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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file electromagnetic/TestEm6/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 #include "PrimaryGeneratorAction.hh" 34 35 #include "DetectorConstruction.hh" 36 #include "PrimaryGeneratorMessenger.hh" 37 38 #include "G4Event.hh" 39 #include "G4ParticleDefinition.hh" 40 #include "G4ParticleGun.hh" 41 #include "G4ParticleTable.hh" 42 #include "G4SystemOfUnits.hh" 43 #include "Randomize.hh" 44 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 47 PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* DC) 48 : G4VUserPrimaryGeneratorAction(), fParticleGun(0), fDetector(DC), fRndmBeam(0), fGunMessenger(0) 49 { 50 fParticleGun = new G4ParticleGun(1); 51 G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("gamma"); 52 fParticleGun->SetParticleDefinition(particle); 53 fParticleGun->SetParticleEnergy(100 * TeV); 54 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1., 0., 0.)); 55 56 // create a messenger for this class 57 fGunMessenger = new PrimaryGeneratorMessenger(this); 58 } 59 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 62 PrimaryGeneratorAction::~PrimaryGeneratorAction() 63 { 64 delete fParticleGun; 65 delete fGunMessenger; 66 } 67 68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 69 70 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 71 { 72 // this function is called at the begining of event 73 // 74 G4double x0 = -0.5 * (fDetector->GetSize()); 75 G4double y0 = 0. * cm, z0 = 0. * cm; 76 77 // randomize the beam, if requested. 78 // 79 if (fRndmBeam > 0.) { 80 G4double rbeam = 0.5 * (fDetector->GetSize()) * fRndmBeam; 81 y0 = (2 * G4UniformRand() - 1.) * rbeam; 82 z0 = (2 * G4UniformRand() - 1.) * rbeam; 83 } 84 fParticleGun->SetParticlePosition(G4ThreeVector(x0, y0, z0)); 85 fParticleGun->GeneratePrimaryVertex(anEvent); 86 } 87 88 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 89