Geant4 Cross Reference |
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******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4ViewParameters.cc,v 1.31.2.1 2009/03/13 09:02:57 gcosmo Exp $ >> 28 // GEANT4 tag $Name: geant4-09-02-patch-04 $ 27 // 29 // 28 // 30 // 29 // John Allison 19th July 1996 31 // John Allison 19th July 1996 30 // View parameters and options. 32 // View parameters and options. 31 33 32 #include "G4ViewParameters.hh" 34 #include "G4ViewParameters.hh" 33 35 34 #include "G4VisManager.hh" 36 #include "G4VisManager.hh" 35 #include "G4VPhysicalVolume.hh" << 36 #include "G4UnitsTable.hh" 37 #include "G4UnitsTable.hh" 37 #include "G4SystemOfUnits.hh" << 38 #include "G4ios.hh" 38 #include "G4Polyhedron.hh" << 39 << 40 #include <sstream> << 41 #include <cmath> << 42 << 43 #define G4warn G4cout << 44 39 45 G4ViewParameters::G4ViewParameters (): 40 G4ViewParameters::G4ViewParameters (): >> 41 fNoValue(0x0000), >> 42 fXValue(0x0001), >> 43 fYValue(0x0002), >> 44 fWidthValue(0x0004), >> 45 fHeightValue(0x0008), >> 46 fAllValues(0x000F), >> 47 fXNegative(0x0010), >> 48 fYNegative(0x0020), 46 fDrawingStyle (wireframe), 49 fDrawingStyle (wireframe), 47 fNumberOfCloudPoints(10000), << 48 fAuxEdgeVisible (false), 50 fAuxEdgeVisible (false), >> 51 fRepStyle (polyhedron), 49 fCulling (true), 52 fCulling (true), 50 fCullInvisible (true), 53 fCullInvisible (true), 51 fDensityCulling (false), 54 fDensityCulling (false), 52 fVisibleDensity (0.01 * g / cm3), 55 fVisibleDensity (0.01 * g / cm3), 53 fCullCovered (false), 56 fCullCovered (false), 54 fCBDAlgorithmNumber (0), << 55 fSection (false), 57 fSection (false), 56 fSectionPlane (), 58 fSectionPlane (), 57 fCutawayMode (cutawayUnion), 59 fCutawayMode (cutawayUnion), 58 fCutawayPlanes (), 60 fCutawayPlanes (), 59 fExplodeFactor (1.), 61 fExplodeFactor (1.), 60 fNoOfSides (), << 62 fNoOfSides (24), 61 fViewpointDirection (G4Vector3D (0., 0., 1.) 63 fViewpointDirection (G4Vector3D (0., 0., 1.)), // On z-axis. 62 fUpVector (G4Vector3D (0., 1., 0.)), 64 fUpVector (G4Vector3D (0., 1., 0.)), // y-axis up. 63 fFieldHalfAngle (0.), 65 fFieldHalfAngle (0.), // Orthogonal projection. 64 fZoomFactor (1.), 66 fZoomFactor (1.), 65 fScaleFactor (G4Vector3D (1., 1., 1.)), 67 fScaleFactor (G4Vector3D (1., 1., 1.)), 66 fCurrentTargetPoint (), 68 fCurrentTargetPoint (), 67 fDolly (0.), 69 fDolly (0.), 68 fLightsMoveWithCamera (false), 70 fLightsMoveWithCamera (false), 69 fRelativeLightpointDirection (G4Vector3D (1. 71 fRelativeLightpointDirection (G4Vector3D (1., 1., 1.)), 70 fActualLightpointDirection (G4Vector3D (1., 72 fActualLightpointDirection (G4Vector3D (1., 1., 1.)), 71 fDefaultVisAttributes (), 73 fDefaultVisAttributes (), 72 fDefaultTextVisAttributes (G4Colour (0., 0., 74 fDefaultTextVisAttributes (G4Colour (0., 0., 1.)), 73 fDefaultMarker (), 75 fDefaultMarker (), 74 fGlobalMarkerScale (1.), 76 fGlobalMarkerScale (1.), 75 fGlobalLineWidthScale (1.), 77 fGlobalLineWidthScale (1.), 76 fMarkerNotHidden (true), 78 fMarkerNotHidden (true), 77 fWindowSizeHintX (600), 79 fWindowSizeHintX (600), 78 fWindowSizeHintY (600), 80 fWindowSizeHintY (600), 79 fWindowLocationHintX(0), 81 fWindowLocationHintX(0), 80 fWindowLocationHintY(0), 82 fWindowLocationHintY(0), 81 fWindowLocationHintXNegative(true), 83 fWindowLocationHintXNegative(true), 82 fWindowLocationHintYNegative(false), 84 fWindowLocationHintYNegative(false), 83 fGeometryMask(0), << 84 fAutoRefresh (false), 85 fAutoRefresh (false), 85 fBackgroundColour (G4Colour(0.,0.,0.)), 86 fBackgroundColour (G4Colour(0.,0.,0.)), // Black 86 fPicking (false), << 87 fPicking (false) 87 fRotationStyle (constrainUpDirection), << 88 fStartTime(-G4VisAttributes::fVeryLongTime), << 89 fEndTime(G4VisAttributes::fVeryLongTime), << 90 fFadeFactor(0.), << 91 fDisplayHeadTime(false), << 92 fDisplayHeadTimeX(-0.9), << 93 fDisplayHeadTimeY(-0.9), << 94 fDisplayHeadTimeSize(24.), << 95 fDisplayHeadTimeRed(0.), << 96 fDisplayHeadTimeGreen(1.), << 97 fDisplayHeadTimeBlue(1.), << 98 fDisplayLightFront(false), << 99 fDisplayLightFrontX(0.), << 100 fDisplayLightFrontY(0.), << 101 fDisplayLightFrontZ(0.), << 102 fDisplayLightFrontT(0.), << 103 fDisplayLightFrontRed(0.), << 104 fDisplayLightFrontGreen(1.), << 105 fDisplayLightFrontBlue(0.), << 106 fSpecialMeshRendering(false), << 107 fSpecialMeshRenderingOption(meshAsDefault) << 108 { 88 { 109 // Pick up default no of sides from G4Polyhe << 110 // Note that this parameter is variously cal << 111 // No of sides << 112 // NumberOfRotationSteps << 113 // Line segments per circle << 114 // It refers to the approximation of a circl << 115 // stated number of sides. << 116 fNoOfSides = G4Polyhedron::GetNumberOfRotati << 117 << 118 fDefaultMarker.SetScreenSize (5.); 89 fDefaultMarker.SetScreenSize (5.); 119 // Markers are 5 pixels "overall" size, i.e. 90 // Markers are 5 pixels "overall" size, i.e., diameter. 120 } 91 } 121 92 122 G4ViewParameters::~G4ViewParameters () {} 93 G4ViewParameters::~G4ViewParameters () {} 123 94 124 void G4ViewParameters::MultiplyScaleFactor 95 void G4ViewParameters::MultiplyScaleFactor 125 (const G4Vector3D& scaleFactorMultiplier) { 96 (const G4Vector3D& scaleFactorMultiplier) { 126 fScaleFactor.setX(fScaleFactor.x() * scaleFa 97 fScaleFactor.setX(fScaleFactor.x() * scaleFactorMultiplier.x()); 127 fScaleFactor.setY(fScaleFactor.y() * scaleFa 98 fScaleFactor.setY(fScaleFactor.y() * scaleFactorMultiplier.y()); 128 fScaleFactor.setZ(fScaleFactor.z() * scaleFa 99 fScaleFactor.setZ(fScaleFactor.z() * scaleFactorMultiplier.z()); 129 } 100 } 130 101 131 G4Vector3D& G4ViewParameters::GetActualLightpo 102 G4Vector3D& G4ViewParameters::GetActualLightpointDirection () { 132 SetViewAndLights (fViewpointDirection); 103 SetViewAndLights (fViewpointDirection); 133 return fActualLightpointDirection; 104 return fActualLightpointDirection; 134 } 105 } 135 106 136 // Useful quantities - begin snippet. 