Geant4 Cross Reference |
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******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4ViewParameters.cc,v 1.38 2010/11/05 16:00:11 allison Exp $ >> 28 // GEANT4 tag $Name: geant4-09-04 $ 27 // 29 // 28 // 30 // 29 // John Allison 19th July 1996 31 // John Allison 19th July 1996 30 // View parameters and options. 32 // View parameters and options. 31 33 >> 34 #include <sstream> >> 35 32 #include "G4ViewParameters.hh" 36 #include "G4ViewParameters.hh" 33 37 34 #include "G4VisManager.hh" 38 #include "G4VisManager.hh" 35 #include "G4VPhysicalVolume.hh" << 36 #include "G4UnitsTable.hh" 39 #include "G4UnitsTable.hh" 37 #include "G4SystemOfUnits.hh" << 40 #include "G4ios.hh" 38 #include "G4Polyhedron.hh" << 39 << 40 #include <sstream> << 41 #include <cmath> << 42 << 43 #define G4warn G4cout << 44 41 45 G4ViewParameters::G4ViewParameters (): 42 G4ViewParameters::G4ViewParameters (): >> 43 fNoValue(0x0000), >> 44 fXValue(0x0001), >> 45 fYValue(0x0002), >> 46 fWidthValue(0x0004), >> 47 fHeightValue(0x0008), >> 48 fAllValues(0x000F), >> 49 fXNegative(0x0010), >> 50 fYNegative(0x0020), >> 51 fGeometryMask(0), 46 fDrawingStyle (wireframe), 52 fDrawingStyle (wireframe), 47 fNumberOfCloudPoints(10000), << 48 fAuxEdgeVisible (false), 53 fAuxEdgeVisible (false), >> 54 fRepStyle (polyhedron), 49 fCulling (true), 55 fCulling (true), 50 fCullInvisible (true), 56 fCullInvisible (true), 51 fDensityCulling (false), 57 fDensityCulling (false), 52 fVisibleDensity (0.01 * g / cm3), 58 fVisibleDensity (0.01 * g / cm3), 53 fCullCovered (false), 59 fCullCovered (false), 54 fCBDAlgorithmNumber (0), << 55 fSection (false), 60 fSection (false), 56 fSectionPlane (), 61 fSectionPlane (), 57 fCutawayMode (cutawayUnion), 62 fCutawayMode (cutawayUnion), 58 fCutawayPlanes (), 63 fCutawayPlanes (), 59 fExplodeFactor (1.), 64 fExplodeFactor (1.), 60 fNoOfSides (), << 65 fNoOfSides (24), 61 fViewpointDirection (G4Vector3D (0., 0., 1.) 66 fViewpointDirection (G4Vector3D (0., 0., 1.)), // On z-axis. 62 fUpVector (G4Vector3D (0., 1., 0.)), 67 fUpVector (G4Vector3D (0., 1., 0.)), // y-axis up. 63 fFieldHalfAngle (0.), 68 fFieldHalfAngle (0.), // Orthogonal projection. 64 fZoomFactor (1.), 69 fZoomFactor (1.), 65 fScaleFactor (G4Vector3D (1., 1., 1.)), 70 fScaleFactor (G4Vector3D (1., 1., 1.)), 66 fCurrentTargetPoint (), 71 fCurrentTargetPoint (), 67 fDolly (0.), 72 fDolly (0.), 68 fLightsMoveWithCamera (false), 73 fLightsMoveWithCamera (false), 69 fRelativeLightpointDirection (G4Vector3D (1. 74 fRelativeLightpointDirection (G4Vector3D (1., 1., 1.)), 70 fActualLightpointDirection (G4Vector3D (1., 75 fActualLightpointDirection (G4Vector3D (1., 1., 1.)), 71 fDefaultVisAttributes (), 76 fDefaultVisAttributes (), 72 fDefaultTextVisAttributes (G4Colour (0., 0., 77 fDefaultTextVisAttributes (G4Colour (0., 0., 1.)), 73 fDefaultMarker (), 78 fDefaultMarker (), 74 fGlobalMarkerScale (1.), 79 fGlobalMarkerScale (1.), 75 fGlobalLineWidthScale (1.), 80 fGlobalLineWidthScale (1.), 76 fMarkerNotHidden (true), 81 fMarkerNotHidden (true), 77 fWindowSizeHintX (600), 82 fWindowSizeHintX (600), 78 fWindowSizeHintY (600), 83 fWindowSizeHintY (600), 79 fWindowLocationHintX(0), 84 fWindowLocationHintX(0), 80 fWindowLocationHintY(0), 85 fWindowLocationHintY(0), 81 fWindowLocationHintXNegative(true), 86 fWindowLocationHintXNegative(true), 82 fWindowLocationHintYNegative(false), 87 fWindowLocationHintYNegative(false), 83 fGeometryMask(0), << 84 fAutoRefresh (false), 88 fAutoRefresh (false), 85 fBackgroundColour (G4Colour(0.,0.,0.)), 89 fBackgroundColour (G4Colour(0.,0.,0.)), // Black 86 fPicking (false), << 90 fPicking (false) 87 fRotationStyle (constrainUpDirection), << 88 fStartTime(-G4VisAttributes::fVeryLongTime), << 89 fEndTime(G4VisAttributes::fVeryLongTime), << 90 fFadeFactor(0.), << 91 fDisplayHeadTime(false), << 92 fDisplayHeadTimeX(-0.9), << 93 fDisplayHeadTimeY(-0.9), << 94 fDisplayHeadTimeSize(24.), << 95 fDisplayHeadTimeRed(0.), << 96 fDisplayHeadTimeGreen(1.), << 97 fDisplayHeadTimeBlue(1.), << 98 fDisplayLightFront(false), << 99 fDisplayLightFrontX(0.), << 100 fDisplayLightFrontY(0.), << 101 fDisplayLightFrontZ(0.), << 102 fDisplayLightFrontT(0.), << 103 fDisplayLightFrontRed(0.), << 104 fDisplayLightFrontGreen(1.), << 105 fDisplayLightFrontBlue(0.), << 106 fSpecialMeshRendering(false), << 107 fSpecialMeshRenderingOption(meshAsDefault) << 108 { 91 { 109 // Pick up default no of sides from G4Polyhe << 110 // Note that this parameter is variously cal << 111 // No of sides << 112 // NumberOfRotationSteps << 113 // Line segments per circle << 114 // It refers to the approximation of a circl << 115 // stated number of sides. << 116 fNoOfSides = G4Polyhedron::GetNumberOfRotati << 117 << 118 fDefaultMarker.SetScreenSize (5.); 92 fDefaultMarker.SetScreenSize (5.); 119 // Markers are 5 pixels "overall" size, i.e. 93 // Markers are 5 pixels "overall" size, i.e., diameter. 120 } 94 } 121 95 122 G4ViewParameters::~G4ViewParameters () {} 96 G4ViewParameters::~G4ViewParameters () {} 123 97 124 void G4ViewParameters::MultiplyScaleFactor 98 void G4ViewParameters::MultiplyScaleFactor 125 (const G4Vector3D& scaleFactorMultiplier) { 99 (const G4Vector3D& scaleFactorMultiplier) { 126 fScaleFactor.setX(fScaleFactor.x() * scaleFa 100 fScaleFactor.setX(fScaleFactor.x() * scaleFactorMultiplier.x()); 127 fScaleFactor.setY(fScaleFactor.y() * scaleFa 101 fScaleFactor.setY(fScaleFactor.y() * scaleFactorMultiplier.y()); 128 fScaleFactor.setZ(fScaleFactor.z() * scaleFa 102 fScaleFactor.setZ(fScaleFactor.z() * scaleFactorMultiplier.z()); 129 } 103 } 130 104 131 G4Vector3D& G4ViewParameters::GetActualLightpo 105 G4Vector3D& G4ViewParameters::GetActualLightpointDirection () { 132 SetViewAndLights (fViewpointDirection); 106 SetViewAndLights (fViewpointDirection); 133 return fActualLightpointDirection; 107 return fActualLightpointDirection; 134 } 108 } 135 109 136 // Useful quantities - begin snippet. 110 // Useful quantities - begin snippet. 137 // Here Follow functions to evaluate the above 111 // Here Follow functions to evaluate the above algorithms as a 138 // function of the radius of the Bounding Sphe 112 // function of the radius of the Bounding Sphere of the object being 139 // viewed. Call them in the order given - for 113 // viewed. Call them in the order given - for efficiency, later 140 // functions depend on the results of earlier 114 // functions depend on the results of earlier ones (Store the 141 // results of earlier functions in your own te 115 // results of earlier functions in your own temporary variables - 142 // see, for example, G4OpenGLView::SetView (). 116 // see, for example, G4OpenGLView::SetView ().) 143 117 144 G4double G4ViewParameters::GetCameraDistance ( 118 G4double G4ViewParameters::GetCameraDistance (G4double radius) const { 145 G4double cameraDistance; 119 G4double cameraDistance; 146 if (fFieldHalfAngle == 0.) { 120 if (fFieldHalfAngle == 0.) { 147 cameraDistance = radius; 121 cameraDistance = radius; 148 } 122 } 149 else { 123 else { 150 cameraDistance = radius / std::sin (fField 124 cameraDistance = radius / std::sin (fFieldHalfAngle) - fDolly; 151 } 125 } 152 return cameraDistance; 126 return cameraDistance; 153 } 127 } 154 128 155 G4double G4ViewParameters::GetNearDistance (G4 129 G4double G4ViewParameters::GetNearDistance (G4double cameraDistance, 156 G4double radius) const { 130 G4double radius) const { 157 const G4double small = 1.e-6 * radius; 131 const G4double small = 1.e-6 * radius; 158 G4double nearDistance = cameraDistance - rad 132 G4double nearDistance = cameraDistance - radius; 159 if (nearDistance < small) nearDistance = sma 133 if (nearDistance < small) nearDistance = small; 160 return nearDistance; 134 return nearDistance; 161 } 135 } 162 136 163 G4double G4ViewParameters::GetFarDistance (G4d 137 G4double G4ViewParameters::GetFarDistance (G4double cameraDistance, 164 G4double nearDistance, 138 G4double nearDistance, 165 G4double radius) const { 139 G4double radius) const { 166 G4double farDistance = cameraDistance + radi 140 G4double farDistance = cameraDistance + radius; 167 if (farDistance < nearDistance) farDistance 141 if (farDistance < nearDistance) farDistance = nearDistance; 168 return farDistance; 142 return farDistance; 169 } 143 } 170 144 171 G4double G4ViewParameters::GetFrontHalfHeight 145 G4double G4ViewParameters::GetFrontHalfHeight (G4double nearDistance, 172 G4double radius) const { 146 G4double radius) const { 173 G4double frontHalfHeight; 147 G4double frontHalfHeight; 174 if (fFieldHalfAngle == 0.) { 148 if (fFieldHalfAngle == 0.) { 175 frontHalfHeight = radius / fZoomFactor; 149 frontHalfHeight = radius / fZoomFactor; 176 } 150 } 177 else { 151 else { 178 frontHalfHeight = nearDistance * std::tan 152 frontHalfHeight = nearDistance * std::tan (fFieldHalfAngle) / fZoomFactor; 179 } 153 } 180 return frontHalfHeight; 154 return frontHalfHeight; 181 } 155 } 182 // Useful quantities - end snippet. 156 // Useful quantities - end snippet. 