Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 #include "Par04PrimaryGeneratorAction.hh" 27 28 #include "Par04EventInformation.hh" // for Par04EventInformation 29 30 #include "G4Event.hh" // for G4Event 31 #include "G4ParticleGun.hh" // for G4ParticleGun 32 #include "G4ParticleTable.hh" // for G4ParticleTable 33 #include "G4SystemOfUnits.hh" // for GeV 34 35 #include <CLHEP/Units/SystemOfUnits.h> // for GeV 36 #include <G4String.hh> // for G4String 37 #include <G4ThreeVector.hh> // for G4ThreeVector 38 #include <G4Types.hh> // for G4int 39 #include <G4VUserPrimaryGeneratorAction.hh> // for G4VUserPrimaryGeneratorA... 40 #include <string> // for basic_string 41 class G4ParticleDefinition; 42 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 45 Par04PrimaryGeneratorAction::Par04PrimaryGeneratorAction() : G4VUserPrimaryGeneratorAction() 46 { 47 G4int n_particle = 1; 48 fParticleGun = new G4ParticleGun(n_particle); 49 // Default particle properties 50 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 51 G4String particleName; 52 G4ParticleDefinition* particle = particleTable->FindParticle(particleName = "e-"); 53 fParticleGun->SetParticleDefinition(particle); 54 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 1., 0.)); 55 fParticleGun->SetParticleEnergy(10. * GeV); 56 fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 0.)); 57 } 58 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 60 61 Par04PrimaryGeneratorAction::~Par04PrimaryGeneratorAction() 62 { 63 delete fParticleGun; 64 } 65 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 67 68 void Par04PrimaryGeneratorAction::GeneratePrimaries(G4Event* aEvent) 69 { 70 fParticleGun->GeneratePrimaryVertex(aEvent); 71 aEvent->SetUserInformation(new Par04EventInformation()); 72 } 73