Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/management/src/G4ViewParameters.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /visualization/management/src/G4ViewParameters.cc (Version 11.3.0) and /visualization/management/src/G4ViewParameters.cc (Version 9.6.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id$
 27 //                                                 28 //
 28 //                                                 29 // 
 29 // John Allison  19th July 1996                    30 // John Allison  19th July 1996
 30 // View parameters and options.                    31 // View parameters and options.
 31                                                    32 
                                                   >>  33 #include <sstream>
                                                   >>  34 
 32 #include "G4ViewParameters.hh"                     35 #include "G4ViewParameters.hh"
 33                                                    36 
 34 #include "G4VisManager.hh"                         37 #include "G4VisManager.hh"
 35 #include "G4VPhysicalVolume.hh"                << 
 36 #include "G4UnitsTable.hh"                         38 #include "G4UnitsTable.hh"
 37 #include "G4SystemOfUnits.hh"                      39 #include "G4SystemOfUnits.hh"
 38 #include "G4Polyhedron.hh"                     <<  40 #include "G4ios.hh"
 39                                                << 
 40 #include <sstream>                             << 
 41 #include <cmath>                               << 
 42                                                << 
 43 #define G4warn G4cout                          << 
 44                                                    41 
 45 G4ViewParameters::G4ViewParameters ():             42 G4ViewParameters::G4ViewParameters ():
 46   fDrawingStyle (wireframe),                       43   fDrawingStyle (wireframe),
 47   fNumberOfCloudPoints(10000),                 << 
 48   fAuxEdgeVisible (false),                         44   fAuxEdgeVisible (false),
                                                   >>  45   fRepStyle (polyhedron),
 49   fCulling (true),                                 46   fCulling (true),
 50   fCullInvisible (true),                           47   fCullInvisible (true),
 51   fDensityCulling (false),                         48   fDensityCulling (false),
 52   fVisibleDensity (0.01 * g / cm3),                49   fVisibleDensity (0.01 * g / cm3),
 53   fCullCovered (false),                            50   fCullCovered (false),
 54   fCBDAlgorithmNumber (0),                     << 
 55   fSection (false),                                51   fSection (false),
 56   fSectionPlane (),                                52   fSectionPlane (),
 57   fCutawayMode (cutawayUnion),                     53   fCutawayMode (cutawayUnion),
 58   fCutawayPlanes (),                               54   fCutawayPlanes (),
 59   fExplodeFactor (1.),                             55   fExplodeFactor (1.),
 60   fNoOfSides (),                               <<  56   fNoOfSides (24),
 61   fViewpointDirection (G4Vector3D (0., 0., 1.)     57   fViewpointDirection (G4Vector3D (0., 0., 1.)),  // On z-axis.
 62   fUpVector (G4Vector3D (0., 1., 0.)),             58   fUpVector (G4Vector3D (0., 1., 0.)),            // y-axis up.
 63   fFieldHalfAngle (0.),                            59   fFieldHalfAngle (0.),                           // Orthogonal projection.
 64   fZoomFactor (1.),                                60   fZoomFactor (1.),
 65   fScaleFactor (G4Vector3D (1., 1., 1.)),          61   fScaleFactor (G4Vector3D (1., 1., 1.)),
 66   fCurrentTargetPoint (),                          62   fCurrentTargetPoint (),
 67   fDolly (0.),                                     63   fDolly (0.),
 68   fLightsMoveWithCamera (false),                   64   fLightsMoveWithCamera (false),
 69   fRelativeLightpointDirection (G4Vector3D (1.     65   fRelativeLightpointDirection (G4Vector3D (1., 1., 1.)),
 70   fActualLightpointDirection (G4Vector3D (1.,      66   fActualLightpointDirection (G4Vector3D (1., 1., 1.)),
 71   fDefaultVisAttributes (),                        67   fDefaultVisAttributes (),
 72   fDefaultTextVisAttributes (G4Colour (0., 0.,     68   fDefaultTextVisAttributes (G4Colour (0., 0., 1.)),
 73   fDefaultMarker (),                               69   fDefaultMarker (),
 74   fGlobalMarkerScale (1.),                         70   fGlobalMarkerScale (1.),
 75   fGlobalLineWidthScale (1.),                      71   fGlobalLineWidthScale (1.),
 76   fMarkerNotHidden (true),                         72   fMarkerNotHidden (true),
 77   fWindowSizeHintX (600),                          73   fWindowSizeHintX (600),
 78   fWindowSizeHintY (600),                          74   fWindowSizeHintY (600),
 79   fWindowLocationHintX(0),                         75   fWindowLocationHintX(0),
 80   fWindowLocationHintY(0),                         76   fWindowLocationHintY(0),
 81   fWindowLocationHintXNegative(true),              77   fWindowLocationHintXNegative(true),
 82   fWindowLocationHintYNegative(false),             78   fWindowLocationHintYNegative(false),
 83   fGeometryMask(0),                                79   fGeometryMask(0),
 84   fAutoRefresh (false),                            80   fAutoRefresh (false),
 85   fBackgroundColour (G4Colour(0.,0.,0.)),          81   fBackgroundColour (G4Colour(0.,0.,0.)),         // Black
 86   fPicking (false),                                82   fPicking (false),
 87   fRotationStyle (constrainUpDirection),       <<  83   fRotationStyle (constrainUpDirection)
 88   fStartTime(-G4VisAttributes::fVeryLongTime), << 
 89   fEndTime(G4VisAttributes::fVeryLongTime),    << 
 90   fFadeFactor(0.),                             << 
 91   fDisplayHeadTime(false),                     << 
 92   fDisplayHeadTimeX(-0.9),                     << 
 93   fDisplayHeadTimeY(-0.9),                     << 
 94   fDisplayHeadTimeSize(24.),                   << 
 95   fDisplayHeadTimeRed(0.),                     << 
 96   fDisplayHeadTimeGreen(1.),                   << 
 97   fDisplayHeadTimeBlue(1.),                    << 
 98   fDisplayLightFront(false),                   << 
 99   fDisplayLightFrontX(0.),                     << 
100   fDisplayLightFrontY(0.),                     << 
101   fDisplayLightFrontZ(0.),                     << 
102   fDisplayLightFrontT(0.),                     << 
103   fDisplayLightFrontRed(0.),                   << 
104   fDisplayLightFrontGreen(1.),                 << 
105   fDisplayLightFrontBlue(0.),                  << 
106   fSpecialMeshRendering(false),                << 
107   fSpecialMeshRenderingOption(meshAsDefault)   << 
108 {                                                  84 {
109   // Pick up default no of sides from G4Polyhe << 
110   // Note that this parameter is variously cal << 
111   //   No of sides                             << 
112   //   NumberOfRotationSteps                   << 
113   //   Line segments per circle                << 
114   // It refers to the approximation of a circl << 
115   // stated number of sides.                   << 
116   fNoOfSides = G4Polyhedron::GetNumberOfRotati << 
117                                                << 
118   fDefaultMarker.SetScreenSize (5.);               85   fDefaultMarker.SetScreenSize (5.);
119   // Markers are 5 pixels "overall" size, i.e.     86   // Markers are 5 pixels "overall" size, i.e., diameter.
120 }                                                  87 }
121                                                    88 
122 G4ViewParameters::~G4ViewParameters () {}          89 G4ViewParameters::~G4ViewParameters () {}
123                                                    90 
124 void G4ViewParameters::MultiplyScaleFactor         91 void G4ViewParameters::MultiplyScaleFactor
125 (const G4Vector3D& scaleFactorMultiplier) {        92 (const G4Vector3D& scaleFactorMultiplier) {
126   fScaleFactor.setX(fScaleFactor.x() * scaleFa     93   fScaleFactor.setX(fScaleFactor.x() * scaleFactorMultiplier.x());
127   fScaleFactor.setY(fScaleFactor.y() * scaleFa     94   fScaleFactor.setY(fScaleFactor.y() * scaleFactorMultiplier.y());
128   fScaleFactor.setZ(fScaleFactor.z() * scaleFa     95   fScaleFactor.setZ(fScaleFactor.z() * scaleFactorMultiplier.z());
129 }                                                  96 }
130                                                    97 
131 G4Vector3D& G4ViewParameters::GetActualLightpo     98 G4Vector3D& G4ViewParameters::GetActualLightpointDirection () {
132   SetViewAndLights (fViewpointDirection);          99   SetViewAndLights (fViewpointDirection);
133   return fActualLightpointDirection;              100   return fActualLightpointDirection;
134 }                                                 101 }
135                                                   102 
136 // Useful quantities - begin snippet.             103 // Useful quantities - begin snippet.
137 // Here Follow functions to evaluate the above    104 // Here Follow functions to evaluate the above algorithms as a
138 // function of the radius of the Bounding Sphe    105 // function of the radius of the Bounding Sphere of the object being
139 // viewed.  Call them in the order given - for    106 // viewed.  Call them in the order given - for efficiency, later
140 // functions depend on the results of earlier     107 // functions depend on the results of earlier ones (Store the
141 // results of earlier functions in your own te    108 // results of earlier functions in your own temporary variables -
142 // see, for example, G4OpenGLView::SetView ().    109 // see, for example, G4OpenGLView::SetView ().)
143                                                   110 
144 G4double G4ViewParameters::GetCameraDistance (    111 G4double G4ViewParameters::GetCameraDistance (G4double radius) const {
145   G4double cameraDistance;                        112   G4double cameraDistance;
146   if (fFieldHalfAngle == 0.) {                    113   if (fFieldHalfAngle == 0.) {
147     cameraDistance = radius;                      114     cameraDistance = radius;
148   }                                               115   }
149   else {                                          116   else {
150     cameraDistance = radius / std::sin (fField    117     cameraDistance = radius / std::sin (fFieldHalfAngle) - fDolly;
151   }                                               118   }
152   return cameraDistance;                          119   return cameraDistance;
153 }                                                 120 }
154                                                   121 
155 G4double G4ViewParameters::GetNearDistance (G4    122 G4double G4ViewParameters::GetNearDistance (G4double cameraDistance,
156               G4double radius) const {            123               G4double radius) const {
157   const G4double small = 1.e-6 * radius;          124   const G4double small = 1.e-6 * radius;
158   G4double nearDistance = cameraDistance - rad    125   G4double nearDistance = cameraDistance - radius;
159   if (nearDistance < small) nearDistance = sma    126   if (nearDistance < small) nearDistance = small;
160   return nearDistance;                            127   return nearDistance;
161 }                                                 128 }
162                                                   129 
163 G4double G4ViewParameters::GetFarDistance (G4d    130 G4double G4ViewParameters::GetFarDistance (G4double cameraDistance,
164              G4double nearDistance,               131              G4double nearDistance,
165              G4double radius) const {             132              G4double radius) const {
166   G4double farDistance = cameraDistance + radi    133   G4double farDistance = cameraDistance + radius;
167   if (farDistance < nearDistance) farDistance     134   if (farDistance < nearDistance) farDistance = nearDistance;
168   return farDistance;                             135   return farDistance;
169 }                                                 136 }
170                                                   137 
171 G4double G4ViewParameters::GetFrontHalfHeight     138 G4double G4ViewParameters::GetFrontHalfHeight (G4double nearDistance,
172                  G4double radius) const {         139                  G4double radius) const {
173   G4double frontHalfHeight;                       140   G4double frontHalfHeight;
174   if (fFieldHalfAngle == 0.) {                    141   if (fFieldHalfAngle == 0.) {
175     frontHalfHeight = radius / fZoomFactor;       142     frontHalfHeight = radius / fZoomFactor;
176   }                                               143   }
177   else {                                          144   else {
178     frontHalfHeight = nearDistance * std::tan     145     frontHalfHeight = nearDistance * std::tan (fFieldHalfAngle) / fZoomFactor;
179   }                                               146   }
180   return frontHalfHeight;                         147   return frontHalfHeight;
181 }                                                 148 }
182 // Useful quantities - end snippet.               149 // Useful quantities - end snippet.
183                                                   150 
184 void G4ViewParameters::AddCutawayPlane (const     151 void G4ViewParameters::AddCutawayPlane (const G4Plane3D& cutawayPlane) {
185   if (fCutawayPlanes.size () < 3 ) {              152   if (fCutawayPlanes.size () < 3 ) {
186     fCutawayPlanes.push_back (cutawayPlane);      153     fCutawayPlanes.push_back (cutawayPlane);
187   }                                               154   }
188   else {                                          155   else {
189     G4warn <<                                  << 156     G4cout <<
190       "ERROR: G4ViewParameters::AddCutawayPlan    157       "ERROR: G4ViewParameters::AddCutawayPlane:"
191       "\n  A maximum of 3 cutaway planes suppo    158       "\n  A maximum of 3 cutaway planes supported." << G4endl;
192   }                                               159   }
193 }                                                 160 }
194                                                   161 
195 void G4ViewParameters::ChangeCutawayPlane         162 void G4ViewParameters::ChangeCutawayPlane
196 (size_t index, const G4Plane3D& cutawayPlane)     163 (size_t index, const G4Plane3D& cutawayPlane) {
197   if (index >= fCutawayPlanes.size()) {           164   if (index >= fCutawayPlanes.size()) {
198     G4warn <<                                  << 165     G4cout <<
199       "ERROR: G4ViewParameters::ChangeCutawayP    166       "ERROR: G4ViewParameters::ChangeCutawayPlane:"
200       "\n  Plane " << index << " does not exis    167       "\n  Plane " << index << " does not exist." << G4endl;
201   } else {                                        168   } else {
202     fCutawayPlanes[index] = cutawayPlane;         169     fCutawayPlanes[index] = cutawayPlane;
203   }                                               170   }
204 }                                                 171 }
205                                                   172 
206 void G4ViewParameters::SetVisibleDensity (G4do    173 void G4ViewParameters::SetVisibleDensity (G4double visibleDensity) {
207   const G4double reasonableMaximum = 10.0 * g     174   const G4double reasonableMaximum = 10.0 * g / cm3;
208   if (visibleDensity < 0) {                       175   if (visibleDensity < 0) {
209     G4warn << "G4ViewParameters::SetVisibleDen << 176     G4cout << "G4ViewParameters::SetVisibleDensity: attempt to set negative "
210       "density - ignored." << G4endl;             177       "density - ignored." << G4endl;
211   }                                               178   }
212   else {                                          179   else {
213     if (visibleDensity > reasonableMaximum) {     180     if (visibleDensity > reasonableMaximum) {
214       G4warn << "G4ViewParameters::SetVisibleD << 181       G4cout << "G4ViewParameters::SetVisibleDensity: density > "
215        << G4BestUnit (reasonableMaximum, "Volu    182        << G4BestUnit (reasonableMaximum, "Volumic Mass")
216        << " - did you mean this?"                 183        << " - did you mean this?"
