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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file B2/B2a/src/DetectorMessenger.cc 28 /// \brief Implementation of the B2a::DetectorMessenger class 29 30 #include "DetectorMessenger.hh" 31 32 #include "DetectorConstruction.hh" 33 34 #include "G4UIcmdWithADoubleAndUnit.hh" 35 #include "G4UIcmdWithAString.hh" 36 #include "G4UIdirectory.hh" 37 38 namespace B2a 39 { 40 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 43 DetectorMessenger::DetectorMessenger(DetectorConstruction* det) : fDetectorConstruction(det) 44 { 45 fDirectory = new G4UIdirectory("/B2/"); 46 fDirectory->SetGuidance("UI commands specific to this example."); 47 48 fDetDirectory = new G4UIdirectory("/B2/det/"); 49 fDetDirectory->SetGuidance("Detector construction control"); 50 51 fTargMatCmd = new G4UIcmdWithAString("/B2/det/setTargetMaterial", this); 52 fTargMatCmd->SetGuidance("Select Material of the Target."); 53 fTargMatCmd->SetParameterName("choice", false); 54 fTargMatCmd->AvailableForStates(G4State_PreInit, G4State_Idle); 55 56 fChamMatCmd = new G4UIcmdWithAString("/B2/det/setChamberMaterial", this); 57 fChamMatCmd->SetGuidance("Select Material of the Chamber."); 58 fChamMatCmd->SetParameterName("choice", false); 59 fChamMatCmd->AvailableForStates(G4State_PreInit, G4State_Idle); 60 61 fStepMaxCmd = new G4UIcmdWithADoubleAndUnit("/B2/det/stepMax", this); 62 fStepMaxCmd->SetGuidance("Define a step max"); 63 fStepMaxCmd->SetParameterName("stepMax", false); 64 fStepMaxCmd->SetUnitCategory("Length"); 65 fStepMaxCmd->AvailableForStates(G4State_Idle); 66 } 67 68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 69 70 DetectorMessenger::~DetectorMessenger() 71 { 72 delete fTargMatCmd; 73 delete fChamMatCmd; 74 delete fStepMaxCmd; 75 delete fDirectory; 76 delete fDetDirectory; 77 } 78 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 80 81 void DetectorMessenger::SetNewValue(G4UIcommand* command, G4String newValue) 82 { 83 if (command == fTargMatCmd) { 84 fDetectorConstruction->SetTargetMaterial(newValue); 85 } 86 87 if (command == fChamMatCmd) { 88 fDetectorConstruction->SetChamberMaterial(newValue); 89 } 90 91 if (command == fStepMaxCmd) { 92 fDetectorConstruction->SetMaxStep(fStepMaxCmd->GetNewDoubleValue(newValue)); 93 } 94 } 95 96 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 97 98 } // namespace B2a 99