Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file exampleB2a.cc 28 /// \brief Main program of the B2a example 29 30 #include "ActionInitialization.hh" 31 #include "DetectorConstruction.hh" 32 #include "FTFP_BERT.hh" 33 34 #include "G4RunManagerFactory.hh" 35 #include "G4StepLimiterPhysics.hh" 36 #include "G4SteppingVerbose.hh" 37 #include "G4UIExecutive.hh" 38 #include "G4UImanager.hh" 39 #include "G4VisExecutive.hh" 40 // #include "Randomize.hh" 41 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 44 int main(int argc, char** argv) 45 { 46 // Detect interactive mode (if no arguments) and define UI session 47 // 48 G4UIExecutive* ui = nullptr; 49 if (argc == 1) { 50 ui = new G4UIExecutive(argc, argv); 51 } 52 53 // Optionally: choose a different Random engine... 54 // G4Random::setTheEngine(new CLHEP::MTwistEngine); 55 56 // use G4SteppingVerboseWithUnits 57 G4int precision = 4; 58 G4SteppingVerbose::UseBestUnit(precision); 59 60 // Construct the default run manager 61 // 62 auto runManager = G4RunManagerFactory::CreateRunManager(G4RunManagerType::Default); 63 64 // Set mandatory initialization classes 65 // 66 runManager->SetUserInitialization(new B2a::DetectorConstruction()); 67 68 auto physicsList = new FTFP_BERT; 69 physicsList->RegisterPhysics(new G4StepLimiterPhysics()); 70 runManager->SetUserInitialization(physicsList); 71 72 // Set user action classes 73 runManager->SetUserInitialization(new B2::ActionInitialization()); 74 75 // Initialize visualization with the default graphics system 76 auto visManager = new G4VisExecutive(argc, argv); 77 // Constructors can also take optional arguments: 78 // - a graphics system of choice, eg. "OGL" 79 // - and a verbosity argument - see /vis/verbose guidance. 80 // auto visManager = new G4VisExecutive(argc, argv, "OGL", "Quiet"); 81 // auto visManager = new G4VisExecutive("Quiet"); 82 visManager->Initialize(); 83 84 // Get the pointer to the User Interface manager 85 auto UImanager = G4UImanager::GetUIpointer(); 86 87 // Process macro or start UI session 88 // 89 if (!ui) { 90 // batch mode 91 G4String command = "/control/execute "; 92 G4String fileName = argv[1]; 93 UImanager->ApplyCommand(command + fileName); 94 } 95 else { 96 // interactive mode 97 UImanager->ApplyCommand("/control/execute init_vis.mac"); 98 if (ui->IsGUI()) { 99 UImanager->ApplyCommand("/control/execute gui.mac"); 100 } 101 ui->SessionStart(); 102 delete ui; 103 } 104 105 // Job termination 106 // Free the store: user actions, physics_list and detector_description are 107 // owned and deleted by the run manager, so they should not be deleted 108 // in the main() program ! 109 // 110 delete visManager; 111 delete runManager; 112 } 113 114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 115