217        << G4endl;                                 184        << G4endl;
218     }                                             185     }
219     fVisibleDensity = visibleDensity;             186     fVisibleDensity = visibleDensity;
220   }                                               187   }
221 }                                                 188 }
222                                                   189 
223 G4int G4ViewParameters::SetNoOfSides (G4int nS    190 G4int G4ViewParameters::SetNoOfSides (G4int nSides) {
224   const G4int nSidesMin = fDefaultVisAttribute << 191   const G4int  nSidesMin = 12;
225   if (nSides < nSidesMin) {                       192   if (nSides < nSidesMin) {
226     nSides = nSidesMin;                           193     nSides = nSidesMin;
227     G4warn << "G4ViewParameters::SetNoOfSides: << 194     G4cout << "G4ViewParameters::SetNoOfSides: attempt to set the"
228     "\nnumber of sides per circle < " << nSide << 195       "\nnumber of sides per circle < " << nSidesMin
229     << "; forced to " << nSides << G4endl;     << 196    << "; forced to " << nSides << G4endl;
230   }                                               197   }
231   fNoOfSides = nSides;                            198   fNoOfSides = nSides;
232   return fNoOfSides;                              199   return fNoOfSides;
233 }                                                 200 }
234                                                   201 
235 G4int G4ViewParameters::SetNumberOfCloudPoints << 
236   const G4int nPointsMin = 100;                << 
237   if (nPoints < nPointsMin) {                  << 
238     nPoints = nPointsMin;                      << 
239     G4warn << "G4ViewParameters::SetNumberOfCl << 
240     "\nnumber of points per cloud set to minim << 
241     << G4endl;                                 << 
242   }                                            << 
243   fNumberOfCloudPoints = nPoints;              << 
244   return fNumberOfCloudPoints;                 << 
245 }                                              << 
246                                                << 
247 void G4ViewParameters::SetViewAndLights           202 void G4ViewParameters::SetViewAndLights
248 (const G4Vector3D& viewpointDirection) {          203 (const G4Vector3D& viewpointDirection) {
249                                                   204 
250   fViewpointDirection = viewpointDirection;       205   fViewpointDirection = viewpointDirection;
251                                                   206 
252   // If the requested viewpoint direction is p    207   // If the requested viewpoint direction is parallel to the up
253   // vector, the orientation of the view is un    208   // vector, the orientation of the view is undefined...
254   if (fViewpointDirection.unit() * fUpVector.u    209   if (fViewpointDirection.unit() * fUpVector.unit() > .9999) {
255     static G4bool firstTime = true;            << 210     G4cout <<
256     if (firstTime) {                           << 
257       firstTime = false;                       << 
258       G4warn <<                                << 
259       "WARNING: Viewpoint direction is very cl    211       "WARNING: Viewpoint direction is very close to the up vector direction."
260       "\n  Change the up vector or \"/vis/view << 212       "\n  Consider setting the up vector to obtain definable behaviour."
261       << G4endl;                               << 213      << G4endl;
262     }                                          << 
263   }                                               214   }
264                                                   215 
265   // Move the lights too if requested...          216   // Move the lights too if requested...
266   if (fLightsMoveWithCamera) {                    217   if (fLightsMoveWithCamera) {
267     G4Vector3D zprime = fViewpointDirection.un    218     G4Vector3D zprime = fViewpointDirection.unit ();
268     G4Vector3D xprime = (fUpVector.cross (zpri    219     G4Vector3D xprime = (fUpVector.cross (zprime)).unit ();
269     G4Vector3D yprime = zprime.cross (xprime);    220     G4Vector3D yprime = zprime.cross (xprime);
270     fActualLightpointDirection =                  221     fActualLightpointDirection =
271       fRelativeLightpointDirection.x () * xpri    222       fRelativeLightpointDirection.x () * xprime +
272       fRelativeLightpointDirection.y () * ypri    223       fRelativeLightpointDirection.y () * yprime +
273       fRelativeLightpointDirection.x () * zpri    224       fRelativeLightpointDirection.x () * zprime;     
274   } else {                                        225   } else {
275     fActualLightpointDirection = fRelativeLigh    226     fActualLightpointDirection = fRelativeLightpointDirection;
276   }                                               227   }
277 }                                                 228 }
278                                                   229 
279 void G4ViewParameters::SetLightpointDirection     230 void G4ViewParameters::SetLightpointDirection
280 (const G4Vector3D& lightpointDirection) {         231 (const G4Vector3D& lightpointDirection) {
281   fRelativeLightpointDirection = lightpointDir    232   fRelativeLightpointDirection = lightpointDirection;
282   SetViewAndLights (fViewpointDirection);         233   SetViewAndLights (fViewpointDirection);
283 }                                                 234 }
284                                                   235 
285 void G4ViewParameters::SetPan (G4double right,    236 void G4ViewParameters::SetPan (G4double right, G4double up) {
286   G4Vector3D unitRight = (fUpVector.cross (fVi    237   G4Vector3D unitRight = (fUpVector.cross (fViewpointDirection)).unit();
287   G4Vector3D unitUp    = (fViewpointDirection.    238   G4Vector3D unitUp    = (fViewpointDirection.cross (unitRight)).unit();
288   fCurrentTargetPoint  = right * unitRight + u    239   fCurrentTargetPoint  = right * unitRight + up * unitUp;
289 }                                                 240 }
290                                                   241 
291 void G4ViewParameters::IncrementPan (G4double     242 void G4ViewParameters::IncrementPan (G4double right, G4double up) {
292   IncrementPan (right,up, 0);                     243   IncrementPan (right,up, 0);
293 }                                                 244 }
294                                                   245 
295 void G4ViewParameters::IncrementPan (G4double     246 void G4ViewParameters::IncrementPan (G4double right, G4double up, G4double distance) {
296   G4Vector3D unitRight = (fUpVector.cross (fVi    247   G4Vector3D unitRight = (fUpVector.cross (fViewpointDirection)).unit();
297   G4Vector3D unitUp    = (fViewpointDirection.    248   G4Vector3D unitUp    = (fViewpointDirection.cross (unitRight)).unit();
298   fCurrentTargetPoint += right * unitRight + u    249   fCurrentTargetPoint += right * unitRight + up * unitUp + distance * fViewpointDirection;
299 }                                                 250 }
300                                                   251 
301 void G4ViewParameters::AddVisAttributesModifie << 
302 (const G4ModelingParameters::VisAttributesModi << 
303   // If target exists with same signifier just << 
304   G4bool duplicateTarget = false;              << 
305   auto i = fVisAttributesModifiers.begin();    << 
306   for (; i < fVisAttributesModifiers.end(); ++ << 
307     if (vam.GetPVNameCopyNoPath() == (*i).GetP << 
308         vam.GetVisAttributesSignifier() == (*i << 
309       duplicateTarget = true;                  << 
310       break;                                   << 
311     }                                          << 
312   }                                            << 
313   if (duplicateTarget) (*i).SetVisAttributes(v << 
314   else fVisAttributesModifiers.push_back(vam); << 
315 }                                              << 
316                                                << 
317 G4String G4ViewParameters::CameraAndLightingCo    252 G4String G4ViewParameters::CameraAndLightingCommands
318 (const G4Point3D standardTargetPoint) const       253 (const G4Point3D standardTargetPoint) const
319 {                                                 254 {
320   std::ostringstream oss;                         255   std::ostringstream oss;
321                                                   256 
322   oss << "#\n# Camera and lights commands";       257   oss << "#\n# Camera and lights commands";
323                                                   258   
324   oss << "\n/vis/viewer/set/viewpointVector "     259   oss << "\n/vis/viewer/set/viewpointVector "
325   << fViewpointDirection.x()                      260   << fViewpointDirection.x()
326   << ' ' << fViewpointDirection.y()               261   << ' ' << fViewpointDirection.y()
327   << ' ' << fViewpointDirection.z();              262   << ' ' << fViewpointDirection.z();
328                                                   263   
329   oss << "\n/vis/viewer/set/upVector "            264   oss << "\n/vis/viewer/set/upVector "
330   << fUpVector.x()                                265   << fUpVector.x()
331   << ' ' << fUpVector.y()                         266   << ' ' << fUpVector.y()
332   << ' ' << fUpVector.z();                        267   << ' ' << fUpVector.z();
333                                                   268   
334   oss << "\n/vis/viewer/set/projection ";         269   oss << "\n/vis/viewer/set/projection ";
335     if (fFieldHalfAngle == 0.) {                  270     if (fFieldHalfAngle == 0.) {
336     oss                                           271     oss
337     << "orthogonal";                              272     << "orthogonal";
338   } else {                                        273   } else {
339     oss                                           274     oss
340     << "perspective "                             275     << "perspective "
341     << fFieldHalfAngle/deg                        276     << fFieldHalfAngle/deg
342     << " deg";                                    277     << " deg";
343   }                                               278   }
344                                                   279   
345   oss << "\n/vis/viewer/zoomTo "                  280   oss << "\n/vis/viewer/zoomTo "
346   << fZoomFactor;                                 281   << fZoomFactor;
347                                                   282   
348   oss << "\n/vis/viewer/scaleTo "                 283   oss << "\n/vis/viewer/scaleTo "
349   << fScaleFactor.x()                             284   << fScaleFactor.x()
350   << ' ' << fScaleFactor.y()                      285   << ' ' << fScaleFactor.y()
351   << ' ' << fScaleFactor.z();                     286   << ' ' << fScaleFactor.z();
352                                                   287   
353   oss << "\n/vis/viewer/set/targetPoint "         288   oss << "\n/vis/viewer/set/targetPoint "
354   << G4BestUnit(standardTargetPoint+fCurrentTa    289   << G4BestUnit(standardTargetPoint+fCurrentTargetPoint,"Length")
355   << "\n# Note that if you have not set a targ    290   << "\n# Note that if you have not set a target point, the vis system sets"
356   << "\n# a target point based on the scene -     291   << "\n# a target point based on the scene - plus any panning and dollying -"
357   << "\n# so don't be alarmed by strange coord    292   << "\n# so don't be alarmed by strange coordinates here.";
358                                                   293   
359   oss << "\n/vis/viewer/dollyTo "                 294   oss << "\n/vis/viewer/dollyTo "
360   << G4BestUnit(fDolly,"Length");                 295   << G4BestUnit(fDolly,"Length");
361                                                   296   
362   oss << "\n/vis/viewer/set/lightsMove ";         297   oss << "\n/vis/viewer/set/lightsMove ";
363   if (fLightsMoveWithCamera) {                    298   if (fLightsMoveWithCamera) {
364     oss << "camera";                              299     oss << "camera";
365   } else {                                        300   } else {
366     oss << "object";                              301     oss << "object";
367   }                                               302   }
368                                                   303   
369   oss << "\n/vis/viewer/set/lightsVector "        304   oss << "\n/vis/viewer/set/lightsVector "
370   << fRelativeLightpointDirection.x()             305   << fRelativeLightpointDirection.x()
371   << ' ' << fRelativeLightpointDirection.y()      306   << ' ' << fRelativeLightpointDirection.y()
372   << ' ' << fRelativeLightpointDirection.z();     307   << ' ' << fRelativeLightpointDirection.z();
373                                                   308   
374   oss << "\n/vis/viewer/set/rotationStyle ";      309   oss << "\n/vis/viewer/set/rotationStyle ";
375   if (fRotationStyle == constrainUpDirection)     310   if (fRotationStyle == constrainUpDirection) {
376     oss << "constrainUpDirection";                311     oss << "constrainUpDirection";
377   } else {                                        312   } else {
378     oss << "freeRotation";                        313     oss << "freeRotation";
379   }                                               314   }
380                                                   315   
381   G4Colour c = fBackgroundColour;                 316   G4Colour c = fBackgroundColour;
382   oss << "\n/vis/viewer/set/background "          317   oss << "\n/vis/viewer/set/background "
383   << c.GetRed()                                   318   << c.GetRed()
384   << ' ' << c.GetGreen()                          319   << ' ' << c.GetGreen()
385   << ' ' << c.GetBlue()                           320   << ' ' << c.GetBlue()
386   << ' ' << c.GetAlpha();                         321   << ' ' << c.GetAlpha();
387                                                   322   
388   c = fDefaultVisAttributes.GetColour();          323   c = fDefaultVisAttributes.GetColour();
389   oss << "\n/vis/viewer/set/defaultColour "       324   oss << "\n/vis/viewer/set/defaultColour "
390   << c.GetRed()                                   325   << c.GetRed()
391   << ' ' << c.GetGreen()                          326   << ' ' << c.GetGreen()
392   << ' ' << c.GetBlue()                           327   << ' ' << c.GetBlue()
393   << ' ' << c.GetAlpha();                         328   << ' ' << c.GetAlpha();
394                                                   329   
395   c = fDefaultTextVisAttributes.GetColour();      330   c = fDefaultTextVisAttributes.GetColour();
396   oss << "\n/vis/viewer/set/defaultTextColour     331   oss << "\n/vis/viewer/set/defaultTextColour "
397   << c.GetRed()                                   332   << c.GetRed()
398   << ' ' << c.GetGreen()                          333   << ' ' << c.GetGreen()
399   << ' ' << c.GetBlue()                           334   << ' ' << c.GetBlue()
400   << ' ' << c.GetAlpha();                         335   << ' ' << c.GetAlpha();
401                                                   336   
402   oss << std::endl;                               337   oss << std::endl;
403                                                   338   
404   return oss.str();                               339   return oss.str();
405 }                                                 340 }
406                                                   341 
407 G4String G4ViewParameters::DrawingStyleCommand    342 G4String G4ViewParameters::DrawingStyleCommands() const
408 {                                                 343 {
409   std::ostringstream oss;                         344   std::ostringstream oss;
410                                                   345   
411   oss << "#\n# Drawing style commands";           346   oss << "#\n# Drawing style commands";
412                                                   347   
413   oss << "\n/vis/viewer/set/style ";              348   oss << "\n/vis/viewer/set/style ";
414   switch (fDrawingStyle) {                     << 349   if (fDrawingStyle == wireframe || fDrawingStyle == hlr) {
415     case wireframe:                            << 350     oss << "wireframe";
416     case hlr:                                  << 351   } else {
417       oss << "wireframe";                      << 352     oss << "surface";
418       break;                                   << 
419     case hsr:                                  << 
420     case hlhsr:                                << 
421       oss << "surface";                        << 
422       break;                                   << 
423     case cloud:                                << 
424       oss << "cloud";                          << 
425       break;                                   << 
426   }                                               353   }
427                                                << 354   
428   oss << "\n/vis/viewer/set/hiddenEdge ";         355   oss << "\n/vis/viewer/set/hiddenEdge ";
429   if (fDrawingStyle == hlr || fDrawingStyle ==    356   if (fDrawingStyle == hlr || fDrawingStyle == hlhsr) {
430     oss << "true";                                357     oss << "true";
431   } else {                                        358   } else {
432     oss << "false";                               359     oss << "false";
433   }                                               360   }
434                                                   361   
435   oss << "\n/vis/viewer/set/auxiliaryEdge ";      362   oss << "\n/vis/viewer/set/auxiliaryEdge ";
436   if (fAuxEdgeVisible) {                          363   if (fAuxEdgeVisible) {
437     oss << "true";                                364     oss << "true";