183 157 184 void G4ViewParameters::AddCutawayPlane (const 158 void G4ViewParameters::AddCutawayPlane (const G4Plane3D& cutawayPlane) { 185 if (fCutawayPlanes.size () < 3 ) { 159 if (fCutawayPlanes.size () < 3 ) { 186 fCutawayPlanes.push_back (cutawayPlane); 160 fCutawayPlanes.push_back (cutawayPlane); 187 } 161 } 188 else { 162 else { 189 G4warn << << 163 G4cout << 190 "ERROR: G4ViewParameters::AddCutawayPlan 164 "ERROR: G4ViewParameters::AddCutawayPlane:" 191 "\n A maximum of 3 cutaway planes suppo 165 "\n A maximum of 3 cutaway planes supported." << G4endl; 192 } 166 } 193 } 167 } 194 168 195 void G4ViewParameters::ChangeCutawayPlane 169 void G4ViewParameters::ChangeCutawayPlane 196 (size_t index, const G4Plane3D& cutawayPlane) 170 (size_t index, const G4Plane3D& cutawayPlane) { 197 if (index >= fCutawayPlanes.size()) { 171 if (index >= fCutawayPlanes.size()) { 198 G4warn << << 172 G4cout << 199 "ERROR: G4ViewParameters::ChangeCutawayP 173 "ERROR: G4ViewParameters::ChangeCutawayPlane:" 200 "\n Plane " << index << " does not exis 174 "\n Plane " << index << " does not exist." << G4endl; 201 } else { 175 } else { 202 fCutawayPlanes[index] = cutawayPlane; 176 fCutawayPlanes[index] = cutawayPlane; 203 } 177 } 204 } 178 } 205 179 206 void G4ViewParameters::SetVisibleDensity (G4do 180 void G4ViewParameters::SetVisibleDensity (G4double visibleDensity) { 207 const G4double reasonableMaximum = 10.0 * g 181 const G4double reasonableMaximum = 10.0 * g / cm3; 208 if (visibleDensity < 0) { 182 if (visibleDensity < 0) { 209 G4warn << "G4ViewParameters::SetVisibleDen << 183 G4cout << "G4ViewParameters::SetVisibleDensity: attempt to set negative " 210 "density - ignored." << G4endl; 184 "density - ignored." << G4endl; 211 } 185 } 212 else { 186 else { 213 if (visibleDensity > reasonableMaximum) { 187 if (visibleDensity > reasonableMaximum) { 214 G4warn << "G4ViewParameters::SetVisibleD << 188 G4cout << "G4ViewParameters::SetVisibleDensity: density > " 215 << G4BestUnit (reasonableMaximum, "Volu 189 << G4BestUnit (reasonableMaximum, "Volumic Mass") 216 << " - did you mean this?" 190 << " - did you mean this?" 217 << G4endl; 191 << G4endl; 218 } 192 } 219 fVisibleDensity = visibleDensity; 193 fVisibleDensity = visibleDensity; 220 } 194 } 221 } 195 } 222 196 223 G4int G4ViewParameters::SetNoOfSides (G4int nS 197 G4int G4ViewParameters::SetNoOfSides (G4int nSides) { 224 const G4int nSidesMin = fDefaultVisAttribute << 198 const G4int nSidesMin = 12; 225 if (nSides < nSidesMin) { 199 if (nSides < nSidesMin) { 226 nSides = nSidesMin; 200 nSides = nSidesMin; 227 G4warn << "G4ViewParameters::SetNoOfSides: << 201 G4cout << "G4ViewParameters::SetNoOfSides: attempt to set the" 228 "\nnumber of sides per circle < " << nSide << 202 "\nnumber of sides per circle < " << nSidesMin 229 << "; forced to " << nSides << G4endl; << 203 << "; forced to " << nSides << G4endl; 230 } 204 } 231 fNoOfSides = nSides; 205 fNoOfSides = nSides; 232 return fNoOfSides; 206 return fNoOfSides; 233 } 207 } 234 208 235 G4int G4ViewParameters::SetNumberOfCloudPoints << 236 const G4int nPointsMin = 100; << 237 if (nPoints < nPointsMin) { << 238 nPoints = nPointsMin; << 239 G4warn << "G4ViewParameters::SetNumberOfCl << 240 "\nnumber of points per cloud set to minim << 241 << G4endl; << 242 } << 243 fNumberOfCloudPoints = nPoints; << 244 return fNumberOfCloudPoints; << 245 } << 246 << 247 void G4ViewParameters::SetViewAndLights 209 void G4ViewParameters::SetViewAndLights 248 (const G4Vector3D& viewpointDirection) { 210 (const G4Vector3D& viewpointDirection) { 249 211 250 fViewpointDirection = viewpointDirection; 212 fViewpointDirection = viewpointDirection; 251 213 252 // If the requested viewpoint direction is p 214 // If the requested viewpoint direction is parallel to the up 253 // vector, the orientation of the view is un 215 // vector, the orientation of the view is undefined... 254 if (fViewpointDirection.unit() * fUpVector.u 216 if (fViewpointDirection.unit() * fUpVector.unit() > .9999) { 255 static G4bool firstTime = true; << 217 G4cout << 256 if (firstTime) { << 257 firstTime = false; << 258 G4warn << << 259 "WARNING: Viewpoint direction is very cl 218 "WARNING: Viewpoint direction is very close to the up vector direction." 260 "\n Change the up vector or \"/vis/view << 219 "\n Consider setting the up vector to obtain definable behaviour." 261 << G4endl; << 220 << G4endl; 262 } << 263 } 221 } 264 222 265 // Move the lights too if requested... 223 // Move the lights too if requested... 266 if (fLightsMoveWithCamera) { 224 if (fLightsMoveWithCamera) { 267 G4Vector3D zprime = fViewpointDirection.un 225 G4Vector3D zprime = fViewpointDirection.unit (); 268 G4Vector3D xprime = (fUpVector.cross (zpri 226 G4Vector3D xprime = (fUpVector.cross (zprime)).unit (); 269 G4Vector3D yprime = zprime.cross (xprime); 227 G4Vector3D yprime = zprime.cross (xprime); 270 fActualLightpointDirection = 228 fActualLightpointDirection = 271 fRelativeLightpointDirection.x () * xpri 229 fRelativeLightpointDirection.x () * xprime + 272 fRelativeLightpointDirection.y () * ypri 230 fRelativeLightpointDirection.y () * yprime + 273 fRelativeLightpointDirection.x () * zpri 231 fRelativeLightpointDirection.x () * zprime; 274 } else { 232 } else { 275 fActualLightpointDirection = fRelativeLigh 233 fActualLightpointDirection = fRelativeLightpointDirection; 276 } 234 } 277 } 235 } 278 236 279 void G4ViewParameters::SetLightpointDirection 237 void G4ViewParameters::SetLightpointDirection 280 (const G4Vector3D& lightpointDirection) { 238 (const G4Vector3D& lightpointDirection) { 281 fRelativeLightpointDirection = lightpointDir 239 fRelativeLightpointDirection = lightpointDirection; 282 SetViewAndLights (fViewpointDirection); 240 SetViewAndLights (fViewpointDirection); 283 } 241 } 284 242 285 void G4ViewParameters::SetPan (G4double right, 243 void G4ViewParameters::SetPan (G4double right, G4double up) { 286 G4Vector3D unitRight = (fUpVector.cross (fVi 244 G4Vector3D unitRight = (fUpVector.cross (fViewpointDirection)).unit(); 287 G4Vector3D unitUp = (fViewpointDirection. 245 G4Vector3D unitUp = (fViewpointDirection.cross (unitRight)).unit(); 288 fCurrentTargetPoint = right * unitRight + u 246 fCurrentTargetPoint = right * unitRight + up * unitUp; 289 } 247 } 290 248 291 void G4ViewParameters::IncrementPan (G4double 249 void G4ViewParameters::IncrementPan (G4double right, G4double up) { 292 IncrementPan (right,up, 0); 250 IncrementPan (right,up, 0); 293 } 251 } 294 252 295 void G4ViewParameters::IncrementPan (G4double 253 void G4ViewParameters::IncrementPan (G4double right, G4double up, G4double distance) { 296 G4Vector3D unitRight = (fUpVector.cross (fVi 254 G4Vector3D unitRight = (fUpVector.cross (fViewpointDirection)).unit(); 297 G4Vector3D unitUp = (fViewpointDirection. 255 G4Vector3D unitUp = (fViewpointDirection.cross (unitRight)).unit(); 298 fCurrentTargetPoint += right * unitRight + u 256 fCurrentTargetPoint += right * unitRight + up * unitUp + distance * fViewpointDirection; 299 } 257 } 300 258 301 void G4ViewParameters::AddVisAttributesModifie << 302 (const G4ModelingParameters::VisAttributesModi << 303 // If target exists with same signifier just << 304 G4bool duplicateTarget = false; << 305 auto i = fVisAttributesModifiers.begin(); << 306 for (; i < fVisAttributesModifiers.end(); ++ << 307 if (vam.GetPVNameCopyNoPath() == (*i).GetP << 308 vam.GetVisAttributesSignifier() == (*i << 309 duplicateTarget = true; << 310 break; << 311 } << 312 } << 313 if (duplicateTarget) (*i).SetVisAttributes(v << 314 else fVisAttributesModifiers.push_back(vam); << 315 } << 316 << 317 G4String G4ViewParameters::CameraAndLightingCo << 318 (const G4Point3D standardTargetPoint) const << 319 { << 320 std::ostringstream oss; << 321 << 322 oss << "#\n# Camera and lights commands"; << 323 << 324 oss << "\n/vis/viewer/set/viewpointVector " << 325 << fViewpointDirection.x() << 326 << ' ' << fViewpointDirection.y() << 327 << ' ' << fViewpointDirection.z(); << 328 << 329 oss << "\n/vis/viewer/set/upVector " << 330 << fUpVector.x() << 331 << ' ' << fUpVector.y() << 332 << ' ' << fUpVector.z(); << 333 << 334 oss << "\n/vis/viewer/set/projection "; << 335 if (fFieldHalfAngle == 0.) { << 336 oss << 337 << "orthogonal"; << 338 } else { << 339 oss << 340 << "perspective " << 341 << fFieldHalfAngle/deg << 342 << " deg"; << 343 } << 344 << 345 oss << "\n/vis/viewer/zoomTo " << 346 << fZoomFactor; << 347 << 348 oss << "\n/vis/viewer/scaleTo " << 349 << fScaleFactor.x() << 350 << ' ' << fScaleFactor.y() << 351 << ' ' << fScaleFactor.z(); << 352 << 353 oss << "\n/vis/viewer/set/targetPoint " << 354 << G4BestUnit(standardTargetPoint+fCurrentTa << 355 << "\n# Note that if you have not set a targ << 356 << "\n# a target point based on the scene - << 357 << "\n# so don't be alarmed by strange coord << 358 << 359 oss << "\n/vis/viewer/dollyTo " << 360 << G4BestUnit(fDolly,"Length"); << 361 << 362 oss << "\n/vis/viewer/set/lightsMove "; << 363 if (fLightsMoveWithCamera) { << 364 oss << "camera"; << 365 } else { << 366 oss << "object"; << 367 } << 368 << 369 oss << "\n/vis/viewer/set/lightsVector " << 370 << fRelativeLightpointDirection.x() << 371 << ' ' << fRelativeLightpointDirection.y() << 372 << ' ' << fRelativeLightpointDirection.z(); << 373 << 374 oss << "\n/vis/viewer/set/rotationStyle "; << 375 if (fRotationStyle == constrainUpDirection) << 376 oss << "constrainUpDirection"; << 377 } else { << 378 oss << "freeRotation"; << 379 } << 380 << 381 G4Colour c = fBackgroundColour; << 382 oss << "\n/vis/viewer/set/background " << 383 << c.GetRed() << 384 << ' ' << c.GetGreen() << 385 << ' ' << c.GetBlue() << 386 << ' ' << c.GetAlpha(); << 387 << 388 c = fDefaultVisAttributes.GetColour(); << 389 oss << "\n/vis/viewer/set/defaultColour " << 390 << c.GetRed() << 391 << ' ' << c.GetGreen() << 392 << ' ' << c.GetBlue() << 393 << ' ' << c.GetAlpha(); << 394 << 395 c = fDefaultTextVisAttributes.GetColour(); << 396 oss << "\n/vis/viewer/set/defaultTextColour << 397 << c.GetRed() << 398 << ' ' << c.GetGreen() << 399 << ' ' << c.GetBlue() << 400 << ' ' << c.GetAlpha(); << 401 << 402 oss << std::endl; << 403 << 404 return oss.str(); << 405 } << 406 << 407 G4String G4ViewParameters::DrawingStyleCommand << 408 { << 409 std::ostringstream oss; << 410 << 411 oss << "#\n# Drawing style commands"; << 412 << 413 oss << "\n/vis/viewer/set/style "; << 414 switch (fDrawingStyle) { << 415 case wireframe: << 416 case hlr: << 417 oss << "wireframe"; << 418 break; << 419 case hsr: << 420 case hlhsr: << 421 oss << "surface"; << 422 break; << 423 case cloud: << 424 oss << "cloud"; << 425 break; << 426 } << 427 << 428 oss << "\n/vis/viewer/set/hiddenEdge "; << 429 if (fDrawingStyle == hlr || fDrawingStyle == << 430 oss << "true"; << 431 } else { << 432 oss << "false"; << 433 } << 434 << 435 oss << "\n/vis/viewer/set/auxiliaryEdge "; << 436 if (fAuxEdgeVisible) { << 437 oss << "true"; << 438 } else { << 439 oss << "false"; << 440 } << 441 << 442 oss << "\n/vis/viewer/set/hiddenMarker "; << 443 if (fMarkerNotHidden) { << 444 oss << "false"; << 445 } else { << 446 oss << "true"; << 447 } << 448 << 449 oss << "\n/vis/viewer/set/globalLineWidthSca << 450 << fGlobalLineWidthScale; << 451 << 452 oss << "\n/vis/viewer/set/globalMarkerScale << 453 << fGlobalMarkerScale; << 454 << 455 oss << "\n/vis/viewer/set/numberOfCloudPoint << 456 << fNumberOfCloudPoints; << 457 << 458 oss << "\n/vis/viewer/set/specialMeshRenderi << 459 if (fSpecialMeshRendering) { << 460 oss << "true"; << 461 } else { << 462 oss << "false"; << 463 } << 464 << 465 oss << "\n/vis/viewer/set/specialMeshRenderi << 466 << fSpecialMeshRenderingOption; << 467 << 468 oss << "\n/vis/viewer/set/specialMeshVolumes << 469 for (const auto& volume : fSpecialMeshVolume << 470 oss << ' ' << volume.GetName() << ' ' << v << 471 } << 472 << 473 oss << std::endl; << 474 << 475 return oss.str(); << 476 } << 477 << 478 G4String G4ViewParameters::SceneModifyingComma << 479 { << 480 std::ostringstream oss; << 481 << 482 oss << "#\n# Scene-modifying commands"; << 483 << 484 oss << "\n/vis/viewer/set/culling global "; << 485 if (fCulling) { << 486 oss << "true"; << 487 } else { << 488 oss << "false"; << 489 } << 490 << 491 oss << "\n/vis/viewer/set/culling invisible << 492 if (fCullInvisible) { << 493 oss << "true"; << 494 } else { << 495 oss << "false"; << 496 } << 497 << 498 oss << "\n/vis/viewer/set/culling density "; << 499 if (fDensityCulling) { << 500 oss << "true " << fVisibleDensity/(g/cm3) << 501 } else { << 502 oss << "false"; << 503 } << 504 << 505 oss << "\n/vis/viewer/set/culling coveredDau << 506 if (fCullCovered) { << 507 oss << "true"; << 508 } else { << 509 oss << "false"; << 510 } << 511 << 512 oss << "\n/vis/viewer/colourByDensity " << 513 << fCBDAlgorithmNumber << " g/cm3"; << 514 for (auto p: fCBDParameters) { << 515 oss << ' ' << p/(g/cm3); << 516 } << 517 << 518 oss << "\n/vis/viewer/set/sectionPlane "; << 519 if (fSection) { << 520 oss << "on " << 521 << G4BestUnit(fSectionPlane.point(),"Lengt << 522 << fSectionPlane.normal().x() << 523 << ' ' << fSectionPlane.normal().y() << 524 << ' ' << fSectionPlane.normal().z(); << 525 } else { << 526 oss << "off"; << 527 } << 528 << 529 oss << "\n/vis/viewer/set/cutawayMode "; << 530 if (fCutawayMode == cutawayUnion) { << 531 oss << "union"; << 532 } else { << 533 oss << "intersection"; << 534 } << 535 << 536 oss << "\n/vis/viewer/clearCutawayPlanes"; << 537 if (fCutawayPlanes.size()) { << 538 for (size_t i = 0; i < fCutawayPlanes.size << 539 oss << "\n/vis/viewer/addCutawayPlane " << 540 << G4BestUnit(fCutawayPlanes[i].point(), << 541 << fCutawayPlanes[i].normal().x() << 542 << ' ' << fCutawayPlanes[i].normal().y() << 543 << ' ' << fCutawayPlanes[i].normal().z() << 544 } << 545 } else { << 546 oss << "\n# No cutaway planes defined."; << 547 } << 548 << 549 oss << "\n/vis/viewer/set/explodeFactor " << 550 << fExplodeFactor << 551 << ' ' << G4BestUnit(fExplodeCentre,"Length" << 552 << 553 oss << "\n/vis/viewer/set/lineSegmentsPerCir << 554 << fNoOfSides; << 555 << 556 oss << std::endl; << 557 << 558 return oss.str(); << 559 } << 560 << 561 G4String G4ViewParameters::TouchableCommands() << 562 { << 563 std::ostringstream oss; << 564 << 565 oss << "#\n# Touchable commands"; << 566 << 567 const std::vector<G4ModelingParameters::VisA << 568 fVisAttributesModifiers; << 569 << 570 if (vams.empty()) { << 571 oss << 572 << "\n# None" << 573 << "\n/vis/viewer/clearVisAttributesModifi << 574 oss << std::endl; << 575 return oss.str(); << 576 } << 577 << 578 oss << 579 << "\n/vis/viewer/clearVisAttributesModifier << 580 << 581 G4ModelingParameters::PVNameCopyNoPath lastP << 582 std::vector<G4ModelingParameters::VisAttribu << 583 iModifier; << 584 for (iModifier = vams.begin(); << 585 iModifier != vams.end(); << 586 ++iModifier) { << 587 const G4ModelingParameters::PVNameCopyNoPa << 588 iModifier->GetPVNameCopyNoPath(); << 589 if (vamPath != lastPath) { << 590 lastPath = vamPath; << 591 oss << "\n/vis/set/touchable"; << 592 G4ModelingParameters::PVNameCopyNoPathCo << 593 for (iVAM = vamPath.begin(); << 594 iVAM != vamPath.end(); << 595 ++iVAM) { << 596 oss << ' ' << iVAM->GetName() << ' ' < << 597 } << 598 } << 599 const G4VisAttributes& vamVisAtts = iModif << 600 const G4Colour& c = vamVisAtts.GetColour() << 601 switch (iModifier->GetVisAttributesSignifi << 602 case G4ModelingParameters::VASVisibility << 603 oss << "\n/vis/touchable/set/visibilit << 604 if (vamVisAtts.IsVisible()) { << 605 oss << "true"; << 606 } else { << 607 oss << "false"; << 608 } << 609 break; << 610 case G4ModelingParameters::VASDaughtersI << 611 oss << "\n/vis/touchable/set/daughters << 612 if (vamVisAtts.IsDaughtersInvisible()) << 613 oss << "true"; << 614 } else { << 615 oss << "false"; << 616 } << 617 break; << 618 case G4ModelingParameters::VASColour: << 619 oss << "\n/vis/touchable/set/colour " << 620 << c.GetRed() << 621 << ' ' << c.GetGreen() << 622 << ' ' << c.GetBlue() << 623 << ' ' << c.GetAlpha(); << 624 break; << 625 case G4ModelingParameters::VASLineStyle: << 626 oss << "\n/vis/touchable/set/lineStyle << 627 switch (vamVisAtts.GetLineStyle()) { << 628 case G4VisAttributes::unbroken: << 629 oss << "unbroken"; << 630 break; << 631 case G4VisAttributes::dashed: << 632 oss << "dashed"; << 633 break; << 634 case G4VisAttributes::dotted: << 635 oss << "dotted"; << 636 } << 637 break; << 638 case G4ModelingParameters::VASLineWidth: << 639 oss << "\n/vis/touchable/set/lineWidth << 640 << vamVisAtts.GetLineWidth(); << 641 break; << 642 case G4ModelingParameters::VASForceWiref << 643 if (vamVisAtts.IsForceDrawingStyle()) << 644 if (vamVisAtts.GetForcedDrawingStyle << 645 oss << "\n/vis/touchable/set/force << 646 if (vamVisAtts.IsForceDrawingStyle << 647 oss << "true"; << 648 } else { << 649 oss << "false"; << 650 } << 651 } << 652 } << 653 break; << 654 case G4ModelingParameters::VASForceSolid << 655 if (vamVisAtts.IsForceDrawingStyle()) << 656 if (vamVisAtts.GetForcedDrawingStyle << 657 oss << "\n/vis/touchable/set/force << 658 if (vamVisAtts.IsForceDrawingStyle << 659 oss << "true"; << 660 } else { << 661 oss << "false"; << 662 } << 663 } << 664 } << 665 break; << 666 case G4ModelingParameters::VASForceCloud << 667 if (vamVisAtts.IsForceDrawingStyle()) << 668 if (vamVisAtts.GetForcedDrawingStyle << 669 oss << "\n/vis/touchable/set/force << 670 if (vamVisAtts.IsForceDrawingStyle << 671 oss << "true"; << 672 } else { << 673 oss << "false"; << 674 } << 675 } << 676 } << 677 break; << 678 case G4ModelingParameters::VASForceAuxEd << 679 if (vamVisAtts.IsForceAuxEdgeVisible() << 680 oss << "\n/vis/touchable/set/forceAu << 681 if (vamVisAtts.IsForcedAuxEdgeVisibl << 682 oss << "true"; << 683 } else { << 684 oss << "false"; << 685 } << 686 } << 687 break; << 688 case G4ModelingParameters::VASForceLineS << 689 oss << "\n/vis/touchable/set/lineSegme << 690 << vamVisAtts.GetForcedLineSegmentsPer << 691 break; << 692 case G4ModelingParameters::VASForceNumbe << 693 oss << "\n/vis/touchable/set/numberOfC << 694 << vamVisAtts.GetForcedNumberOfCloudPo << 695 break; << 696 } << 697 } << 698 << 699 oss << std::endl; << 700 << 701 return oss.str(); << 702 } << 703 << 704 G4String G4ViewParameters::TimeWindowCommands( << 705 { << 706 std::ostringstream oss; << 707 << 708 oss << "#\n# Time window commands"; << 709 << 710 oss << 711 << "\n/vis/viewer/set/timeWindow/startTime " << 712 << fStartTime/ns << " ns "; << 713 << 714 oss << 715 << "\n/vis/viewer/set/timeWindow/endTime " << 716 << fEndTime/ns << " ns "; << 717 << 718 oss << "\n/vis/viewer/set/timeWindow/fadeFac << 719 << fFadeFactor; << 720 << 721 oss << 722 << "\n/vis/viewer/set/timeWindow/displayHead << 723 if (!fDisplayHeadTime) { << 724 oss << "false"; << 725 } else { << 726 oss << 727 << "true" << 728 << ' ' << fDisplayHeadTimeX << 729 << ' ' << fDisplayHeadTimeY << 730 << ' ' << fDisplayHeadTimeSize << 731 << ' ' << fDisplayHeadTimeRed << 732 << ' ' << fDisplayHeadTimeGreen << 733 << ' ' << fDisplayHeadTimeBlue; << 734 } << 735 << 736 oss << 737 << "\n/vis/viewer/set/timeWindow/displayLigh << 738 if (!fDisplayLightFront) { << 739 oss << "false"; << 740 } else { << 741 oss << 742 << "true" << 743 << ' ' << fDisplayLightFrontX/mm << 744 << ' ' << fDisplayLightFrontY/mm << 745 << ' ' << fDisplayLightFrontZ/mm << 746 << " mm" << 747 << ' ' << fDisplayLightFrontT/ns << 748 << " ns" << 749 << ' ' << fDisplayLightFrontRed << 750 << ' ' << fDisplayLightFrontGreen << 751 << ' ' << fDisplayLightFrontBlue; << 752 } << 753 << 754 oss << std::endl; << 755 << 756 return oss.str(); << 757 } << 758 << 759 void G4ViewParameters::PrintDifferences (const 259 void G4ViewParameters::PrintDifferences (const G4ViewParameters& v) const { 760 260 761 // Put performance-sensitive parameters firs 261 // Put performance-sensitive parameters first. 