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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file B5/include/DriftChamberHit.hh 28 /// \brief Definition of the B5::DriftChamberHit class 29 30 #ifndef B5DriftChamberHit_h 31 #define B5DriftChamberHit_h 1 32 33 #include "G4VHit.hh" 34 35 #include "G4Allocator.hh" 36 #include "G4THitsCollection.hh" 37 #include "G4Threading.hh" 38 #include "G4ThreeVector.hh" 39 #include "globals.hh" 40 41 #include <map> 42 #include <vector> 43 44 class G4AttDef; 45 class G4AttValue; 46 47 namespace B5 48 { 49 50 /// Drift chamber hit 51 /// 52 /// It records: 53 /// - the layer ID 54 /// - the particle time 55 /// - the particle local and global positions 56 57 class DriftChamberHit : public G4VHit 58 { 59 public: 60 DriftChamberHit() = default; 61 DriftChamberHit(G4int layerID); 62 DriftChamberHit(const DriftChamberHit& right) = default; 63 ~DriftChamberHit() override = default; 64 65 DriftChamberHit& operator=(const DriftChamberHit& right) = default; 66 G4bool operator==(const DriftChamberHit& right) const; 67 68 inline void* operator new(size_t); 69 inline void operator delete(void* aHit); 70 71 void Draw() override; 72 const std::map<G4String, G4AttDef>* GetAttDefs() const override; 73 std::vector<G4AttValue>* CreateAttValues() const override; 74 void Print() override; 75 76 void SetLayerID(G4int z) { fLayerID = z; } 77 G4int GetLayerID() const { return fLayerID; } 78 79 void SetTime(G4double t) { fTime = t; } 80 G4double GetTime() const { return fTime; } 81 82 void SetLocalPos(G4ThreeVector xyz) { fLocalPos = xyz; } 83 G4ThreeVector GetLocalPos() const { return fLocalPos; } 84 85 void SetWorldPos(G4ThreeVector xyz) { fWorldPos = xyz; } 86 G4ThreeVector GetWorldPos() const { return fWorldPos; } 87 88 private: 89 G4int fLayerID = -1; 90 G4double fTime = 0.; 91 G4ThreeVector fLocalPos; 92 G4ThreeVector fWorldPos; 93 }; 94 95 using DriftChamberHitsCollection = G4THitsCollection<DriftChamberHit>; 96 97 extern G4ThreadLocal G4Allocator<DriftChamberHit>* DriftChamberHitAllocator; 98 99 inline void* DriftChamberHit::operator new(size_t) 100 { 101 if (!DriftChamberHitAllocator) { 102 DriftChamberHitAllocator = new G4Allocator<DriftChamberHit>; 103 } 104 return (void*)DriftChamberHitAllocator->MallocSingle(); 105 } 106 107 inline void DriftChamberHit::operator delete(void* aHit) 108 { 109 DriftChamberHitAllocator->FreeSingle((DriftChamberHit*)aHit); 110 } 111 112 } // namespace B5 113 114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 115 116 #endif 117