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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 #include "Par04ParallelFastSensitiveDetector.hh" 27 28 #include "Par04EventInformation.hh" // for Par04EventInformation 29 #include "Par04Hit.hh" // for Par04Hit, Par04HitsCollection 30 31 #include "G4Event.hh" // for G4Event 32 #include "G4EventManager.hh" // for G4EventManager 33 #include "G4HCofThisEvent.hh" // for G4HCofThisEvent 34 #include "G4SDManager.hh" // for G4SDManager 35 #include "G4Step.hh" // for G4Step 36 #include "G4Track.hh" // for G4Track 37 38 #include <CLHEP/Vector/Rotation.h> // for HepRotation 39 #include <CLHEP/Vector/ThreeVector.h> // for Hep3Vector 40 #include <G4CollectionNameVector.hh> // for G4CollectionNameVector 41 #include <G4FastHit.hh> // for G4FastHit 42 #include <G4FastTrack.hh> // for G4FastTrack 43 #include <G4RotationMatrix.hh> // for G4RotationMatrix 44 #include <G4StepPoint.hh> // for G4StepPoint 45 #include <G4THitsCollection.hh> // for G4THitsCollection 46 #include <G4ThreeVector.hh> // for G4ThreeVector 47 #include <G4VSensitiveDetector.hh> // for G4VSensitiveDetector 48 #include <G4VUserEventInformation.hh> // for G4VUserEventInformation 49 #include <cmath> // for floor 50 #include <cstddef> // for size_t 51 #include <vector> // for vector 52 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 54 55 Par04ParallelFastSensitiveDetector::Par04ParallelFastSensitiveDetector(G4String aName) 56 : G4VSensitiveDetector(aName) 57 { 58 collectionName.insert("physicalCellsFastSim"); 59 } 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 62 Par04ParallelFastSensitiveDetector::Par04ParallelFastSensitiveDetector(G4String aName, 63 G4int aNbOfLayers, 64 G4int aNbOfSlices) 65 : G4VSensitiveDetector(aName), fNbOfLayers(aNbOfLayers), fNbOfSlices(aNbOfSlices) 66 { 67 collectionName.insert("physicalCellsFastSim"); 68 } 69 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 71 72 Par04ParallelFastSensitiveDetector::~Par04ParallelFastSensitiveDetector() = default; 73 74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 75 76 void Par04ParallelFastSensitiveDetector::Initialize(G4HCofThisEvent* aHCE) 77 { 78 fHitsCollection = new Par04HitsCollection(SensitiveDetectorName, collectionName[0]); 79 if (fHitCollectionID < 0) { 80 fHitCollectionID = G4SDManager::GetSDMpointer()->GetCollectionID(fHitsCollection); 81 } 82 aHCE->AddHitsCollection(fHitCollectionID, fHitsCollection); 83 } 84 85 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 86 G4bool Par04ParallelFastSensitiveDetector::ProcessHits(G4Step*, G4TouchableHistory*) 87 { 88 return true; 89 } 90 91 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 92 G4bool Par04ParallelFastSensitiveDetector::ProcessHits(const G4FastHit* aHit, const G4FastTrack*, 93 G4TouchableHistory* aTouchable) 94 { 95 G4double edep = aHit->GetEnergy(); 96 if (edep == 0.) return true; 97 98 G4int layerNo = aTouchable->GetCopyNumber(0); 99 G4int sliceNo = aTouchable->GetCopyNumber(1); 100 G4int rowNo = aTouchable->GetCopyNumber(2); 101 102 G4int hitID = fNbOfLayers * fNbOfSlices * rowNo + fNbOfLayers * sliceNo + layerNo; 103 auto hit = fHitsMap[hitID].get(); 104 if (hit == nullptr) { 105 fHitsMap[hitID] = std::unique_ptr<Par04Hit>(new Par04Hit()); 106 hit = fHitsMap[hitID].get(); 107 hit->SetPhiId(sliceNo); 108 hit->SetRhoId(layerNo); 109 hit->SetZid(rowNo); 110 } 111 if (layerNo != hit->GetRhoId()) { 112 G4cout << "ERROR, problem with Layer IDs: " << layerNo << " != " << hit->GetRhoId() << G4endl; 113 return false; 114 } 115 if (sliceNo != hit->GetPhiId()) { 116 G4cout << "ERROR, problem with Slice IDs: " << sliceNo << " != " << hit->GetPhiId() << G4endl; 117 return false; 118 } 119 if (rowNo != hit->GetZid()) { 120 G4cout << "ERROR, problem with Row IDs: " << rowNo << " != " << hit->GetZid() << G4endl; 121 return false; 122 } 123 124 // Add energy deposit from G4Step 125 hit->AddEdep(edep); 126 // Increment the counter 127 hit->AddNdep(1); 128 // Set hit type to parallel world fast simulation (even if hit was already marked as full 129 // sim, overwrite it) 130 hit->SetType(3); 131 132 return true; 133 } 134 135 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 136 void Par04ParallelFastSensitiveDetector::EndOfEvent(G4HCofThisEvent*) 137 { 138 for (const auto& hits : fHitsMap) { 139 fHitsCollection->insert(new Par04Hit(*hits.second.get())); 140 } 141 fHitsMap.clear(); 142 } 143