762 if ( 262 if ( 763 // This first to optimise spin, etc. 263 // This first to optimise spin, etc. 764 (fViewpointDirection != v.fViewpointDi 264 (fViewpointDirection != v.fViewpointDirection) || 765 265 766 // No particular order from here on. 266 // No particular order from here on. 767 (fDrawingStyle != v.fDrawingStyl 267 (fDrawingStyle != v.fDrawingStyle) || 768 (fNumberOfCloudPoints != v.fNumberOfClo << 769 (fAuxEdgeVisible != v.fAuxEdgeVisi 268 (fAuxEdgeVisible != v.fAuxEdgeVisible) || >> 269 (fRepStyle != v.fRepStyle) || 770 (fCulling != v.fCulling) 270 (fCulling != v.fCulling) || 771 (fCullInvisible != v.fCullInvisib 271 (fCullInvisible != v.fCullInvisible) || 772 (fDensityCulling != v.fDensityCull 272 (fDensityCulling != v.fDensityCulling) || 773 (fVisibleDensity != v.fVisibleDens 273 (fVisibleDensity != v.fVisibleDensity) || 774 (fCullCovered != v.fCullCovered 274 (fCullCovered != v.fCullCovered) || 775 (fCBDAlgorithmNumber != v.fCBDAlgorith << 776 (fSection != v.fSection) 275 (fSection != v.fSection) || 777 (fNoOfSides != v.fNoOfSides) 276 (fNoOfSides != v.fNoOfSides) || 778 (fUpVector != v.fUpVector) 277 (fUpVector != v.fUpVector) || 779 (fFieldHalfAngle != v.fFieldHalfAn 278 (fFieldHalfAngle != v.fFieldHalfAngle) || 780 (fZoomFactor != v.fZoomFactor) 279 (fZoomFactor != v.fZoomFactor) || 781 (fScaleFactor != v.fScaleFactor 280 (fScaleFactor != v.fScaleFactor) || 782 (fCurrentTargetPoint != v.fCurrentTarg 281 (fCurrentTargetPoint != v.fCurrentTargetPoint) || 783 (fDolly != v.fDolly) 282 (fDolly != v.fDolly) || 784 (fRelativeLightpointDirection != v.fRela 283 (fRelativeLightpointDirection != v.fRelativeLightpointDirection) || 785 (fLightsMoveWithCamera != v.fLightsMoveW 284 (fLightsMoveWithCamera != v.fLightsMoveWithCamera) || 786 (fDefaultVisAttributes != v.fDefaultVisA 285 (fDefaultVisAttributes != v.fDefaultVisAttributes) || 787 (fDefaultTextVisAttributes != v.fDefault 286 (fDefaultTextVisAttributes != v.fDefaultTextVisAttributes) || 788 (fDefaultMarker != v.fDefaultMark 287 (fDefaultMarker != v.fDefaultMarker) || 789 (fGlobalMarkerScale != v.fGlobalMarke 288 (fGlobalMarkerScale != v.fGlobalMarkerScale) || 790 (fGlobalLineWidthScale != v.fGlobalLineW 289 (fGlobalLineWidthScale != v.fGlobalLineWidthScale) || 791 (fMarkerNotHidden != v.fMarkerNotHi 290 (fMarkerNotHidden != v.fMarkerNotHidden) || 792 (fWindowSizeHintX != v.fWindowSizeH 291 (fWindowSizeHintX != v.fWindowSizeHintX) || 793 (fWindowSizeHintY != v.fWindowSizeH 292 (fWindowSizeHintY != v.fWindowSizeHintY) || 794 (fXGeometryString != v.fXGeometrySt 293 (fXGeometryString != v.fXGeometryString) || 795 (fGeometryMask != v.fGeometryMas << 796 (fAutoRefresh != v.fAutoRefresh 294 (fAutoRefresh != v.fAutoRefresh) || 797 (fBackgroundColour != v.fBackgroundC 295 (fBackgroundColour != v.fBackgroundColour) || 798 (fPicking != v.fPicking) << 296 (fPicking != v.fPicking) 799 (fRotationStyle != v.fRotationSty << 800 ) 297 ) 801 G4cout << "Difference in 1st batch." << G4 298 G4cout << "Difference in 1st batch." << G4endl; 802 299 803 if (fCBDAlgorithmNumber > 0) { << 804 if (fCBDParameters.size() != v.fCBDParamet << 805 G4cout << "Difference in number of colou << 806 } else if (fCBDParameters != v.fCBDParamet << 807 G4cout << "Difference in values of colou << 808 } << 809 } << 810 << 811 if (fSection) { 300 if (fSection) { 812 if (!(fSectionPlane == v.fSectionPlane)) 301 if (!(fSectionPlane == v.fSectionPlane)) 813 G4cout << "Difference in section planes 302 G4cout << "Difference in section planes batch." << G4endl; 814 } 303 } 815 304 816 if (IsCutaway()) { 305 if (IsCutaway()) { 817 if (fCutawayPlanes.size () != v.fCutawayPl 306 if (fCutawayPlanes.size () != v.fCutawayPlanes.size ()) { 818 G4cout << "Difference in no of cutaway p 307 G4cout << "Difference in no of cutaway planes." << G4endl; 819 } 308 } 820 else { 309 else { 821 for (size_t i = 0; i < fCutawayPlanes.si 310 for (size_t i = 0; i < fCutawayPlanes.size (); i++) { 822 if (!(fCutawayPlanes[i] == v.fCutawayPlanes[ 311 if (!(fCutawayPlanes[i] == v.fCutawayPlanes[i])) 823 G4cout << "Difference in cutaway plane no. 312 G4cout << "Difference in cutaway plane no. " << i << G4endl; 824 } 313 } 825 } 314 } 826 } 315 } 827 316 828 if (IsExplode()) { 317 if (IsExplode()) { 829 if (fExplodeFactor != v.fExplodeFactor) 318 if (fExplodeFactor != v.fExplodeFactor) 830 G4cout << "Difference in explode factor. 319 G4cout << "Difference in explode factor." << G4endl; 831 if (fExplodeCentre != v.fExplodeCentre) 320 if (fExplodeCentre != v.fExplodeCentre) 832 G4cout << "Difference in explode centre. 321 G4cout << "Difference in explode centre." << G4endl; 833 } 322 } 834 << 835 if (fVisAttributesModifiers != v.fVisAttribu << 836 G4cout << "Difference in vis attributes mo << 837 } << 838 << 839 if (fStartTime != v.fStartTime || << 840 fEndTime != v.fEndTime) { << 841 G4cout << "Difference in time window." << << 842 } << 843 << 844 if (fFadeFactor != v.fFadeFactor) { << 845 G4cout << "Difference in time window fade << 846 } << 847 << 848 if (fDisplayHeadTime != v.fDisplayHeadTime) << 849 G4cout << "Difference in display head time << 850 } else { << 851 if (fDisplayHeadTimeX != v.fDisplayHea << 852 fDisplayHeadTimeY != v.fDisplayHea << 853 fDisplayHeadTimeSize != v.fDisplayHea << 854 fDisplayHeadTimeRed != v.fDisplayHea << 855 fDisplayHeadTimeGreen != v.fDisplayHea << 856 fDisplayHeadTimeBlue != v.fDisplayHea << 857 G4cout << "Difference in display head ti << 858 } << 859 } << 860 << 861 if (fDisplayLightFront != v.fDisplayLightFro << 862 G4cout << "Difference in display light fro << 863 } else { << 864 if (fDisplayLightFrontX != v.fDisplayL << 865 fDisplayLightFrontY != v.fDisplayL << 866 fDisplayLightFrontZ != v.fDisplayL << 867 fDisplayLightFrontT != v.fDisplayL << 868 fDisplayLightFrontRed != v.fDisplayL << 869 fDisplayLightFrontGreen != v.fDisplayL << 870 fDisplayLightFrontBlue != v.fDisplayL << 871 G4cout << "Difference in display light f << 872 } << 873 } << 874 } 323 } 875 324 876 std::ostream& operator << << 325 std::ostream& operator << (std::ostream& os, 877 (std::ostream& os, G4ViewParameters::DrawingS << 326 const G4ViewParameters::DrawingStyle& style) { 878 { << 879 switch (style) { 327 switch (style) { 880 case G4ViewParameters::wireframe: << 328 case G4ViewParameters::wireframe: 881 os << "wireframe"; break; << 329 os << "wireframe"; break; 882 case G4ViewParameters::hlr: << 330 case G4ViewParameters::hlr: 883 os << "hlr - hidden lines removed"; brea << 331 os << "hlr - hidden lines removed"; break; 884 case G4ViewParameters::hsr: << 332 case G4ViewParameters::hsr: 885 os << "hsr - hidden surfaces removed"; b << 333 os << "hsr - hidden surfaces removed"; break; 886 case G4ViewParameters::hlhsr: << 334 case G4ViewParameters::hlhsr: 887 os << "hlhsr - hidden line, hidden surfa << 335 os << "hlhsr - hidden line, hidden surface removed"; break; 888 case G4ViewParameters::cloud: << 336 default: os << "unrecognised"; break; 889 os << "cloud - draw volume as a cloud of << 890 default: os << "unrecognised"; break; << 891 } << 892 return os; << 893 } << 894 << 895 std::ostream& operator << << 896 (std::ostream& os, G4ViewParameters::SMROption << 897 { << 898 switch (option) { << 899 case G4ViewParameters::meshAsDefault: << 900 os << "default"; break; << 901 case G4ViewParameters::meshAsDots: << 902 os << "dots"; break; << 903 case G4ViewParameters::meshAsSurfaces: << 904 os << "surfaces"; break; << 905 } 337 } 906 return os; 338 return os; 907 } 339 } 908 340 909 std::ostream& operator << (std::ostream& os, c 341 std::ostream& operator << (std::ostream& os, const G4ViewParameters& v) { 910 os << "View parameters and options:"; 342 os << "View parameters and options:"; 911 343 912 os << "\n Drawing style: " << v.fDrawingSty 344 os << "\n Drawing style: " << v.fDrawingStyle; 913 345 914 os << "\n Number of cloud points: " << v.fN << 915 << 916 os << "\n Auxiliary edges: "; 346 os << "\n Auxiliary edges: "; 917 if (!v.fAuxEdgeVisible) os << "in"; 347 if (!v.fAuxEdgeVisible) os << "in"; 918 os << "visible"; 348 os << "visible"; 919 349 >> 350 os << "\n Representation