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Geant4/examples/extended/biasing/B01/src/B01Run.cc

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 25 //
 26 /// \file biasing/B01/src/B01Run.cc
 27 /// \brief Implementation of the B01Run class
 28 //
 29 //
 30 //
 31 
 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33 //
 34 //  (Description)
 35 //    B01Run Class is for accumulating scored quantities which is
 36 //  scored using G4MutiFunctionalDetector and G4VPrimitiveScorer.
 37 //  Accumulation is done using G4THitsMap object.
 38 //
 39 //    The constructor B01Run(const std::vector<G4String> mfdName)
 40 //  needs a vector filled with MultiFunctionalDetector names which
 41 //  was assigned at instantiation of MultiFunctionalDetector(MFD).
 42 //  Then B01Run constructor automatically scans primitive scorers
 43 //  in the MFD, and obtains collectionIDs of all collections associated
 44 //  to those primitive scorers. Futhermore, the G4THitsMap objects
 45 //  for accumulating during a RUN are automatically created too.
 46 //  (*) Collection Name is same as primitive scorer name.
 47 //
 48 //    The resultant information is kept inside B01Run objects as
 49 //  data members.
 50 //  std::vector<G4String> fCollName;            // Collection Name,
 51 //  std::vector<G4int> fCollID;                 // Collection ID,
 52 //  std::vector<G4THitsMap<G4double>*> fRunMap; // HitsMap for RUN.
 53 //
 54 //  The resualtant HitsMap objects are obtain using access method,
 55 //  GetHitsMap(..).
 56 //
 57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 58 
 59 #include "B01Run.hh"
 60 
 61 #include "G4MultiFunctionalDetector.hh"
 62 #include "G4SDManager.hh"
 63 #include "G4VPrimitiveScorer.hh"
 64 
 65 //
 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 67 //  Constructor.
 68 //   (The vector of MultiFunctionalDetector name has to given.)
 69 B01Run::B01Run(const std::vector<G4String> mfdName) : G4Run()
 70 {
 71   G4SDManager* SDman = G4SDManager::GetSDMpointer();
 72   //=================================================
 73   //  Initalize RunMaps for accumulation.
 74   //  Get CollectionIDs for HitCollections.
 75   //=================================================
 76   G4int Nmfd = mfdName.size();
 77   for (G4int idet = 0; idet < Nmfd; idet++) {  // Loop for all MFD.
 78     G4String detName = mfdName[idet];
 79     //--- Seek and Obtain MFD objects from SDmanager.
 80     G4MultiFunctionalDetector* mfd =
 81       (G4MultiFunctionalDetector*)(SDman->FindSensitiveDetector(detName));
 82     //
 83     if (mfd) {
 84       //--- Loop over the registered primitive scorers.
 85       for (G4int icol = 0; icol < mfd->GetNumberOfPrimitives(); icol++) {
 86         // Get Primitive Scorer object.
 87         G4VPrimitiveScorer* scorer = mfd->GetPrimitive(icol);
 88         // collection name and collectionID for HitsCollection,
 89         // where type of HitsCollection is G4THitsMap in case of primitive scorer.
 90         // The collection name is given by <MFD name>/<Primitive Scorer name>.
 91         G4String collectionName = scorer->GetName();
 92         G4String fullCollectionName = detName + "/" + collectionName;
 93         G4int collectionID = SDman->GetCollectionID(fullCollectionName);
 94 
 95         if (collectionID >= 0) {
 96           G4cout << "++ " << fullCollectionName << " id " << collectionID << G4endl;
 97           // Store obtained HitsCollection information into data members.
 98           // And, creates new G4THitsMap for accumulating quantities during RUN.
 99           fCollName.push_back(fullCollectionName);
100           fCollID.push_back(collectionID);
101           fRunMap.push_back(new G4THitsMap<G4double>(detName, collectionName));
102         }
103         else {
104           G4cout << "** collection " << fullCollectionName << " not found. " << G4endl;
105         }
106       }
107     }
108   }
109 }
110 
111 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
112 
113 // Destructor
114 //    clear all data members.
