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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file PrimaryGeneratorAction.cc 28 /// \brief Implementation of the PrimaryGeneratorAction class 29 30 #include "PrimaryGeneratorAction.hh" 31 #include "G4SystemOfUnits.hh" 32 #include "G4PhysicalConstants.hh" 33 #include "G4RandomTools.hh" 34 #include "G4GeneralParticleSource.hh" 35 #include "DetectorConstruction.hh" 36 37 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 38 39 PrimaryGeneratorAction::PrimaryGeneratorAction() 40 { 41 fParticleGun = new G4GeneralParticleSource; 42 if (gRunMode == RunningMode::Chem) { 43 G4ParticleDefinition* particle = 44 G4ParticleTable::GetParticleTable()->FindParticle("geantino"); 45 46 // default gun parameters 47 fParticleGun->SetParticleDefinition(particle); 48 fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,0.)); 49 } 50 } 51 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 53 54 PrimaryGeneratorAction::~PrimaryGeneratorAction() 55 { 56 delete fParticleGun; 57 } 58 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 60 61 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 62 { 63 fParticleGun->GeneratePrimaryVertex(anEvent); 64 } 65 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....