107 // Useful quantities - begin snippet. 137 // Here Follow functions to evaluate the above 108 // Here Follow functions to evaluate the above algorithms as a 138 // function of the radius of the Bounding Sphe 109 // function of the radius of the Bounding Sphere of the object being 139 // viewed. Call them in the order given - for 110 // viewed. Call them in the order given - for efficiency, later 140 // functions depend on the results of earlier 111 // functions depend on the results of earlier ones (Store the 141 // results of earlier functions in your own te 112 // results of earlier functions in your own temporary variables - 142 // see, for example, G4OpenGLView::SetView (). 113 // see, for example, G4OpenGLView::SetView ().) 143 114 144 G4double G4ViewParameters::GetCameraDistance ( 115 G4double G4ViewParameters::GetCameraDistance (G4double radius) const { 145 G4double cameraDistance; 116 G4double cameraDistance; 146 if (fFieldHalfAngle == 0.) { 117 if (fFieldHalfAngle == 0.) { 147 cameraDistance = radius; 118 cameraDistance = radius; 148 } 119 } 149 else { 120 else { 150 cameraDistance = radius / std::sin (fField 121 cameraDistance = radius / std::sin (fFieldHalfAngle) - fDolly; 151 } 122 } 152 return cameraDistance; 123 return cameraDistance; 153 } 124 } 154 125 155 G4double G4ViewParameters::GetNearDistance (G4 126 G4double G4ViewParameters::GetNearDistance (G4double cameraDistance, 156 G4double radius) const { 127 G4double radius) const { 157 const G4double small = 1.e-6 * radius; 128 const G4double small = 1.e-6 * radius; 158 G4double nearDistance = cameraDistance - rad 129 G4double nearDistance = cameraDistance - radius; 159 if (nearDistance < small) nearDistance = sma 130 if (nearDistance < small) nearDistance = small; 160 return nearDistance; 131 return nearDistance; 161 } 132 } 162 133 163 G4double G4ViewParameters::GetFarDistance (G4d 134 G4double G4ViewParameters::GetFarDistance (G4double cameraDistance, 164 G4double nearDistance, 135 G4double nearDistance, 165 G4double radius) const { 136 G4double radius) const { 166 G4double farDistance = cameraDistance + radi 137 G4double farDistance = cameraDistance + radius; 167 if (farDistance < nearDistance) farDistance 138 if (farDistance < nearDistance) farDistance = nearDistance; 168 return farDistance; 139 return farDistance; 169 } 140 } 170 141 171 G4double G4ViewParameters::GetFrontHalfHeight 142 G4double G4ViewParameters::GetFrontHalfHeight (G4double nearDistance, 172 G4double radius) const { 143 G4double radius) const { 173 G4double frontHalfHeight; 144 G4double frontHalfHeight; 174 if (fFieldHalfAngle == 0.) { 145 if (fFieldHalfAngle == 0.) { 175 frontHalfHeight = radius / fZoomFactor; 146 frontHalfHeight = radius / fZoomFactor; 176 } 147 } 177 else { 148 else { 178 frontHalfHeight = nearDistance * std::tan 149 frontHalfHeight = nearDistance * std::tan (fFieldHalfAngle) / fZoomFactor; 179 } 150 } 180 return frontHalfHeight; 151 return frontHalfHeight; 181 } 152 } 182 // Useful quantities - end snippet. 153 // Useful quantities - end snippet. 183 154 184 void G4ViewParameters::AddCutawayPlane (const 155 void G4ViewParameters::AddCutawayPlane (const G4Plane3D& cutawayPlane) { 185 if (fCutawayPlanes.size () < 3 ) { 156 if (fCutawayPlanes.size () < 3 ) { 186 fCutawayPlanes.push_back (cutawayPlane); 157 fCutawayPlanes.push_back (cutawayPlane); 187 } 158 } 188 else { 159 else { 189 G4warn << << 160 G4cout << 190 "ERROR: G4ViewParameters::AddCutawayPlan 161 "ERROR: G4ViewParameters::AddCutawayPlane:" 191 "\n A maximum of 3 cutaway planes suppo 162 "\n A maximum of 3 cutaway planes supported." << G4endl; 192 } 163 } 193 } 164 } 194 165 195 void G4ViewParameters::ChangeCutawayPlane 166 void G4ViewParameters::ChangeCutawayPlane 196 (size_t index, const G4Plane3D& cutawayPlane) 167 (size_t index, const G4Plane3D& cutawayPlane) { 197 if (index >= fCutawayPlanes.size()) { 168 if (index >= fCutawayPlanes.size()) { 198 G4warn << << 169 G4cout << 199 "ERROR: G4ViewParameters::ChangeCutawayP 170 "ERROR: G4ViewParameters::ChangeCutawayPlane:" 200 "\n Plane " << index << " does not exis 171 "\n Plane " << index << " does not exist." << G4endl; 201 } else { 172 } else { 202 fCutawayPlanes[index] = cutawayPlane; 173 fCutawayPlanes[index] = cutawayPlane; 203 } 174 } 204 } 175 } 205 176 206 void G4ViewParameters::SetVisibleDensity (G4do 177 void G4ViewParameters::SetVisibleDensity (G4double visibleDensity) { 207 const G4double reasonableMaximum = 10.0 * g 178 const G4double reasonableMaximum = 10.0 * g / cm3; 208 if (visibleDensity < 0) { 179 if (visibleDensity < 0) { 209 G4warn << "G4ViewParameters::SetVisibleDen << 180 G4cout << "G4ViewParameters::SetVisibleDensity: attempt to set negative " 210 "density - ignored." << G4endl; 181 "density - ignored." << G4endl; 211 } 182 } 212 else { 183 else { 213 if (visibleDensity > reasonableMaximum) { 184 if (visibleDensity > reasonableMaximum) { 214 G4warn << "G4ViewParameters::SetVisibleD << 185 G4cout << "G4ViewParameters::SetVisibleDensity: density > " 215 << G4BestUnit (reasonableMaximum, "Volu 186 << G4BestUnit (reasonableMaximum, "Volumic Mass") 216 << " - did you mean this?" 187 << " - did you mean this?" 217 << G4endl; 188 << G4endl; 218 } 189 } 219 fVisibleDensity = visibleDensity; 190 fVisibleDensity = visibleDensity; 220 } 191 } 221 } 192 } 222 193 223 G4int G4ViewParameters::SetNoOfSides (G4int nS 194 G4int G4ViewParameters::SetNoOfSides (G4int nSides) { 224 const G4int nSidesMin = fDefaultVisAttribute << 195 const G4int nSidesMin = 12; 225 if (nSides < nSidesMin) { 196 if (nSides < nSidesMin) { 226 nSides = nSidesMin; 197 nSides = nSidesMin; 227 G4warn << "G4ViewParameters::SetNoOfSides: << 198 G4cout << "G4ViewParameters::SetNoOfSides: attempt to set the" 228 "\nnumber of sides per circle < " << nSide << 199 "\nnumber of sides per circle < " << nSidesMin 229 << "; forced to " << nSides << G4endl; << 200 << "; forced to " << nSides << G4endl; 230 } 201 } 231 fNoOfSides = nSides; 202 fNoOfSides = nSides; 232 return fNoOfSides; 203 return fNoOfSides; 233 } 204 } 234 205 235 G4int G4ViewParameters::SetNumberOfCloudPoints << 236 const G4int nPointsMin = 100; << 237 if (nPoints < nPointsMin) { << 238 nPoints = nPointsMin; << 239 G4warn << "G4ViewParameters::SetNumberOfCl << 240 "\nnumber of points per cloud set to minim << 241 << G4endl; << 242 } << 243 fNumberOfCloudPoints = nPoints; << 244 return fNumberOfCloudPoints; << 245 } << 246 << 247 void G4ViewParameters::SetViewAndLights 206 void G4ViewParameters::SetViewAndLights 248 (const G4Vector3D& viewpointDirection) { 207 (const G4Vector3D& viewpointDirection) { 249 208 250 fViewpointDirection = viewpointDirection; 209 fViewpointDirection = viewpointDirection; 251 210 252 // If the requested viewpoint direction is p 211 // If the requested viewpoint direction is parallel to the up 253 // vector, the orientation of the view is un 212 // vector, the orientation of the view is undefined... 254 if (fViewpointDirection.unit() * fUpVector.u 213 if (fViewpointDirection.unit() * fUpVector.unit() > .9999) { 255 static G4bool firstTime = true; << 214 G4cout << 256 if (firstTime) { << 257 firstTime = false; << 258 G4warn << << 259 "WARNING: Viewpoint direction is very cl 215 "WARNING: Viewpoint direction is very close to the up vector direction." 260 "\n Change the up vector or \"/vis/view << 216 "\n Consider setting the up vector to obtain definable behaviour." 261 << G4endl; << 217 << G4endl; 262 } << 263 } 218 } 264 219 265 // Move the lights too if requested... 220 // Move the lights too if requested... 266 if (fLightsMoveWithCamera) { 221 if (fLightsMoveWithCamera) { 267 G4Vector3D zprime = fViewpointDirection.un 222 G4Vector3D zprime = fViewpointDirection.unit (); 268 G4Vector3D xprime = (fUpVector.cross (zpri 223 G4Vector3D xprime = (fUpVector.cross (zprime)).unit (); 269 G4Vector3D yprime = zprime.cross (xprime); 224 G4Vector3D yprime = zprime.cross (xprime); 270 fActualLightpointDirection = 225 fActualLightpointDirection = 271 fRelativeLightpointDirection.x () * xpri 226 fRelativeLightpointDirection.x () * xprime + 272 fRelativeLightpointDirection.y () * ypri 227 fRelativeLightpointDirection.y () * yprime + 273 fRelativeLightpointDirection.x () * zpri 228 fRelativeLightpointDirection.x () * zprime; 274 } else { 229 } else { 275 fActualLightpointDirection = fRelativeLigh 230 fActualLightpointDirection = fRelativeLightpointDirection; 276 } 231 } 277 } 232 } 278 233 279 void G4ViewParameters::SetLightpointDirection 234 void G4ViewParameters::SetLightpointDirection 280 (const G4Vector3D& lightpointDirection) { 235 (const G4Vector3D& lightpointDirection) { 281 fRelativeLightpointDirection = lightpointDir 236 fRelativeLightpointDirection = lightpointDirection; 282 SetViewAndLights (fViewpointDirection); 237 SetViewAndLights (fViewpointDirection); 283 } 238 } 284 239 285 void G4ViewParameters::SetPan (G4double right, 240 void G4ViewParameters::SetPan (G4double right, G4double up) { 286 G4Vector3D unitRight = (fUpVector.cross (fVi 241 G4Vector3D unitRight = (fUpVector.cross (fViewpointDirection)).unit(); 287 G4Vector3D unitUp = (fViewpointDirection. 242 G4Vector3D unitUp = (fViewpointDirection.cross (unitRight)).unit(); 288 fCurrentTargetPoint = right * unitRight + u 243 fCurrentTargetPoint = right * unitRight + up * unitUp; 289 } 244 } 290 245 291 void G4ViewParameters::IncrementPan (G4double 246 void G4ViewParameters::IncrementPan (G4double right, G4double up) { 292 IncrementPan (right,up, 0); 247 IncrementPan (right,up, 0); 293 } 248 } 294 249 295 void G4ViewParameters::IncrementPan (G4double 250 void G4ViewParameters::IncrementPan (G4double right, G4double up, G4double distance) { 296 G4Vector3D unitRight = (fUpVector.cross (fVi 251 G4Vector3D unitRight = (fUpVector.cross (fViewpointDirection)).unit(); 297 G4Vector3D unitUp = (fViewpointDirection. 252 G4Vector3D unitUp = (fViewpointDirection.cross (unitRight)).unit(); 298 fCurrentTargetPoint += right * unitRight + u 253 fCurrentTargetPoint += right * unitRight + up * unitUp + distance * fViewpointDirection; 299 } 254 } 300 255 301 void G4ViewParameters::AddVisAttributesModifie << 302 (const G4ModelingParameters::VisAttributesModi << 303 // If target exists with same signifier just << 304 G4bool duplicateTarget = false; << 305 auto i = fVisAttributesModifiers.begin(); << 306 for (; i < fVisAttributesModifiers.end(); ++ << 307 if (vam.GetPVNameCopyNoPath() == (*i).GetP << 308 vam.GetVisAttributesSignifier() == (*i << 309 duplicateTarget = true; << 310 break; << 311 } << 312 } << 313 if (duplicateTarget) (*i).SetVisAttributes(v << 314 else fVisAttributesModifiers.push_back(vam); << 315 } << 316 << 317 G4String G4ViewParameters::CameraAndLightingCo << 318 (const G4Point3D standardTargetPoint) const << 319 { << 320 std::ostringstream oss; << 321 << 322 oss << "#\n# Camera and lights commands"; << 323 << 324 oss << "\n/vis/viewer/set/viewpointVector " << 325 << fViewpointDirection.x() << 326 << ' ' << fViewpointDirection.y() << 327 << ' ' << fViewpointDirection.z(); << 328 << 329 oss << "\n/vis/viewer/set/upVector " << 330 << fUpVector.x() << 331 << ' ' << fUpVector.y() << 332 << ' ' << fUpVector.z(); << 333 << 334 oss << "\n/vis/viewer/set/projection "; << 335 if (fFieldHalfAngle == 0.) { << 336 oss << 337 << "orthogonal"; << 338 } else { << 339 oss << 340 << "perspective " << 341 << fFieldHalfAngle/deg << 342 << " deg"; << 343 } << 344 << 345 oss << "\n/vis/viewer/zoomTo " << 346 << fZoomFactor; << 347 << 348 oss << "\n/vis/viewer/scaleTo " << 349 << fScaleFactor.x() << 350 << ' ' << fScaleFactor.y() << 351 << ' ' << fScaleFactor.z(); << 352 << 353 oss << "\n/vis/viewer/set/targetPoint " << 354 << G4BestUnit(standardTargetPoint+fCurrentTa << 355 << "\n# Note that if you have not set a targ << 356 << "\n# a target point based on the scene - << 357 << "\n# so don't be alarmed by strange coord << 358 << 359 oss << "\n/vis/viewer/dollyTo " << 360 << G4BestUnit(fDolly,"Length"); << 361 << 362 oss << "\n/vis/viewer/set/lightsMove "; << 363 if (fLightsMoveWithCamera) { << 364 oss << "camera"; << 365 } else { << 366 oss << "object"; << 367 } << 368 << 369 oss << "\n/vis/viewer/set/lightsVector " << 370 << fRelativeLightpointDirection.x() << 371 << ' ' << fRelativeLightpointDirection.y() << 372 << ' ' << fRelativeLightpointDirection.z(); << 373 << 374 oss << "\n/vis/viewer/set/rotationStyle "; << 375 if (fRotationStyle == constrainUpDirection) << 376 oss << "constrainUpDirection"; << 377 } else { << 378 oss << "freeRotation"; << 379 } << 380 << 381 G4Colour c = fBackgroundColour; << 382 oss << "\n/vis/viewer/set/background " << 383 << c.GetRed() << 384 << ' ' << c.GetGreen() << 385 << ' ' << c.GetBlue() << 386 << ' ' << c.GetAlpha(); << 387 << 388 c = fDefaultVisAttributes.GetColour(); << 389 oss << "\n/vis/viewer/set/defaultColour " << 390 << c.GetRed() << 391 << ' ' << c.GetGreen() << 392 << ' ' << c.GetBlue() << 393 << ' ' << c.GetAlpha(); << 394 << 395 c = fDefaultTextVisAttributes.GetColour(); << 396 oss << "\n/vis/viewer/set/defaultTextColour << 397 << c.GetRed() << 398 << ' ' << c.GetGreen() << 399 << ' ' << c.GetBlue() << 400 << ' ' << c.GetAlpha(); << 401 << 402 oss << std::endl; << 403 << 404 return oss.str(); << 405 } << 406 << 407 G4String G4ViewParameters::DrawingStyleCommand << 408 { << 409 std::ostringstream oss; << 410 << 411 oss << "#\n# Drawing style commands"; << 412 << 413 oss << "\n/vis/viewer/set/style "; << 414 switch (fDrawingStyle) { << 415 case wireframe: << 416 case hlr: << 417 oss << "wireframe"; << 418 break; << 419 case hsr: << 420 case hlhsr: << 421 oss << "surface"; << 422 break; << 423 case cloud: << 424 oss << "cloud"; << 425 break; << 426 } << 427 << 428 oss << "\n/vis/viewer/set/hiddenEdge "; << 429 if (fDrawingStyle == hlr || fDrawingStyle == << 430 oss << "true"; << 431 } else { << 432 oss << "false"; << 433 } << 434 << 435 oss << "\n/vis/viewer/set/auxiliaryEdge "; << 436 if (fAuxEdgeVisible) { << 437 oss << "true"; << 438 } else { << 439 oss << "false"; << 440 } << 441 << 442 oss << "\n/vis/viewer/set/hiddenMarker "; << 443 if (fMarkerNotHidden) { << 444 oss << "false"; << 445 } else { << 446 oss << "true"; << 447 } << 448 << 449 oss << "\n/vis/viewer/set/globalLineWidthSca << 450 << fGlobalLineWidthScale; << 451 << 452 oss << "\n/vis/viewer/set/globalMarkerScale << 453 << fGlobalMarkerScale; << 454 << 455 oss << "\n/vis/viewer/set/numberOfCloudPoint << 456 << fNumberOfCloudPoints; << 457 << 458 oss << "\n/vis/viewer/set/specialMeshRenderi << 459 if (fSpecialMeshRendering) { << 460 oss << "true"; << 461 } else { << 462 oss << "false"; << 463 } << 464 << 465 oss << "\n/vis/viewer/set/specialMeshRenderi << 466 << fSpecialMeshRenderingOption; << 467 << 468 oss << "\n/vis/viewer/set/specialMeshVolumes << 469 for (const auto& volume : fSpecialMeshVolume << 470 oss << ' ' << volume.GetName() << ' ' << v << 471 } << 472 << 473 oss << std::endl; << 474 << 475 return oss.str(); << 476 } << 477 << 478 G4String G4ViewParameters::SceneModifyingComma << 479 { << 480 std::ostringstream oss; << 481 << 482 oss << "#\n# Scene-modifying commands"; << 483 << 484 oss << "\n/vis/viewer/set/culling global "; << 485 if (fCulling) { << 486 oss << "true"; << 487 } else { << 488 oss << "false"; << 489 } << 490 << 491 oss << "\n/vis/viewer/set/culling invisible << 492 if (fCullInvisible) { << 493 oss << "true"; << 494 } else { << 495 oss << "false"; << 496 } << 497 << 498 oss << "\n/vis/viewer/set/culling density "; << 499 if (fDensityCulling) { << 500 oss << "true " << fVisibleDensity/(g/cm3) << 501 } else { << 502 oss << "false"; << 503 } << 504 << 505 oss << "\n/vis/viewer/set/culling coveredDau << 506 if (fCullCovered) { << 507 oss << "true"; << 508 } else { << 509 oss << "false"; << 510 } << 511 << 512 oss << "\n/vis/viewer/colourByDensity " << 513 << fCBDAlgorithmNumber << " g/cm3"; << 514 for (auto p: fCBDParameters) { << 515 oss << ' ' << p/(g/cm3); << 516 } << 517 << 518 oss << "\n/vis/viewer/set/sectionPlane "; << 519 if (fSection) { << 520 oss << "on " << 521 << G4BestUnit(fSectionPlane.point(),"Lengt << 522 << fSectionPlane.normal().x() << 523 << ' ' << fSectionPlane.normal().y() << 524 << ' ' << fSectionPlane.normal().z(); << 525 } else { << 526 oss << "off"; << 527 } << 528 << 529 oss << "\n/vis/viewer/set/cutawayMode "; << 530 if (fCutawayMode == cutawayUnion) { << 531 oss << "union"; << 532 } else { << 533 oss << "intersection"; << 534 } << 535 << 536 oss << "\n/vis/viewer/clearCutawayPlanes"; << 537 if (fCutawayPlanes.size()) { << 538 for (size_t i = 0; i < fCutawayPlanes.size << 539 oss << "\n/vis/viewer/addCutawayPlane " << 540 << G4BestUnit(fCutawayPlanes[i].point(), << 541 << fCutawayPlanes[i].normal().x() << 542 << ' ' << fCutawayPlanes[i].normal().y() << 543 << ' ' << fCutawayPlanes[i].normal().z() << 544 } << 545 } else { << 546 oss << "\n# No cutaway planes defined."; << 547 } << 548 << 549 oss << "\n/vis/viewer/set/explodeFactor " << 550 << fExplodeFactor << 551 << ' ' << G4BestUnit(fExplodeCentre,"Length" << 552 << 553 oss << "\n/vis/viewer/set/lineSegmentsPerCir << 554 << fNoOfSides; << 555 << 556 oss << std::endl; << 557 << 558 return oss.str(); << 559 } << 560 << 561 G4String G4ViewParameters::TouchableCommands() << 562 { << 563 std::ostringstream oss; << 564 << 565 oss << "#\n# Touchable commands"; << 566 << 567 const std::vector<G4ModelingParameters::VisA << 568 fVisAttributesModifiers; << 569 << 570 if (vams.empty()) { << 571 oss << 572 << "\n# None" << 573 << "\n/vis/viewer/clearVisAttributesModifi << 574 oss << std::endl; << 575 return oss.str(); << 576 } << 577 << 578 oss << 579 << "\n/vis/viewer/clearVisAttributesModifier << 580 << 581 G4ModelingParameters::PVNameCopyNoPath