4VSolid* sampleSolid,
140                                   const G4ThreeVector& samplePoint,
141                                         G4double sampleSafety,
142                                         G4double sampleStep);   
143   protected:
144 
145     G4BlockingList fBList;
146       // Blocked volumes
147 
148     //
149     //  BEGIN Voxel Stack information
150     //
151 
152     G4int fVoxelDepth = -1;
153       // Note: fVoxelDepth==0+ => fVoxelAxisStack(0+) contains axes of voxel
154       //       fVoxelDepth==-1 -> not in voxel
155 
156     std::vector<EAxis> fVoxelAxisStack;
157       // Voxel axes
158 
159     std::vector<G4int> fVoxelNoSlicesStack;
160       // No slices per voxel at each level
161 
162     std::vector<G4double> fVoxelSliceWidthStack; 
163       // Width of voxels at each level 
164 
165     std::vector<G4int> fVoxelNodeNoStack;    
166       // Node no point is inside at each level 
167 
168     std::vector<G4SmartVoxelHeader*> fVoxelHeaderStack;
169       // Voxel headers at each level
170 
171     G4SmartVoxelNode* fVoxelNode = nullptr;
172       // Node containing last located point
173 
174     //
175     //  END Voxel Stack information
176     //
177 
178     G4VoxelSafety* fpVoxelSafety = nullptr;
179       // Helper object for Voxel Safety
180 
181     G4double fHalfTolerance;
182       // Surface tolerance
183 
184     G4bool fBestSafety = false; 
185 
186     G4NavigationLogger* fLogger;
187       // Verbosity logger
188 };
189 
190 #include "G4VoxelNavigation.icc"
191 
192 #endif
193