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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file B5/src/PrimaryGeneratorAction.cc 28 /// \brief Implementation of the B5::PrimaryGeneratorAction class 29 30 #include "PrimaryGeneratorAction.hh" 31 32 #include "G4GenericMessenger.hh" 33 #include "G4ParticleDefinition.hh" 34 #include "G4ParticleGun.hh" 35 #include "G4ParticleTable.hh" 36 #include "G4SystemOfUnits.hh" 37 #include "G4ThreeVector.hh" 38 #include "Randomize.hh" 39 40 namespace B5 41 { 42 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 45 PrimaryGeneratorAction::PrimaryGeneratorAction() 46 { 47 G4int nofParticles = 1; 48 fParticleGun = new G4ParticleGun(nofParticles); 49 50 auto particleTable = G4ParticleTable::GetParticleTable(); 51 fPositron = particleTable->FindParticle("e+"); 52 fMuon = particleTable->FindParticle("mu+"); 53 fPion = particleTable->FindParticle("pi+"); 54 fKaon = particleTable->FindParticle("kaon+"); 55 fProton = particleTable->FindParticle("proton"); 56 57 // default particle kinematics 58 fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., -8. * m)); 59 fParticleGun->SetParticleDefinition(fPositron); 60 61 // define commands for this class 62 DefineCommands(); 63 } 64 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 67 PrimaryGeneratorAction::~PrimaryGeneratorAction() 68 { 69 delete fParticleGun; 70 delete fMessenger; 71 } 72 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 74 75 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* event) 76 { 77 G4ParticleDefinition* particle; 78 if (fRandomizePrimary) { 79 auto i = (int)(5. * G4UniformRand()); 80 switch (i) { 81 case 0: 82 particle = fPositron; 83 break; 84 case 1: 85 particle = fMuon; 86 break; 87 case 2: 88 particle = fPion; 89 break; 90 case 3: 91 particle = fKaon; 92 break; 93 default: 94 particle = fProton; 95 break; 96 } 97 fParticleGun->SetParticleDefinition(particle); 98 } 99 else { 100 particle = fParticleGun->GetParticleDefinition(); 101 } 102 103 auto pp = fMomentum + (G4UniformRand() - 0.5) * fSigmaMomentum; 104 auto mass = particle->GetPDGMass(); 105 auto ekin = std::sqrt(pp * pp + mass * mass) - mass; 106 fParticleGun->SetParticleEnergy(ekin); 107 108 auto angle = (G4UniformRand() - 0.5) * fSigmaAngle; 109 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(std::sin(angle), 0., std::cos(angle))); 110 111 fParticleGun->GeneratePrimaryVertex(event); 112 } 113 114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 115 116 void PrimaryGeneratorAction::DefineCommands() 117 { 118 // Define /B5/generator command directory using generic messenger class 119 fMessenger = new G4GenericMessenger(this, "/B5/generator/", "Primary generator control"); 120 121 // momentum command 122 auto& momentumCmd = fMessenger->DeclarePropertyWithUnit("momentum", "GeV", fMomentum, 123 "Mean momentum of primaries."); 124 momentumCmd.SetParameterName("p", true); 125 momentumCmd.SetRange("p>=0."); 126 momentumCmd.SetDefaultValue("1."); 127 // ok 128 // momentumCmd.SetParameterName("p", true); 129 // momentumCmd.SetRange("p>=0."); 130 131 // sigmaMomentum command 132 auto& sigmaMomentumCmd = fMessenger->DeclarePropertyWithUnit( 133 "sigmaMomentum", "MeV", fSigmaMomentum, "Sigma momentum of primaries."); 134 sigmaMomentumCmd.SetParameterName("sp", true); 135 sigmaMomentumCmd.SetRange("sp>=0."); 136 sigmaMomentumCmd.SetDefaultValue("50."); 137 138 // sigmaAngle command 139 auto& sigmaAngleCmd = fMessenger->DeclarePropertyWithUnit("sigmaAngle", "deg", fSigmaAngle, 140 "Sigma angle divergence of primaries."); 141 sigmaAngleCmd.SetParameterName("t", true); 142 sigmaAngleCmd.SetRange("t>=0."); 143 sigmaAngleCmd.SetDefaultValue("2."); 144 145 // randomizePrimary command 146 auto& randomCmd = fMessenger->DeclareProperty("randomizePrimary", fRandomizePrimary); 147 G4String guidance = "Boolean flag for randomizing primary particle types.\n"; 148 guidance += "In case this flag is false, you can select the primary particle\n"; 149 guidance += " with /gun/particle command."; 150 randomCmd.SetGuidance(guidance); 151 randomCmd.SetParameterName("flg", true); 152 randomCmd.SetDefaultValue("true"); 153 } 154 155 //..oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 156 157 } // namespace B5 158