438   } else {                                        365   } else {
439     oss << "false";                               366     oss << "false";
440   }                                               367   }
441                                                   368   
442   oss << "\n/vis/viewer/set/hiddenMarker ";       369   oss << "\n/vis/viewer/set/hiddenMarker ";
443   if (fMarkerNotHidden) {                         370   if (fMarkerNotHidden) {
444     oss << "false";                               371     oss << "false";
445   } else {                                        372   } else {
446     oss << "true";                                373     oss << "true";
447   }                                               374   }
448                                                   375   
449   oss << "\n/vis/viewer/set/globalLineWidthSca    376   oss << "\n/vis/viewer/set/globalLineWidthScale "
450   << fGlobalLineWidthScale;                       377   << fGlobalLineWidthScale;
451                                                   378   
452   oss << "\n/vis/viewer/set/globalMarkerScale     379   oss << "\n/vis/viewer/set/globalMarkerScale "
453   << fGlobalMarkerScale;                          380   << fGlobalMarkerScale;
454                                                << 381   
455   oss << "\n/vis/viewer/set/numberOfCloudPoint << 
456   << fNumberOfCloudPoints;                     << 
457                                                << 
458   oss << "\n/vis/viewer/set/specialMeshRenderi << 
459   if (fSpecialMeshRendering) {                 << 
460     oss << "true";                             << 
461   } else {                                     << 
462     oss << "false";                            << 
463   }                                            << 
464                                                << 
465   oss << "\n/vis/viewer/set/specialMeshRenderi << 
466   << fSpecialMeshRenderingOption;              << 
467                                                << 
468   oss << "\n/vis/viewer/set/specialMeshVolumes << 
469   for (const auto& volume : fSpecialMeshVolume << 
470     oss << ' ' << volume.GetName() << ' ' << v << 
471   }                                            << 
472                                                << 
473   oss << std::endl;                               382   oss << std::endl;
474                                                   383   
475   return oss.str();                               384   return oss.str();
476 }                                                 385 }
477                                                   386 
478 G4String G4ViewParameters::SceneModifyingComma    387 G4String G4ViewParameters::SceneModifyingCommands() const
479 {                                                 388 {
480   std::ostringstream oss;                         389   std::ostringstream oss;
481                                                   390   
482   oss << "#\n# Scene-modifying commands";         391   oss << "#\n# Scene-modifying commands";
483                                                   392   
484   oss << "\n/vis/viewer/set/culling global ";     393   oss << "\n/vis/viewer/set/culling global ";
485   if (fCulling) {                                 394   if (fCulling) {
486     oss << "true";                                395     oss << "true";
487   } else {                                        396   } else {
488     oss << "false";                               397     oss << "false";
489   }                                               398   }
490                                                   399 
491   oss << "\n/vis/viewer/set/culling invisible     400   oss << "\n/vis/viewer/set/culling invisible ";
492   if (fCullInvisible) {                           401   if (fCullInvisible) {
493     oss << "true";                                402     oss << "true";
494   } else {                                        403   } else {
495     oss << "false";                               404     oss << "false";
496   }                                               405   }
497                                                   406   
498   oss << "\n/vis/viewer/set/culling density ";    407   oss << "\n/vis/viewer/set/culling density ";
499   if (fDensityCulling) {                          408   if (fDensityCulling) {
500     oss << "true " << fVisibleDensity/(g/cm3)     409     oss << "true " << fVisibleDensity/(g/cm3) << " g/cm3";
501   } else {                                        410   } else {
502     oss << "false";                               411     oss << "false";
503   }                                               412   }
504                                                   413   
505   oss << "\n/vis/viewer/set/culling coveredDau    414   oss << "\n/vis/viewer/set/culling coveredDaughters ";
506   if (fCullCovered) {                             415   if (fCullCovered) {
507     oss << "true";                                416     oss << "true";
508   } else {                                        417   } else {
509     oss << "false";                               418     oss << "false";
510   }                                               419   }
511                                                << 420   
512   oss << "\n/vis/viewer/colourByDensity "      << 
513   << fCBDAlgorithmNumber << " g/cm3";          << 
514   for (auto p: fCBDParameters) {               << 
515     oss << ' ' << p/(g/cm3);                   << 
516   }                                            << 
517                                                << 
518   oss << "\n/vis/viewer/set/sectionPlane ";       421   oss << "\n/vis/viewer/set/sectionPlane ";
519   if (fSection) {                                 422   if (fSection) {
520     oss << "on "                                  423     oss << "on "
521     << G4BestUnit(fSectionPlane.point(),"Lengt    424     << G4BestUnit(fSectionPlane.point(),"Length")
522     << fSectionPlane.normal().x()                 425     << fSectionPlane.normal().x()
523     << ' ' << fSectionPlane.normal().y()          426     << ' ' << fSectionPlane.normal().y()
524     << ' ' << fSectionPlane.normal().z();         427     << ' ' << fSectionPlane.normal().z();
525   } else {                                        428   } else {
526     oss << "off";                                 429     oss << "off";
527   }                                               430   }
528                                                   431   
529   oss << "\n/vis/viewer/set/cutawayMode ";        432   oss << "\n/vis/viewer/set/cutawayMode ";
530   if (fCutawayMode == cutawayUnion) {             433   if (fCutawayMode == cutawayUnion) {
531     oss << "union";                               434     oss << "union";
532   } else {                                        435   } else {
533     oss << "intersection";                        436     oss << "intersection";
534   }                                               437   }
535                                                   438   
536   oss << "\n/vis/viewer/clearCutawayPlanes";      439   oss << "\n/vis/viewer/clearCutawayPlanes";
537   if (fCutawayPlanes.size()) {                    440   if (fCutawayPlanes.size()) {
538     for (size_t i = 0; i < fCutawayPlanes.size    441     for (size_t i = 0; i < fCutawayPlanes.size(); i++) {
539       oss << "\n/vis/viewer/addCutawayPlane "     442       oss << "\n/vis/viewer/addCutawayPlane "
540       << G4BestUnit(fCutawayPlanes[i].point(),    443       << G4BestUnit(fCutawayPlanes[i].point(),"Length")
541       << fCutawayPlanes[i].normal().x()           444       << fCutawayPlanes[i].normal().x()
542       << ' ' << fCutawayPlanes[i].normal().y()    445       << ' ' << fCutawayPlanes[i].normal().y()
543       << ' ' << fCutawayPlanes[i].normal().z()    446       << ' ' << fCutawayPlanes[i].normal().z();
544     }                                             447     }
545   } else {                                        448   } else {
546     oss << "\n# No cutaway planes defined.";      449     oss << "\n# No cutaway planes defined.";
547   }                                               450   }
548                                                   451   
549   oss << "\n/vis/viewer/set/explodeFactor "       452   oss << "\n/vis/viewer/set/explodeFactor "
550   << fExplodeFactor                               453   << fExplodeFactor
551   << ' ' << G4BestUnit(fExplodeCentre,"Length"    454   << ' ' << G4BestUnit(fExplodeCentre,"Length");
552                                                   455   
553   oss << "\n/vis/viewer/set/lineSegmentsPerCir    456   oss << "\n/vis/viewer/set/lineSegmentsPerCircle "
554   << fNoOfSides;                                  457   << fNoOfSides;
555                                                   458   
556   oss << std::endl;                               459   oss << std::endl;
557                                                   460   
558   return oss.str();                               461   return oss.str();
559 }                                                 462 }
560                                                   463 
561 G4String G4ViewParameters::TouchableCommands()    464 G4String G4ViewParameters::TouchableCommands() const
562 {                                                 465 {
563   std::ostringstream oss;                         466   std::ostringstream oss;
564                                                   467   
565   oss << "#\n# Touchable commands";               468   oss << "#\n# Touchable commands";
566                                                << 469   
567   const std::vector<G4ModelingParameters::VisA    470   const std::vector<G4ModelingParameters::VisAttributesModifier>& vams =
568     fVisAttributesModifiers;                      471     fVisAttributesModifiers;
569                                                   472 
570   if (vams.empty()) {                             473   if (vams.empty()) {
571     oss                                        << 474     oss << "\n# None";
572     << "\n# None"                              << 
573     << "\n/vis/viewer/clearVisAttributesModifi << 
574     oss << std::endl;                             475     oss << std::endl;
575     return oss.str();                             476     return oss.str();
576   }                                               477   }
577                                                << 478   
578   oss                                          << 
579   << "\n/vis/viewer/clearVisAttributesModifier << 
580                                                << 
581   G4ModelingParameters::PVNameCopyNoPath lastP << 
582   std::vector<G4ModelingParameters::VisAttribu    479   std::vector<G4ModelingParameters::VisAttributesModifier>::const_iterator
583     iModifier;                                    480     iModifier;
584   for (iModifier = vams.begin();                  481   for (iModifier = vams.begin();
585        iModifier != vams.end();                   482        iModifier != vams.end();
586        ++iModifier) {                             483        ++iModifier) {
                                                   >> 484     oss << "\n/vis/set/touchable";
587     const G4ModelingParameters::PVNameCopyNoPa    485     const G4ModelingParameters::PVNameCopyNoPath& vamPath =
588       iModifier->GetPVNameCopyNoPath();           486       iModifier->GetPVNameCopyNoPath();
589     if (vamPath != lastPath) {                 << 487     G4ModelingParameters::PVNameCopyNoPathConstIterator iVAM;
590       lastPath = vamPath;                      << 488     for (iVAM = vamPath.begin();
591       oss << "\n/vis/set/touchable";           << 489          iVAM != vamPath.end();
592       G4ModelingParameters::PVNameCopyNoPathCo << 490          ++iVAM) {
593       for (iVAM = vamPath.begin();             << 491       oss << ' ' << iVAM->GetName() << ' ' << iVAM->GetCopyNo();
594            iVAM != vamPath.end();              << 
595            ++iVAM) {                           << 
596         oss << ' ' << iVAM->GetName() << ' ' < << 
597       }                                        << 
598     }                                             492     }
599     const G4VisAttributes& vamVisAtts = iModif    493     const G4VisAttributes& vamVisAtts = iModifier->GetVisAttributes();
600     const G4Colour& c = vamVisAtts.GetColour()    494     const G4Colour& c = vamVisAtts.GetColour();
601     switch (iModifier->GetVisAttributesSignifi    495     switch (iModifier->GetVisAttributesSignifier()) {
602       case G4ModelingParameters::VASVisibility    496       case G4ModelingParameters::VASVisibility:
603         oss << "\n/vis/touchable/set/visibilit    497         oss << "\n/vis/touchable/set/visibility ";
604         if (vamVisAtts.IsVisible()) {             498         if (vamVisAtts.IsVisible()) {
605           oss << "true";                          499           oss << "true";
606         } else {                                  500         } else {
607           oss << "false";                         501           oss << "false";
608         }                                         502         }
609         break;                                    503         break;
610       case G4ModelingParameters::VASDaughtersI    504       case G4ModelingParameters::VASDaughtersInvisible:
611         oss << "\n/vis/touchable/set/daughters    505         oss << "\n/vis/touchable/set/daughtersInvisible ";
612         if (vamVisAtts.IsDaughtersInvisible())    506         if (vamVisAtts.IsDaughtersInvisible()) {
613           oss << "true";                          507           oss << "true";
614         } else {                                  508         } else {
615           oss << "false";                         509           oss << "false";
616         }                                         510         }
617         break;                                    511         break;
618       case G4ModelingParameters::VASColour:       512       case G4ModelingParameters::VASColour:
619         oss << "\n/vis/touchable/set/colour "     513         oss << "\n/vis/touchable/set/colour "
620         << c.GetRed()                             514         << c.GetRed()
621         << ' ' << c.GetGreen()                    515         << ' ' << c.GetGreen()
622         << ' ' << c.GetBlue()                     516         << ' ' << c.GetBlue()
623         << ' ' << c.GetAlpha();                   517         << ' ' << c.GetAlpha();
624         break;                                    518         break;
625       case G4ModelingParameters::VASLineStyle:    519       case G4ModelingParameters::VASLineStyle:
626         oss << "\n/vis/touchable/set/lineStyle    520         oss << "\n/vis/touchable/set/lineStyle ";
627         switch (vamVisAtts.GetLineStyle()) {      521         switch (vamVisAtts.GetLineStyle()) {
628           case G4VisAttributes::unbroken:         522           case G4VisAttributes::unbroken:
629             oss << "unbroken";                    523             oss << "unbroken";
630             break;                                524             break;
631           case G4VisAttributes::dashed:           525           case G4VisAttributes::dashed:
632             oss << "dashed";                      526             oss << "dashed";
633             break;                                527             break;
634           case G4VisAttributes::dotted:           528           case G4VisAttributes::dotted:
635           oss << "dotted";                        529           oss << "dotted";
636         }                                         530         }
637         break;                                    531         break;
638       case G4ModelingParameters::VASLineWidth:    532       case G4ModelingParameters::VASLineWidth:
639         oss << "\n/vis/touchable/set/lineWidth    533         oss << "\n/vis/touchable/set/lineWidth "
640         << vamVisAtts.GetLineWidth();             534         << vamVisAtts.GetLineWidth();
641         break;                                    535         break;
642       case G4ModelingParameters::VASForceWiref    536       case G4ModelingParameters::VASForceWireframe:
643         if (vamVisAtts.IsForceDrawingStyle())  << 537         if (vamVisAtts.GetForcedDrawingStyle() == G4VisAttributes::wireframe) {
644           if (vamVisAtts.GetForcedDrawingStyle << 538           oss << "\n/vis/touchable/set/forceWireframe ";
645             oss << "\n/vis/touchable/set/force << 539           if (vamVisAtts.IsForceDrawingStyle()) {
646             if (vamVisAtts.IsForceDrawingStyle << 540             oss << "true";
647               oss << "true";                   << 541           } else {
648             } else {                           << 542             oss << "false";
649               oss << "false";                  << 
650             }                                  << 
651           }                                       543           }
652         }                                         544         }
653         break;                                    545         break;
654       case G4ModelingParameters::VASForceSolid    546       case G4ModelingParameters::VASForceSolid:
655         if (vamVisAtts.IsForceDrawingStyle())  << 547         if (vamVisAtts.GetForcedDrawingStyle() == G4VisAttributes::solid) {
656           if (vamVisAtts.GetForcedDrawingStyle << 548           oss << "\n/vis/touchable/set/forceSolid ";
657             oss << "\n/vis/touchable/set/force << 549           if (vamVisAtts.IsForceDrawingStyle()) {
658             if (vamVisAtts.IsForceDrawingStyle << 550             oss << "true";