115 B01Run::~B01Run()
116 {
117   //--- Clear HitsMap for RUN
118   G4int Nmap = fRunMap.size();
119   for (G4int i = 0; i < Nmap; i++) {
120     if (fRunMap[i]) fRunMap[i]->clear();
121   }
122   fCollName.clear();
123   fCollID.clear();
124   fRunMap.clear();
125 }
126 
127 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
128 
129 //  RecordEvent is called at end of event.
130 //  For scoring purpose, the resultant quantity in a event,
131 //  is accumulated during a Run.
132 void B01Run::RecordEvent(const G4Event* aEvent)
133 {
134   numberOfEvent++;  // This is an original line.
135 
136   //=============================
137   // HitsCollection of This Event
138   //============================
139   G4HCofThisEvent* HCE = aEvent->GetHCofThisEvent();
140   if (!HCE) return;
141 
142   //=======================================================
143   // Sum up HitsMap of this Event  into HitsMap of this RUN
144   //=======================================================
145   G4int Ncol = fCollID.size();
146   for (G4int i = 0; i < Ncol; i++) {  // Loop over HitsCollection
147     G4THitsMap<G4double>* EvtMap = 0;
148     if (fCollID[i] >= 0) {  // Collection is attached to HCE
149       EvtMap = (G4THitsMap<G4double>*)(HCE->GetHC(fCollID[i]));
150     }
151     else {
152       G4cout << " Error EvtMap Not Found " << i << G4endl;
153     }
154     if (EvtMap) {
155       //=== Sum up HitsMap of this event to HitsMap of RUN.===
156       *fRunMap[i] += *EvtMap;
157       //======================================================
158     }
159   }
160 }
161 
162 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
163 //
164 //  Access method for HitsMap of the RUN
165 //
166 //-----
167 // Access HitsMap.
168 //  By  MultiFunctionalDetector name and Collection Name.
169 G4THitsMap<G4double>* B01Run::GetHitsMap(const G4String& detName, const G4String& colName)
170 {
171   G4String fullName = detName + "/" + colName;
172   return GetHitsMap(fullName);
173 }
174 
175 //-----
176 // Access HitsMap.
177 //  By full description of collection name, that is
178 //    <MultiFunctional Detector Name>/<Primitive Scorer Name>
179 G4THitsMap<G4double>* B01Run::GetHitsMap(const G4String& fullName)
180 {
181   G4int Ncol = fCollName.size();
182   for (G4int i = 0; i < Ncol; i++) {
183     if (fCollName[i] == fullName) {
184       return fRunMap[i];
185     }
186   }
187   return NULL;
188 }
189 
190 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
191 
192 // - Dump All HitsMap of this RUN. (for debuging and monitoring of quantity).
193 //   This method calls G4THisMap::PrintAll() for individual HitsMap.
194 void B01Run::DumpAllScorer()
195 {
196   // - Number of HitsMap in this RUN.
197   G4int n = GetNumberOfHitsMap();
198   // - GetHitsMap and dump values.
199   for (G4int i = 0; i < n; i++) {
200     G4THitsMap<G4double>* RunMap = GetHitsMap(i);
201     if (RunMap) {
202       G4cout << " PrimitiveScorer RUN " << RunMap->GetSDname() << "," << RunMap->GetName()
203              << G4endl;
204       G4cout << " Number of entries " << RunMap->entries() << G4endl;
205       std::map<G4int, G4double*>::iterator itr = RunMap->GetMap()->begin();
206       for (; itr != RunMap->GetMap()->end(); itr++) {
207         G4cout << "  copy no.: " << itr->first << "  Run Value : " << *(itr->second) << G4endl;
208       }
209     }
210   }
211 }
212 
213 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
214 
215 void B01Run::Merge(const G4Run* aRun)
216 {
217   const B01Run* localRun = static_cast<const B01Run*>(aRun);
218   //=======================================================
219   // Merge HitsMap of working threads
220   //=======================================================
221   G4int nCol = localRun->fCollID.size();
222   for (G4int i = 0; i < nCol; i++) {  // Loop over HitsCollection
223     if (localRun->fCollID[i] >= 0) {
224       *fRunMap[i] += *localRun->fRunMap[i];
225     }
226   }
227 
228   G4Run::Merge(aRun);
229 }
230 
231 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
232