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Geant4/examples/extended/biasing/GB05/src/GB05DetectorConstruction.cc

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 26 //
 27 /// \file GB05DetectorConstruction.cc
 28 /// \brief Implementation of the GB05DetectorConstruction class
 29 
 30 #include "GB05DetectorConstruction.hh"
 31 
 32 #include "GB05BOptrSplitAndKillByCrossSection.hh"
 33 #include "GB05SD.hh"
 34 
 35 #include "G4Box.hh"
 36 #include "G4LogicalVolume.hh"
 37 #include "G4LogicalVolumeStore.hh"
 38 #include "G4Material.hh"
 39 #include "G4NistManager.hh"
 40 #include "G4PVPlacement.hh"
 41 #include "G4SDManager.hh"
 42 #include "G4SystemOfUnits.hh"
 43 
 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 45 
 46 GB05DetectorConstruction::GB05DetectorConstruction() : G4VUserDetectorConstruction() {}
 47 
 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 49 
 50 GB05DetectorConstruction::~GB05DetectorConstruction() {}
 51 
 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 53 
 54 G4VPhysicalVolume* GB05DetectorConstruction::Construct()
 55 {
 56   // -- Collect a few materials from NIST database:
 57   auto nistManager = G4NistManager::Instance();
 58   G4Material* worldMaterial = nistManager->FindOrBuildMaterial("G4_Galactic");
 59   G4Material* defaultMaterial = nistManager->FindOrBuildMaterial("G4_CONCRETE");
 60 
 61   G4VSolid* solidWorld = new G4Box("World", 10 * m, 10 * m, 10 * m);
 62 
 63   G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld,  // its solid
 64                                                     worldMaterial,  // its material
 65                                                     "World");  // its name
 66 
 67   G4PVPlacement* physiWorld = new G4PVPlacement(0,  // no rotation
 68                                                 G4ThreeVector(),  // at (0,0,0)
 69                                                 logicWorld,  // its logical volume
 70                                                 "World",  // its name
 71                                                 0,  // its mother volume
 72                                                 false,  // no boolean operation
 73                                                 0);  // copy number
 74 
 75   // -----------------------------------
 76   // -- volume where biasing is applied:
 77   // -----------------------------------
 78   G4double halfXY = 5.0 * m;
 79   G4double halfZ = 1.0 * m;
 80   G4VSolid* solidShield = new G4Box("shield.solid", halfXY, halfXY, halfZ);
 81 
 82   G4LogicalVolume* logicShield = new G4LogicalVolume(solidShield,  // its solid
 83                                                      defaultMaterial,  // its material
 84                                                      "shield.logical");  // its name
 85 
 86   new G4PVPlacement(0,  // no rotation
 87                     G4ThreeVector(0, 0, halfZ),  // volume entrance at (0,0,0)
 88                     logicShield,  // its logical volume
 89                     "shield.phys",  // its name
 90                     logicWorld,  // its mother  volume
 91                     false,  // no boolean operation
 92                     0);  // copy number
 93 
 94   // --------------------------------------------------------------------
 95   // -- dummy volume to print information on particle exiting the shield:
 96   // --------------------------------------------------------------------
 97   G4double halfz = 1 * cm;
 98   G4VSolid* solidMeasurement = new G4Box("meas.solid", halfXY, halfXY, halfz);
 99 
100   G4LogicalVolume* logicMeasurement = new G4LogicalVolume(solidMeasurement,  // its solid
101                                                           worldMaterial,  // its material
102                                                           "meas.logical");  // its name
103 
104   new G4PVPlacement(0,  // no rotation
105                     G4ThreeVector(0, 0, 2 * halfZ + halfz),  // volume entrance at (0,0,0)
106                     logicMeasurement,  // its logical volume
107                     "meas.phys",  // its name
108                     logicWorld,  // its mother  volume
109                     false,  // no boolean operation
110                     0);  // copy number
111 
112   return physiWorld;
113 }
114 
115 void GB05DetectorConstruction::ConstructSDandField()
116 {
117   // -- Fetch volume for biasing:
118   G4LogicalVolume* logicShield = G4LogicalVolumeStore::GetInstance()->GetVolume("shield.logical");
119 
120   // -------------------------------------------------------------
121   // -- operator creation, configuration and attachment to volume:
122   // -------------------------------------------------------------
123   GB05BOptrSplitAndKillByCrossSection* biasingOperator =
124     new GB05BOptrSplitAndKillByCrossSection("neutron");
125   // -- Now, we declare to our biasing operator all the processes we
126   // -- their disapperance effect on neutrons to be counterbalanced
127   // -- by the splitting by cross-section :
128   biasingOperator->AddProcessToEquipoise("Decay");
129   biasingOperator->AddProcessToEquipoise("nCapture");
130   biasingOperator->AddProcessToEquipoise("neutronInelastic");
131 
132   biasingOperator->AttachTo(logicShield);
133 
134   G4cout << " Attaching biasing operator " << biasingOperator->GetName() << " to logical volume "
135          << biasingOperator->GetName() << G4endl;
136 
137   // ------------------------------------------------------------------------------------
138   // -- Attach a sensitive detector to print information on particles exiting the shield:
139   // ------------------------------------------------------------------------------------
140   // -- create and register sensitive detector code module:
141   G4SDManager* SDman = G4SDManager::GetSDMpointer();
142   G4VSensitiveDetector* sd = new GB05SD("Scorer");
143   SDman->AddNewDetector(sd);
144   // -- Fetch volume for sensitivity and attach sensitive module to it:
145   G4LogicalVolume* logicSD = G4LogicalVolumeStore::GetInstance()->GetVolume("meas.logical");
146   logicSD->SetSensitiveDetector(sd);
147 }
148