659               oss << "true";                   << 551           } else {
660             } else {                           << 552             oss << "false";
661               oss << "false";                  << 
662             }                                  << 
663           }                                    << 
664         }                                      << 
665         break;                                 << 
666       case G4ModelingParameters::VASForceCloud << 
667         if (vamVisAtts.IsForceDrawingStyle())  << 
668           if (vamVisAtts.GetForcedDrawingStyle << 
669             oss << "\n/vis/touchable/set/force << 
670             if (vamVisAtts.IsForceDrawingStyle << 
671               oss << "true";                   << 
672             } else {                           << 
673               oss << "false";                  << 
674             }                                  << 
675           }                                       553           }
676         }                                         554         }
677         break;                                    555         break;
678       case G4ModelingParameters::VASForceAuxEd    556       case G4ModelingParameters::VASForceAuxEdgeVisible:
                                                   >> 557         oss << "\n/vis/touchable/set/forceAuxEdgeVisible ";
679         if (vamVisAtts.IsForceAuxEdgeVisible()    558         if (vamVisAtts.IsForceAuxEdgeVisible()) {
680           oss << "\n/vis/touchable/set/forceAu << 559           oss << "true";
681           if (vamVisAtts.IsForcedAuxEdgeVisibl << 560         } else {
682             oss << "true";                     << 561           oss << "false";
683           } else {                             << 
684             oss << "false";                    << 
685           }                                    << 
686         }                                         562         }
687         break;                                    563         break;
688       case G4ModelingParameters::VASForceLineS    564       case G4ModelingParameters::VASForceLineSegmentsPerCircle:
689         oss << "\n/vis/touchable/set/lineSegme    565         oss << "\n/vis/touchable/set/lineSegmentsPerCircle "
690         << vamVisAtts.GetForcedLineSegmentsPer    566         << vamVisAtts.GetForcedLineSegmentsPerCircle();
691         break;                                    567         break;
692       case G4ModelingParameters::VASForceNumbe << 
693         oss << "\n/vis/touchable/set/numberOfC << 
694         << vamVisAtts.GetForcedNumberOfCloudPo << 
695         break;                                 << 
696     }                                             568     }
697   }                                               569   }
698                                                   570   
699   oss << std::endl;                               571   oss << std::endl;
700                                                   572   
701   return oss.str();                               573   return oss.str();
702 }                                                 574 }
703                                                   575 
704 G4String G4ViewParameters::TimeWindowCommands( << 
705 {                                              << 
706   std::ostringstream oss;                      << 
707                                                << 
708   oss <<  "#\n# Time window commands";         << 
709                                                << 
710   oss                                          << 
711   << "\n/vis/viewer/set/timeWindow/startTime " << 
712   << fStartTime/ns << " ns ";                  << 
713                                                << 
714   oss                                          << 
715   << "\n/vis/viewer/set/timeWindow/endTime "   << 
716   << fEndTime/ns << " ns ";                    << 
717                                                << 
718   oss << "\n/vis/viewer/set/timeWindow/fadeFac << 
719   << fFadeFactor;                              << 
720                                                << 
721   oss                                          << 
722   << "\n/vis/viewer/set/timeWindow/displayHead << 
723   if (!fDisplayHeadTime) {                     << 
724     oss << "false";                            << 
725   } else {                                     << 
726     oss                                        << 
727     << "true"                                  << 
728     << ' ' << fDisplayHeadTimeX                << 
729     << ' ' << fDisplayHeadTimeY                << 
730     << ' ' << fDisplayHeadTimeSize             << 
731     << ' ' << fDisplayHeadTimeRed              << 
732     << ' ' << fDisplayHeadTimeGreen            << 
733     << ' ' << fDisplayHeadTimeBlue;            << 
734   }                                            << 
735                                                << 
736   oss                                          << 
737   << "\n/vis/viewer/set/timeWindow/displayLigh << 
738   if (!fDisplayLightFront) {                   << 
739     oss << "false";                            << 
740   } else {                                     << 
741     oss                                        << 
742     << "true"                                  << 
743     << ' ' << fDisplayLightFrontX/mm           << 
744     << ' ' << fDisplayLightFrontY/mm           << 
745     << ' ' << fDisplayLightFrontZ/mm           << 
746     << " mm"                                   << 
747     << ' ' << fDisplayLightFrontT/ns           << 
748     << " ns"                                   << 
749     << ' ' << fDisplayLightFrontRed            << 
750     << ' ' << fDisplayLightFrontGreen          << 
751     << ' ' << fDisplayLightFrontBlue;          << 
752   }                                            << 
753                                                << 
754   oss << std::endl;                            << 
755                                                << 
756   return oss.str();                            << 
757 }                                              << 
758                                                << 
759 void G4ViewParameters::PrintDifferences (const    576 void G4ViewParameters::PrintDifferences (const G4ViewParameters& v) const {
760                                                   577 
761   // Put performance-sensitive parameters firs    578   // Put performance-sensitive parameters first.
762   if (                                            579   if (
763       // This first to optimise spin, etc.        580       // This first to optimise spin, etc.
764       (fViewpointDirection   != v.fViewpointDi    581       (fViewpointDirection   != v.fViewpointDirection)   ||
765                                                   582 
766       // No particular order from here on.        583       // No particular order from here on.
767       (fDrawingStyle         != v.fDrawingStyl    584       (fDrawingStyle         != v.fDrawingStyle)         ||
768       (fNumberOfCloudPoints  != v.fNumberOfClo << 
769       (fAuxEdgeVisible       != v.fAuxEdgeVisi    585       (fAuxEdgeVisible       != v.fAuxEdgeVisible)       ||
                                                   >> 586       (fRepStyle             != v.fRepStyle)             ||
770       (fCulling              != v.fCulling)       587       (fCulling              != v.fCulling)              ||
771       (fCullInvisible        != v.fCullInvisib    588       (fCullInvisible        != v.fCullInvisible)        ||
772       (fDensityCulling       != v.fDensityCull    589       (fDensityCulling       != v.fDensityCulling)       ||
773       (fVisibleDensity       != v.fVisibleDens    590       (fVisibleDensity       != v.fVisibleDensity)       ||
774       (fCullCovered          != v.fCullCovered    591       (fCullCovered          != v.fCullCovered)          ||
775       (fCBDAlgorithmNumber   != v.fCBDAlgorith << 
776       (fSection              != v.fSection)       592       (fSection              != v.fSection)              ||
777       (fNoOfSides            != v.fNoOfSides)     593       (fNoOfSides            != v.fNoOfSides)            ||
778       (fUpVector             != v.fUpVector)      594       (fUpVector             != v.fUpVector)             ||
779       (fFieldHalfAngle       != v.fFieldHalfAn    595       (fFieldHalfAngle       != v.fFieldHalfAngle)       ||
780       (fZoomFactor           != v.fZoomFactor)    596       (fZoomFactor           != v.fZoomFactor)           ||
781       (fScaleFactor          != v.fScaleFactor    597       (fScaleFactor          != v.fScaleFactor)          ||
782       (fCurrentTargetPoint   != v.fCurrentTarg    598       (fCurrentTargetPoint   != v.fCurrentTargetPoint)   ||
783       (fDolly                != v.fDolly)         599       (fDolly                != v.fDolly)                ||
784       (fRelativeLightpointDirection != v.fRela    600       (fRelativeLightpointDirection != v.fRelativeLightpointDirection)  ||
785       (fLightsMoveWithCamera != v.fLightsMoveW    601       (fLightsMoveWithCamera != v.fLightsMoveWithCamera) ||
786       (fDefaultVisAttributes != v.fDefaultVisA    602       (fDefaultVisAttributes != v.fDefaultVisAttributes) ||
787       (fDefaultTextVisAttributes != v.fDefault    603       (fDefaultTextVisAttributes != v.fDefaultTextVisAttributes) ||
788       (fDefaultMarker        != v.fDefaultMark    604       (fDefaultMarker        != v.fDefaultMarker)        ||
789       (fGlobalMarkerScale    != v.fGlobalMarke    605       (fGlobalMarkerScale    != v.fGlobalMarkerScale)    ||
790       (fGlobalLineWidthScale != v.fGlobalLineW    606       (fGlobalLineWidthScale != v.fGlobalLineWidthScale) ||
791       (fMarkerNotHidden      != v.fMarkerNotHi    607       (fMarkerNotHidden      != v.fMarkerNotHidden)      ||
792       (fWindowSizeHintX      != v.fWindowSizeH    608       (fWindowSizeHintX      != v.fWindowSizeHintX)      ||
793       (fWindowSizeHintY      != v.fWindowSizeH    609       (fWindowSizeHintY      != v.fWindowSizeHintY)      ||
794       (fXGeometryString      != v.fXGeometrySt    610       (fXGeometryString      != v.fXGeometryString)      ||
795       (fGeometryMask         != v.fGeometryMas    611       (fGeometryMask         != v.fGeometryMask)         ||
796       (fAutoRefresh          != v.fAutoRefresh    612       (fAutoRefresh          != v.fAutoRefresh)          ||
797       (fBackgroundColour     != v.fBackgroundC    613       (fBackgroundColour     != v.fBackgroundColour)     || 
798       (fPicking              != v.fPicking)       614       (fPicking              != v.fPicking)              ||
799       (fRotationStyle        != v.fRotationSty    615       (fRotationStyle        != v.fRotationStyle)
800       )                                           616       )
801     G4cout << "Difference in 1st batch." << G4    617     G4cout << "Difference in 1st batch." << G4endl;
802                                                   618 
803   if (fCBDAlgorithmNumber > 0) {               << 
804     if (fCBDParameters.size() != v.fCBDParamet << 
805       G4cout << "Difference in number of colou << 
806     } else if (fCBDParameters != v.fCBDParamet << 
807       G4cout << "Difference in values of colou << 
808     }                                          << 
809   }                                            << 
810                                                << 
811   if (fSection) {                                 619   if (fSection) {
812     if (!(fSectionPlane == v.fSectionPlane))      620     if (!(fSectionPlane == v.fSectionPlane))
813       G4cout << "Difference in section planes     621       G4cout << "Difference in section planes batch." << G4endl;
814   }                                               622   }
815                                                   623 
816   if (IsCutaway()) {                              624   if (IsCutaway()) {
817     if (fCutawayPlanes.size () != v.fCutawayPl    625     if (fCutawayPlanes.size () != v.fCutawayPlanes.size ()) {
818       G4cout << "Difference in no of cutaway p    626       G4cout << "Difference in no of cutaway planes." << G4endl;
819     }                                             627     }
820     else {                                        628     else {
821       for (size_t i = 0; i < fCutawayPlanes.si    629       for (size_t i = 0; i < fCutawayPlanes.size (); i++) {
822   if (!(fCutawayPlanes[i] == v.fCutawayPlanes[    630   if (!(fCutawayPlanes[i] == v.fCutawayPlanes[i]))
823     G4cout << "Difference in cutaway plane no.    631     G4cout << "Difference in cutaway plane no. " << i << G4endl;
824       }                                           632       }
825     }                                             633     }
826   }                                               634   }
827                                                   635 
828   if (IsExplode()) {                              636   if (IsExplode()) {
829     if (fExplodeFactor != v.fExplodeFactor)       637     if (fExplodeFactor != v.fExplodeFactor)
830       G4cout << "Difference in explode factor.    638       G4cout << "Difference in explode factor." << G4endl;
831     if (fExplodeCentre != v.fExplodeCentre)       639     if (fExplodeCentre != v.fExplodeCentre)
832       G4cout << "Difference in explode centre.    640       G4cout << "Difference in explode centre." << G4endl;
833   }                                               641   }
834                                                << 
835   if (fVisAttributesModifiers != v.fVisAttribu << 
836     G4cout << "Difference in vis attributes mo << 
837   }                                            << 
838                                                << 
839   if (fStartTime != v.fStartTime ||            << 
840       fEndTime   != v.fEndTime)  {             << 
841     G4cout << "Difference in time window." <<  << 
842   }                                            << 
843                                                << 
844   if (fFadeFactor != v.fFadeFactor) {          << 
845     G4cout << "Difference in time window fade  << 
846   }                                            << 
847                                                << 
848   if (fDisplayHeadTime != v.fDisplayHeadTime)  << 
849     G4cout << "Difference in display head time << 
850   } else {                                     << 
851     if (fDisplayHeadTimeX     != v.fDisplayHea << 
852         fDisplayHeadTimeY     != v.fDisplayHea << 
853         fDisplayHeadTimeSize  != v.fDisplayHea << 
854         fDisplayHeadTimeRed   != v.fDisplayHea << 
855         fDisplayHeadTimeGreen != v.fDisplayHea << 
856         fDisplayHeadTimeBlue  != v.fDisplayHea << 
857       G4cout << "Difference in display head ti << 
858     }                                          << 
859   }                                            << 
860                                                << 
861   if (fDisplayLightFront != v.fDisplayLightFro << 
862     G4cout << "Difference in display light fro << 
863   } else {                                     << 
864     if (fDisplayLightFrontX     != v.fDisplayL << 
865         fDisplayLightFrontY     != v.fDisplayL << 
866         fDisplayLightFrontZ     != v.fDisplayL << 
867         fDisplayLightFrontT     != v.fDisplayL << 
868         fDisplayLightFrontRed   != v.fDisplayL << 
869         fDisplayLightFrontGreen != v.fDisplayL << 
870         fDisplayLightFrontBlue  != v.fDisplayL << 
871       G4cout << "Difference in display light f << 
872     }                                          << 
873   }                                            << 
874 }                                                 642 }
875                                                   643 
876 std::ostream& operator <<                      << 644 std::ostream& operator << (std::ostream& os,
877  (std::ostream& os, G4ViewParameters::DrawingS << 645            const G4ViewParameters::DrawingStyle& style) {
878 {                                              << 
879   switch (style) {                                646   switch (style) {
880     case G4ViewParameters::wireframe:          << 647   case G4ViewParameters::wireframe:
881       os << "wireframe"; break;                << 648     os << "wireframe"; break;
882     case G4ViewParameters::hlr:                << 649   case G4ViewParameters::hlr:
883       os << "hlr - hidden lines removed"; brea << 650     os << "hlr - hidden lines removed"; break;
884     case G4ViewParameters::hsr:                << 651   case G4ViewParameters::hsr:
885       os << "hsr - hidden surfaces removed"; b << 652     os << "hsr - hidden surfaces removed"; break;
886     case G4ViewParameters::hlhsr:              << 653   case G4ViewParameters::hlhsr:
887       os << "hlhsr - hidden line, hidden surfa << 654     os << "hlhsr - hidden line, hidden surface removed"; break;
888     case G4ViewParameters::cloud:              << 655   default: os << "unrecognised"; break;
889       os << "cloud - draw volume as a cloud of << 
890     default: os << "unrecognised"; break;      << 
891   }                                            << 
892   return os;                                   << 
893 }                                              << 
894                                                << 
895 std::ostream& operator <<                      << 
896 (std::ostream& os, G4ViewParameters::SMROption << 
897 {                                              << 
898   switch (option) {                            << 
899     case G4ViewParameters::meshAsDefault:      << 
