Geant4 Cross Reference

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Geant4/visualization/modeling/src/G4ArrowModel.cc

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Diff markup

Differences between /visualization/modeling/src/G4ArrowModel.cc (Version 11.3.0) and /visualization/modeling/src/G4ArrowModel.cc (Version 9.1.p3)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 //                                                
 28 //                                                
 29 // John Allison  15th July 2012                   
 30 // Model that knows how to draw an arrow.         
 31                                                   
 32 #include "G4ArrowModel.hh"                        
 33                                                   
 34 #include "G4PhysicalConstants.hh"                 
 35 #include "G4VGraphicsScene.hh"                    
 36 #include "G4VisAttributes.hh"                     
 37 #include "G4Tubs.hh"                              
 38 #include "G4Tet.hh"                               
 39 #include "G4Polyhedron.hh"                        
 40 #include "G4Vector3D.hh"                          
 41 #include "G4Point3D.hh"                           
 42 #include "G4Transform3D.hh"                       
 43 #include "G4GeometryTolerance.hh"                 
 44                                                   
 45 #include <cmath>                                  
 46                                                   
 47 G4ArrowModel::~G4ArrowModel ()                    
 48 {                                                 
 49   delete fpHeadPolyhedron;                        
 50   delete fpShaftPolyhedron;                       
 51 }                                                 
 52                                                   
 53 G4ArrowModel::G4ArrowModel                        
 54 (G4double x1, G4double y1, G4double z1,           
 55  G4double x2, G4double y2, G4double z2,           
 56  G4double width, const G4Colour& colour,          
 57  const G4String& description,                     
 58  G4int lineSegmentsPerCircle,                     
 59  const G4Transform3D& transform)                  
 60 : fpShaftPolyhedron(nullptr)                      
 61 , fpHeadPolyhedron(nullptr)                       
 62 , fTransform(transform)                           
 63 {                                                 
 64   fType = "G4ArrowModel";                         
 65   fGlobalTag = fType;                             
 66   fGlobalDescription = fType + ": " + descript    
 67   fExtent = G4VisExtent                           
 68     (std::min(x1,x2),                             
 69      std::max(x1,x2),                             
 70      std::min(y1,y2),                             
 71      std::max(y1,y2),                             
 72      std::min(z1,z2),                             
 73      std::max(z1,z2));                            
 74                                                   
 75   // Force number of line segments per circle     
 76   G4int tempN = G4Polyhedron::GetNumberOfRotat    
 77   G4Polyhedron::SetNumberOfRotationSteps(lineS    
 78                                                   
 79   // Make a cylinder slightly shorter than the    
 80   // doesn't stick out of the head.               
 81   const G4double tolerance = G4GeometryToleran    
 82                                                   
 83   G4double totalLength = std::hypot(x2-x1, y2-    
 84   if (totalLength < tolerance)                    
 85     {totalLength = tolerance;}                    
 86                                                   
 87   G4double shaftRadius = width/6.;                
 88   if (shaftRadius < tolerance)                    
 89     {shaftRadius = tolerance;}                    
 90                                                   
 91   // case 1 - arrow length >> width -> arrow h    
 92   // case 2 - arrow length <  width -> arrow h    
 93   G4double arrowLength = std::min(1.5*width, 0    
 94                                                   
 95   G4double shaftLength = totalLength - arrowLe    
 96   if (shaftLength < 2*tolerance)                  
 97     {shaftLength = 2*tolerance;}                  
 98                                                   
 99   const G4Tubs shaft("shaft",0.,shaftRadius,0.    
100   fpShaftPolyhedron = shaft.CreatePolyhedron()    
101   // translate the polyhedron down w.r.t. the     
102   if (fpShaftPolyhedron)                          
103     {fpShaftPolyhedron->Transform(G4Translate3    
104                                                   
105   // Locate the head at +halfShaftLength.         
106   const G4double zHi  = 0.5*totalLength;          
107   const G4double zLow = zHi - arrowLength;        
108   const G4double rExt = 0.5*width;                
109   const G4double xExt = std::sqrt(3.)*rExt/2.;    
110   const G4Tet head("head",                        
111                    G4ThreeVector(0.,0.,zHi),      
112                    G4ThreeVector(0.,rExt,zLow)    
113                    G4ThreeVector(xExt,-rExt/2.    
114                    G4ThreeVector(-xExt,-rExt/2    
115   fpHeadPolyhedron = head.CreatePolyhedron();     
116                                                   
117   // Transform to position                        
118   const G4Vector3D arrowDirection = G4Vector3D    
119   const G4double theta = arrowDirection.theta(    
120   const G4double phi = arrowDirection.phi();      
121   const G4Point3D arrowCentre(0.5*(x1+x2),0.5*    
122   const G4Transform3D tr =                        
123     G4Translate3D(arrowCentre) * G4RotateZ3D(p    
124   if (fpShaftPolyhedron) fpShaftPolyhedron->Tr    
125   if (fpHeadPolyhedron) fpHeadPolyhedron->Tran    
126                                                   
127   G4VisAttributes va;                             
128   va.SetColour(colour);                           
129   va.SetForceSolid(true);                         
130   if (fpShaftPolyhedron) fpShaftPolyhedron->Se    
131   if (fpHeadPolyhedron) fpHeadPolyhedron->SetV    
132                                                   
133   // Restore number of line segments per circl    
134   G4Polyhedron::SetNumberOfRotationSteps(tempN    
135 }                                                 
136                                                   
137 void G4ArrowModel::DescribeYourselfTo (G4VGrap    
138 {                                                 
139   if (fpShaftPolyhedron && fpHeadPolyhedron) {    
140     sceneHandler.BeginPrimitives(fTransform);     
141     sceneHandler.AddPrimitive(*fpShaftPolyhedr    
142     sceneHandler.AddPrimitive(*fpHeadPolyhedro    
143     sceneHandler.EndPrimitives();                 
144   }                                               
145 }                                                 
146