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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file persistency/gdml/G03/src/G03PrimaryGeneratorAction.cc 27 /// \brief Implementation of the G03PrimaryGeneratorAction class 28 // 29 // 30 // 31 // Class G03PrimaryGeneratorAction implementation 32 // 33 // ---------------------------------------------------------------------------- 34 35 #include "G03PrimaryGeneratorAction.hh" 36 37 #include "G4ParticleDefinition.hh" 38 #include "G4SystemOfUnits.hh" 39 #include "globals.hh" 40 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 43 G03PrimaryGeneratorAction::G03PrimaryGeneratorAction() 44 : G4VUserPrimaryGeneratorAction(), fParticleGun(0), fParticleTable(0) 45 { 46 // Particle gun and particle table 47 // 48 fParticleGun = new G4ParticleGun(); 49 fParticleTable = G4ParticleTable::GetParticleTable(); 50 51 // Default particle 52 // 53 fParticleGun->SetParticleDefinition(fParticleTable->FindParticle("geantino")); 54 fParticleGun->SetParticleEnergy(1.0 * MeV); 55 56 G4ThreeVector err1 = G4ThreeVector(-1260, -560, 40); // outside 57 G4ThreeVector err2 = G4ThreeVector(100, -240, 120); // inside 58 G4ThreeVector err2v = (err2 - err1).unit(); 59 60 fParticleGun->SetParticleMomentumDirection(err2v); 61 fParticleGun->SetParticlePosition(err1); 62 } 63 64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 66 G03PrimaryGeneratorAction::~G03PrimaryGeneratorAction() 67 { 68 delete fParticleGun; 69 } 70 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 73 void G03PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 74 { 75 fParticleGun->GeneratePrimaryVertex(anEvent); 76 } 77