900       os << "default"; break;                  << 
901     case G4ViewParameters::meshAsDots:         << 
902       os << "dots"; break;                     << 
903     case G4ViewParameters::meshAsSurfaces:     << 
904       os << "surfaces"; break;                 << 
905   }                                               656   }
906   return os;                                      657   return os;
907 }                                                 658 }
908                                                   659 
909 std::ostream& operator << (std::ostream& os, c    660 std::ostream& operator << (std::ostream& os, const G4ViewParameters& v) {
910   os << "View parameters and options:";           661   os << "View parameters and options:";
911                                                   662 
912   os << "\n  Drawing style: " << v.fDrawingSty << 663   os << "\n  Drawing style: ";
913                                                << 664   switch (v.fDrawingStyle) {
914   os << "\n  Number of cloud points: " << v.fN << 665   case G4ViewParameters::wireframe:
                                                   >> 666     os << "edges, wireframe"; break;
                                                   >> 667   case G4ViewParameters::hlr:
                                                   >> 668     os << "edges, hidden line removal"; break;
                                                   >> 669   case G4ViewParameters::hsr:
                                                   >> 670     os << "surfaces, hidden surface removal"; break;
                                                   >> 671   case G4ViewParameters::hlhsr:
                                                   >> 672     os << "surfaces and edges, hidden line and surface removal"; break;
                                                   >> 673   default: os << "unrecognised"; break;
                                                   >> 674   }
915                                                   675 
916   os << "\n  Auxiliary edges: ";                  676   os << "\n  Auxiliary edges: ";
917   if (!v.fAuxEdgeVisible) os << "in";             677   if (!v.fAuxEdgeVisible) os << "in";
918   os << "visible";                                678   os << "visible";
919                                                   679 
                                                   >> 680   os << "\n  Representation style: ";
                                                   >> 681   switch (v.fRepStyle) {
                                                   >> 682   case G4ViewParameters::polyhedron:
                                                   >> 683     os << "polyhedron"; break;
                                                   >> 684   case G4ViewParameters::nurbs:
                                                   >> 685     os << "nurbs"; break;
                                                   >> 686   default: os << "unrecognised"; break;
                                                   >> 687   }
                                                   >> 688 
920   os << "\n  Culling: ";                          689   os << "\n  Culling: ";
921   if (v.fCulling) os << "on";                     690   if (v.fCulling) os << "on";
922   else            os << "off";                    691   else            os << "off";
923                                                   692 
924   os << "\n  Culling invisible objects: ";        693   os << "\n  Culling invisible objects: ";
925   if (v.fCullInvisible) os << "on";               694   if (v.fCullInvisible) os << "on";
926   else                  os << "off";              695   else                  os << "off";
927                                                   696 
928   os << "\n  Density culling: ";                  697   os << "\n  Density culling: ";
929   if (v.fDensityCulling) {                        698   if (v.fDensityCulling) {
930     os << "on - invisible if density less than    699     os << "on - invisible if density less than "
931        << v.fVisibleDensity / (1. * g / cm3) <    700        << v.fVisibleDensity / (1. * g / cm3) << " g cm^-3";
932   }                                               701   }
933   else os << "off";                               702   else os << "off";
934                                                   703 
935   os << "\n  Culling daughters covered by opaq    704   os << "\n  Culling daughters covered by opaque mothers: ";
936   if (v.fCullCovered) os << "on";                 705   if (v.fCullCovered) os << "on";
937   else                os << "off";                706   else                os << "off";
938                                                   707 
939   os << "\n  Colour by density: ";             << 
940   if (v.fCBDAlgorithmNumber <= 0) {            << 
941     os << "inactive";                          << 
942   } else {                                     << 
943     os << "Algorithm " << v.fCBDAlgorithmNumbe << 
944     for (auto p: v.fCBDParameters) {           << 
945       os << ' ' << G4BestUnit(p,"Volumic Mass" << 
946     }                                          << 
947   }                                            << 
948                                                << 
949   os << "\n  Section flag: ";                     708   os << "\n  Section flag: ";
950   if (v.fSection) os << "true, section/cut pla    709   if (v.fSection) os << "true, section/cut plane: " << v.fSectionPlane;
951   else            os << "false";                  710   else            os << "false";
952                                                   711 
953   if (v.IsCutaway()) {                            712   if (v.IsCutaway()) {
954     os << "\n  Cutaway planes: ";                 713     os << "\n  Cutaway planes: ";
955     for (size_t i = 0; i < v.fCutawayPlanes.si    714     for (size_t i = 0; i < v.fCutawayPlanes.size (); i++) {
956       os << ' ' << v.fCutawayPlanes[i];           715       os << ' ' << v.fCutawayPlanes[i];
957     }                                             716     }
958   }                                               717   }
959   else {                                          718   else {
960     os << "\n  No cutaway planes";                719     os << "\n  No cutaway planes";
961   }                                               720   }
962                                                   721 
963   os << "\n  Explode factor: " << v.fExplodeFa    722   os << "\n  Explode factor: " << v.fExplodeFactor
964      << " about centre: " << v.fExplodeCentre;    723      << " about centre: " << v.fExplodeCentre;
965                                                   724 
966   os << "\n  No. of sides used in circle polyg    725   os << "\n  No. of sides used in circle polygon approximation: "
967      << v.fNoOfSides;                             726      << v.fNoOfSides;
968                                                   727 
969   os << "\n  Viewpoint direction:  " << v.fVie    728   os << "\n  Viewpoint direction:  " << v.fViewpointDirection;
970                                                   729 
971   os << "\n  Up vector:            " << v.fUpV    730   os << "\n  Up vector:            " << v.fUpVector;
972                                                   731 
973   os << "\n  Field half angle:     " << v.fFie    732   os << "\n  Field half angle:     " << v.fFieldHalfAngle;
974                                                   733 
975   os << "\n  Zoom factor:          " << v.fZoo    734   os << "\n  Zoom factor:          " << v.fZoomFactor;
976                                                   735 
977   os << "\n  Scale factor:         " << v.fSca    736   os << "\n  Scale factor:         " << v.fScaleFactor;
978                                                   737 
979   os << "\n  Current target point: " << v.fCur    738   os << "\n  Current target point: " << v.fCurrentTargetPoint;
980                                                   739 
981   os << "\n  Dolly distance:       " << v.fDol    740   os << "\n  Dolly distance:       " << v.fDolly;
982                                                   741 
983   os << "\n  Light ";                             742   os << "\n  Light ";
984   if (v.fLightsMoveWithCamera) os << "moves";     743   if (v.fLightsMoveWithCamera) os << "moves";
985   else                         os << "does not    744   else                         os << "does not move";
986   os << " with camera";                           745   os << " with camera";
987                                                   746 
988   os << "\n  Relative lightpoint direction: "     747   os << "\n  Relative lightpoint direction: "
989      << v.fRelativeLightpointDirection;           748      << v.fRelativeLightpointDirection;
990                                                   749 
991   os << "\n  Actual lightpoint direction: "       750   os << "\n  Actual lightpoint direction: "
992      << v.fActualLightpointDirection;             751      << v.fActualLightpointDirection;
993                                                   752 
994   os << "\n  Derived parameters for standard v    753   os << "\n  Derived parameters for standard view of object of unit radius:";
995   G4ViewParameters tempVP = v;                    754   G4ViewParameters tempVP = v;
996   tempVP.fDolly = 0.;                             755   tempVP.fDolly = 0.;
997   tempVP.fZoomFactor = 1.;                        756   tempVP.fZoomFactor = 1.;
998   const G4double radius = 1.;                     757   const G4double radius = 1.;
999   const G4double cameraDistance = tempVP.GetCa    758   const G4double cameraDistance = tempVP.GetCameraDistance (radius);
1000   const G4double nearDistance =                  759   const G4double nearDistance =
1001     tempVP.GetNearDistance (cameraDistance, r    760     tempVP.GetNearDistance (cameraDistance, radius);
1002   const G4double farDistance =                   761   const G4double farDistance =
1003     tempVP.GetFarDistance  (cameraDistance, n    762     tempVP.GetFarDistance  (cameraDistance, nearDistance, radius);
1004   const G4double right  = tempVP.GetFrontHalf    763   const G4double right  = tempVP.GetFrontHalfHeight (nearDistance, radius);
1005   os << "\n    Camera distance:   " << camera    764   os << "\n    Camera distance:   " << cameraDistance;
1006   os << "\n    Near distance:     " << nearDi    765   os << "\n    Near distance:     " << nearDistance;
1007   os << "\n    Far distance:      " << farDis    766   os << "\n    Far distance:      " << farDistance;
1008   os << "\n    Front half height: " << right;    767   os << "\n    Front half height: " << right;
1009                                                  768 
1010   os << "\n  Default VisAttributes:\n  " << v    769   os << "\n  Default VisAttributes:\n  " << v.fDefaultVisAttributes;
1011                                                  770 
1012   os << "\n  Default TextVisAttributes:\n  "     771   os << "\n  Default TextVisAttributes:\n  " << v.fDefaultTextVisAttributes;
1013                                                  772 
1014   os << "\n  Default marker:\n    " << v.fDef << 773   os << "\n  Default marker: " << v.fDefaultMarker;
1015                                                  774 
1016   os << "\n  Global marker scale: " << v.fGlo    775   os << "\n  Global marker scale: " << v.fGlobalMarkerScale;
1017                                                  776 
1018   os << "\n  Global lineWidth scale: " << v.f    777   os << "\n  Global lineWidth scale: " << v.fGlobalLineWidthScale;
1019                                                  778 
1020   os << "\n  Marker ";                           779   os << "\n  Marker ";
1021   if (v.fMarkerNotHidden) os << "not ";          780   if (v.fMarkerNotHidden) os << "not ";
1022   os << "hidden by surfaces.";                   781   os << "hidden by surfaces.";
1023                                                  782 
1024   os << "\n  Window size hint: "                 783   os << "\n  Window size hint: "
1025      << v.fWindowSizeHintX << 'x'<< v.fWindow    784      << v.fWindowSizeHintX << 'x'<< v.fWindowSizeHintX;
1026                                                  785 
1027   os << "\n  X geometry string: " << v.fXGeom    786   os << "\n  X geometry string: " << v.fXGeometryString;
1028   os << "\n  X geometry mask: "                  787   os << "\n  X geometry mask: "
1029      << std::showbase << std::hex << v.fGeome    788      << std::showbase << std::hex << v.fGeometryMask
1030      << std::noshowbase << std::dec;             789      << std::noshowbase << std::dec;
1031                                                  790 
1032   os << "\n  Auto refresh: ";                    791   os << "\n  Auto refresh: ";
1033   if (v.fAutoRefresh) os << "true";              792   if (v.fAutoRefresh) os << "true";
1034   else os << "false";                            793   else os << "false";
1035                                                  794 
1036   os << "\n  Background colour: " << v.fBackg    795   os << "\n  Background colour: " << v.fBackgroundColour;
1037                                                  796 
1038   os << "\n  Picking requested: ";               797   os << "\n  Picking requested: ";
1039   if (v.fPicking) os << "true";                  798   if (v.fPicking) os << "true";
1040   else os << "false";                            799   else os << "false";
1041                                                  800 
1042   os << "\n  Rotation style: ";                  801   os << "\n  Rotation style: ";
1043   switch (v.fRotationStyle) {                    802   switch (v.fRotationStyle) {
1044   case G4ViewParameters::constrainUpDirection    803   case G4ViewParameters::constrainUpDirection:
1045     os << "constrainUpDirection (conventional    804     os << "constrainUpDirection (conventional HEP view)"; break;
1046   case G4ViewParameters::freeRotation:           805   case G4ViewParameters::freeRotation:
1047     os << "freeRotation (Google-like rotation    806     os << "freeRotation (Google-like rotation, using mouse-grab)"; break;
1048   default: os << "unrecognised"; break;          807   default: os << "unrecognised"; break;
1049   }                                              808   }
1050                                                  809 
1051   os << "\nVis attributes modifiers: ";       << 810   os << "\n  Vis attributes modifiers: ";
1052   const std::vector<G4ModelingParameters::Vis    811   const std::vector<G4ModelingParameters::VisAttributesModifier>& vams =
1053     v.fVisAttributesModifiers;                   812     v.fVisAttributesModifiers;
1054   if (vams.empty()) {                            813   if (vams.empty()) {
1055     os << "None";                                814     os << "None";
1056   } else {                                       815   } else {
1057     os << vams;                                  816     os << vams;
1058   }                                              817   }
1059                                                  818 
1060   os << "\nTime window parameters:"           << 
1061   << "\n  Start time:  " << v.fStartTime/ns < << 
1062   << "\n  End time:    " << v.fEndTime/ns <<  << 
1063   << "\n  Fade factor: " << v.fFadeFactor;    << 
1064   if (!v.fDisplayHeadTime) {                  << 
1065     os << "\n  Head time display not requeste << 
1066   } else {                                    << 
1067     os                                        << 
1068     << "\n  Head time position: "             << 
1069     << v.fDisplayHeadTimeX << ' ' << v.fDispl << 
1070     << "\n  Head time size:     " << v.fDispl << 
1071     << "\n  Head time colour:   " << v.fDispl << 
1072     << ' ' << v.fDisplayHeadTimeGreen << ' '  << 
1073   }                                           << 
1074   if (!v.fDisplayLightFront) {                << 
1075     os << "\n  Light front display not reques << 
1076   } else {                                    << 
1077     os                                        << 
1078     << "\n  Light front position: "           << 
1079     << v.fDisplayLightFrontX/mm << ' ' << v.f << 
1080     << ' ' << v.fDisplayLightFrontZ/mm << " m << 
1081     << "\n  Light front time:     " << v.fDis << 
1082     << "\n  Light front colour:   " << v.fDis << 
1083     << ' ' << v.fDisplayLightFrontGreen << '  << 
1084   }                                           << 
1085                                               << 
1086   os << "\nSpecial Mesh Rendering";           << 
1087   if (v.fSpecialMeshRendering) {              << 
1088     os << " requested with option \"" << v.fS << 
1089     os << "\" for ";                          << 
1090     if (v.fSpecialMeshVolumes.empty()) {      << 
1091       os << "any mesh";                       << 
1092     } else {                                  << 
1093       os << "selected meshes";                << 
1094       for (const auto& vol: v.fSpecialMeshVol << 
1095   os << "\n    " << vol.GetName() << ':' << v << 
1096       }                                       << 
1097     }                                         << 
1098   } else os << ": off";                       << 
1099   return os;                                     819   return os;
1100 }                                                820 }
1101                                                  821 
1102 G4bool G4ViewParameters::operator != (const G    822 G4bool G4ViewParameters::operator != (const G4ViewParameters& v) const {
1103                                                  823 
1104   // Put performance-sensitive parameters fir    824   // Put performance-sensitive parameters first.
