Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/modeling/src/G4PlotterModel.cc

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Diff markup

Differences between /visualization/modeling/src/G4PlotterModel.cc (Version 11.3.0) and /visualization/modeling/src/G4PlotterModel.cc (Version 9.4)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // Guy Barrand 25th September 2021                
 27                                                   
 28 #include "G4PlotterModel.hh"                      
 29                                                   
 30 #include "G4VGraphicsScene.hh"                    
 31                                                   
 32 G4PlotterModel::G4PlotterModel(G4Plotter& a_pl    
 33 :fPlotter(a_plotter),fTransform(a_transform)      
 34 {                                                 
 35   fType = "G4PlotterModel";                       
 36   fGlobalTag = fType;                             
 37   fGlobalDescription = fType + ": " + descript    
 38   // Have the extent so that the viewer will h    
 39   // with a height of 1 in order to map the to    
 40   //   radius = sqrt(half_x*half_x+half_y*half    
 41   //   radius = sqrt(3*half*half)                 
 42   //   half = sqrt(radius*radius/3)               
 43   double radius = 0.5;                            
 44   double half = ::sqrt(radius*radius/3.0);        
 45   fExtent = G4VisExtent(-half,half,-half,half,    
 46 }                                                 
 47                                                   
 48 void G4PlotterModel::DescribeYourselfTo (G4VGr    
 49 {                                                 
 50   sceneHandler.BeginPrimitives(fTransform);       
 51   sceneHandler.AddPrimitive(fPlotter);            
 52   sceneHandler.EndPrimitives();                   
 53 }                                                 
 54