Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file electromagnetic/TestEm4/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 #include "PrimaryGeneratorAction.hh" 34 35 #include "G4Event.hh" 36 #include "G4ParticleDefinition.hh" 37 #include "G4ParticleGun.hh" 38 #include "G4ParticleTable.hh" 39 #include "G4PhysicalConstants.hh" 40 #include "G4SystemOfUnits.hh" 41 #include "Randomize.hh" 42 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 45 PrimaryGeneratorAction::PrimaryGeneratorAction() 46 { 47 G4int n_particle = 1; 48 fParticleGun = new G4ParticleGun(n_particle); 49 50 // default particle kinematic 51 52 G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("gamma"); 53 fParticleGun->SetParticleDefinition(particle); 54 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1., 0., 0.)); 55 fParticleGun->SetParticleEnergy(9 * MeV); 56 fParticleGun->SetParticlePosition(G4ThreeVector(0. * cm, 0. * cm, 0. * cm)); 57 } 58 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 60 61 PrimaryGeneratorAction::~PrimaryGeneratorAction() 62 { 63 delete fParticleGun; 64 } 65 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 67 68 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 69 { 70 // this function is called at the begining of event 71 // 72 // distribution uniform in solid angle 73 // 74 G4double cosTheta = 2 * G4UniformRand() - 1., phi = twopi * G4UniformRand(); 75 G4double sinTheta = std::sqrt(1. - cosTheta * cosTheta); 76 G4double ux = sinTheta * std::cos(phi), uy = sinTheta * std::sin(phi), uz = cosTheta; 77 78 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(ux, uy, uz)); 79 80 fParticleGun->GeneratePrimaryVertex(anEvent); 81 } 82 83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 84