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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file scavenger/src/PrimaryKiller.cc 27 /// \brief Implementation of the scavenger::PrimaryKiller class 28 29 #include "PrimaryKiller.hh" 30 31 #include "G4Event.hh" 32 #include "G4RunManager.hh" 33 #include "G4UIcmdWith3VectorAndUnit.hh" 34 #include "G4UIcmdWithADoubleAndUnit.hh" 35 #include "G4UnitsTable.hh" 36 37 namespace scavenger 38 { 39 40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 41 42 PrimaryKiller::PrimaryKiller(const G4String& name, const G4int& depth) 43 : G4VPrimitiveScorer(name, depth), 44 G4UImessenger(), 45 fpELossUI(new G4UIcmdWithADoubleAndUnit("/primaryKiller/eLossMin", this)), 46 fpAbortEventIfELossUpperThan(new G4UIcmdWithADoubleAndUnit("/primaryKiller/eLossMax", this)), 47 fpMinKineticE(new G4UIcmdWithADoubleAndUnit("/primaryKiller/minKineticE", this)), 48 fpSizeUI(new G4UIcmdWith3VectorAndUnit("/primaryKiller/setSize", this)) 49 { 50 fpSizeUI->SetDefaultUnit("um"); 51 } 52 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 54 55 void PrimaryKiller::SetNewValue(G4UIcommand* command, G4String newValue) 56 { 57 if (command == fpELossUI.get()) { 58 fELossRange_Min = fpELossUI->GetNewDoubleValue(newValue); 59 } 60 else if (command == fpAbortEventIfELossUpperThan.get()) { 61 fELossRange_Max = fpAbortEventIfELossUpperThan->GetNewDoubleValue(newValue); 62 } 63 else if (command == fpSizeUI.get()) { 64 fPhantomSize = fpSizeUI->GetNew3VectorValue(newValue); 65 } 66 } 67 68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 69 70 G4bool PrimaryKiller::ProcessHits(G4Step* aStep, G4TouchableHistory*) 71 { 72 const G4Track* track = aStep->GetTrack(); 73 G4ThreeVector pos = aStep->GetPostStepPoint()->GetPosition(); 74 if (std::abs(pos.x()) > fPhantomSize.getX() / 2 || std::abs(pos.y()) > fPhantomSize.getY() / 2 75 || std::abs(pos.z()) > fPhantomSize.getZ() / 2) 76 { 77 ((G4Track*)track)->SetTrackStatus(fStopAndKill); 78 return false; 79 } 80 if (track->GetTrackID() != 1) { 81 return FALSE; 82 } 83 G4double kineticE = aStep->GetPostStepPoint()->GetKineticEnergy(); 84 G4double eLoss = aStep->GetPreStepPoint()->GetKineticEnergy() - kineticE; 85 if (eLoss == 0.) { 86 return FALSE; 87 } 88 fELoss += eLoss; 89 if (fELoss > fELossRange_Max) { 90 G4RunManager::GetRunManager()->AbortEvent(); 91 } 92 if (fELoss >= fELossRange_Min || kineticE <= fKineticE_Min) { 93 ((G4Track*)track)->SetTrackStatus(fStopAndKill); 94 } 95 return TRUE; 96 } 97 98 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 99 100 void PrimaryKiller::Initialize(G4HCofThisEvent* /*HCE*/) 101 { 102 fELoss = 0.; 103 } 104 105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 106 107 } // namespace scavenger