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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file visualization/standalone/src/DrawGeometryVisAction.cc 27 /// \brief Implementation of the DrawGeometryVisAction class 28 // 29 // 30 31 #include "DrawGeometryVisAction.hh" 32 33 #include "DetectorConstruction.hh" 34 35 #include "G4LogicalVolume.hh" 36 #include "G4PhysicalVolumeModel.hh" 37 #include "G4SystemOfUnits.hh" 38 #include "G4VPhysicalVolume.hh" 39 #include "G4VSolid.hh" 40 #include "G4VVisManager.hh" 41 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 44 DrawGeometryVisAction::DrawGeometryVisAction() 45 { 46 // Get a physical volume from your detector construction 47 fDetectorConstruction = new B1::DetectorConstruction(); 48 // (I think, properly, we should delete this in the destructor.) 49 fPhysicalVolume = fDetectorConstruction->Construct(); 50 // (I think the deletion of constructed volumes is handled by the volume stores.) 51 // Give this an overall transform to avoid clash with other vis action(s) in this case 52 fTransform = G4Translate3D(-20 * cm, 20 * cm, 0); 53 // Get extent and transform if required 54 G4PhysicalVolumeModel pvModel(fPhysicalVolume); 55 fExtent = pvModel.GetExtent(); 56 fExtent.Transform(fTransform); 57 } 58 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 60 61 DrawGeometryVisAction::~DrawGeometryVisAction() 62 { 63 delete fDetectorConstruction; 64 } 65 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 67 68 void DrawGeometryVisAction::Draw() 69 { 70 G4VVisManager* pVisManager = G4VVisManager::GetConcreteInstance(); 71 if (pVisManager) { 72 pVisManager->DrawGeometry(fPhysicalVolume, fTransform); 73 } 74 } 75 76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 77