Geant4 Cross Reference

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Geant4/examples/basic/B2/B2a/src/DetectorMessenger.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 25 //
 26 //
 27 /// \file B2/B2a/src/DetectorMessenger.cc
 28 /// \brief Implementation of the B2a::DetectorMessenger class
 29 
 30 #include "DetectorMessenger.hh"
 31 
 32 #include "DetectorConstruction.hh"
 33 
 34 #include "G4UIcmdWithADoubleAndUnit.hh"
 35 #include "G4UIcmdWithAString.hh"
 36 #include "G4UIdirectory.hh"
 37 
 38 namespace B2a
 39 {
 40 
 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 42 
 43 DetectorMessenger::DetectorMessenger(DetectorConstruction* det) : fDetectorConstruction(det)
 44 {
 45   fDirectory = new G4UIdirectory("/B2/");
 46   fDirectory->SetGuidance("UI commands specific to this example.");
 47 
 48   fDetDirectory = new G4UIdirectory("/B2/det/");
 49   fDetDirectory->SetGuidance("Detector construction control");
 50 
 51   fTargMatCmd = new G4UIcmdWithAString("/B2/det/setTargetMaterial", this);
 52   fTargMatCmd->SetGuidance("Select Material of the Target.");
 53   fTargMatCmd->SetParameterName("choice", false);
 54   fTargMatCmd->AvailableForStates(G4State_PreInit, G4State_Idle);
 55 
 56   fChamMatCmd = new G4UIcmdWithAString("/B2/det/setChamberMaterial", this);
 57   fChamMatCmd->SetGuidance("Select Material of the Chamber.");
 58   fChamMatCmd->SetParameterName("choice", false);
 59   fChamMatCmd->AvailableForStates(G4State_PreInit, G4State_Idle);
 60 
 61   fStepMaxCmd = new G4UIcmdWithADoubleAndUnit("/B2/det/stepMax", this);
 62   fStepMaxCmd->SetGuidance("Define a step max");
 63   fStepMaxCmd->SetParameterName("stepMax", false);
 64   fStepMaxCmd->SetUnitCategory("Length");
 65   fStepMaxCmd->AvailableForStates(G4State_Idle);
 66 }
 67 
 68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 69 
 70 DetectorMessenger::~DetectorMessenger()
 71 {
 72   delete fTargMatCmd;
 73   delete fChamMatCmd;
 74   delete fStepMaxCmd;
 75   delete fDirectory;
 76   delete fDetDirectory;
 77 }
 78 
 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 80 
 81 void DetectorMessenger::SetNewValue(G4UIcommand* command, G4String newValue)
 82 {
 83   if (command == fTargMatCmd) {
 84     fDetectorConstruction->SetTargetMaterial(newValue);
 85   }
 86 
 87   if (command == fChamMatCmd) {
 88     fDetectorConstruction->SetChamberMaterial(newValue);
 89   }
 90 
 91   if (command == fStepMaxCmd) {
 92     fDetectorConstruction->SetMaxStep(fStepMaxCmd->GetNewDoubleValue(newValue));
 93   }
 94 }
 95 
 96 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 97 
 98 }  // namespace B2a
 99