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Geant4/examples/extended/biasing/GB06/src/GB06DetectorConstruction.cc

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  1 //
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 25 //
 26 /// \file GB06/src/GB06DetectorConstruction.cc
 27 /// \brief Implementation of the GB06DetectorConstruction class
 28 //
 29 #include "GB06DetectorConstruction.hh"
 30 
 31 #include "GB06SD.hh"
 32 
 33 #include "G4Box.hh"
 34 #include "G4LogicalVolume.hh"
 35 #include "G4Material.hh"
 36 #include "G4NistManager.hh"
 37 #include "G4PVPlacement.hh"
 38 #include "G4SDManager.hh"
 39 #include "G4SystemOfUnits.hh"
 40 
 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 42 
 43 GB06DetectorConstruction::GB06DetectorConstruction() : G4VUserDetectorConstruction() {}
 44 
 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 46 
 47 GB06DetectorConstruction::~GB06DetectorConstruction() {}
 48 
 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 50 
 51 G4VPhysicalVolume* GB06DetectorConstruction::Construct()
 52 {
 53   G4Material* worldMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic");
 54   G4Material* concreteMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_CONCRETE");
 55 
 56   G4VSolid* solidWorld = new G4Box("World.solid", 10 * m, 10 * m, 10 * m);
 57 
 58   G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld,  // its solid
 59                                                     worldMaterial,  // its material
 60                                                     "World.logical");  // its name
 61 
 62   G4PVPlacement* physiWorld = new G4PVPlacement(nullptr,  // no rotation
 63                                                 G4ThreeVector(),  // at (0,0,0)
 64                                                 logicWorld,  // its logical volume
 65                                                 "World.physical",  // its name
 66                                                 nullptr,  // its mother volume
 67                                                 false,  // no bool. operation
 68                                                 0);  // copy number
 69 
 70   // ----------------------------------------------------
 71   // -- volume of shield, made of concrete, in one block:
 72   // ----------------------------------------------------
 73   G4double halfXY = 1.5 * m;
 74   G4double halfZ = 2.5 * m;
 75   G4VSolid* solidShield = new G4Box("shield.solid", halfXY, halfXY, halfZ);
 76 
 77   G4LogicalVolume* logicTest = new G4LogicalVolume(solidShield,  // its solid
 78                                                    concreteMaterial,  // its material
 79                                                    "shield.logical");  // its name
 80 
 81   new G4PVPlacement(nullptr,  // no rotation
 82                     G4ThreeVector(0, 0, halfZ),  // volume entrance is set at (0,0,0)
 83                     logicTest,  // its logical volume
 84                     "shield.physical",  // its name
 85                     logicWorld,  // its mother  volume
 86                     false,  // no boolean operation
 87                     0);  // copy number
 88 
 89   // ------------------------------------------------------------
 90   // -- dummy volume to display exiting neutron flux information:
 91   // ------------------------------------------------------------
 92   G4double halfz = 1 * cm;
 93   G4VSolid* solidMeasurement = new G4Box("meas.solid", halfXY, halfXY, halfz);
 94 
 95   logicMeasurement = new G4LogicalVolume(solidMeasurement,  // its solid
 96                                          worldMaterial,  // its material
 97                                          "meas.logical");  // its name
 98 
 99   new G4PVPlacement(nullptr,  // no rotation
100                     G4ThreeVector(0, 0, 2 * halfZ + halfz),  // entrance set after shield
101                     logicMeasurement,  // its logical volume
102                     "meas.physical",  // its name
103                     logicWorld,  // its mother  volume
104                     false,  // no boolean operation
105                     0);  // copy number
106 
107   // -- world volume pointer returned:
108   return physiWorld;
109 }
110 
111 void GB06DetectorConstruction::ConstructSDandField()
112 {
113   // ---------------------------------------------------------------------------------
114   // -- Attach sensitive detector to print information on particle exiting the shield:
115   // ---------------------------------------------------------------------------------
116   // -- create and register sensitive detector code module:
117   G4SDManager* SDman = G4SDManager::GetSDMpointer();
118   G4VSensitiveDetector* sd = new GB06SD("Measurer");
119   SDman->AddNewDetector(sd);
120   // -- Fetch volume for sensitivity and attach sensitive module to it:
121   logicMeasurement->SetSensitiveDetector(sd);
122 }
123