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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 #include "PrimaryGeneratorAction.hh" 34 35 #include "DetectorConstruction.hh" 36 37 #include "G4Event.hh" 38 #include "G4Geantino.hh" 39 #include "G4IonTable.hh" 40 #include "G4ParticleDefinition.hh" 41 #include "G4ParticleTable.hh" 42 #include "G4PhysicalConstants.hh" 43 #include "G4SystemOfUnits.hh" 44 #include "Randomize.hh" 45 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 47 48 PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det) : fDetector(det) 49 { 50 G4int n_particle = 1; 51 fParticleGun = new G4ParticleGun(n_particle); 52 53 fParticleGun->SetParticleEnergy(0 * eV); 54 fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 0.)); 55 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 0., 1.)); 56 } 57 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 60 PrimaryGeneratorAction::~PrimaryGeneratorAction() 61 { 62 delete fParticleGun; 63 } 64 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 67 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 68 { 69 // particle type 70 if (fParticleGun->GetParticleDefinition() == G4Geantino::Geantino()) { 71 G4int Z = 95, A = 241; 72 G4double ionCharge = 0. * eplus; 73 G4double excitEnergy = 0. * keV; 74 75 G4ParticleDefinition* ion = G4IonTable::GetIonTable()->GetIon(Z, A, excitEnergy); 76 fParticleGun->SetParticleDefinition(ion); 77 fParticleGun->SetParticleCharge(ionCharge); 78 } 79 80 // vertex position uniform within the absorber 81 // 82 G4double Rmax = fDetector->GetAbsorRadius(); 83 G4double Rmax2 = Rmax * Rmax; 84 G4double R2 = G4UniformRand() * Rmax2; 85 G4double R = std::sqrt(R2); 86 87 G4double phi = twopi * G4UniformRand(); 88 G4double ux = R * std::cos(phi), uy = R * std::sin(phi); 89 G4double uz = (fDetector->GetAbsorLength()) * (G4UniformRand() - 0.5); 90 91 fParticleGun->SetParticlePosition(G4ThreeVector(ux, uy, uz)); 92 93 // distribution uniform in solid angle 94 // 95 G4double cosTheta = 2 * G4UniformRand() - 1.; 96 G4double sinTheta = std::sqrt(1. - cosTheta * cosTheta); 97 phi = twopi * G4UniformRand(); 98 G4double vx = sinTheta * std::cos(phi), vy = sinTheta * std::sin(phi), vz = cosTheta; 99 100 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(vx, vy, vz)); 101 102 fParticleGun->GeneratePrimaryVertex(anEvent); 103 } 104 105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 106