style: "; >> 351 switch (v.fRepStyle) { >> 352 case G4ViewParameters::polyhedron: >> 353 os << "polyhedron"; break; >> 354 case G4ViewParameters::nurbs: >> 355 os << "nurbs"; break; >> 356 default: os << "unrecognised"; break; >> 357 } >> 358 920 os << "\n Culling: "; 359 os << "\n Culling: "; 921 if (v.fCulling) os << "on"; 360 if (v.fCulling) os << "on"; 922 else os << "off"; 361 else os << "off"; 923 362 924 os << "\n Culling invisible objects: "; 363 os << "\n Culling invisible objects: "; 925 if (v.fCullInvisible) os << "on"; 364 if (v.fCullInvisible) os << "on"; 926 else os << "off"; 365 else os << "off"; 927 366 928 os << "\n Density culling: "; 367 os << "\n Density culling: "; 929 if (v.fDensityCulling) { 368 if (v.fDensityCulling) { 930 os << "on - invisible if density less than 369 os << "on - invisible if density less than " 931 << v.fVisibleDensity / (1. * g / cm3) < 370 << v.fVisibleDensity / (1. * g / cm3) << " g cm^-3"; 932 } 371 } 933 else os << "off"; 372 else os << "off"; 934 373 935 os << "\n Culling daughters covered by opaq 374 os << "\n Culling daughters covered by opaque mothers: "; 936 if (v.fCullCovered) os << "on"; 375 if (v.fCullCovered) os << "on"; 937 else os << "off"; 376 else os << "off"; 938 377 939 os << "\n Colour by density: "; << 940 if (v.fCBDAlgorithmNumber <= 0) { << 941 os << "inactive"; << 942 } else { << 943 os << "Algorithm " << v.fCBDAlgorithmNumbe << 944 for (auto p: v.fCBDParameters) { << 945 os << ' ' << G4BestUnit(p,"Volumic Mass" << 946 } << 947 } << 948 << 949 os << "\n Section flag: "; 378 os << "\n Section flag: "; 950 if (v.fSection) os << "true, section/cut pla 379 if (v.fSection) os << "true, section/cut plane: " << v.fSectionPlane; 951 else os << "false"; 380 else os << "false"; 952 381 953 if (v.IsCutaway()) { 382 if (v.IsCutaway()) { 954 os << "\n Cutaway planes: "; 383 os << "\n Cutaway planes: "; 955 for (size_t i = 0; i < v.fCutawayPlanes.si 384 for (size_t i = 0; i < v.fCutawayPlanes.size (); i++) { 956 os << ' ' << v.fCutawayPlanes[i]; 385 os << ' ' << v.fCutawayPlanes[i]; 957 } 386 } 958 } 387 } 959 else { 388 else { 960 os << "\n No cutaway planes"; 389 os << "\n No cutaway planes"; 961 } 390 } 962 391 963 os << "\n Explode factor: " << v.fExplodeFa 392 os << "\n Explode factor: " << v.fExplodeFactor 964 << " about centre: " << v.fExplodeCentre; 393 << " about centre: " << v.fExplodeCentre; 965 394 966 os << "\n No. of sides used in circle polyg 395 os << "\n No. of sides used in circle polygon approximation: " 967 << v.fNoOfSides; 396 << v.fNoOfSides; 968 397 969 os << "\n Viewpoint direction: " << v.fVie 398 os << "\n Viewpoint direction: " << v.fViewpointDirection; 970 399 971 os << "\n Up vector: " << v.fUpV 400 os << "\n Up vector: " << v.fUpVector; 972 401 973 os << "\n Field half angle: " << v.fFie 402 os << "\n Field half angle: " << v.fFieldHalfAngle; 974 403 975 os << "\n Zoom factor: " << v.fZoo 404 os << "\n Zoom factor: " << v.fZoomFactor; 976 405 977 os << "\n Scale factor: " << v.fSca 406 os << "\n Scale factor: " << v.fScaleFactor; 978 407 979 os << "\n Current target point: " << v.fCur 408 os << "\n Current target point: " << v.fCurrentTargetPoint; 980 409 981 os << "\n Dolly distance: " << v.fDol 410 os << "\n Dolly distance: " << v.fDolly; 982 411 983 os << "\n Light "; 412 os << "\n Light "; 984 if (v.fLightsMoveWithCamera) os << "moves"; 413 if (v.fLightsMoveWithCamera) os << "moves"; 985 else os << "does not 414 else os << "does not move"; 986 os << " with camera"; 415 os << " with camera"; 987 416 988 os << "\n Relative lightpoint direction: " 417 os << "\n Relative lightpoint direction: " 989 << v.fRelativeLightpointDirection; 418 << v.fRelativeLightpointDirection; 990 419 991 os << "\n Actual lightpoint direction: " 420 os << "\n Actual lightpoint direction: " 992 << v.fActualLightpointDirection; 421 << v.fActualLightpointDirection; 993 422 994 os << "\n Derived parameters for standard v 423 os << "\n Derived parameters for standard view of object of unit radius:"; 995 G4ViewParameters tempVP = v; 424 G4ViewParameters tempVP = v; 996 tempVP.fDolly = 0.; 425 tempVP.fDolly = 0.; 997 tempVP.fZoomFactor = 1.; 426 tempVP.fZoomFactor = 1.; 998 const G4double radius = 1.; 427 const G4double radius = 1.; 999 const G4double cameraDistance = tempVP.GetCa 428 const G4double cameraDistance = tempVP.GetCameraDistance (radius); 1000 const G4double nearDistance = 429 const G4double nearDistance = 1001 tempVP.GetNearDistance (cameraDistance, r 430 tempVP.GetNearDistance (cameraDistance, radius); 1002 const G4double farDistance = 431 const G4double farDistance = 1003 tempVP.GetFarDistance (cameraDistance, n 432 tempVP.GetFarDistance (cameraDistance, nearDistance, radius); 1004 const G4double right = tempVP.GetFrontHalf 433 const G4double right = tempVP.GetFrontHalfHeight (nearDistance, radius); 1005 os << "\n Camera distance: " << camera 434 os << "\n Camera distance: " << cameraDistance; 1006 os << "\n Near distance: " << nearDi 435 os << "\n Near distance: " << nearDistance; 1007 os << "\n Far distance: " << farDis 436 os << "\n Far distance: " << farDistance; 1008 os << "\n Front half height: " << right; 437 os << "\n Front half height: " << right; 1009 438 1010 os << "\n Default VisAttributes:\n " << v 439 os << "\n Default VisAttributes:\n " << v.fDefaultVisAttributes; 1011 440 1012 os << "\n Default TextVisAttributes:\n " 441 os << "\n Default TextVisAttributes:\n " << v.fDefaultTextVisAttributes; 1013 442 1014 os << "\n Default marker:\n " << v.fDef << 443 os << "\n Default marker: " << v.fDefaultMarker; 1015 444 1016 os << "\n Global marker scale: " << v.fGlo 445 os << "\n Global marker scale: " << v.fGlobalMarkerScale; 1017 446 1018 os << "\n Global lineWidth scale: " << v.f 447 os << "\n Global lineWidth scale: " << v.fGlobalLineWidthScale; 1019 448 1020 os << "\n Marker "; 449 os << "\n Marker "; 1021 if (v.fMarkerNotHidden) os << "not "; 450 if (v.fMarkerNotHidden) os << "not "; 1022 os << "hidden by surfaces."; 451 os << "hidden by surfaces."; 1023 452 1024 os << "\n Window size hint: " 453 os << "\n Window size hint: " 1025 << v.fWindowSizeHintX << 'x'<< v.fWindow 454 << v.fWindowSizeHintX << 'x'<< v.fWindowSizeHintX; 1026 455 1027 os << "\n X geometry string: " << v.fXGeom 456 os << "\n X geometry string: " << v.fXGeometryString; 1028 os << "\n X geometry mask: " << 1029 << std::showbase << std::hex << v.fGeome << 1030 << std::noshowbase << std::dec; << 1031 457 1032 os << "\n Auto refresh: "; 458 os << "\n Auto refresh: "; 1033 if (v.fAutoRefresh) os << "true"; 459 if (v.fAutoRefresh) os << "true"; 1034 else os << "false"; 460 else os << "false"; 1035 461 1036 os << "\n Background colour: " << v.fBackg 462 os << "\n Background colour: " << v.fBackgroundColour; 1037 463 1038 os << "\n Picking requested: "; 464 os << "\n Picking requested: "; 1039 if (v.fPicking) os << "true"; 465 if (v.fPicking) os << "true"; 1040 else os << "false"; 466 else os << "false"; 1041 467 1042 os << "\n Rotation style: "; << 1043 switch (v.fRotationStyle) { << 1044 case G4ViewParameters::constrainUpDirection << 1045 os << "constrainUpDirection (conventional << 1046 case G4ViewParameters::freeRotation: << 1047 os << "freeRotation (Google-like rotation << 1048 default: os << "unrecognised"; break; << 1049 } << 1050 << 1051 os << "\nVis attributes modifiers: "; << 1052 const std::vector<G4ModelingParameters::Vis << 1053 v.fVisAttributesModifiers; << 1054 if (vams.empty()) { << 1055 os << "None"; << 1056 } else { << 1057 os << vams; << 1058 } << 1059 << 1060 os << "\nTime window parameters:" << 1061 << "\n Start time: " << v.fStartTime/ns < << 1062 << "\n End time: " << v.fEndTime/ns << << 1063 << "\n Fade factor: " << v.fFadeFactor; << 1064 if (!v.fDisplayHeadTime) { << 1065 os << "\n Head time display not requeste << 1066 } else { << 1067 os << 1068 << "\n Head time position: " << 1069 << v.fDisplayHeadTimeX << ' ' << v.fDispl << 1070 << "\n Head time size: " << v.fDispl << 1071 << "\n Head time colour: " << v.fDispl << 1072 << ' ' << v.fDisplayHeadTimeGreen << ' ' << 1073 } << 1074 if (!v.fDisplayLightFront) { << 1075 os << "\n Light front display not reques << 1076 } else { << 1077 os << 1078 << "\n Light front position: " << 1079 << v.fDisplayLightFrontX/mm << ' ' << v.f << 1080 << ' ' << v.fDisplayLightFrontZ/mm << " m << 1081 << "\n Light front time: " << v.fDis << 1082 << "\n Light front colour: " << v.fDis << 1083 << ' ' << v.fDisplayLightFrontGreen << ' << 1084 } << 1085 << 1086 os << "\nSpecial Mesh Rendering"; << 1087 if (v.fSpecialMeshRendering) { << 1088 os << " requested with option \"" << v.fS << 1089 os << "\" for "; << 1090 if (v.fSpecialMeshVolumes.empty()) { << 1091 os << "any mesh"; << 1092 } else { << 1093 os << "selected meshes"; << 1094 for (const auto& vol: v.fSpecialMeshVol << 1095 os << "\n " << vol.GetName() << ':' << v << 1096 } << 1097 } << 1098 } else os << ": off"; << 1099 return os; 468 return os; 1100 } 469 } 1101 470 1102 G4bool G4ViewParameters::operator != (const G 471 G4bool G4ViewParameters::operator != (const G4ViewParameters& v) const { 1103 472 1104 // Put performance-sensitive parameters fir 473 // Put performance-sensitive parameters first. 