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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file geometry/transforms/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 29 // 30 // 31 // 32 33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 34 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 35 36 #include "PrimaryGeneratorAction.hh" 37 38 #include "G4Event.hh" 39 #include "G4ParticleDefinition.hh" 40 #include "G4ParticleGun.hh" 41 #include "G4ParticleTable.hh" 42 #include "G4SystemOfUnits.hh" 43 #include "Randomize.hh" 44 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 47 PrimaryGeneratorAction::PrimaryGeneratorAction() 48 { 49 G4int n_particle = 1; 50 fParticleGun = new G4ParticleGun(n_particle); 51 52 // default particle kinematic 53 54 G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("geantino"); 55 fParticleGun->SetParticleDefinition(particle); 56 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1.732, 1., 0.)); 57 fParticleGun->SetParticleEnergy(1 * eV); 58 fParticleGun->SetParticlePosition(G4ThreeVector(0. * cm, 0. * cm, 0. * cm)); 59 } 60 61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 62 63 PrimaryGeneratorAction::~PrimaryGeneratorAction() 64 { 65 delete fParticleGun; 66 } 67 68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 69 70 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 71 { 72 // this function is called at the begining of event 73 // 74 fParticleGun->GeneratePrimaryVertex(anEvent); 75 } 76 77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 78