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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // TETSteppingAction.hh 27 // 28 // Author: Haegin Han 29 // Reference: ICRP Publication 145. Ann. ICRP 49(3), 2020. 30 // Geant4 Contributors: J. Allison and S. Guatelli 31 // 32 33 #ifndef TETSteppingAction_h 34 #define TETSteppingAction_h 1 35 36 #include "G4UserSteppingAction.hh" 37 #include "globals.hh" 38 #include "G4ThreeVector.hh" 39 #include "G4Step.hh" 40 #include "G4RunManager.hh" 41 #include "G4UnitsTable.hh" 42 43 class G4LogicalVolume; 44 45 // ********************************************************************* 46 // With very low probability, because of the internal bug of G4TET, the 47 // particles can be stuck in the vertices of tetrahedrons. This 48 // UserSteppingAction class was written to slightly move these stuck 49 // particles. 50 // -- UserSteppingAction: Slightly move the stuck particles. 51 // ********************************************************************* 52 53 class TETSteppingAction : public G4UserSteppingAction 54 { 55 public: 56 explicit TETSteppingAction(); 57 virtual ~TETSteppingAction() = default; 58 59 virtual void UserSteppingAction(const G4Step*) override; 60 61 private: 62 G4double fKCarTolerance; 63 G4int fStepCounter; 64 G4bool fCheckFlag; 65 }; 66 67 #endif 68