1105 if ( 474 if ( 1106 // This first to optimise spin, etc. 475 // This first to optimise spin, etc. 1107 (fViewpointDirection != v.fViewpointD 476 (fViewpointDirection != v.fViewpointDirection) || 1108 477 1109 // No particular order from here on. 478 // No particular order from here on. 1110 (fDrawingStyle != v.fDrawingSty 479 (fDrawingStyle != v.fDrawingStyle) || 1111 (fNumberOfCloudPoints != v.fNumberOfCl << 1112 (fAuxEdgeVisible != v.fAuxEdgeVis 480 (fAuxEdgeVisible != v.fAuxEdgeVisible) || >> 481 (fRepStyle != v.fRepStyle) || 1113 (fCulling != v.fCulling) 482 (fCulling != v.fCulling) || 1114 (fCullInvisible != v.fCullInvisi 483 (fCullInvisible != v.fCullInvisible) || 1115 (fDensityCulling != v.fDensityCul 484 (fDensityCulling != v.fDensityCulling) || 1116 (fCullCovered != v.fCullCovere 485 (fCullCovered != v.fCullCovered) || 1117 (fCBDAlgorithmNumber != v.fCBDAlgorit << 1118 (fSection != v.fSection) 486 (fSection != v.fSection) || 1119 (IsCutaway() != v.IsCutaway() 487 (IsCutaway() != v.IsCutaway()) || 1120 (IsExplode() != v.IsExplode() 488 (IsExplode() != v.IsExplode()) || 1121 (fNoOfSides != v.fNoOfSides) 489 (fNoOfSides != v.fNoOfSides) || 1122 (fUpVector != v.fUpVector) 490 (fUpVector != v.fUpVector) || 1123 (fFieldHalfAngle != v.fFieldHalfA 491 (fFieldHalfAngle != v.fFieldHalfAngle) || 1124 (fZoomFactor != v.fZoomFactor 492 (fZoomFactor != v.fZoomFactor) || 1125 (fScaleFactor != v.fScaleFacto 493 (fScaleFactor != v.fScaleFactor) || 1126 (fCurrentTargetPoint != v.fCurrentTar 494 (fCurrentTargetPoint != v.fCurrentTargetPoint) || 1127 (fDolly != v.fDolly) 495 (fDolly != v.fDolly) || 1128 (fRelativeLightpointDirection != v.fRel 496 (fRelativeLightpointDirection != v.fRelativeLightpointDirection) || 1129 (fLightsMoveWithCamera != v.fLightsMove 497 (fLightsMoveWithCamera != v.fLightsMoveWithCamera) || 1130 (fDefaultVisAttributes != v.fDefaultVis 498 (fDefaultVisAttributes != v.fDefaultVisAttributes) || 1131 (fDefaultTextVisAttributes != v.fDefaul 499 (fDefaultTextVisAttributes != v.fDefaultTextVisAttributes) || 1132 (fDefaultMarker != v.fDefaultMar 500 (fDefaultMarker != v.fDefaultMarker) || 1133 (fGlobalMarkerScale != v.fGlobalMark 501 (fGlobalMarkerScale != v.fGlobalMarkerScale) || 1134 (fGlobalLineWidthScale != v.fGlobalLine 502 (fGlobalLineWidthScale != v.fGlobalLineWidthScale) || 1135 (fMarkerNotHidden != v.fMarkerNotH 503 (fMarkerNotHidden != v.fMarkerNotHidden) || 1136 (fWindowSizeHintX != v.fWindowSize 504 (fWindowSizeHintX != v.fWindowSizeHintX) || 1137 (fWindowSizeHintY != v.fWindowSize 505 (fWindowSizeHintY != v.fWindowSizeHintY) || 1138 (fXGeometryString != v.fXGeometryS 506 (fXGeometryString != v.fXGeometryString) || 1139 (fGeometryMask != v.fGeometryMa << 1140 (fAutoRefresh != v.fAutoRefres 507 (fAutoRefresh != v.fAutoRefresh) || 1141 (fBackgroundColour != v.fBackground 508 (fBackgroundColour != v.fBackgroundColour) || 1142 (fPicking != v.fPicking) << 509 (fPicking != v.fPicking) 1143 (fRotationStyle != v.fRotationSt << 1144 (fSpecialMeshRendering != v.fSpecialMes << 1145 (fSpecialMeshRenderingOption != v.fSpec << 1146 ) 510 ) 1147 return true; 511 return true; 1148 512 1149 if (fDensityCulling && 513 if (fDensityCulling && 1150 (fVisibleDensity != v.fVisibleDensity)) 514 (fVisibleDensity != v.fVisibleDensity)) return true; 1151 515 1152 if (fCBDAlgorithmNumber > 0) { << 1153 if (fCBDParameters.size() != v.fCBDParame << 1154 else if (fCBDParameters != v.fCBDParamete << 1155 } << 1156 << 1157 if (fSection && 516 if (fSection && 1158 (!(fSectionPlane == v.fSectionPlane))) 517 (!(fSectionPlane == v.fSectionPlane))) return true; 1159 518 1160 if (IsCutaway()) { 519 if (IsCutaway()) { 1161 if (fCutawayPlanes.size () != v.fCutawayP 520 if (fCutawayPlanes.size () != v.fCutawayPlanes.size ()) 1162 return true; 521 return true; 1163 else { 522 else { 1164 for (size_t i = 0; i < fCutawayPlanes.s 523 for (size_t i = 0; i < fCutawayPlanes.size (); i++) { 1165 if (!(fCutawayPlanes[i] == v.fCutawayPlanes 524 if (!(fCutawayPlanes[i] == v.fCutawayPlanes[i])) return true; 1166 } 525 } 1167 } 526 } 1168 } 527 } 1169 528 1170 if (IsExplode() && 529 if (IsExplode() && 1171 ((fExplodeFactor != v.fExplodeFactor) | 530 ((fExplodeFactor != v.fExplodeFactor) || 1172 (fExplodeCentre != v.fExplodeCentre))) 531 (fExplodeCentre != v.fExplodeCentre))) return true; 1173 532 1174 if (fVisAttributesModifiers != v.fVisAttrib << 533 return false; 1175 << 534 } 1176 if (fStartTime != v.fStartTime || << 1177 fEndTime != v.fEndTime || << 1178 fFadeFactor != v.fFadeFactor) return tr << 1179 << 1180 if (fDisplayHeadTime != v.fDisplayHeadTime) << 1181 if (fDisplayHeadTime) { << 1182 if (fDisplayHeadTimeX != v.fDisplayHe << 1183 fDisplayHeadTimeY != v.fDisplayHe << 1184 fDisplayHeadTimeSize != v.fDisplayHe << 1185 fDisplayHeadTimeRed != v.fDisplayHe << 1186 fDisplayHeadTimeGreen != v.fDisplayHe << 1187 fDisplayHeadTimeBlue != v.fDisplayHe << 1188 return true; << 1189 } << 1190 } << 1191 535 1192 if (fDisplayLightFront != v.fDisplayLightFr << 1193 if (fDisplayLightFront) { << 1194 if (fDisplayLightFrontX != v.fDisplay << 1195 fDisplayLightFrontY != v.fDisplay << 1196 fDisplayLightFrontZ != v.fDisplay << 1197 fDisplayLightFrontT != v.fDisplay << 1198 fDisplayLightFrontRed != v.fDisplay << 1199 fDisplayLightFrontGreen != v.fDisplay << 1200 fDisplayLightFrontBlue != v.fDisplay << 1201 return true; << 1202 } << 1203 } << 1204 536 1205 if (fSpecialMeshRendering) { << 537 void G4ViewParameters::SetXGeometryString (const G4String& geomStringArg) { 1206 if (fSpecialMeshVolumes != v.fSpecialMesh << 1207 return true;; << 1208 } << 1209 538 1210 return false; << 1211 } << 1212 539 1213 void G4ViewParameters::SetXGeometryString (co << 540 G4int x,y = 0; 1214 { << 541 unsigned int w,h = 0; >> 542 G4String geomString = geomStringArg; >> 543 // Parse windowSizeHintString for backwards compatibility... 1215 const G4String delimiters("xX+-"); 544 const G4String delimiters("xX+-"); 1216 G4String::size_type i = geomString.find_fir 545 G4String::size_type i = geomString.find_first_of(delimiters); 1217 if (i == G4String::npos) { << 546 if (i == G4String::npos) { // Does not contain "xX+-". Assume single number 1218 // Does not contain "xX+-". << 1219 // Is it a single number? << 1220 std::istringstream iss(geomString); 547 std::istringstream iss(geomString); 1221 G4int size; 548 G4int size; 1222 iss >> size; 549 iss >> size; 1223 if (iss) { << 550 if (!iss) { 1224 // It is a number << 551 size = 600; 1225 fWindowSizeHintX = size; << 552 G4cout << "Unrecognised windowSizeHint string: \"" 1226 fWindowSizeHintY = size; << 553 << geomString >> 554 << "\". Asuuming " << size << G4endl; 1227 } 555 } 1228 // Accept other or all defaults (in G4Vie << 1229 // Reconstruct a geometry string coherent << 1230 char signX, signY; << 1231 if (fWindowLocationHintXNegative) signX = << 1232 if (fWindowLocationHintYNegative) signY = << 1233 std::ostringstream oss; 556 std::ostringstream oss; 1234 oss << fWindowSizeHintX << 'x' << fWindow << 557 oss << size << 'x' << size; 1235 << signX << fWindowLocationHintX << signY << 558 geomString = oss.str(); 1236 fXGeometryString = oss.str(); << 1237 return; << 1238 } 559 } 1239 << 560 1240 // Assume it's a parseable X geometry strin << 1241 G4int x = 0, y = 0; << 1242 unsigned int w = 0, h = 0; << 1243 fGeometryMask = ParseGeometry( geomString, 561 fGeometryMask = ParseGeometry( geomString, &x, &y, &w, &h ); 1244 562 1245 // Handle special case : 563 // Handle special case : 1246 if ((fGeometryMask & fYValue) == 0) 564 if ((fGeometryMask & fYValue) == 0) 1247 { // Using default 565 { // Using default 1248 y = fWindowLocationHintY; 566 y = fWindowLocationHintY; 1249 } 567 } 1250 if ((fGeometryMask & fXValue) == 0) 568 if ((fGeometryMask & fXValue) == 0) 1251 { // Using default 569 { // Using default 1252 x = fWindowLocationHintX; 570 x = fWindowLocationHintX; 1253 } 571 } 1254 572 1255 // Check errors 573 // Check errors 1256 // if there is no Width and Height 574 // if there is no Width and Height 1257 if ( ((fGeometryMask & fHeightValue) == 0 ) 575 if ( ((fGeometryMask & fHeightValue) == 0 ) && 1258 ((fGeometryMask & fWidthValue) == 0 ) 576 ((fGeometryMask & fWidthValue) == 0 )) { 1259 h = fWindowSizeHintY; 577 h = fWindowSizeHintY; 1260 w = fWindowSizeHintX; 578 w = fWindowSizeHintX; 1261 } else if ((fGeometryMask & fHeightValue) 579 } else if ((fGeometryMask & fHeightValue) == 0 ) { 1262 580 1263 // if there is only Width. Special case t 581 // if there is only Width. Special case to be backward compatible 1264 // We set Width and Height the same to ob 582 // We set Width and Height the same to obtain a square windows. 