1105   if (                                           825   if (
1106       // This first to optimise spin, etc.       826       // This first to optimise spin, etc.
1107       (fViewpointDirection   != v.fViewpointD    827       (fViewpointDirection   != v.fViewpointDirection)   ||
1108                                                  828 
1109       // No particular order from here on.       829       // No particular order from here on.
1110       (fDrawingStyle         != v.fDrawingSty    830       (fDrawingStyle         != v.fDrawingStyle)         ||
1111       (fNumberOfCloudPoints  != v.fNumberOfCl << 
1112       (fAuxEdgeVisible       != v.fAuxEdgeVis    831       (fAuxEdgeVisible       != v.fAuxEdgeVisible)       ||
                                                   >> 832       (fRepStyle             != v.fRepStyle)             ||
1113       (fCulling              != v.fCulling)      833       (fCulling              != v.fCulling)              ||
1114       (fCullInvisible        != v.fCullInvisi    834       (fCullInvisible        != v.fCullInvisible)        ||
1115       (fDensityCulling       != v.fDensityCul    835       (fDensityCulling       != v.fDensityCulling)       ||
1116       (fCullCovered          != v.fCullCovere    836       (fCullCovered          != v.fCullCovered)          ||
1117       (fCBDAlgorithmNumber   != v.fCBDAlgorit << 
1118       (fSection              != v.fSection)      837       (fSection              != v.fSection)              ||
1119       (IsCutaway()           != v.IsCutaway()    838       (IsCutaway()           != v.IsCutaway())           ||
1120       (IsExplode()           != v.IsExplode()    839       (IsExplode()           != v.IsExplode())           ||
1121       (fNoOfSides            != v.fNoOfSides)    840       (fNoOfSides            != v.fNoOfSides)            ||
1122       (fUpVector             != v.fUpVector)     841       (fUpVector             != v.fUpVector)             ||
1123       (fFieldHalfAngle       != v.fFieldHalfA    842       (fFieldHalfAngle       != v.fFieldHalfAngle)       ||
1124       (fZoomFactor           != v.fZoomFactor    843       (fZoomFactor           != v.fZoomFactor)           ||
1125       (fScaleFactor          != v.fScaleFacto    844       (fScaleFactor          != v.fScaleFactor)          ||
1126       (fCurrentTargetPoint   != v.fCurrentTar    845       (fCurrentTargetPoint   != v.fCurrentTargetPoint)   ||
1127       (fDolly                != v.fDolly)        846       (fDolly                != v.fDolly)                ||
1128       (fRelativeLightpointDirection != v.fRel    847       (fRelativeLightpointDirection != v.fRelativeLightpointDirection)  ||
1129       (fLightsMoveWithCamera != v.fLightsMove    848       (fLightsMoveWithCamera != v.fLightsMoveWithCamera) ||
1130       (fDefaultVisAttributes != v.fDefaultVis    849       (fDefaultVisAttributes != v.fDefaultVisAttributes) ||
1131       (fDefaultTextVisAttributes != v.fDefaul    850       (fDefaultTextVisAttributes != v.fDefaultTextVisAttributes) ||
1132       (fDefaultMarker        != v.fDefaultMar    851       (fDefaultMarker        != v.fDefaultMarker)        ||
1133       (fGlobalMarkerScale    != v.fGlobalMark    852       (fGlobalMarkerScale    != v.fGlobalMarkerScale)    ||
1134       (fGlobalLineWidthScale != v.fGlobalLine    853       (fGlobalLineWidthScale != v.fGlobalLineWidthScale) ||
1135       (fMarkerNotHidden      != v.fMarkerNotH    854       (fMarkerNotHidden      != v.fMarkerNotHidden)      ||
1136       (fWindowSizeHintX      != v.fWindowSize    855       (fWindowSizeHintX      != v.fWindowSizeHintX)      ||
1137       (fWindowSizeHintY      != v.fWindowSize    856       (fWindowSizeHintY      != v.fWindowSizeHintY)      ||
1138       (fXGeometryString      != v.fXGeometryS    857       (fXGeometryString      != v.fXGeometryString)      ||
1139       (fGeometryMask         != v.fGeometryMa    858       (fGeometryMask         != v.fGeometryMask)         ||
1140       (fAutoRefresh          != v.fAutoRefres    859       (fAutoRefresh          != v.fAutoRefresh)          ||
1141       (fBackgroundColour     != v.fBackground    860       (fBackgroundColour     != v.fBackgroundColour)     ||
1142       (fPicking              != v.fPicking)      861       (fPicking              != v.fPicking)              ||
1143       (fRotationStyle        != v.fRotationSt << 862       (fRotationStyle        != v.fRotationStyle)
1144       (fSpecialMeshRendering != v.fSpecialMes << 
1145       (fSpecialMeshRenderingOption != v.fSpec << 
1146       )                                          863       )
1147     return true;                                 864     return true;
1148                                                  865 
1149   if (fDensityCulling &&                         866   if (fDensityCulling &&
1150       (fVisibleDensity != v.fVisibleDensity))    867       (fVisibleDensity != v.fVisibleDensity)) return true;
1151                                                  868 
1152   if (fCBDAlgorithmNumber > 0) {              << 
1153     if (fCBDParameters.size() != v.fCBDParame << 
1154     else if (fCBDParameters != v.fCBDParamete << 
1155   }                                           << 
1156                                               << 
1157   if (fSection &&                                869   if (fSection &&
1158       (!(fSectionPlane == v.fSectionPlane)))     870       (!(fSectionPlane == v.fSectionPlane))) return true;
1159                                                  871 
1160   if (IsCutaway()) {                             872   if (IsCutaway()) {
1161     if (fCutawayPlanes.size () != v.fCutawayP    873     if (fCutawayPlanes.size () != v.fCutawayPlanes.size ())
1162       return true;                               874       return true;
1163     else {                                       875     else {
1164       for (size_t i = 0; i < fCutawayPlanes.s    876       for (size_t i = 0; i < fCutawayPlanes.size (); i++) {
1165   if (!(fCutawayPlanes[i] == v.fCutawayPlanes    877   if (!(fCutawayPlanes[i] == v.fCutawayPlanes[i])) return true;
1166       }                                          878       }
1167     }                                            879     }
1168   }                                              880   }
1169                                                  881 
1170   if (IsExplode() &&                             882   if (IsExplode() &&
1171       ((fExplodeFactor != v.fExplodeFactor) |    883       ((fExplodeFactor != v.fExplodeFactor) ||
1172        (fExplodeCentre != v.fExplodeCentre)))    884        (fExplodeCentre != v.fExplodeCentre))) return true;
1173                                                  885 
1174   if (fVisAttributesModifiers != v.fVisAttrib << 886   if (G4ModelingParameters::VAMSNotEqual
                                                   >> 887       (fVisAttributesModifiers, v.fVisAttributesModifiers))
                                                   >> 888     return true;
1175                                                  889 
1176   if (fStartTime  != v.fStartTime ||          << 890   return false;
1177       fEndTime    != v.fEndTime   ||          << 891 }
1178       fFadeFactor != v.fFadeFactor) return tr << 
1179                                               << 
1180   if (fDisplayHeadTime != v.fDisplayHeadTime) << 
1181   if (fDisplayHeadTime) {                     << 
1182     if (fDisplayHeadTimeX     != v.fDisplayHe << 
1183         fDisplayHeadTimeY     != v.fDisplayHe << 
1184         fDisplayHeadTimeSize  != v.fDisplayHe << 
1185         fDisplayHeadTimeRed   != v.fDisplayHe << 
1186         fDisplayHeadTimeGreen != v.fDisplayHe << 
1187         fDisplayHeadTimeBlue  != v.fDisplayHe << 
1188       return true;                            << 
1189     }                                         << 
1190   }                                           << 
1191                                                  892 
1192   if (fDisplayLightFront != v.fDisplayLightFr << 
1193   if (fDisplayLightFront) {                   << 
1194     if (fDisplayLightFrontX     != v.fDisplay << 
1195         fDisplayLightFrontY     != v.fDisplay << 
1196         fDisplayLightFrontZ     != v.fDisplay << 
1197         fDisplayLightFrontT     != v.fDisplay << 
1198         fDisplayLightFrontRed   != v.fDisplay << 
1199         fDisplayLightFrontGreen != v.fDisplay << 
1200         fDisplayLightFrontBlue  != v.fDisplay << 
1201       return true;                            << 
1202     }                                         << 
1203   }                                           << 
1204                                                  893 
1205   if (fSpecialMeshRendering) {                << 894 void G4ViewParameters::SetXGeometryString (const G4String& geomStringArg) {
1206     if (fSpecialMeshVolumes != v.fSpecialMesh << 
1207       return true;;                           << 
1208   }                                           << 
1209                                                  895 
1210   return false;                               << 
1211 }                                             << 
1212                                                  896 
1213 void G4ViewParameters::SetXGeometryString (co << 897   G4int x,y = 0;
1214 {                                             << 898   unsigned int w,h = 0;
                                                   >> 899   G4String geomString = geomStringArg;
                                                   >> 900   // Parse windowSizeHintString for backwards compatibility...