lastP << 582 std::vector<G4ModelingParameters::VisAttribu << 583 iModifier; << 584 for (iModifier = vams.begin(); << 585 iModifier != vams.end(); << 586 ++iModifier) { << 587 const G4ModelingParameters::PVNameCopyNoPa << 588 iModifier->GetPVNameCopyNoPath(); << 589 if (vamPath != lastPath) { << 590 lastPath = vamPath; << 591 oss << "\n/vis/set/touchable"; << 592 G4ModelingParameters::PVNameCopyNoPathCo << 593 for (iVAM = vamPath.begin(); << 594 iVAM != vamPath.end(); << 595 ++iVAM) { << 596 oss << ' ' << iVAM->GetName() << ' ' < << 597 } << 598 } << 599 const G4VisAttributes& vamVisAtts = iModif << 600 const G4Colour& c = vamVisAtts.GetColour() << 601 switch (iModifier->GetVisAttributesSignifi << 602 case G4ModelingParameters::VASVisibility << 603 oss << "\n/vis/touchable/set/visibilit << 604 if (vamVisAtts.IsVisible()) { << 605 oss << "true"; << 606 } else { << 607 oss << "false"; << 608 } << 609 break; << 610 case G4ModelingParameters::VASDaughtersI << 611 oss << "\n/vis/touchable/set/daughters << 612 if (vamVisAtts.IsDaughtersInvisible()) << 613 oss << "true"; << 614 } else { << 615 oss << "false"; << 616 } << 617 break; << 618 case G4ModelingParameters::VASColour: << 619 oss << "\n/vis/touchable/set/colour " << 620 << c.GetRed() << 621 << ' ' << c.GetGreen() << 622 << ' ' << c.GetBlue() << 623 << ' ' << c.GetAlpha(); << 624 break; << 625 case G4ModelingParameters::VASLineStyle: << 626 oss << "\n/vis/touchable/set/lineStyle << 627 switch (vamVisAtts.GetLineStyle()) { << 628 case G4VisAttributes::unbroken: << 629 oss << "unbroken"; << 630 break; << 631 case G4VisAttributes::dashed: << 632 oss << "dashed"; << 633 break; << 634 case G4VisAttributes::dotted: << 635 oss << "dotted"; << 636 } << 637 break; << 638 case G4ModelingParameters::VASLineWidth: << 639 oss << "\n/vis/touchable/set/lineWidth << 640 << vamVisAtts.GetLineWidth(); << 641 break; << 642 case G4ModelingParameters::VASForceWiref << 643 if (vamVisAtts.IsForceDrawingStyle()) << 644 if (vamVisAtts.GetForcedDrawingStyle << 645 oss << "\n/vis/touchable/set/force << 646 if (vamVisAtts.IsForceDrawingStyle << 647 oss << "true"; << 648 } else { << 649 oss << "false"; << 650 } << 651 } << 652 } << 653 break; << 654 case G4ModelingParameters::VASForceSolid << 655 if (vamVisAtts.IsForceDrawingStyle()) << 656 if (vamVisAtts.GetForcedDrawingStyle << 657 oss << "\n/vis/touchable/set/force << 658 if (vamVisAtts.IsForceDrawingStyle << 659 oss << "true"; << 660 } else { << 661 oss << "false"; << 662 } << 663 } << 664 } << 665 break; << 666 case G4ModelingParameters::VASForceCloud << 667 if (vamVisAtts.IsForceDrawingStyle()) << 668 if (vamVisAtts.GetForcedDrawingStyle << 669 oss << "\n/vis/touchable/set/force << 670 if (vamVisAtts.IsForceDrawingStyle << 671 oss << "true"; << 672 } else { << 673 oss << "false"; << 674 } << 675 } << 676 } << 677 break; << 678 case G4ModelingParameters::VASForceAuxEd << 679 if (vamVisAtts.IsForceAuxEdgeVisible() << 680 oss << "\n/vis/touchable/set/forceAu << 681 if (vamVisAtts.IsForcedAuxEdgeVisibl << 682 oss << "true"; << 683 } else { << 684 oss << "false"; << 685 } << 686 } << 687 break; << 688 case G4ModelingParameters::VASForceLineS << 689 oss << "\n/vis/touchable/set/lineSegme << 690 << vamVisAtts.GetForcedLineSegmentsPer << 691 break; << 692 case G4ModelingParameters::VASForceNumbe << 693 oss << "\n/vis/touchable/set/numberOfC << 694 << vamVisAtts.GetForcedNumberOfCloudPo << 695 break; << 696 } << 697 } << 698 << 699 oss << std::endl; << 700 << 701 return oss.str(); << 702 } << 703 << 704 G4String G4ViewParameters::TimeWindowCommands( << 705 { << 706 std::ostringstream oss; << 707 << 708 oss << "#\n# Time window commands"; << 709 << 710 oss << 711 << "\n/vis/viewer/set/timeWindow/startTime " << 712 << fStartTime/ns << " ns "; << 713 << 714 oss << 715 << "\n/vis/viewer/set/timeWindow/endTime " << 716 << fEndTime/ns << " ns "; << 717 << 718 oss << "\n/vis/viewer/set/timeWindow/fadeFac << 719 << fFadeFactor; << 720 << 721 oss << 722 << "\n/vis/viewer/set/timeWindow/displayHead << 723 if (!fDisplayHeadTime) { << 724 oss << "false"; << 725 } else { << 726 oss << 727 << "true" << 728 << ' ' << fDisplayHeadTimeX << 729 << ' ' << fDisplayHeadTimeY << 730 << ' ' << fDisplayHeadTimeSize << 731 << ' ' << fDisplayHeadTimeRed << 732 << ' ' << fDisplayHeadTimeGreen << 733 << ' ' << fDisplayHeadTimeBlue; << 734 } << 735 << 736 oss << 737 << "\n/vis/viewer/set/timeWindow/displayLigh << 738 if (!fDisplayLightFront) { << 739 oss << "false"; << 740 } else { << 741 oss << 742 << "true" << 743 << ' ' << fDisplayLightFrontX/mm << 744 << ' ' << fDisplayLightFrontY/mm << 745 << ' ' << fDisplayLightFrontZ/mm << 746 << " mm" << 747 << ' ' << fDisplayLightFrontT/ns << 748 << " ns" << 749 << ' ' << fDisplayLightFrontRed << 750 << ' ' << fDisplayLightFrontGreen << 751 << ' ' << fDisplayLightFrontBlue; << 752 } << 753 << 754 oss << std::endl; << 755 << 756 return oss.str(); << 757 } << 758 << 759 void G4ViewParameters::PrintDifferences (const 256 void G4ViewParameters::PrintDifferences (const G4ViewParameters& v) const { 760 257 761 // Put performance-sensitive parameters firs 258 // Put performance-sensitive parameters first. 