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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file scavenger/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the scavenger::PrimaryGeneratorAction class 28 29 #include "PrimaryGeneratorAction.hh" 30 31 #include "G4GeneralParticleSource.hh" 32 #include "G4ParticleDefinition.hh" 33 #include "G4ParticleTable.hh" 34 35 namespace scavenger 36 { 37 38 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 39 40 PrimaryGeneratorAction::PrimaryGeneratorAction() 41 : G4VUserPrimaryGeneratorAction(), fpGeneralParticleSource(new G4GeneralParticleSource()) 42 { 43 /** 44 * default particle kinematic 45 */ 46 auto pParticleTable = G4ParticleTable::GetParticleTable(); 47 auto particle = pParticleTable->FindParticle("e-"); 48 fpGeneralParticleSource->SetParticleDefinition(particle); 49 fpGeneralParticleSource->SetParticlePosition(G4ThreeVector(0., 0., 0.)); 50 } 51 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 53 54 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 55 { 56 fpGeneralParticleSource->GeneratePrimaryVertex(anEvent); 57 } 58 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 60 61 } // namespace scavenger