1215   const G4String delimiters("xX+-");             901   const G4String delimiters("xX+-");
1216   G4String::size_type i = geomString.find_fir    902   G4String::size_type i = geomString.find_first_of(delimiters);
1217   if (i == G4String::npos) {                  << 903   if (i == G4String::npos) {  // Does not contain "xX+-".  Assume single number
1218     // Does not contain "xX+-".               << 
1219     // Is it a single number?                 << 
1220     std::istringstream iss(geomString);          904     std::istringstream iss(geomString);
1221     G4int size;                                  905     G4int size;
1222     iss >> size;                                 906     iss >> size;
1223     if (iss) {                                << 907     if (!iss) {
1224       // It is a number                       << 908       size = 600;
1225       fWindowSizeHintX = size;                << 909       G4cout << "Unrecognised windowSizeHint string: \""
1226       fWindowSizeHintY = size;                << 910        << geomString
                                                   >> 911        << "\".  Asuuming " << size << G4endl;
1227     }                                            912     }
1228     // Accept other or all defaults (in G4Vie << 
1229     // Reconstruct a geometry string coherent << 
1230     char signX, signY;                        << 
1231     if (fWindowLocationHintXNegative) signX = << 
1232     if (fWindowLocationHintYNegative) signY = << 
1233     std::ostringstream oss;                      913     std::ostringstream oss;
1234     oss << fWindowSizeHintX << 'x' << fWindow << 914     oss << size << 'x' << size;
1235     << signX << fWindowLocationHintX << signY << 915     geomString = oss.str();
1236     fXGeometryString = oss.str();             << 
1237     return;                                   << 
1238   }                                              916   }
1239                                               << 917  
1240   // Assume it's a parseable X geometry strin << 
1241   G4int x = 0, y = 0;                         << 
1242   unsigned int w = 0, h = 0;                  << 
1243   fGeometryMask = ParseGeometry( geomString,     918   fGeometryMask = ParseGeometry( geomString, &x, &y, &w, &h );
1244                                                  919 
1245   // Handle special case :                       920   // Handle special case :
1246   if ((fGeometryMask & fYValue) == 0)            921   if ((fGeometryMask & fYValue) == 0)
1247     {  // Using default                          922     {  // Using default
1248       y =  fWindowLocationHintY;                 923       y =  fWindowLocationHintY;
1249     }                                            924     }
1250   if ((fGeometryMask & fXValue) == 0)            925   if ((fGeometryMask & fXValue) == 0)
1251     {  // Using default                          926     {  // Using default
1252       x =  fWindowLocationHintX;                 927       x =  fWindowLocationHintX;
1253     }                                            928     }
1254                                                  929 
1255   // Check errors                                930   // Check errors
1256   // if there is no Width and Height             931   // if there is no Width and Height
1257   if ( ((fGeometryMask & fHeightValue) == 0 )    932   if ( ((fGeometryMask & fHeightValue) == 0 ) &&
1258        ((fGeometryMask & fWidthValue)  == 0 )    933        ((fGeometryMask & fWidthValue)  == 0 )) {
1259     h = fWindowSizeHintY;                        934     h = fWindowSizeHintY;
1260     w = fWindowSizeHintX;                        935     w = fWindowSizeHintX;
1261   } else  if ((fGeometryMask & fHeightValue)     936   } else  if ((fGeometryMask & fHeightValue) == 0 ) {
1262                                                  937 
1263     // if there is only Width. Special case t    938     // if there is only Width. Special case to be backward compatible
1264     // We set Width and Height the same to ob    939     // We set Width and Height the same to obtain a square windows.
1265                                                  940     
1266     G4warn << "Unrecognised geometry string \ << 941     G4cout << "Unrecognised geometry string \""
1267            << geomString                         942            << geomString
1268            << "\".  No Height found. Using Wi    943            << "\".  No Height found. Using Width value instead"
1269            << G4endl;                            944            << G4endl;
1270     h = w;                                       945     h = w;
1271   }                                              946   }
1272   if ( ((fGeometryMask & fXValue) == 0 ) ||      947   if ( ((fGeometryMask & fXValue) == 0 ) ||
1273        ((fGeometryMask & fYValue)  == 0 )) {     948        ((fGeometryMask & fYValue)  == 0 )) {
1274     //Using defaults                             949     //Using defaults
1275     x = fWindowLocationHintX;                    950     x = fWindowLocationHintX;
1276     y = fWindowLocationHintY;                    951     y = fWindowLocationHintY;
1277   }                                              952   }
1278   // Set the string                              953   // Set the string
1279   fXGeometryString = geomString;                 954   fXGeometryString = geomString;
1280                                                  955   
1281   // Set values                                  956   // Set values
1282   fWindowSizeHintX = w;                          957   fWindowSizeHintX = w;
1283   fWindowSizeHintY = h;                          958   fWindowSizeHintY = h;
1284   fWindowLocationHintX = x;                      959   fWindowLocationHintX = x;
1285   fWindowLocationHintY = y;                      960   fWindowLocationHintY = y;
1286                                                  961 
1287   if ( ((fGeometryMask & fXValue)) &&            962   if ( ((fGeometryMask & fXValue)) &&
1288        ((fGeometryMask & fYValue))) {            963        ((fGeometryMask & fYValue))) {
1289                                                  964 
1290     if ( (fGeometryMask & fXNegative) ) {        965     if ( (fGeometryMask & fXNegative) ) {
1291       fWindowLocationHintXNegative = true;       966       fWindowLocationHintXNegative = true;
1292     } else {                                     967     } else {
1293       fWindowLocationHintXNegative = false;      968       fWindowLocationHintXNegative = false;
1294     }                                            969     }
1295     if ( (fGeometryMask & fYNegative) ) {        970     if ( (fGeometryMask & fYNegative) ) {
1296     fWindowLocationHintYNegative = true;         971     fWindowLocationHintYNegative = true;
1297     } else {                                     972     } else {
1298       fWindowLocationHintYNegative = false;      973       fWindowLocationHintYNegative = false;
1299     }                                            974     }
1300   }                                              975   }
1301 }                                                976 }
1302                                                  977 
1303 G4int G4ViewParameters::GetWindowAbsoluteLoca    978 G4int G4ViewParameters::GetWindowAbsoluteLocationHintX (G4int sizeX ) const {
1304   if ( fWindowLocationHintXNegative ) {          979   if ( fWindowLocationHintXNegative ) {
1305     return  sizeX  + fWindowLocationHintX - f    980     return  sizeX  + fWindowLocationHintX - fWindowSizeHintX;
1306   }                                              981   }
1307   return fWindowLocationHintX;                   982   return fWindowLocationHintX;
1308 }                                                983 }
1309                                                  984 
1310 G4int G4ViewParameters::GetWindowAbsoluteLoca    985 G4int G4ViewParameters::GetWindowAbsoluteLocationHintY (G4int sizeY ) const {
1311   if (  fWindowLocationHintYNegative ) {         986   if (  fWindowLocationHintYNegative ) {
1312     return  sizeY  + fWindowLocationHintY - f    987     return  sizeY  + fWindowLocationHintY - fWindowSizeHintY;
1313   }                                              988   }
1314   return fWindowLocationHintY;                   989   return fWindowLocationHintY;
1315 }                                                990 }
1316                                                  991 
1317 /* Keep from :                                   992 /* Keep from :
1318  * ftp://ftp.trolltech.com/qt/source/qt-embed    993  * ftp://ftp.trolltech.com/qt/source/qt-embedded-free-3.0.6.tar.gz/qt-embedded-free-3.0.6/src/kernel/qapplication_qws.cpp
1319  *                                               994  *
1320  *    ParseGeometry parses strings of the for    995  *    ParseGeometry parses strings of the form
1321  *   "=<width>x<height>{+-}<xoffset>{+-}<yoff    996  *   "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where
1322  *   width, height, xoffset, and yoffset are     997  *   width, height, xoffset, and yoffset are unsigned integers.
1323  *   Example:  "=80x24+300-49"                   998  *   Example:  "=80x24+300-49"
1324  *   The equal sign is optional.                 999  *   The equal sign is optional.
1325  *   It returns a bitmask that indicates whic    1000  *   It returns a bitmask that indicates which of the four values
1326  *   were actually found in the string. For e    1001  *   were actually found in the string. For each value found,
1327  *   the corresponding argument is updated;      1002  *   the corresponding argument is updated;  for each value
1328  *   not found, the corresponding argument is    1003  *   not found, the corresponding argument is left unchanged.
1329  */                                              1004  */
1330                                                  1005 
1331 int G4ViewParameters::ParseGeometry (            1006 int G4ViewParameters::ParseGeometry (
1332  const char *string,                             1007  const char *string,
1333  G4int *x,                                       1008  G4int *x,
1334  G4int *y,                                       1009  G4int *y,
1335  unsigned int *width,                            1010  unsigned int *width,
1336  unsigned int *height)                           1011  unsigned int *height)
1337 {                                                1012 {
1338                                                  1013 
1339   G4int mask = fNoValue;                         1014   G4int mask = fNoValue;
1340   char *strind;                               << 1015   register char *strind;
1341   unsigned int tempWidth  = 0;                   1016   unsigned int tempWidth  = 0;
1342   unsigned int tempHeight = 0;                   1017   unsigned int tempHeight = 0;
1343   G4int tempX = 0;                               1018   G4int tempX = 0;
1344   G4int tempY = 0;                               1019   G4int tempY = 0;
1345   char *nextCharacter;                           1020   char *nextCharacter;
1346   if ( (string == NULL) || (*string == '\0'))    1021   if ( (string == NULL) || (*string == '\0')) {
1347     return(mask);                                1022     return(mask);
1348   }                                              1023   }
1349   if (*string == '=')                            1024   if (*string == '=')
1350     string++;  /* ignore possible '=' at beg     1025     string++;  /* ignore possible '=' at beg of geometry spec */
1351   strind = (char *)string;                       1026   strind = (char *)string;
1352   if (*strind != '+' && *strind != '-' && *st    1027   if (*strind != '+' && *strind != '-' && *strind != 'x') {
1353     tempWidth = ReadInteger(strind, &nextChar    1028     tempWidth = ReadInteger(strind, &nextCharacter);
1354     if (strind == nextCharacter)                 1029     if (strind == nextCharacter)
1355       return (0);                                1030       return (0);
1356     strind = nextCharacter;                      1031     strind = nextCharacter;
1357     mask |= fWidthValue;                         1032     mask |= fWidthValue;
1358   }                                              1033   }
1359   if (*strind == 'x' || *strind == 'X') {        1034   if (*strind == 'x' || *strind == 'X') {
1360     strind++;                                    1035     strind++;
1361     tempHeight = ReadInteger(strind, &nextCha    1036     tempHeight = ReadInteger(strind, &nextCharacter);
1362     if (strind == nextCharacter)                 1037     if (strind == nextCharacter)
1363       return (0);                                1038       return (0);
1364     strind = nextCharacter;                      1039     strind = nextCharacter;
1365     mask |= fHeightValue;                        1040     mask |= fHeightValue;
1366   }                                              1041   }
1367                                                  1042 
1368   if ((*strind == '+') || (*strind == '-')) {    1043   if ((*strind == '+') || (*strind == '-')) {
1369     if (*strind == '-') {                        1044     if (*strind == '-') {
1370       strind++;                                  1045       strind++;
1371       tempX = -ReadInteger(strind, &nextChara    1046       tempX = -ReadInteger(strind, &nextCharacter);
1372       if (strind == nextCharacter)               1047       if (strind == nextCharacter)
1373         return (0);                              1048         return (0);
1374       strind = nextCharacter;                    1049       strind = nextCharacter;
1375       mask |= fXNegative;                        1050       mask |= fXNegative;
1376                                                  1051 
1377     }                                            1052     }
1378     else                                         1053     else
1379       { strind++;                                1054       { strind++;
1380         tempX = ReadInteger(strind, &nextChar    1055         tempX = ReadInteger(strind, &nextCharacter);
1381         if (strind == nextCharacter)             1056         if (strind == nextCharacter)
1382           return(0);                             1057           return(0);
1383         strind = nextCharacter;                  1058         strind = nextCharacter;
1384       }                                          1059       }
1385     mask |= fXValue;                             1060     mask |= fXValue;
1386     if ((*strind == '+') || (*strind == '-'))    1061     if ((*strind == '+') || (*strind == '-')) {
1387       if (*strind == '-') {                      1062       if (*strind == '-') {
1388         strind++;                                1063         strind++;
1389         tempY = -ReadInteger(strind, &nextCha    1064         tempY = -ReadInteger(strind, &nextCharacter);
1390         if (strind == nextCharacter)             1065         if (strind == nextCharacter)
1391           return(0);                             1066           return(0);
1392         strind = nextCharacter;                  1067         strind = nextCharacter;
1393         mask |= fYNegative;                      1068         mask |= fYNegative;
1394       }                                          1069       }
1395       else                                       1070       else
1396         {                                        1071         {
1397           strind++;                              1072           strind++;
1398           tempY = ReadInteger(strind, &nextCh    1073           tempY = ReadInteger(strind, &nextCharacter);
1399           if (strind == nextCharacter)           1074           if (strind == nextCharacter)
1400             return(0);                           1075             return(0);
1401           strind = nextCharacter;                1076           strind = nextCharacter;
1402         }                                        1077         }
1403       mask |= fYValue;                           1078       mask |= fYValue;
1404     }                                            1079     }
1405   }                                              1080   }
1406   /* If strind isn't at the end of the string    1081   /* If strind isn't at the end of the string the it's an invalid
1407      geometry specification. */                  1082      geometry specification. */
1408   if (*strind != '\0') return (0);               1083   if (*strind != '\0') return (0);
1409   if (mask & fXValue)                            1084   if (mask & fXValue)
1410     *x = tempX;                                  1085     *x = tempX;
1411   if (mask & fYValue)                            1086   if (mask & fYValue)
1412     *y = tempY;                                  1087     *y = tempY;
1413   if (mask & fWidthValue)                        1088   if (mask & fWidthValue)
1414     *width = tempWidth;                          1089     *width = tempWidth;
1415   if (mask & fHeightValue)                       1090   if (mask & fHeightValue)
1416     *height = tempHeight;                        1091     *height = tempHeight;
1417   return (mask);                                 1092   return (mask);
1418 }                                                1093 }