762 if ( 259 if ( 763 // This first to optimise spin, etc. 260 // This first to optimise spin, etc. 764 (fViewpointDirection != v.fViewpointDi 261 (fViewpointDirection != v.fViewpointDirection) || 765 262 766 // No particular order from here on. 263 // No particular order from here on. 767 (fDrawingStyle != v.fDrawingStyl 264 (fDrawingStyle != v.fDrawingStyle) || 768 (fNumberOfCloudPoints != v.fNumberOfClo << 769 (fAuxEdgeVisible != v.fAuxEdgeVisi 265 (fAuxEdgeVisible != v.fAuxEdgeVisible) || >> 266 (fRepStyle != v.fRepStyle) || 770 (fCulling != v.fCulling) 267 (fCulling != v.fCulling) || 771 (fCullInvisible != v.fCullInvisib 268 (fCullInvisible != v.fCullInvisible) || 772 (fDensityCulling != v.fDensityCull 269 (fDensityCulling != v.fDensityCulling) || 773 (fVisibleDensity != v.fVisibleDens 270 (fVisibleDensity != v.fVisibleDensity) || 774 (fCullCovered != v.fCullCovered 271 (fCullCovered != v.fCullCovered) || 775 (fCBDAlgorithmNumber != v.fCBDAlgorith << 776 (fSection != v.fSection) 272 (fSection != v.fSection) || 777 (fNoOfSides != v.fNoOfSides) 273 (fNoOfSides != v.fNoOfSides) || 778 (fUpVector != v.fUpVector) 274 (fUpVector != v.fUpVector) || 779 (fFieldHalfAngle != v.fFieldHalfAn 275 (fFieldHalfAngle != v.fFieldHalfAngle) || 780 (fZoomFactor != v.fZoomFactor) 276 (fZoomFactor != v.fZoomFactor) || 781 (fScaleFactor != v.fScaleFactor 277 (fScaleFactor != v.fScaleFactor) || 782 (fCurrentTargetPoint != v.fCurrentTarg 278 (fCurrentTargetPoint != v.fCurrentTargetPoint) || 783 (fDolly != v.fDolly) 279 (fDolly != v.fDolly) || 784 (fRelativeLightpointDirection != v.fRela 280 (fRelativeLightpointDirection != v.fRelativeLightpointDirection) || 785 (fLightsMoveWithCamera != v.fLightsMoveW 281 (fLightsMoveWithCamera != v.fLightsMoveWithCamera) || 786 (fDefaultVisAttributes != v.fDefaultVisA 282 (fDefaultVisAttributes != v.fDefaultVisAttributes) || 787 (fDefaultTextVisAttributes != v.fDefault 283 (fDefaultTextVisAttributes != v.fDefaultTextVisAttributes) || 788 (fDefaultMarker != v.fDefaultMark 284 (fDefaultMarker != v.fDefaultMarker) || 789 (fGlobalMarkerScale != v.fGlobalMarke 285 (fGlobalMarkerScale != v.fGlobalMarkerScale) || 790 (fGlobalLineWidthScale != v.fGlobalLineW 286 (fGlobalLineWidthScale != v.fGlobalLineWidthScale) || 791 (fMarkerNotHidden != v.fMarkerNotHi 287 (fMarkerNotHidden != v.fMarkerNotHidden) || 792 (fWindowSizeHintX != v.fWindowSizeH 288 (fWindowSizeHintX != v.fWindowSizeHintX) || 793 (fWindowSizeHintY != v.fWindowSizeH 289 (fWindowSizeHintY != v.fWindowSizeHintY) || 794 (fXGeometryString != v.fXGeometrySt 290 (fXGeometryString != v.fXGeometryString) || 795 (fGeometryMask != v.fGeometryMas << 796 (fAutoRefresh != v.fAutoRefresh 291 (fAutoRefresh != v.fAutoRefresh) || 797 (fBackgroundColour != v.fBackgroundC 292 (fBackgroundColour != v.fBackgroundColour) || 798 (fPicking != v.fPicking) << 293 (fPicking != v.fPicking) 799 (fRotationStyle != v.fRotationSty << 800 ) 294 ) 801 G4cout << "Difference in 1st batch." << G4 295 G4cout << "Difference in 1st batch." << G4endl; 802 296 803 if (fCBDAlgorithmNumber > 0) { << 804 if (fCBDParameters.size() != v.fCBDParamet << 805 G4cout << "Difference in number of colou << 806 } else if (fCBDParameters != v.fCBDParamet << 807 G4cout << "Difference in values of colou << 808 } << 809 } << 810 << 811 if (fSection) { 297 if (fSection) { 812 if (!(fSectionPlane == v.fSectionPlane)) 298 if (!(fSectionPlane == v.fSectionPlane)) 813 G4cout << "Difference in section planes 299 G4cout << "Difference in section planes batch." << G4endl; 814 } 300 } 815 301 816 if (IsCutaway()) { 302 if (IsCutaway()) { 817 if (fCutawayPlanes.size () != v.fCutawayPl 303 if (fCutawayPlanes.size () != v.fCutawayPlanes.size ()) { 818 G4cout << "Difference in no of cutaway p 304 G4cout << "Difference in no of cutaway planes." << G4endl; 819 } 305 } 820 else { 306 else { 821 for (size_t i = 0; i < fCutawayPlanes.si 307 for (size_t i = 0; i < fCutawayPlanes.size (); i++) { 822 if (!(fCutawayPlanes[i] == v.fCutawayPlanes[ 308 if (!(fCutawayPlanes[i] == v.fCutawayPlanes[i])) 823 G4cout << "Difference in cutaway plane no. 309 G4cout << "Difference in cutaway plane no. " << i << G4endl; 824 } 310 } 825 } 311 } 826 } 312 } 827 313 828 if (IsExplode()) { 314 if (IsExplode()) { 829 if (fExplodeFactor != v.fExplodeFactor) 315 if (fExplodeFactor != v.fExplodeFactor) 830 G4cout << "Difference in explode factor. 316 G4cout << "Difference in explode factor." << G4endl; 831 if (fExplodeCentre != v.fExplodeCentre) 317 if (fExplodeCentre != v.fExplodeCentre) 832 G4cout << "Difference in explode centre. 318 G4cout << "Difference in explode centre." << G4endl; 833 } 319 } 834 << 835 if (fVisAttributesModifiers != v.fVisAttribu << 836 G4cout << "Difference in vis attributes mo << 837 } << 838 << 839 if (fStartTime != v.fStartTime || << 840 fEndTime != v.fEndTime) { << 841 G4cout << "Difference in time window." << << 842 } << 843 << 844 if (fFadeFactor != v.fFadeFactor) { << 845 G4cout << "Difference in time window fade << 846 } << 847 << 848 if (fDisplayHeadTime != v.fDisplayHeadTime) << 849 G4cout << "Difference in display head time << 850 } else { << 851 if (fDisplayHeadTimeX != v.fDisplayHea << 852 fDisplayHeadTimeY != v.fDisplayHea << 853 fDisplayHeadTimeSize != v.fDisplayHea << 854 fDisplayHeadTimeRed != v.fDisplayHea << 855 fDisplayHeadTimeGreen != v.fDisplayHea << 856 fDisplayHeadTimeBlue != v.fDisplayHea << 857 G4cout << "Difference in display head ti << 858 } << 859 } << 860 << 861 if (fDisplayLightFront != v.fDisplayLightFro << 862 G4cout << "Difference in display light fro << 863 } else { << 864 if (fDisplayLightFrontX != v.fDisplayL << 865 fDisplayLightFrontY != v.fDisplayL << 866 fDisplayLightFrontZ != v.fDisplayL << 867 fDisplayLightFrontT != v.fDisplayL << 868 fDisplayLightFrontRed != v.fDisplayL << 869 fDisplayLightFrontGreen != v.fDisplayL << 870 fDisplayLightFrontBlue != v.fDisplayL << 871 G4cout << "Difference in display light f << 872 } << 873 } << 874 } 320 } 875 321 876 std::ostream& operator << << 322 std::ostream& operator << (std::ostream& os, 877 (std::ostream& os, G4ViewParameters::DrawingS << 323 const G4ViewParameters::DrawingStyle& style) { 878 { << 879 switch (style) { 324 switch (style) { 880 case G4ViewParameters::wireframe: << 325 case G4ViewParameters::wireframe: 881 os << "wireframe"; break; << 326 os << "wireframe"; break; 882 case G4ViewParameters::hlr: << 327 case G4ViewParameters::hlr: 883 os << "hlr - hidden lines removed"; brea << 328 os << "hlr - hidden lines removed"; break; 884 case G4ViewParameters::hsr: << 329 case G4ViewParameters::hsr: 885 os << "hsr - hidden surfaces