Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/modeling/include/G4ArrowModel.hh

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Diff markup

Differences between /visualization/modeling/include/G4ArrowModel.hh (Version 11.3.0) and /visualization/modeling/include/G4ArrowModel.hh (Version 5.1.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 //                                                
 28 //                                                
 29 // John Allison  15th July 2012                   
 30 //                                                
 31 // Class Description:                             
 32 //                                                
 33 // Model that knows how to draw an arrow.         
 34 //                                                
 35 // For access to base class information, e.g.,    
 36 // use GetModelingParameters() inherited from     
 37 // Description of the base class G4VModel.        
 38                                                   
 39 #ifndef G4ARROWMODEL_HH                           
 40 #define G4ARROWMODEL_HH                           
 41                                                   
 42 #include "G4VModel.hh"                            
 43                                                   
 44 class G4Colour;                                   
 45 class G4Polyhedron;                               
 46                                                   
 47 class G4ArrowModel: public G4VModel {             
 48                                                   
 49 public: // With description                       
 50                                                   
 51   G4ArrowModel(G4double x1, G4double y1, G4dou    
 52          G4double x2, G4double y2, G4double z2    
 53          G4double width, const G4Colour& colou    
 54          const G4String& description = "",        
 55                G4int lineSegmentsPerCircle = 6    
 56          const G4Transform3D& transform = G4Tr    
 57                                                   
 58   virtual ~G4ArrowModel ();                       
 59                                                   
 60   void DescribeYourselfTo (G4VGraphicsScene&)     
 61   // The main task of a model is to describe i    
 62                                                   
 63 private:                                          
 64                                                   
 65   // Private copy contructor and assignment to    
 66   G4ArrowModel (const G4ArrowModel&);             
 67   G4ArrowModel& operator = (const G4ArrowModel    
 68                                                   
 69   G4Polyhedron* fpShaftPolyhedron;                
 70   G4Polyhedron* fpHeadPolyhedron;                 
 71   G4Transform3D fTransform;                       
 72 };                                                
 73                                                   
 74 #endif                                            
 75