Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4RayShooter class implementation 27 // 28 // Author: Makoto Asai, 2000 29 // -------------------------------------------------------------------- 30 31 #include "G4RayShooter.hh" 32 #include "G4SystemOfUnits.hh" 33 #include "G4PrimaryParticle.hh" 34 #include "G4Event.hh" 35 #include "G4ParticleTable.hh" 36 #include "G4ParticleDefinition.hh" 37 #include "globals.hh" 38 39 void G4RayShooter::Shoot(G4Event* evt, G4ThreeVector vtx, G4ThreeVector direc) 40 { 41 if(particle_definition == nullptr) 42 { 43 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 44 G4String particleName; 45 particle_definition = particleTable->FindParticle(particleName="geantino"); 46 if(particle_definition == nullptr) 47 { 48 G4String msg; 49 msg = "G4RayTracer uses geantino to trace the ray, but your physics list does not\n"; 50 msg += "define G4Geantino. Please add G4Geantino in your physics list."; 51 G4Exception("G4RayShooter::Shoot()", "RayTracer001", FatalException, msg); 52 } 53 } 54 55 // Create a new vertex 56 // 57 auto* vertex = new G4PrimaryVertex(vtx,particle_time); 58 59 // Create new primaries and set them to the vertex 60 // 61 G4double mass = particle_definition->GetPDGMass(); 62 auto* particle = new G4PrimaryParticle(particle_definition); 63 particle->SetKineticEnergy( particle_energy ); 64 particle->SetMass( mass ); 65 particle->SetMomentumDirection( direc ); 66 particle->SetPolarization(particle_polarization.x(), 67 particle_polarization.y(), 68 particle_polarization.z()); 69 vertex->SetPrimary( particle ); 70 71 evt->AddPrimaryVertex( vertex ); 72 } 73