removed"; b << 330 os << "hsr - hidden surfaces removed"; break; 886 case G4ViewParameters::hlhsr: << 331 case G4ViewParameters::hlhsr: 887 os << "hlhsr - hidden line, hidden surfa << 332 os << "hlhsr - hidden line, hidden surface removed"; break; 888 case G4ViewParameters::cloud: << 333 default: os << "unrecognised"; break; 889 os << "cloud - draw volume as a cloud of << 890 default: os << "unrecognised"; break; << 891 } << 892 return os; << 893 } << 894 << 895 std::ostream& operator << << 896 (std::ostream& os, G4ViewParameters::SMROption << 897 { << 898 switch (option) { << 899 case G4ViewParameters::meshAsDefault: << 900 os << "default"; break; << 901 case G4ViewParameters::meshAsDots: << 902 os << "dots"; break; << 903 case G4ViewParameters::meshAsSurfaces: << 904 os << "surfaces"; break; << 905 } 334 } 906 return os; 335 return os; 907 } 336 } 908 337 909 std::ostream& operator << (std::ostream& os, c 338 std::ostream& operator << (std::ostream& os, const G4ViewParameters& v) { 910 os << "View parameters and options:"; 339 os << "View parameters and options:"; 911 340 912 os << "\n Drawing style: " << v.fDrawingSty 341 os << "\n Drawing style: " << v.fDrawingStyle; 913 342 914 os << "\n Number of cloud points: " << v.fN << 915 << 916 os << "\n Auxiliary edges: "; 343 os << "\n Auxiliary edges: "; 917 if (!v.fAuxEdgeVisible) os << "in"; 344 if (!v.fAuxEdgeVisible) os << "in"; 918 os << "visible"; 345 os << "visible"; 919 346 >> 347 os << "\n Representation style: "; >> 348 switch (v.fRepStyle) { >> 349 case G4ViewParameters::polyhedron: >> 350 os << "polyhedron"; break; >> 351 case G4ViewParameters::nurbs: >> 352 os << "nurbs"; break; >> 353 default: os << "unrecognised"; break; >> 354 } >> 355 920 os << "\n Culling: "; 356 os << "\n Culling: "; 921 if (v.fCulling) os << "on"; 357 if (v.fCulling) os << "on"; 922 else os << "off"; 358 else os << "off"; 923 359 924 os << "\n Culling invisible objects: "; 360 os << "\n Culling invisible objects: "; 925 if (v.fCullInvisible) os << "on"; 361 if (v.fCullInvisible) os << "on"; 926 else os << "off"; 362 else os << "off"; 927 363 928 os << "\n Density culling: "; 364 os << "\n Density culling: "; 929 if (v.fDensityCulling) { 365 if (v.fDensityCulling) { 930 os << "on - invisible if density less than 366 os << "on - invisible if density less than " 931 << v.fVisibleDensity / (1. * g / cm3) < 367 << v.fVisibleDensity / (1. * g / cm3) << " g cm^-3"; 932 } 368 } 933 else os << "off"; 369 else os << "off"; 934 370 935 os << "\n Culling daughters covered by opaq 371 os << "\n Culling daughters covered by opaque mothers: "; 936 if (v.fCullCovered) os << "on"; 372 if (v.fCullCovered) os << "on"; 937 else os << "off"; 373 else os << "off"; 938 374 939 os << "\n Colour by density: "; << 940 if (v.fCBDAlgorithmNumber <= 0) { << 941 os << "inactive"; << 942 } else { << 943 os << "Algorithm " << v.fCBDAlgorithmNumbe << 944 for (auto p: v.fCBDParameters) { << 945 os << ' ' << G4BestUnit(p,"Volumic Mass" << 946 } << 947 } << 948 << 949 os << "\n Section flag: "; 375 os << "\n Section flag: "; 950 if (v.fSection) os << "true, section/cut pla 376 if (v.fSection) os << "true, section/cut plane: " << v.fSectionPlane; 951 else os << "false"; 377 else os << "false"; 952 378 953 if (v.IsCutaway()) { 379 if (v.IsCutaway()) { 954 os << "\n Cutaway planes: "; 380 os << "\n Cutaway planes: "; 955 for (size_t i = 0; i < v.fCutawayPlanes.si 381 for (size_t i = 0; i < v.fCutawayPlanes.size (); i++) { 956 os << ' ' << v.fCutawayPlanes[i]; 382 os << ' ' << v.fCutawayPlanes[i]; 957 } 383 } 958 } 384 } 959 else { 385 else { 960 os << "\n No cutaway planes"; 386 os << "\n No cutaway planes"; 961 } 387 } 962 388 963 os << "\n Explode factor: " << v.fExplodeFa 389 os << "\n Explode factor: " << v.fExplodeFactor 964 << " about centre: " << v.fExplodeCentre; 390 << " about centre: " << v.fExplodeCentre; 965 391 966 os << "\n No. of sides used in circle polyg 392 os << "\n No. of sides used in circle polygon approximation: " 967 << v.fNoOfSides; 393 << v.fNoOfSides; 968 394 969 os << "\n Viewpoint direction: " << v.fVie 395 os << "\n Viewpoint direction: " << v.fViewpointDirection; 970 396 971 os << "\n Up vector: " << v.fUpV 397 os << "\n Up vector: " << v.fUpVector; 972 398 973 os << "\n Field half angle: " << v.fFie 399 os << "\n Field half angle: " << v.fFieldHalfAngle; 974 400 975 os << "\n Zoom factor: " << v.fZoo 401 os << "\n Zoom factor: " << v.fZoomFactor; 976 402 977 os << "\n Scale factor: " << v.fSca 403 os << "\n Scale factor: " << v.fScaleFactor; 978 404 979 os << "\n Current target point: " << v.fCur 405 os << "\n Current target point: " << v.fCurrentTargetPoint; 980 406 981 os << "\n Dolly distance: " << v.fDol 407 os << "\n Dolly distance: " << v.fDolly; 982 408 983 os << "\n Light "; 409 os << "\n Light "; 984 if (v.fLightsMoveWithCamera) os << "moves"; 410 if (v.fLightsMoveWithCamera) os << "moves"; 985 else os << "does not 411 else os << "does not move"; 986 os << " with camera"; 412 os << " with camera"; 987 413 988 os << "\n Relative lightpoint direction: " 414 os << "\n Relative lightpoint direction: " 989 << v.fRelativeLightpointDirection; 415 << v.fRelativeLightpointDirection; 990 416 991 os << "\n Actual lightpoint direction: " 417 os << "\n Actual lightpoint direction: " 992 << v.fActualLightpointDirection; 418 << v.fActualLightpointDirection; 993 419 994 os << "\n Derived parameters for standard v 420 os << "\n Derived parameters for standard view of object of unit radius:"; 995 G4ViewParameters tempVP = v; 421 G4ViewParameters tempVP = v; 996 tempVP.fDolly = 0.; 422 tempVP.fDolly = 0.; 997 tempVP.fZoomFactor = 1.; 423 tempVP.fZoomFactor = 1.; 998 const G4double radius = 1.; 424 const G4double radius = 1.; 999 const G4double cameraDistance = tempVP.GetCa 425 const G4double cameraDistance = tempVP.GetCameraDistance (radius); 1000 const G4double nearDistance = 426 const