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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4ParticleGunMessenger 27 // 28 // Class description: 29 // 30 // This is a concrete class of G4UImessenger which handles commands for 31 // G4ParticleGun. 32 33 // Author: Makoto Asai, 1997 34 // -------------------------------------------------------------------- 35 #ifndef G4ParticleGunMessenger_hh 36 #define G4ParticleGunMessenger_hh 1 37 38 #include "globals.hh" 39 #include "G4UImessenger.hh" 40 41 class G4ParticleGun; 42 class G4ParticleTable; 43 class G4UIcommand; 44 class G4UIdirectory; 45 class G4UIcmdWithoutParameter; 46 class G4UIcmdWithAString; 47 class G4UIcmdWithADoubleAndUnit; 48 class G4UIcmdWith3Vector; 49 class G4UIcmdWith3VectorAndUnit; 50 class G4UIcmdWithAnInteger; 51 class G4UIcmdWithABool; 52 53 class G4ParticleGunMessenger : public G4UImessenger 54 { 55 public: 56 57 explicit G4ParticleGunMessenger(G4ParticleGun* fPtclGun); 58 ~G4ParticleGunMessenger() override; 59 60 void SetNewValue(G4UIcommand* command, G4String newValues) override; 61 G4String GetCurrentValue(G4UIcommand* command) override; 62 63 private: 64 65 void IonCommand(const G4String& newValues); 66 void IonLevelCommand(const G4String& newValues); 67 68 private: 69 70 G4ParticleGun* fParticleGun = nullptr; // Not owned, cannot be null post construction 71 G4ParticleTable* particleTable = nullptr; 72 73 // Commands 74 // 75 G4UIdirectory* gunDirectory; 76 G4UIcmdWithoutParameter* listCmd; 77 G4UIcmdWithAString* particleCmd; 78 G4UIcmdWith3Vector* directionCmd; 79 G4UIcmdWithADoubleAndUnit* energyCmd; 80 G4UIcmdWithADoubleAndUnit* momAmpCmd; 81 G4UIcmdWith3VectorAndUnit* momCmd; 82 G4UIcmdWith3VectorAndUnit* positionCmd; 83 G4UIcmdWithADoubleAndUnit* timeCmd; 84 G4UIcmdWith3Vector* polCmd; 85 G4UIcmdWithAnInteger* numberCmd; 86 G4UIcommand* ionCmd; 87 G4UIcommand* ionLvlCmd; 88 G4UIcmdWithABool* volChkCmd; 89 90 // For ion shooting 91 // 92 G4bool fShootIon = false; 93 G4int fAtomicNumber = 0; 94 G4int fAtomicMass = 0; 95 G4int fIonCharge = 0; 96 G4double fIonExciteEnergy = 0.0; 97 char fIonFloatingLevelBase = '\0'; 98 G4int fIonEnergyLevel = 0; 99 }; 100 101 #endif 102