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Geant4/examples/extended/biasing/GB07/src/GB07DetectorConstruction.cc

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  1 //
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 25 //
 26 /// \file GB07/src/GB07DetectorConstruction.cc
 27 /// \brief Implementation of the GB07DetectorConstruction class
 28 //
 29 #include "GB07DetectorConstruction.hh"
 30 
 31 #include "GB07BOptrLeadingParticle.hh"
 32 #include "GB07SD.hh"
 33 
 34 #include "G4Box.hh"
 35 #include "G4LogicalVolume.hh"
 36 #include "G4LogicalVolumeStore.hh"
 37 #include "G4Material.hh"
 38 #include "G4NistManager.hh"
 39 #include "G4PVPlacement.hh"
 40 #include "G4SDManager.hh"
 41 #include "G4SystemOfUnits.hh"
 42 
 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 44 
 45 GB07DetectorConstruction::GB07DetectorConstruction() : G4VUserDetectorConstruction() {}
 46 
 47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 48 
 49 GB07DetectorConstruction::~GB07DetectorConstruction() {}
 50 
 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 52 
 53 G4VPhysicalVolume* GB07DetectorConstruction::Construct()
 54 {
 55   G4Material* worldMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic");
 56   G4Material* defaultMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_CONCRETE");
 57 
 58   G4VSolid* solidWorld = new G4Box("World", 10 * m, 10 * m, 10 * m);
 59 
 60   G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld,  // its solid
 61                                                     worldMaterial,  // its material
 62                                                     "World");  // its name
 63 
 64   G4PVPlacement* physiWorld = new G4PVPlacement(0,  // no rotation
 65                                                 G4ThreeVector(),  // at (0,0,0)
 66                                                 logicWorld,  // its logical volume
 67                                                 "World",  // its name
 68                                                 0,  // its mother  volume
 69                                                 false,  // no boolean operation
 70                                                 0);  // copy number
 71 
 72   // -----------------------------------
 73   // -- volume where biasing is applied:
 74   // -----------------------------------
 75   G4double halfZ = 1 * m;
 76   G4VSolid* solidTest = new G4Box("test.solid", 1 * m, 1 * m, halfZ);
 77 
 78   G4LogicalVolume* logicTest = new G4LogicalVolume(solidTest,  // its solid
 79                                                    defaultMaterial,  // its material
 80                                                    "test.logical");  // its name
 81 
 82   new G4PVPlacement(0,  // no rotation
 83                     G4ThreeVector(0, 0, halfZ),  // put entrance at (0,0,0)
 84                     logicTest,  // its logical volume
 85                     "test.physical",  // its name
 86                     logicWorld,  // its mother  volume
 87                     false,  // no boolean operation
 88                     0);  // copy number
 89 
 90   // ------------------------------------------------------------
 91   // -- volume to tally exiting particles, put next to above one:
 92   // ------------------------------------------------------------
 93   G4double halfZtally = 0.5 * mm;
 94   G4VSolid* solidTally = new G4Box("tally.solid", 1 * m, 1 * m, halfZtally);
 95   G4LogicalVolume* logicTally = new G4LogicalVolume(solidTally,  // its solid
 96                                                     worldMaterial,  // its material
 97                                                     "tally.logical");  // its name
 98 
 99   new G4PVPlacement(0,  // no rotation
100                     G4ThreeVector(0, 0, 2 * halfZ + halfZtally),  // put next to test.phys
101                     logicTally,  // its logical volume
102                     "tally.physical",  // its name
103                     logicWorld,  // its mother volume
104                     false,  // no boolean operation
105                     0);  // copy number
106 
107   return physiWorld;
108 }
109 
110 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
111 
112 void GB07DetectorConstruction::ConstructSDandField()
113 {
114   // -- Fetch volume for biasing:
115   G4LogicalVolume* logicTest = G4LogicalVolumeStore::GetInstance()->GetVolume("test.logical");
116 
117   // ----------------------------------------------
118   // -- operator creation and attachment to volume:
119   // ----------------------------------------------
120   GB07BOptrLeadingParticle* testMany = new GB07BOptrLeadingParticle();
121   testMany->AttachTo(logicTest);
122   G4cout << " Attaching biasing operator " << testMany->GetName() << " to logical volume "
123          << logicTest->GetName() << G4endl;
124 
125   // ---------------------------------------------------------------------------------
126   // -- Attach sensitive detector to print information on particle exiting the shield:
127   // ---------------------------------------------------------------------------------
128   // -- create and register sensitive detector code module:
129   G4SDManager* SDman = G4SDManager::GetSDMpointer();
130   G4VSensitiveDetector* sd = new GB07SD("Tally");
131   SDman->AddNewDetector(sd);
132   // -- Fetch volume for sensitivity and attach sensitive module to it:
133   G4LogicalVolume* logicSD = G4LogicalVolumeStore::GetInstance()->GetVolume("tally.logical");
134   logicSD->SetSensitiveDetector(sd);
135 }
136 
137 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
138