1265 583 1266 G4warn << "Unrecognised geometry string \ << 584 G4cout << "Unrecognised geometry string \"" 1267 << geomString 585 << geomString 1268 << "\". No Height found. Using Wi 586 << "\". No Height found. Using Width value instead" 1269 << G4endl; 587 << G4endl; 1270 h = w; 588 h = w; 1271 } 589 } 1272 if ( ((fGeometryMask & fXValue) == 0 ) || 590 if ( ((fGeometryMask & fXValue) == 0 ) || 1273 ((fGeometryMask & fYValue) == 0 )) { 591 ((fGeometryMask & fYValue) == 0 )) { 1274 //Using defaults 592 //Using defaults 1275 x = fWindowLocationHintX; 593 x = fWindowLocationHintX; 1276 y = fWindowLocationHintY; 594 y = fWindowLocationHintY; 1277 } 595 } 1278 // Set the string 596 // Set the string 1279 fXGeometryString = geomString; 597 fXGeometryString = geomString; 1280 598 1281 // Set values 599 // Set values 1282 fWindowSizeHintX = w; 600 fWindowSizeHintX = w; 1283 fWindowSizeHintY = h; 601 fWindowSizeHintY = h; 1284 fWindowLocationHintX = x; 602 fWindowLocationHintX = x; 1285 fWindowLocationHintY = y; 603 fWindowLocationHintY = y; 1286 604 1287 if ( ((fGeometryMask & fXValue)) && 605 if ( ((fGeometryMask & fXValue)) && 1288 ((fGeometryMask & fYValue))) { 606 ((fGeometryMask & fYValue))) { 1289 607 1290 if ( (fGeometryMask & fXNegative) ) { 608 if ( (fGeometryMask & fXNegative) ) { 1291 fWindowLocationHintXNegative = true; 609 fWindowLocationHintXNegative = true; 1292 } else { 610 } else { 1293 fWindowLocationHintXNegative = false; 611 fWindowLocationHintXNegative = false; 1294 } 612 } 1295 if ( (fGeometryMask & fYNegative) ) { 613 if ( (fGeometryMask & fYNegative) ) { 1296 fWindowLocationHintYNegative = true; 614 fWindowLocationHintYNegative = true; 1297 } else { 615 } else { 1298 fWindowLocationHintYNegative = false; 616 fWindowLocationHintYNegative = false; 1299 } 617 } 1300 } 618 } 1301 } 619 } 1302 620 1303 G4int G4ViewParameters::GetWindowAbsoluteLoca 621 G4int G4ViewParameters::GetWindowAbsoluteLocationHintX (G4int sizeX ) const { 1304 if ( fWindowLocationHintXNegative ) { 622 if ( fWindowLocationHintXNegative ) { 1305 return sizeX + fWindowLocationHintX - f 623 return sizeX + fWindowLocationHintX - fWindowSizeHintX; 1306 } 624 } 1307 return fWindowLocationHintX; 625 return fWindowLocationHintX; 1308 } 626 } 1309 627 1310 G4int G4ViewParameters::GetWindowAbsoluteLoca 628 G4int G4ViewParameters::GetWindowAbsoluteLocationHintY (G4int sizeY ) const { 1311 if ( fWindowLocationHintYNegative ) { 629 if ( fWindowLocationHintYNegative ) { 1312 return sizeY + fWindowLocationHintY - f 630 return sizeY + fWindowLocationHintY - fWindowSizeHintY; 1313 } 631 } 1314 return fWindowLocationHintY; 632 return fWindowLocationHintY; 1315 } 633 } 1316 634 1317 /* Keep from : 635 /* Keep from : 1318 * ftp://ftp.trolltech.com/qt/source/qt-embed 636 * ftp://ftp.trolltech.com/qt/source/qt-embedded-free-3.0.6.tar.gz/qt-embedded-free-3.0.6/src/kernel/qapplication_qws.cpp 1319 * 637 * 1320 * ParseGeometry parses strings of the for 638 * ParseGeometry parses strings of the form 1321 * "=<width>x<height>{+-}<xoffset>{+-}<yoff 639 * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where 1322 * width, height, xoffset, and yoffset are 640 * width, height, xoffset, and yoffset are unsigned integers. 1323 * Example: "=80x24+300-49" 641 * Example: "=80x24+300-49" 1324 * The equal sign is optional. 642 * The equal sign is optional. 1325 * It returns a bitmask that indicates whic 643 * It returns a bitmask that indicates which of the four values 1326 * were actually found in the string. For e 644 * were actually found in the string. For each value found, 1327 * the corresponding argument is updated; 645 * the corresponding argument is updated; for each value 1328 * not found, the corresponding argument is 646 * not found, the corresponding argument is left unchanged. 1329 */ 647 */ 1330 648 1331 int G4ViewParameters::ParseGeometry ( 649 int G4ViewParameters::ParseGeometry ( 1332 const char *string, 650 const char *string, 1333 G4int *x, 651 G4int *x, 1334 G4int *y, 652 G4int *y, 1335 unsigned int *width, 653 unsigned int *width, 1336 unsigned int *height) 654 unsigned int *height) 1337 { 655 { 1338 656 1339 G4int mask = fNoValue; 657 G4int mask = fNoValue; 1340 char *strind; << 658 register char *strind; 1341 unsigned int tempWidth = 0; 659 unsigned int tempWidth = 0; 1342 unsigned int tempHeight = 0; 660 unsigned int tempHeight = 0; 1343 G4int tempX = 0; 661 G4int tempX = 0; 1344 G4int tempY = 0; 662 G4int tempY = 0; 1345 char *nextCharacter; 663 char *nextCharacter; 1346 if ( (string == NULL) || (*string == '\0')) 664 if ( (string == NULL) || (*string == '\0')) { 1347 return(mask); 665 return(mask); 1348 } 666 } 1349 if (*string == '=') 667 if (*string == '=') 1350 string++; /* ignore possible '=' at beg 668 string++; /* ignore possible '=' at beg of geometry spec */ 1351 strind = (char *)string; 669 strind = (char *)string; 1352 if (*strind != '+' && *strind != '-' && *st 670 if (*strind != '+' && *strind != '-' && *strind != 'x') { 1353 tempWidth = ReadInteger(strind, &nextChar 671 tempWidth = ReadInteger(strind, &nextCharacter); 1354 if (strind == nextCharacter) 672 if (strind == nextCharacter) 1355 return (0); 673 return (0); 1356 strind = nextCharacter; 674 strind = nextCharacter; 1357 mask |= fWidthValue; 675 mask |= fWidthValue; 1358 } 676 } 1359 if (*strind == 'x' || *strind == 'X') { 677 if (*strind == 'x' || *strind == 'X') { 1360 strind++; 678 strind++; 1361 tempHeight = ReadInteger(strind, &nextCha 679 tempHeight = ReadInteger(strind, &nextCharacter); 1362 if (strind == nextCharacter) 680 if (strind == nextCharacter) 1363 return (0); 681 return (0); 1364 strind = nextCharacter; 682 strind = nextCharacter; 1365 mask |= fHeightValue; 683 mask |= fHeightValue; 1366 } 684 } 1367 685 1368 if ((*strind == '+') || (*strind == '-')) { 686 if ((*strind == '+') || (*strind == '-')) { 1369 if (*strind == '-') { 687 if (*strind == '-') { 1370 strind++; 688 strind++; 1371 tempX = -ReadInteger(strind, &nextChara 689 tempX = -ReadInteger(strind, &nextCharacter); 1372 if (strind == nextCharacter) 690 if (strind == nextCharacter) 1373 return (0); 691 return (0); 1374 strind = nextCharacter; 692 strind = nextCharacter; 1375 mask |= fXNegative; 693 mask |= fXNegative; 1376 694 1377 } 695 } 1378 else 696 else 1379 { strind++; 697 { strind++; 1380 tempX = ReadInteger(strind, &nextChar 698 tempX = ReadInteger(strind, &nextCharacter); 1381 if (strind == nextCharacter) 699 if (strind == nextCharacter) 1382 return(0); 700 return(0); 1383 strind = nextCharacter; 701 strind = nextCharacter; 1384 } 702 } 1385 mask |= fXValue; 703 mask |= fXValue; 1386 if ((*strind == '+') || (*strind == '-')) 704 if ((*strind == '+') || (*strind == '-')) { 1387 if (*strind == '-') { 705 if (*strind == '-') { 1388 strind++; 706 strind++; 1389 tempY = -ReadInteger(strind, &nextCha 707 tempY = -ReadInteger(strind, &nextCharacter); 1390 if (strind == nextCharacter) 708 if (strind == nextCharacter) 1391 return(0); 709 return(0); 1392 strind = nextCharacter; 710 strind = nextCharacter; 1393 mask |= fYNegative; 711 mask |= fYNegative; 1394 } 712 } 1395 else 713 else 1396 { 714 { 1397 strind++; 715 strind++; 1398 tempY = ReadInteger(strind, &nextCh 716 tempY = ReadInteger(strind, &nextCharacter); 1399 if (strind == nextCharacter) 717 if (strind == nextCharacter) 1400 return(0); 718 return(0); 1401 strind = nextCharacter; 719 strind = nextCharacter; 1402 } 720 } 1403 mask |= fYValue; 721 mask |= fYValue; 1404 } 722 } 1405 } 723 } 1406 /* If strind isn't at the end of the string 724 /* If strind isn't at the end of the string the it's an invalid 1407 geometry specification. */ 725 geometry specification. */ 1408 if (*strind != '\0') return (0); 726 if (*strind != '\0') return (0); 1409 if (mask & fXValue) 727 if (mask & fXValue) 1410 *x = tempX; 728 *x = tempX; 1411 if (mask & fYValue) 729 if (mask & fYValue) 1412 *y = tempY; 730 *y = tempY; 1413 if (mask & fWidthValue) 731 if (mask & fWidthValue) 1414 *width = tempWidth; 732 *width = tempWidth; 1415 if (mask & fHeightValue) 733 if (mask & fHeightValue) 1416 *height = tempHeight; 734 *height = tempHeight; 1417 return (mask); 735 return (mask); 1418 } 736 } 1419 737 1420 /* Keep from : 738 /* Keep from : 1421 * ftp://ftp.trolltech.com/qt/source/qt-embed 739 * ftp://ftp.trolltech.com/qt/source/qt-embedded-free-3.0.6.tar.gz/qt-embedded-free-3.0.6/src/kernel/qapplication_qws.cpp 1422 * 740 * 1423 */ 741 */ 1424 G4int G4ViewParameters::ReadInteger(char *str 742 G4int G4ViewParameters::ReadInteger(char *string, char **NextString) 1425 { 743 { 1426 G4int Result = 0; << 744 register G4int Result = 0; 1427 G4int Sign = 1; 745 G4int Sign = 1; 1428 746 1429 if (*string == '+') 747 if (*string == '+') 1430 string++; 748 string++; 1431 else if (*string == '-') 749 else if (*string == '-') 1432 { 750 { 1433 string++; 751 string++; 1434 Sign = -1; 752 Sign = -1; 1435 } 753 } 1436 for (; (*string >= '0') && (*string <= '9 754 for (; (*string >= '0') && (*string <= '9'); string++) 1437 { 755 { 1438 Result = (Result * 10) + (*string - '0'); 756 Result = (Result * 10) + (*string - '0'); 1439 } 757 } 1440 *NextString = string; 758 *NextString = string; 1441 if (Sign >= 0) 759 if (Sign >= 0) 1442 return (Result); 760 return (Result); 1443 else 761 else 1444 return (-Result); 762 return (-Result); 1445 } 763 } 1446 << 764 1447 G4ViewParameters* G4ViewParameters::CatmullRo << 1448 (const std::vector<G4ViewParameters>& views, << 1449 G4int nInterpolationPoints) // No of interp << 1450 { << 1451 // Returns a null pointer when no more to b << 1452 // do { << 1453 // G4ViewParameters* vp = << 1454 // G4ViewParameters::CatmullRomCubicSplin << 1455 // if (!vp) break; << 1456 // ... << 1457 // } while (true); << 1458 << 1459 // See https://en.wikipedia.org/wiki/Cubic_ << 1460 << 1461 // Assumes equal intervals << 1462 << 1463 if (views.size() < 2) { << 1464 G4Exception << 1465 ("G4ViewParameters::CatmullRomCubicSpline << 1466 "visman0301", JustWarning, << 1467 "There must be at least two views."); << 1468 return 0; << 1469 } << 1470 << 1471 if (nInterpolationPoints < 1) { << 1472 G4Exception << 1473 ("G4ViewParameters::CatmullRomCubicSpline << 1474 "visman0302", JustWarning, << 1475 "Number of interpolation points cannot b << 1476 return 0; << 1477 } << 1478 << 1479 const size_t nIntervals = views.size() - 1; << 1480 const G4double dt = 1./nInterpolationPoints << 1481 << 1482 static G4ViewParameters holdingValues; << 1483 static G4double t = 0.; // 0. <= t <= 1. << 1484 static G4int iInterpolationPoint = 0; << 1485 static size_t iInterval = 0; << 1486 << 1487 // G4cout << "Interval " << iInterval << ", << 1488 << 1489 // Hermite polynomials. << 1490 const G4double h00 = 2.