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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // This example is provided by the Geant4-DNA collaboration 27 // Any report or published results obtained using the Geant4-DNA software 28 // shall cite the following Geant4-DNA collaboration publications: 29 // Med. Phys. 45 (2018) e722-e739 30 // Phys. Med. 31 (2015) 861-874 31 // Med. Phys. 37 (2010) 4692-4708 32 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 157–178 33 // 34 // The Geant4-DNA web site is available at http://geant4-dna.org 35 // 36 /// \file medical/dna/svalue/src/PrimaryGeneratorAction.cc 37 /// \brief Implementation of the PrimaryGeneratorAction class 38 39 #include "PrimaryGeneratorAction.hh" 40 41 #include "DetectorConstruction.hh" 42 43 #include "G4RandomDirection.hh" 44 #include "G4RunManager.hh" 45 #include "G4StateManager.hh" 46 #include "G4SystemOfUnits.hh" 47 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 49 50 PrimaryGeneratorAction::PrimaryGeneratorAction() 51 : G4VUserPrimaryGeneratorAction(), G4VStateDependent(), fParticleGun(0), fDetector(0) 52 { 53 fDetector = dynamic_cast<const DetectorConstruction*>( 54 G4RunManager::GetRunManager()->GetUserDetectorConstruction()); 55 } 56 57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 58 59 PrimaryGeneratorAction::~PrimaryGeneratorAction() 60 { 61 G4StateManager::GetStateManager()->DeregisterDependent(this); 62 if (fParticleGun) delete fParticleGun; 63 } 64 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 67 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 68 { 69 G4double thickness = fDetector->GetCytoThickness(); 70 G4double radius = fDetector->GetNuclRadius(); 71 72 G4double rx = 1 * m; 73 G4double ry = 1 * m; 74 G4double rz = 1 * m; 75 G4double myRadius = 0; 76 77 do { 78 rx = (2 * G4UniformRand() - 1) * (radius + thickness) * 1.01; 79 ry = (2 * G4UniformRand() - 1) * (radius + thickness) * 1.01; 80 rz = (2 * G4UniformRand() - 1) * (radius + thickness) * 1.01; 81 myRadius = std::sqrt(rx * rx + ry * ry + rz * rz); 82 83 } while (myRadius > radius + thickness || myRadius < radius); 84 85 fParticleGun->SetParticlePosition(G4ThreeVector(rx, ry, rz)); 86 fParticleGun->SetParticleMomentumDirection(G4RandomDirection()); 87 fParticleGun->GeneratePrimaryVertex(anEvent); 88 } 89 90 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 91 92 G4bool PrimaryGeneratorAction::Notify(G4ApplicationState requestedState) 93 { 94 if (requestedState == G4State_Idle) { 95 if (fParticleGun != 0) return true; 96 97 fParticleGun = new G4ParticleGun(1); 98 99 // Define default primary 100 101 G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("e-"); 102 fParticleGun->SetParticleDefinition(particle); 103 fParticleGun->SetParticleEnergy(0 * eV); 104 fParticleGun->SetParticlePosition(G4ThreeVector()); 105 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1, 0, 0)); 106 } 107 108 return true; 109 } 110