Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 28 // ******************************************************************** 29 // 30 // CaTS (Calorimetry and Tracking Simulation) 31 // 32 // Authors : Hans Wenzel 33 // Soon Yung Jun 34 // (Fermi National Accelerator Laboratory) 35 // 36 // History 37 // October 18th, 2021 : first implementation 38 // 39 // ******************************************************************** 40 // 41 /// \file PhotonHit.hh 42 /// \brief Definition of the CaTS::PhotonHit class 43 44 #pragma once 45 46 #include "G4VHit.hh" 47 #include "G4THitsCollection.hh" 48 #include "G4Allocator.hh" 49 #include "G4ThreeVector.hh" 50 51 class PhotonHit : public G4VHit 52 { 53 public: 54 PhotonHit(); 55 ~PhotonHit() = default; 56 PhotonHit(const PhotonHit&); 57 const PhotonHit& operator=(const PhotonHit&); 58 G4bool operator==(const PhotonHit&) const; 59 inline void* operator new(size_t); 60 inline void operator delete(void*); 61 void Draw() final; 62 63 inline void Print() final 64 { 65 G4cout << "PhotonHit id: " << fid << " pid: " << fpid 66 << " wavelength: " << fwavelength << " time: " << ftime 67 << " position X: " << fposition.getX() << " Y: " << fposition.getY() 68 << " Z: " << fposition.getZ() 69 << " direction X: " << fdirection.getX() 70 << " Y: " << fdirection.getY() << " Z: " << fdirection.getZ() 71 << " polarization: X:" << fpolarization.getX() 72 << " Y: " << fpolarization.getY() << " Z: " << fpolarization.getZ() 73 << G4endl; 74 } 75 76 PhotonHit(unsigned id, unsigned pid, G4double wavelength, G4double time, 77 G4ThreeVector position, G4ThreeVector direction, 78 G4ThreeVector polarization); 79 inline void SetWavelength(G4double wavelength) { fwavelength = wavelength; } 80 inline G4double GetWavelength() { return fwavelength; } 81 inline void SetPolarization(G4ThreeVector polarization) 82 { 83 fpolarization = polarization; 84 } 85 inline G4ThreeVector GetPolarization() const { return fpolarization; } 86 inline void SetDirection(G4ThreeVector direction) { fdirection = direction; } 87 inline G4ThreeVector GetDirection() const { return fdirection; } 88 inline void SetPosition(G4ThreeVector position) { fposition = position; } 89 inline G4ThreeVector GetPosition() const { return fposition; } 90 inline void SetTime(G4double time) { ftime = time; } 91 inline G4double GetTime() const { return ftime; } 92 inline void SetPid(unsigned pid) { fpid = pid; } 93 inline unsigned GetPid() const { return fpid; } 94 inline void SetId(unsigned id) { fid = id; } 95 inline unsigned GetId() const { return fid; } 96 97 private: 98 unsigned int fid{ 0 }; 99 unsigned int fpid{ 0 }; 100 G4double fwavelength{ 0 }; 101 G4double ftime{ 0 }; 102 G4ThreeVector fposition{ 0, 0, 0 }; 103 G4ThreeVector fdirection{ 0, 0, 0 }; 104 G4ThreeVector fpolarization{ 0, 0, 0 }; 105 }; 106 107 using PhotonHitsCollection = G4THitsCollection<PhotonHit>; 108 extern G4ThreadLocal G4Allocator<PhotonHit>* PhotonHitAllocator; 109 110 inline void* PhotonHit::operator new(size_t) 111 { 112 if(!PhotonHitAllocator) 113 { 114 PhotonHitAllocator = new G4Allocator<PhotonHit>; 115 } 116 return (void*) PhotonHitAllocator->MallocSingle(); 117 } 118 119 inline void PhotonHit::operator delete(void* aHit) 120 { 121 PhotonHitAllocator->FreeSingle((PhotonHit*) aHit); 122 } 123