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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file exoticphysics/dmparticle/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 29 30 #include "PrimaryGeneratorAction.hh" 31 32 #include "DetectorConstruction.hh" 33 #include "TestParameters.hh" 34 35 #include "G4Event.hh" 36 #include "G4ParticleDefinition.hh" 37 #include "G4ParticleGun.hh" 38 #include "G4SystemOfUnits.hh" 39 40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 41 42 PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det) 43 : G4VUserPrimaryGeneratorAction(), fDetector(det) 44 { 45 fParticleGun = new G4ParticleGun(1); 46 fParticleGun->SetParticleEnergy(100 * GeV); 47 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 0., 1.)); 48 } 49 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 52 PrimaryGeneratorAction::~PrimaryGeneratorAction() 53 { 54 delete fParticleGun; 55 } 56 57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 58 59 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 60 { 61 // this function is called at the begining of event 62 if (0 == anEvent->GetEventID()) { 63 G4double z0 = -0.5 * (fDetector->GetWorldSizeZ()) + 1 * um; 64 G4cout << "Event = " << anEvent->GetEventID() << "; z0 = " << z0; 65 fParticleGun->SetParticlePosition(G4ThreeVector(0.0, 0.0, z0)); 66 G4cout << " Primary direction = " << fParticleGun->GetParticleMomentumDirection() << G4endl; 67 TestParameters* param = TestParameters::GetPointer(); 68 param->SetBeamParticle(fParticleGun->GetParticleDefinition()); 69 param->SetBeamEnergy(fParticleGun->GetParticleEnergy()); 70 param->SetPositionZ(z0); 71 } 72 fParticleGun->GeneratePrimaryVertex(anEvent); 73 } 74 75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 76