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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file optical/wls/src/WLSPrimaryGeneratorMessenger.cc 28 /// \brief Implementation of the WLSPrimaryGeneratorMessenger class 29 // 30 // 31 #include "WLSPrimaryGeneratorMessenger.hh" 32 33 #include "WLSPrimaryGeneratorAction.hh" 34 35 #include "G4UIcmdWithABool.hh" 36 #include "G4UIcmdWithADoubleAndUnit.hh" 37 #include "G4UIdirectory.hh" 38 39 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 40 41 WLSPrimaryGeneratorMessenger::WLSPrimaryGeneratorMessenger(WLSPrimaryGeneratorAction* gun) 42 : fAction(gun) 43 { 44 fGunDir = new G4UIdirectory("/WLS/gun/"); 45 fGunDir->SetGuidance("WLSPrimaryGenerator control"); 46 47 fSetPolarizationCmd = new G4UIcmdWithADoubleAndUnit("/WLS/gun/optPhotonPolar", this); 48 fSetPolarizationCmd->SetGuidance("Set linear polarization"); 49 fSetPolarizationCmd->SetGuidance(" angle w.r.t. (k,n) plane"); 50 fSetPolarizationCmd->SetParameterName("angle", true); 51 fSetPolarizationCmd->SetUnitCategory("Angle"); 52 fSetPolarizationCmd->SetDefaultValue(0.); 53 fSetPolarizationCmd->AvailableForStates(G4State_Idle); 54 55 fSetDecayTimeConstantCmd = new G4UIcmdWithADoubleAndUnit("/WLS/gun/setDecayTimeConstant", this); 56 fSetDecayTimeConstantCmd->SetGuidance("Set the decay time constant"); 57 fSetDecayTimeConstantCmd->SetGuidance("for the starting time of each photon"); 58 fSetDecayTimeConstantCmd->SetParameterName("time_const", false); 59 fSetDecayTimeConstantCmd->SetUnitCategory("Time"); 60 fSetDecayTimeConstantCmd->SetRange("time_const>=0"); 61 fSetDecayTimeConstantCmd->AvailableForStates(G4State_Idle); 62 63 // fSetUseSampledEnergyCmd = new G4UIcmdWithABool("/WLS/gun/useSampledEnergy", 64 // this); fSetUseSampledEnergyCmd->SetGuidance("Enable sampling of primary 65 // energy."); fSetUseSampledEnergyCmd->SetGuidance("This is currently 66 // disabled."); fSetUseSampledEnergyCmd->AvailableForStates(); 67 } 68 69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 70 71 WLSPrimaryGeneratorMessenger::~WLSPrimaryGeneratorMessenger() 72 { 73 delete fGunDir; 74 delete fSetPolarizationCmd; 75 delete fSetDecayTimeConstantCmd; 76 // delete fSetUseSampledEnergyCmd; 77 } 78 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 80 81 void WLSPrimaryGeneratorMessenger::SetNewValue(G4UIcommand* command, G4String val) 82 { 83 if (command == fSetPolarizationCmd) 84 fAction->SetOptPhotonPolar(G4UIcmdWithADoubleAndUnit::GetNewDoubleValue(val)); 85 else if (command == fSetDecayTimeConstantCmd) 86 fAction->SetDecayTimeConstant(G4UIcmdWithADoubleAndUnit::GetNewDoubleValue(val)); 87 // else if ( command == fSetUseSampledEnergyCmd ) 88 // fAction-> 89 // SetUseSampledEnergy(G4UIcmdWithABool::GetNewBoolValue(val)); 90 } 91