Geant4 Cross Reference

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Geant4/examples/extended/visualization/standalone/src/DrawGeometryVisAction.cc

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  1 //
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 25 //
 26 /// \file visualization/standalone/src/DrawGeometryVisAction.cc
 27 /// \brief Implementation of the DrawGeometryVisAction class
 28 //
 29 //
 30 
 31 #include "DrawGeometryVisAction.hh"
 32 
 33 #include "DetectorConstruction.hh"
 34 
 35 #include "G4LogicalVolume.hh"
 36 #include "G4PhysicalVolumeModel.hh"
 37 #include "G4SystemOfUnits.hh"
 38 #include "G4VPhysicalVolume.hh"
 39 #include "G4VSolid.hh"
 40 #include "G4VVisManager.hh"
 41 
 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 43 
 44 DrawGeometryVisAction::DrawGeometryVisAction()
 45 {
 46   // Get a physical volume from your detector construction
 47   fDetectorConstruction = new B1::DetectorConstruction();
 48   // (I think, properly, we should delete this in the destructor.)
 49   fPhysicalVolume = fDetectorConstruction->Construct();
 50   // (I think the deletion of constructed volumes is handled by the volume stores.)
 51   // Give this an overall transform to avoid clash with other vis action(s) in this case
 52   fTransform = G4Translate3D(-20 * cm, 20 * cm, 0);
 53   // Get extent and transform if required
 54   G4PhysicalVolumeModel pvModel(fPhysicalVolume);
 55   fExtent = pvModel.GetExtent();
 56   fExtent.Transform(fTransform);
 57 }
 58 
 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 60 
 61 DrawGeometryVisAction::~DrawGeometryVisAction()
 62 {
 63   delete fDetectorConstruction;
 64 }
 65 
 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 67 
 68 void DrawGeometryVisAction::Draw()
 69 {
 70   G4VVisManager* pVisManager = G4VVisManager::GetConcreteInstance();
 71   if (pVisManager) {
 72     pVisManager->DrawGeometry(fPhysicalVolume, fTransform);
 73   }
 74 }
 75 
 76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 77