Geant4 Cross Reference

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Geant4/examples/extended/runAndEvent/RE04/src/RE04TrajectoryPoint.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 25 //
 26 /// \file runAndEvent/RE04/src/RE04TrajectoryPoint.cc
 27 /// \brief Implementation of the RE04TrajectoryPoint class
 28 //
 29 //
 30 #include "RE04TrajectoryPoint.hh"
 31 
 32 #include "G4AttDef.hh"
 33 #include "G4AttDefStore.hh"
 34 #include "G4AttValue.hh"
 35 #include "G4Material.hh"
 36 #include "G4UnitsTable.hh"
 37 
 38 // #define G4ATTDEBUG
 39 #ifdef G4ATTDEBUG
 40 #  include "G4AttCheck.hh"
 41 #endif
 42 
 43 G4ThreadLocal G4Allocator<RE04TrajectoryPoint>* faTrajPointAllocator = 0;
 44 
 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 46 RE04TrajectoryPoint::RE04TrajectoryPoint()
 47   : G4VTrajectoryPoint(), fPosition(G4ThreeVector(0., 0., 0.)), fpMaterial(0)
 48 {}
 49 
 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 51 RE04TrajectoryPoint::RE04TrajectoryPoint(G4ThreeVector pos, const G4Material* mat)
 52   : G4VTrajectoryPoint(), fPosition(pos), fpMaterial(mat)
 53 {}
 54 
 55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 56 RE04TrajectoryPoint::RE04TrajectoryPoint(const RE04TrajectoryPoint& right)
 57   : G4VTrajectoryPoint(), fPosition(right.fPosition), fpMaterial(right.fpMaterial)
 58 {}
 59 
 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 61 RE04TrajectoryPoint::~RE04TrajectoryPoint() {}
 62 
 63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 64 const std::map<G4String, G4AttDef>* RE04TrajectoryPoint::GetAttDefs() const
 65 {
 66   G4bool isNew;
 67   std::map<G4String, G4AttDef>* store = G4AttDefStore::GetInstance("RE04TrajectoryPoint", isNew);
 68   if (isNew) {
 69     G4String pos("Pos");
 70     (*store)[pos] = G4AttDef(pos, "Position", "Physics", "G4BestUnit", "G4ThreeVector");
 71     G4String mat("Mat");
 72     (*store)[mat] = G4AttDef(mat, "Mat", "Physics", "Name", "G4String");
 73   }
 74   return store;
 75 }
 76 
 77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 78 std::vector<G4AttValue>* RE04TrajectoryPoint::CreateAttValues() const
 79 {
 80   std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
 81 
 82   values->push_back(G4AttValue("Pos", G4BestUnit(fPosition, "Length"), ""));
 83   values->push_back(G4AttValue("Mat", fpMaterial->GetName(), ""));
 84 
 85 #ifdef G4ATTDEBUG
 86   G4cout << G4AttCheck(values, GetAttDefs());
 87 #endif
 88 
 89   return values;
 90 }
 91