Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/modeling/include/G4ArrowModel.hh

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Diff markup

Differences between /visualization/modeling/include/G4ArrowModel.hh (Version 11.3.0) and /visualization/modeling/include/G4ArrowModel.hh (Version 10.4.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id$
 27 //                                                 28 //
 28 //                                                 29 // 
 29 // John Allison  15th July 2012                    30 // John Allison  15th July 2012
 30 //                                                 31 //
 31 // Class Description:                              32 // Class Description:
 32 //                                                 33 //
 33 // Model that knows how to draw an arrow.          34 // Model that knows how to draw an arrow.
 34 //                                                 35 //
 35 // For access to base class information, e.g.,     36 // For access to base class information, e.g., modeling parameters,
 36 // use GetModelingParameters() inherited from      37 // use GetModelingParameters() inherited from G4VModel.  See Class
 37 // Description of the base class G4VModel.         38 // Description of the base class G4VModel.
 38                                                    39 
 39 #ifndef G4ARROWMODEL_HH                            40 #ifndef G4ARROWMODEL_HH
 40 #define G4ARROWMODEL_HH                            41 #define G4ARROWMODEL_HH
 41                                                    42 
 42 #include "G4VModel.hh"                             43 #include "G4VModel.hh"
 43                                                    44 
 44 class G4Colour;                                    45 class G4Colour;
 45 class G4Polyhedron;                                46 class G4Polyhedron;
 46                                                    47 
 47 class G4ArrowModel: public G4VModel {              48 class G4ArrowModel: public G4VModel {
 48                                                    49 
 49 public: // With description                        50 public: // With description
 50                                                    51 
 51   G4ArrowModel(G4double x1, G4double y1, G4dou     52   G4ArrowModel(G4double x1, G4double y1, G4double z1,
 52          G4double x2, G4double y2, G4double z2     53          G4double x2, G4double y2, G4double z2,
 53          G4double width, const G4Colour& colou     54          G4double width, const G4Colour& colour,
 54          const G4String& description = "",         55          const G4String& description = "",
 55                G4int lineSegmentsPerCircle = 6 <<  56                G4int lineSegmentsPerCircle = 6);
 56          const G4Transform3D& transform = G4Tr << 
 57                                                << 
 58   virtual ~G4ArrowModel ();                        57   virtual ~G4ArrowModel ();
 59                                                    58 
 60   void DescribeYourselfTo (G4VGraphicsScene&)  <<  59   virtual void DescribeYourselfTo (G4VGraphicsScene&);
 61   // The main task of a model is to describe i     60   // The main task of a model is to describe itself to the graphics scene.
 62                                                    61 
 63 private:                                           62 private:
 64                                                    63 
 65   // Private copy contructor and assignment to     64   // Private copy contructor and assignment to forbid use...
 66   G4ArrowModel (const G4ArrowModel&);              65   G4ArrowModel (const G4ArrowModel&);
 67   G4ArrowModel& operator = (const G4ArrowModel     66   G4ArrowModel& operator = (const G4ArrowModel&);
 68                                                    67 
 69   G4Polyhedron* fpShaftPolyhedron;                 68   G4Polyhedron* fpShaftPolyhedron;
 70   G4Polyhedron* fpHeadPolyhedron;                  69   G4Polyhedron* fpHeadPolyhedron;
 71   G4Transform3D fTransform;                    << 
 72 };                                                 70 };
 73                                                    71 
 74 #endif                                             72 #endif
 75                                                    73