Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/basic/B3/B3a/src/RunAction.cc

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 26 //
 27 /// \file B3/B3a/src/RunAction.cc
 28 /// \brief Implementation of the B3a::RunAction class
 29 
 30 #include "RunAction.hh"
 31 
 32 #include "PrimaryGeneratorAction.hh"
 33 
 34 #include "G4AccumulableManager.hh"
 35 #include "G4ParticleGun.hh"
 36 #include "G4Run.hh"
 37 #include "G4RunManager.hh"
 38 #include "G4SystemOfUnits.hh"
 39 #include "G4UnitsTable.hh"
 40 
 41 using namespace B3;
 42 
 43 namespace B3a
 44 {
 45 
 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 47 
 48 RunAction::RunAction()
 49 {
 50   // add new units for dose
 51   //
 52   const G4double milligray = 1.e-3 * gray;
 53   const G4double microgray = 1.e-6 * gray;
 54   const G4double nanogray = 1.e-9 * gray;
 55   const G4double picogray = 1.e-12 * gray;
 56 
 57   new G4UnitDefinition("milligray", "milliGy", "Dose", milligray);
 58   new G4UnitDefinition("microgray", "microGy", "Dose", microgray);
 59   new G4UnitDefinition("nanogray", "nanoGy", "Dose", nanogray);
 60   new G4UnitDefinition("picogray", "picoGy", "Dose", picogray);
 61 
 62   // Register accumulable to the accumulable manager
 63   G4AccumulableManager* accumulableManager = G4AccumulableManager::Instance();
 64   accumulableManager->Register(fGoodEvents);
 65   accumulableManager->Register(fSumDose);
 66 }
 67 
 68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 69 
 70 void RunAction::BeginOfRunAction(const G4Run* run)
 71 {
 72   G4cout << "### Run " << run->GetRunID() << " start." << G4endl;
 73 
 74   // reset accumulables to their initial values
 75   G4AccumulableManager* accumulableManager = G4AccumulableManager::Instance();
 76   accumulableManager->Reset();
 77 
 78   // inform the runManager to save random number seed
 79   G4RunManager::GetRunManager()->SetRandomNumberStore(false);
 80 }
 81 
 82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 83 
 84 void RunAction::EndOfRunAction(const G4Run* run)
 85 {
 86   G4int nofEvents = run->GetNumberOfEvent();
 87   if (nofEvents == 0) return;
 88 
 89   // Merge accumulables
 90   G4AccumulableManager* accumulableManager = G4AccumulableManager::Instance();
 91   accumulableManager->Merge();
 92 
 93   // Run conditions
 94   //  note: There is no primary generator action object for "master"
 95   //        run manager for multi-threaded mode.
 96   const auto generatorAction = static_cast<const PrimaryGeneratorAction*>(
 97     G4RunManager::GetRunManager()->GetUserPrimaryGeneratorAction());
 98   G4String partName;
 99   if (generatorAction) {
100     G4ParticleDefinition* particle = generatorAction->GetParticleGun()->GetParticleDefinition();
101     partName = particle->GetParticleName();
102   }
103 
104   // Print results
105   //
106   if (IsMaster()) {
107     G4cout << G4endl << "--------------------End of Global Run-----------------------" << G4endl
108            << "  The run was " << nofEvents << " events ";
109   }
110   else {
111     G4cout << G4endl << "--------------------End of Local Run------------------------" << G4endl
112            << "  The run was " << nofEvents << " " << partName;
113   }
114   G4cout << "; Nb of 'good' e+ annihilations: " << fGoodEvents.GetValue() << G4endl
115          << " Total dose in patient : " << G4BestUnit(fSumDose.GetValue(), "Dose") << G4endl
116          << "------------------------------------------------------------" << G4endl << G4endl;
117 }
118 
119 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
120 
121 }  // namespace B3a
122