1419                                                  1094 
1420 /* Keep from :                                   1095 /* Keep from :
1421  * ftp://ftp.trolltech.com/qt/source/qt-embed    1096  * ftp://ftp.trolltech.com/qt/source/qt-embedded-free-3.0.6.tar.gz/qt-embedded-free-3.0.6/src/kernel/qapplication_qws.cpp
1422  *                                               1097  *
1423  */                                              1098  */
1424 G4int G4ViewParameters::ReadInteger(char *str    1099 G4int G4ViewParameters::ReadInteger(char *string, char **NextString)
1425 {                                                1100 {
1426     G4int Result = 0;                         << 1101     register G4int Result = 0;
1427     G4int Sign = 1;                              1102     G4int Sign = 1;
1428                                                  1103 
1429     if (*string == '+')                          1104     if (*string == '+')
1430   string++;                                      1105   string++;
1431     else if (*string == '-')                     1106     else if (*string == '-')
1432     {                                            1107     {
1433   string++;                                      1108   string++;
1434   Sign = -1;                                     1109   Sign = -1;
1435     }                                            1110     }
1436     for (; (*string >= '0') && (*string <= '9    1111     for (; (*string >= '0') && (*string <= '9'); string++)
1437     {                                            1112     {
1438   Result = (Result * 10) + (*string - '0');      1113   Result = (Result * 10) + (*string - '0');
1439     }                                            1114     }
1440     *NextString = string;                        1115     *NextString = string;
1441     if (Sign >= 0)                               1116     if (Sign >= 0)
1442   return (Result);                               1117   return (Result);
1443     else                                         1118     else
1444   return (-Result);                              1119   return (-Result);
1445 }                                             << 
1446                                               << 
1447 G4ViewParameters* G4ViewParameters::CatmullRo << 
1448 (const std::vector<G4ViewParameters>& views,  << 
1449  G4int nInterpolationPoints)  // No of interp << 
1450 {                                             << 
1451   // Returns a null pointer when no more to b << 
1452   // do {                                     << 
1453   //   G4ViewParameters* vp =                 << 
1454   //   G4ViewParameters::CatmullRomCubicSplin << 
1455   //   if (!vp) break;                        << 
1456   //     ...                                  << 
1457   // } while (true);                          << 
1458                                               << 
1459   // See https://en.wikipedia.org/wiki/Cubic_ << 
1460                                               << 
1461   // Assumes equal intervals                  << 
1462                                               << 
1463   if (views.size() < 2) {                     << 
1464     G4Exception                               << 
1465     ("G4ViewParameters::CatmullRomCubicSpline << 
1466      "visman0301", JustWarning,               << 
1467      "There must be at least two views.");    << 
1468     return 0;                                 << 
1469   }                                           << 
1470                                               << 
1471   if (nInterpolationPoints < 1) {             << 
1472     G4Exception                               << 
1473     ("G4ViewParameters::CatmullRomCubicSpline << 
1474      "visman0302", JustWarning,               << 
1475      "Number of interpolation points cannot b << 
1476     return 0;                                 << 
1477   }                                           << 
1478                                               << 
1479   const size_t nIntervals = views.size() - 1; << 
1480   const G4double dt = 1./nInterpolationPoints << 
1481                                               << 
1482   static G4ViewParameters holdingValues;      << 
1483   static G4double t = 0.;  // 0. <= t <= 1.   << 
1484   static G4int iInterpolationPoint = 0;       << 
1485   static size_t iInterval = 0;                << 
1486                                               << 
1487 //  G4cout << "Interval " << iInterval << ",  << 
1488                                               << 
1489   // Hermite polynomials.                     << 
1490   const G4double h00 = 2.*t*t*t - 3.*t*t +1;  << 
1491   const G4double h10 = t*t*t -2.*t*t + t;     << 
1492   const G4double h01 = -2.*t*t*t + 3.*t*t;    << 
1493   const G4double h11 = t*t*t - t*t;           << 
1494                                               << 
1495   // Aliases (to simplify code)               << 
1496   const size_t& n = nIntervals;               << 
1497   size_t& i = iInterval;                      << 
1498   const std::vector<G4ViewParameters>& v = vi << 
1499                                               << 
1500   // The Catmull-Rom cubic spline prescriptio << 
1501   // Slope at first way point is v[1] - v[0]. << 
1502   // Slope at last way point is v[n] - v[n-1] << 
1503   // Otherwise slope at way point i is 0.5*(v << 
1504   // Result = h00*v[i] + h10*m[i] + h01*v[i+1 << 
1505   // where m[i] amd m[i+1] are the slopes at  << 
1506   // of the interval for the particular value << 
1507   // If (n == 1), linear interpolation result << 
1508   // If (n == 2), quadratic interpolation res << 
1509                                               << 
1510   // Working variables                        << 
1511   G4double mi, mi1, real, x, y, z;            << 
1512                                               << 
1513   // First, a crude interpolation of all para << 
1514   // smooth interpolation of those for which  << 
1515   holdingValues = t < 0.5? v[i]: v[i+1];      << 
1516                                               << 
1517   // Catmull-Rom cubic spline interpolation   << 
1518 #define INTERPOLATE(param) \                  << 
1519 /* This works out the interpolated param in i << 
1520 /* Assumes n >= 1 */ \                        << 
1521 if (i == 0) { \                               << 
1522 /* First interval */ \                        << 
1523 mi = v[1].param - v[0].param; \               << 
1524 /* If there is only one interval, make start  << 
1525 /* (This results in a linear interpolation) * << 
1526 if (n == 1) mi1 = mi; \                       << 
1527 /* else the end slope of the interval takes a << 
1528 else mi1 = 0.5 * (v[2].param - v[0].param); \ << 
1529 } else if (i >= n - 1) { \                    << 
1530 /* Similarly for last interval */ \           << 
1531 mi1 = v[i+1].param - v[i].param; \            << 
1532 /* If there is only one interval, make start  << 
1533 if (n == 1) mi = mi1; \                       << 
1534 /* else the start slope of the interval takes << 
1535 else mi = 0.5 * (v[i+1].param - v[i-1].param) << 
1536 } else { \                                    << 
1537 /* Full Catmull-Rom slopes use previous AND n << 
1538 mi  = 0.5 * (v[i+1].param - v[i-1].param); \  << 
1539 mi1 = 0.5 * (v[i+2].param - v[i  ].param); \  << 
1540 } \                                           << 
1541 real = h00 * v[i].param + h10 * mi + h01 * v[ << 
1542                                               << 
1543 #define INTERPOLATELOG(param) \               << 
1544 if (i == 0) { \                               << 
1545 mi = std::log(v[1].param) - std::log(v[0].par << 
1546 if (n == 1) mi1 = mi; \                       << 
1547 else mi1 = 0.5 * (std::log(v[2].param) - std: << 
1548 } else if (i >= n - 1) { \                    << 
1549 mi1 = std::log(v[i+1].param) - std::log(v[i]. << 
1550 if (n == 1) mi = mi1; \                       << 
1551 else mi = 0.5 * (std::log(v[i+1].param) - std << 
1552 } else { \                                    << 
1553 mi  = 0.5 * (std::log(v[i+1].param) - std::lo << 
1554 mi1 = 0.5 * (std::log(v[i+2].param) - std::lo << 
1555 } \                                           << 
1556 real = std::exp(h00 * std::log(v[i].param) +  << 
1557                                               << 
1558   // Real parameters                          << 
1559   INTERPOLATE(fVisibleDensity);               << 
1560   if (real < 0.) real = 0.;                   << 
1561   holdingValues.fVisibleDensity = real;       << 
1562   INTERPOLATELOG(fExplodeFactor);             << 
1563   holdingValues.fExplodeFactor = real;        << 
1564   INTERPOLATE(fFieldHalfAngle);               << 
1565   if (real < 0.) real = 0.;                   << 
1566   holdingValues.fFieldHalfAngle = real;       << 
1567   INTERPOLATELOG(fZoomFactor);                << 
1568   holdingValues.fZoomFactor = real;           << 
1569   INTERPOLATE(fDolly);                        << 
1570   holdingValues.fDolly = real;                << 
1571   INTERPOLATE(fGlobalMarkerScale);            << 
1572   if (real < 0.) real = 0.;                   << 
1573   holdingValues.fGlobalMarkerScale = real;    << 
1574   INTERPOLATE(fGlobalLineWidthScale);         << 
1575   if (real < 0.) real = 0.;                   << 
1576   holdingValues.fGlobalLineWidthScale = real; << 
1577                                               << 
1578   // Unit vectors                             << 
1579 #define INTERPOLATEUNITVECTOR(vector) \       << 
1580 INTERPOLATE(vector.x()); x = real; \          << 
1581 INTERPOLATE(vector.y()); y = real; \          << 
1582 INTERPOLATE(vector.z()); z = real;            << 
1583   INTERPOLATEUNITVECTOR(fViewpointDirection); << 
1584   holdingValues.fViewpointDirection           << 
1585   INTERPOLATEUNITVECTOR(fUpVector);           << 
1586   holdingValues.fUpVector                     << 
1587   INTERPOLATEUNITVECTOR(fRelativeLightpointDi << 
1588   holdingValues.fRelativeLightpointDirection  << 
1589   INTERPOLATEUNITVECTOR(fActualLightpointDire << 
1590   holdingValues.fActualLightpointDirection    << 
1591                                               << 
1592   // Un-normalised vectors                    << 
1593 #define INTERPOLATEVECTOR(vector) \           << 
1594 INTERPOLATE(vector.x()); x = real; \          << 
1595 INTERPOLATE(vector.y()); y = real; \          << 
1596 INTERPOLATE(vector.z()); z = real;            << 
1597   INTERPOLATEVECTOR(fScaleFactor);            << 
1598   holdingValues.fScaleFactor = G4Vector3D(x,y << 
1599                                               << 
1600   // Points                                   << 
1601 #define INTERPOLATEPOINT(point) \             << 
1602 INTERPOLATE(point.x()); x = real; \           << 
1603 INTERPOLATE(point.y()); y = real; \           << 
1604 INTERPOLATE(point.z()); z = real;             << 
1605   INTERPOLATEPOINT(fExplodeCentre);           << 
1606   holdingValues.fExplodeCentre      = G4Point << 
1607   INTERPOLATEPOINT(fCurrentTargetPoint);      << 
1608   holdingValues.fCurrentTargetPoint = G4Point << 
1609                                               << 
1610   // Colour                                   << 
1611   G4double red, green, blue, alpha;           << 
1612 #define INTERPOLATECOLOUR(colour) \           << 
1613 INTERPOLATE(colour.GetRed());   red   = real; << 
1614 INTERPOLATE(colour.GetGreen()); green = real; << 
1615 INTERPOLATE(colour.GetBlue());  blue  = real; << 
1616 INTERPOLATE(colour.GetAlpha()); alpha = real; << 
1617   INTERPOLATECOLOUR(fBackgroundColour);       << 
1618   // Components are clamped to 0. <= componen << 
1619   holdingValues.fBackgroundColour = G4Colour( << 
1620                                               << 
1621   // For some parameters we need to check som << 
1622   G4bool continuous;                          << 
1623 #define CONTINUITY(quantity) \                << 
1624   continuous = false; \                       << 
1625   /* This follows the logic of the INTERPOLAT << 
1626   if (i == 0) { \                             << 
1627     if (v[1].quantity == v[0].quantity) { \   << 
1628        if (n == 1) continuous = true; \       << 
1629        else if (v[2].quantity == v[0].quantit << 
1630        continuous = true; \                   << 
1631     } \                                       << 
1632   } else if (i >= n - 1) { \                  << 
1633     if (v[i+1].quantity == v[i].quantity) { \ << 
1634       if (n == 1) continuous = true; \        << 
1635       else if (v[i+1].quantity == v[i-1].quan << 
1636       continuous = true; \                    << 
1637     } \                                       << 
1638   } else { \                                  << 
1639     if (v[i-1].quantity == v[i].quantity && \ << 
1640         v[i+1].quantity == v[i].quantity && \ << 
1641         v[i+2].quantity == v[i].quantity) \   << 
1642     continuous = true; \                      << 
1643   }                                           << 
1644                                               << 
1645   G4double a, b, c, d;                        << 
1646 #define INTERPOLATEPLANE(plane) \             << 
1647 INTERPOLATE(plane.a()); a = real; \           << 
1648 INTERPOLATE(plane.b()); b = real; \           << 
1649 INTERPOLATE(plane.c()); c = real; \           << 
1650 INTERPOLATE(plane.d()); d = real;             << 
1651                                               << 
1652   // Section plane                            << 
1653   CONTINUITY(fSection);                       << 
1654   if (continuous) {                           << 
1655     INTERPOLATEPLANE(fSectionPlane);          << 
1656     holdingValues.fSectionPlane = G4Plane3D(a << 
1657   }                                           << 
1658                                               << 
1659   // Cutaway planes                           << 
1660   if (v[i].fCutawayPlanes.size()) {           << 
1661     CONTINUITY(fCutawayPlanes.size());        << 
1662     if (continuous) {                         << 
1663       for (size_t j = 0; j < v[i].fCutawayPla << 
1664         INTERPOLATEPLANE(fCutawayPlanes[j]);  << 
1665         holdingValues.fCutawayPlanes[j] = G4P << 
1666       }                                       << 
1667     }                                         << 
1668   }                                           << 
1669                                               << 
1670   // Vis attributes modifiers                 << 
1671   // Really, we are only interested in colour << 
1672   // the "crude" interpolation that is guaran << 
1673   static G4VisAttributes workingVA;           << 
1674   if  (v[i].fVisAttributesModifiers.size()) { << 
1675     CONTINUITY(fVisAttributesModifiers.size() << 
1676     if (continuous) {                         << 
1677       for (size_t j = 0; j < v[i].fVisAttribu << 
1678         CONTINUITY(fVisAttributesModifiers[j] << 
1679         if (continuous) {                     << 
1680           CONTINUITY(fVisAttributesModifiers[ << 
1681           if (continuous) {                   << 
1682             if (v[i].fVisAttributesModifiers[ << 
1683                 G4ModelingParameters::VASColo << 
1684               INTERPOLATECOLOUR(fVisAttribute << 
1685               workingVA = v[i].fVisAttributes << 
1686               workingVA.SetColour(G4Colour(re << 
1687               holdingValues.fVisAttributesMod << 
1688             }                                 << 
1689           }                                   << 
1690         }                                     << 
1691       }                                       << 
1692     }                                         << 
1693   }                                           << 
1694                                               << 
1695   // Time window parameters (for showing part << 
1696   // Only two parameters are interpolated. Th << 
1697   // once and for all by the user for a given << 
1698   // if not, they will be interpolated by the << 
1699   INTERPOLATE(fStartTime)                     << 
1700   holdingValues.fStartTime = real;            << 
1701   INTERPOLATE(fEndTime)                       << 
1702   holdingValues.fEndTime = real;              << 
1703                                               << 
1704   // Increment counters                       << 
1705   iInterpolationPoint++;                      << 
1706   t += dt;                                    << 
1707   if (iInterpolationPoint > nInterpolationPoi << 
1708     iInterpolationPoint = 1;  // Ready for ne << 
1709     t = dt;                                   << 
1710     iInterval++;                              << 
1711   }                                           << 
1712   if (iInterval >= nIntervals) {              << 
1713     iInterpolationPoint = 0;  // Ready for a  << 
1714     t = 0.;                                   << 
1715     iInterval = 0;                            << 
1716     return 0;                                 << 
1717   }                                           << 
1718                                               << 
1719   return &holdingValues;                      << 
1720 }                                                1120 }
1721                                                  1121