*t*t*t - 3.*t*t +1; << 1491 const G4double h10 = t*t*t -2.*t*t + t; << 1492 const G4double h01 = -2.*t*t*t + 3.*t*t; << 1493 const G4double h11 = t*t*t - t*t; << 1494 << 1495 // Aliases (to simplify code) << 1496 const size_t& n = nIntervals; << 1497 size_t& i = iInterval; << 1498 const std::vector<G4ViewParameters>& v = vi << 1499 << 1500 // The Catmull-Rom cubic spline prescriptio << 1501 // Slope at first way point is v[1] - v[0]. << 1502 // Slope at last way point is v[n] - v[n-1] << 1503 // Otherwise slope at way point i is 0.5*(v << 1504 // Result = h00*v[i] + h10*m[i] + h01*v[i+1 << 1505 // where m[i] amd m[i+1] are the slopes at << 1506 // of the interval for the particular value << 1507 // If (n == 1), linear interpolation result << 1508 // If (n == 2), quadratic interpolation res << 1509 << 1510 // Working variables << 1511 G4double mi, mi1, real, x, y, z; << 1512 << 1513 // First, a crude interpolation of all para << 1514 // smooth interpolation of those for which << 1515 holdingValues = t < 0.5? v[i]: v[i+1]; << 1516 << 1517 // Catmull-Rom cubic spline interpolation << 1518 #define INTERPOLATE(param) \ << 1519 /* This works out the interpolated param in i << 1520 /* Assumes n >= 1 */ \ << 1521 if (i == 0) { \ << 1522 /* First interval */ \ << 1523 mi = v[1].param - v[0].param; \ << 1524 /* If there is only one interval, make start << 1525 /* (This results in a linear interpolation) * << 1526 if (n == 1) mi1 = mi; \ << 1527 /* else the end slope of the interval takes a << 1528 else mi1 = 0.5 * (v[2].param - v[0].param); \ << 1529 } else if (i >= n - 1) { \ << 1530 /* Similarly for last interval */ \ << 1531 mi1 = v[i+1].param - v[i].param; \ << 1532 /* If there is only one interval, make start << 1533 if (n == 1) mi = mi1; \ << 1534 /* else the start slope of the interval takes << 1535 else mi = 0.5 * (v[i+1].param - v[i-1].param) << 1536 } else { \ << 1537 /* Full Catmull-Rom slopes use previous AND n << 1538 mi = 0.5 * (v[i+1].param - v[i-1].param); \ << 1539 mi1 = 0.5 * (v[i+2].param - v[i ].param); \ << 1540 } \ << 1541 real = h00 * v[i].param + h10 * mi + h01 * v[ << 1542 << 1543 #define INTERPOLATELOG(param) \ << 1544 if (i == 0) { \ << 1545 mi = std::log(v[1].param) - std::log(v[0].par << 1546 if (n == 1) mi1 = mi; \ << 1547 else mi1 = 0.5 * (std::log(v[2].param) - std: << 1548 } else if (i >= n - 1) { \ << 1549 mi1 = std::log(v[i+1].param) - std::log(v[i]. << 1550 if (n == 1) mi = mi1; \ << 1551 else mi = 0.5 * (std::log(v[i+1].param) - std << 1552 } else { \ << 1553 mi = 0.5 * (std::log(v[i+1].param) - std::lo << 1554 mi1 = 0.5 * (std::log(v[i+2].param) - std::lo << 1555 } \ << 1556 real = std::exp(h00 * std::log(v[i].param) + << 1557 << 1558 // Real parameters << 1559 INTERPOLATE(fVisibleDensity); << 1560 if (real < 0.) real = 0.; << 1561 holdingValues.fVisibleDensity = real; << 1562 INTERPOLATELOG(fExplodeFactor); << 1563 holdingValues.fExplodeFactor = real; << 1564 INTERPOLATE(fFieldHalfAngle); << 1565 if (real < 0.) real = 0.; << 1566 holdingValues.fFieldHalfAngle = real; << 1567 INTERPOLATELOG(fZoomFactor); << 1568 holdingValues.fZoomFactor = real; << 1569 INTERPOLATE(fDolly); << 1570 holdingValues.fDolly = real; << 1571 INTERPOLATE(fGlobalMarkerScale); << 1572 if (real < 0.) real = 0.; << 1573 holdingValues.fGlobalMarkerScale = real; << 1574 INTERPOLATE(fGlobalLineWidthScale); << 1575 if (real < 0.) real = 0.; << 1576 holdingValues.fGlobalLineWidthScale = real; << 1577 << 1578 // Unit vectors << 1579 #define INTERPOLATEUNITVECTOR(vector) \ << 1580 INTERPOLATE(vector.x()); x = real; \ << 1581 INTERPOLATE(vector.y()); y = real; \ << 1582 INTERPOLATE(vector.z()); z = real; << 1583 INTERPOLATEUNITVECTOR(fViewpointDirection); << 1584 holdingValues.fViewpointDirection << 1585 INTERPOLATEUNITVECTOR(fUpVector); << 1586 holdingValues.fUpVector << 1587 INTERPOLATEUNITVECTOR(fRelativeLightpointDi << 1588 holdingValues.fRelativeLightpointDirection << 1589 INTERPOLATEUNITVECTOR(fActualLightpointDire << 1590 holdingValues.fActualLightpointDirection << 1591 << 1592 // Un-normalised vectors << 1593 #define INTERPOLATEVECTOR(vector) \ << 1594 INTERPOLATE(vector.x()); x = real; \ << 1595 INTERPOLATE(vector.y()); y = real; \ << 1596 INTERPOLATE(vector.z()); z = real; << 1597 INTERPOLATEVECTOR(fScaleFactor); << 1598 holdingValues.fScaleFactor = G4Vector3D(x,y << 1599 << 1600 // Points << 1601 #define INTERPOLATEPOINT(point) \ << 1602 INTERPOLATE(point.x()); x = real; \ << 1603 INTERPOLATE(point.y()); y = real; \ << 1604 INTERPOLATE(point.z()); z = real; << 1605 INTERPOLATEPOINT(fExplodeCentre); << 1606 holdingValues.fExplodeCentre = G4Point << 1607 INTERPOLATEPOINT(fCurrentTargetPoint); << 1608 holdingValues.fCurrentTargetPoint = G4Point << 1609 << 1610 // Colour << 1611 G4double red, green, blue, alpha; << 1612 #define INTERPOLATECOLOUR(colour) \ << 1613 INTERPOLATE(colour.GetRed()); red = real; << 1614 INTERPOLATE(colour.GetGreen()); green = real; << 1615 INTERPOLATE(colour.GetBlue()); blue = real; << 1616 INTERPOLATE(colour.GetAlpha()); alpha = real; << 1617 INTERPOLATECOLOUR(fBackgroundColour); << 1618 // Components are clamped to 0. <= componen << 1619 holdingValues.fBackgroundColour = G4Colour( << 1620 << 1621 // For some parameters we need to check som << 1622 G4bool continuous; << 1623 #define CONTINUITY(quantity) \ << 1624 continuous = false; \ << 1625 /* This follows the logic of the INTERPOLAT << 1626 if (i == 0) { \ << 1627 if (v[1].quantity == v[0].quantity) { \ << 1628 if (n == 1) continuous = true; \ << 1629 else if (v[2].quantity == v[0].quantit << 1630 continuous = true; \ << 1631 } \ << 1632 } else if (i >= n - 1) { \ << 1633 if (v[i+1].quantity == v[i].quantity) { \ << 1634 if (n == 1) continuous = true; \ << 1635 else if (v[i+1].quantity == v[i-1].quan << 1636 continuous = true; \ << 1637 } \ << 1638 } else { \ << 1639 if (v[i-1].quantity == v[i].quantity && \ << 1640 v[i+1].quantity == v[i].quantity && \ << 1641 v[i+2].quantity == v[i].quantity) \ << 1642 continuous = true; \ << 1643 } << 1644 << 1645 G4double a, b, c, d; << 1646 #define INTERPOLATEPLANE(plane) \ << 1647 INTERPOLATE(plane.a()); a = real; \ << 1648 INTERPOLATE(plane.b()); b = real; \ << 1649 INTERPOLATE(plane.c()); c = real; \ << 1650 INTERPOLATE(plane.d()); d = real; << 1651 << 1652 // Section plane << 1653 CONTINUITY(fSection); << 1654 if (continuous) { << 1655 INTERPOLATEPLANE(fSectionPlane); << 1656 holdingValues.fSectionPlane = G4Plane3D(a << 1657 } << 1658 << 1659 // Cutaway planes << 1660 if (v[i].fCutawayPlanes.size()) { << 1661 CONTINUITY(fCutawayPlanes.size()); << 1662 if (continuous) { << 1663 for (size_t j = 0; j < v[i].fCutawayPla << 1664 INTERPOLATEPLANE(fCutawayPlanes[j]); << 1665 holdingValues.fCutawayPlanes[j] = G4P << 1666 } << 1667 } << 1668 } << 1669 << 1670 // Vis attributes modifiers << 1671 // Really, we are only interested in colour << 1672 // the "crude" interpolation that is guaran << 1673 static G4VisAttributes workingVA; << 1674 if (v[i].fVisAttributesModifiers.size()) { << 1675 CONTINUITY(fVisAttributesModifiers.size() << 1676 if (continuous) { << 1677 for (size_t j = 0; j < v[i].fVisAttribu << 1678 CONTINUITY(fVisAttributesModifiers[j] << 1679 if (continuous) { << 1680 CONTINUITY(fVisAttributesModifiers[ << 1681 if (continuous) { << 1682 if (v[i].fVisAttributesModifiers[ << 1683 G4ModelingParameters::VASColo << 1684 INTERPOLATECOLOUR(fVisAttribute << 1685 workingVA = v[i].fVisAttributes << 1686 workingVA.SetColour(G4Colour(re << 1687 holdingValues.fVisAttributesMod << 1688 } << 1689 } << 1690 } << 1691 } << 1692 } << 1693 } << 1694 << 1695 // Time window parameters (for showing part << 1696 // Only two parameters are interpolated. Th << 1697 // once and for all by the user for a given << 1698 // if not, they will be interpolated by the << 1699 INTERPOLATE(fStartTime) << 1700 holdingValues.fStartTime = real; << 1701 INTERPOLATE(fEndTime) << 1702 holdingValues.fEndTime = real; << 1703 << 1704 // Increment counters << 1705 iInterpolationPoint++; << 1706 t += dt; << 1707 if (iInterpolationPoint > nInterpolationPoi << 1708 iInterpolationPoint = 1; // Ready for ne << 1709 t = dt; << 1710 iInterval++; << 1711 } << 1712 if (iInterval >= nIntervals) { << 1713 iInterpolationPoint = 0; // Ready for a << 1714 t = 0.; << 1715 iInterval = 0; << 1716 return 0; << 1717 } << 1718 << 1719 return &holdingValues; << 1720 } << 1721 765