Geant4 Cross Reference

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Geant4/examples/extended/parameterisations/Par02/src/Par02PhysicsList.cc

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 25 //
 26 //
 27 /// \file Par02PhysicsList.cc
 28 /// \brief Implementation of the Par02PhysicsList class
 29 
 30 #include "Par02PhysicsList.hh"
 31 
 32 #include "G4BaryonConstructor.hh"
 33 #include "G4ComptonScattering.hh"
 34 #include "G4Decay.hh"
 35 #include "G4FastSimulationManagerProcess.hh"
 36 #include "G4GammaConversion.hh"
 37 #include "G4IonConstructor.hh"
 38 #include "G4LeptonConstructor.hh"
 39 #include "G4Material.hh"
 40 #include "G4MaterialTable.hh"
 41 #include "G4MesonConstructor.hh"
 42 #include "G4MuBremsstrahlung.hh"
 43 #include "G4MuIonisation.hh"
 44 #include "G4MuMultipleScattering.hh"
 45 #include "G4MuPairProduction.hh"
 46 #include "G4ParticleDefinition.hh"
 47 #include "G4ParticleTable.hh"
 48 #include "G4ParticleTypes.hh"
 49 #include "G4PhotoElectricEffect.hh"
 50 #include "G4ProcessManager.hh"
 51 #include "G4ProcessVector.hh"
 52 #include "G4SystemOfUnits.hh"
 53 #include "G4eBremsstrahlung.hh"
 54 #include "G4eIonisation.hh"
 55 #include "G4eMultipleScattering.hh"
 56 #include "G4eplusAnnihilation.hh"
 57 #include "G4hIonisation.hh"
 58 #include "G4hMultipleScattering.hh"
 59 #include "G4ios.hh"
 60 #include "globals.hh"
 61 
 62 #include <iomanip>
 63 
 64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 65 
 66 Par02PhysicsList::Par02PhysicsList() : G4VUserPhysicsList()
 67 {
 68   SetVerboseLevel(1);
 69   defaultCutValue = 0.1 * m;
 70 }
 71 
 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 73 
 74 Par02PhysicsList::~Par02PhysicsList() = default;
 75 
 76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 77 
 78 void Par02PhysicsList::ConstructParticle()
 79 {
 80   // In this method, static member functions should be called for all particles
 81   // which you want to use.
 82   // This ensures that objects of these particle types will be created in the program.
 83   ConstructBosons();
 84   ConstructLeptons();
 85   ConstructMesons();
 86   ConstructBaryons();
 87   ConstructIons();
 88 }
 89 
 90 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 91 
 92 void Par02PhysicsList::ConstructBosons()
 93 {
 94   G4Geantino::GeantinoDefinition();
 95   G4ChargedGeantino::ChargedGeantinoDefinition();
 96   G4Gamma::GammaDefinition();
 97   G4OpticalPhoton::OpticalPhotonDefinition();
 98 }
 99 
100 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
101 
102 void Par02PhysicsList::ConstructLeptons()
103 {
104   G4LeptonConstructor pConstructor;
105   pConstructor.ConstructParticle();
106 }
107 
108 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
109 
110 void Par02PhysicsList::ConstructMesons()
111 {
112   G4MesonConstructor pConstructor;
113   pConstructor.ConstructParticle();
114 }
115 
116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
117 
118 void Par02PhysicsList::ConstructBaryons()
119 {
120   G4BaryonConstructor pConstructor;
121   pConstructor.ConstructParticle();
122 }
123 
124 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
125 
126 void Par02PhysicsList::ConstructIons()
127 {
128   G4IonConstructor pConstructor;
129   pConstructor.ConstructParticle();
130 }
131 
132 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
133 
134 void Par02PhysicsList::ConstructProcess()
135 {
136   AddTransportation();
137   AddParameterisation();
138   ConstructGeneral();
139 }
140 
141 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
142 
143 void Par02PhysicsList::AddTransportation()
144 {
145   // UseCoupledTransportation();
146   G4VUserPhysicsList::AddTransportation();
147 }
148 
149 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
150 
151 void Par02PhysicsList::ConstructGeneral()
152 {
153   auto theDecayProcess = new G4Decay();
154   auto particleIterator = GetParticleIterator();
155   particleIterator->reset();
156   while ((*particleIterator)()) {
157     G4ParticleDefinition* particle = particleIterator->value();
158     G4ProcessManager* pmanager = particle->GetProcessManager();
159     if (theDecayProcess->IsApplicable(*particle)) {
160       pmanager->AddProcess(theDecayProcess);
161       // set ordering for PostStepDoIt and AtRestDoIt
162       pmanager->SetProcessOrdering(theDecayProcess, idxPostStep);
163       pmanager->SetProcessOrdering(theDecayProcess, idxAtRest);
164     }
165   }
166 }
167 
168 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
169 
170 void Par02PhysicsList::AddParameterisation()
171 {
172   G4FastSimulationManagerProcess* fastSimProcess = new G4FastSimulationManagerProcess("G4FSMP");
173 
174   // Registers the fastSimProcess with all the particles as a discrete and
175   // continuous process (this works in all cases; in the case that parallel
176   // geometries are not used, as in this example, it would be enough to
177   // add it as a discrete process).
178   auto particleIterator = GetParticleIterator();
179   particleIterator->reset();
180   while ((*particleIterator)()) {
181     G4ParticleDefinition* particle = particleIterator->value();
182     G4ProcessManager* pmanager = particle->GetProcessManager();
183     // pmanager->AddDiscreteProcess( fastSimProcess );    // No parallel geometry
184     pmanager->AddProcess(fastSimProcess, -1, 0, 0);  // General
185   }
186 }
187 
188 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
189 
190 void Par02PhysicsList::SetCuts()
191 {
192   if (verboseLevel > 1) {
193     G4cout << "Par02PhysicsList::SetCuts:";
194   }
195   SetCutsWithDefault();
196 }
197 
198 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
199