G4double nearDistance = 1001 tempVP.GetNearDistance (cameraDistance, r 427 tempVP.GetNearDistance (cameraDistance, radius); 1002 const G4double farDistance = 428 const G4double farDistance = 1003 tempVP.GetFarDistance (cameraDistance, n 429 tempVP.GetFarDistance (cameraDistance, nearDistance, radius); 1004 const G4double right = tempVP.GetFrontHalf 430 const G4double right = tempVP.GetFrontHalfHeight (nearDistance, radius); 1005 os << "\n Camera distance: " << camera 431 os << "\n Camera distance: " << cameraDistance; 1006 os << "\n Near distance: " << nearDi 432 os << "\n Near distance: " << nearDistance; 1007 os << "\n Far distance: " << farDis 433 os << "\n Far distance: " << farDistance; 1008 os << "\n Front half height: " << right; 434 os << "\n Front half height: " << right; 1009 435 1010 os << "\n Default VisAttributes:\n " << v 436 os << "\n Default VisAttributes:\n " << v.fDefaultVisAttributes; 1011 437 1012 os << "\n Default TextVisAttributes:\n " 438 os << "\n Default TextVisAttributes:\n " << v.fDefaultTextVisAttributes; 1013 439 1014 os << "\n Default marker:\n " << v.fDef << 440 os << "\n Default marker: " << v.fDefaultMarker; 1015 441 1016 os << "\n Global marker scale: " << v.fGlo 442 os << "\n Global marker scale: " << v.fGlobalMarkerScale; 1017 443 1018 os << "\n Global lineWidth scale: " << v.f 444 os << "\n Global lineWidth scale: " << v.fGlobalLineWidthScale; 1019 445 1020 os << "\n Marker "; 446 os << "\n Marker "; 1021 if (v.fMarkerNotHidden) os << "not "; 447 if (v.fMarkerNotHidden) os << "not "; 1022 os << "hidden by surfaces."; 448 os << "hidden by surfaces."; 1023 449 1024 os << "\n Window size hint: " 450 os << "\n Window size hint: " 1025 << v.fWindowSizeHintX << 'x'<< v.fWindow 451 << v.fWindowSizeHintX << 'x'<< v.fWindowSizeHintX; 1026 452 1027 os << "\n X geometry string: " << v.fXGeom 453 os << "\n X geometry string: " << v.fXGeometryString; 1028 os << "\n X geometry mask: " << 1029 << std::showbase << std::hex << v.fGeome << 1030 << std::noshowbase << std::dec; << 1031 454 1032 os << "\n Auto refresh: "; 455 os << "\n Auto refresh: "; 1033 if (v.fAutoRefresh) os << "true"; 456 if (v.fAutoRefresh) os << "true"; 1034 else os << "false"; 457 else os << "false"; 1035 458 1036 os << "\n Background colour: " << v.fBackg 459 os << "\n Background colour: " << v.fBackgroundColour; 1037 460 1038 os << "\n Picking requested: "; 461 os << "\n Picking requested: "; 1039 if (v.fPicking) os << "true"; 462 if (v.fPicking) os << "true"; 1040 else os << "false"; 463 else os << "false"; 1041 464 1042 os << "\n Rotation style: "; << 1043 switch (v.fRotationStyle) { << 1044 case G4ViewParameters::constrainUpDirection << 1045 os << "constrainUpDirection (conventional << 1046 case G4ViewParameters::freeRotation: << 1047 os << "freeRotation (Google-like rotation << 1048 default: os << "unrecognised"; break; << 1049 } << 1050 << 1051 os << "\nVis attributes modifiers: "; << 1052 const std::vector<G4ModelingParameters::Vis << 1053 v.fVisAttributesModifiers; << 1054 if (vams.empty()) { << 1055 os << "None"; << 1056 } else { << 1057 os << vams; << 1058 } << 1059 << 1060 os << "\nTime window parameters:" << 1061 << "\n Start time: " << v.fStartTime/ns < << 1062 << "\n End time: " << v.fEndTime/ns << << 1063 << "\n Fade factor: " << v.fFadeFactor; << 1064 if (!v.fDisplayHeadTime) { << 1065 os << "\n Head time display not requeste << 1066 } else { << 1067 os << 1068 << "\n Head time position: " << 1069 << v.fDisplayHeadTimeX << ' ' << v.fDispl << 1070 << "\n Head time size: " << v.fDispl << 1071 << "\n Head time colour: " << v.fDispl << 1072 << ' ' << v.fDisplayHeadTimeGreen << ' ' << 1073 } << 1074 if (!v.fDisplayLightFront) { << 1075 os << "\n Light front display not reques << 1076 } else { << 1077 os << 1078 << "\n Light front position: " << 1079 << v.fDisplayLightFrontX/mm << ' ' << v.f << 1080 << ' ' << v.fDisplayLightFrontZ/mm << " m << 1081 << "\n Light front time: " << v.fDis << 1082 << "\n Light front colour: " << v.fDis << 1083 << ' ' << v.fDisplayLightFrontGreen << ' << 1084 } << 1085 << 1086 os << "\nSpecial Mesh Rendering"; << 1087 if (v.fSpecialMeshRendering) { << 1088 os << " requested with option \"" << v.fS << 1089 os << "\" for "; << 1090 if (v.fSpecialMeshVolumes.empty()) { << 1091 os << "any mesh"; << 1092 } else { << 1093 os << "selected meshes"; << 1094 for (const auto& vol: v.fSpecialMeshVol << 1095 os << "\n " << vol.GetName() << ':' << v << 1096 } << 1097 } << 1098 } else os << ": off"; << 1099 return os; 465 return os; 1100 } 466 } 1101 467 1102 G4bool G4ViewParameters::operator != (const G 468 G4bool G4ViewParameters::operator != (const G4ViewParameters& v) const { 1103 469 1104 // Put performance-sensitive parameters fir 470 // Put performance-sensitive parameters first. 1105 if ( 471 if ( 1106 // This first to optimise spin, etc. 472 // This first to optimise spin, etc. 1107 (fViewpointDirection != v.fViewpointD 473 (fViewpointDirection != v.fViewpointDirection) || 1108 474 1109 // No particular order from here on. 475 // No particular order from here on. 1110 (fDrawingStyle != v.fDrawingSty 476 (fDrawingStyle != v.fDrawingStyle) || 1111 (fNumberOfCloudPoints != v.fNumberOfCl << 1112 (fAuxEdgeVisible != v.fAuxEdgeVis 477 (fAuxEdgeVisible != v.fAuxEdgeVisible) || >> 478 (fRepStyle != v.fRepStyle) || 1113 (fCulling != v.fCulling) 479 (fCulling != v.fCulling) || 1114 (fCullInvisible != v.fCullInvisi 480 (fCullInvisible != v.fCullInvisible) || 1115 (fDensityCulling != v.fDensityCul 481 (fDensityCulling != v.fDensityCulling) || 1116 (fCullCovered != v.fCullCovere 482 (fCullCovered != v.fCullCovered) || 1117 (fCBDAlgorithmNumber != v.fCBDAlgorit << 1118 (fSection != v.fSection) 483 (fSection != v.fSection) || 1119 (IsCutaway() != v.IsCutaway() 484 (IsCutaway() != v.IsCutaway()) || 1120 (IsExplode() != v.IsExplode() 485 (IsExplode() != v.IsExplode()) || 1121 (fNoOfSides != v.fNoOfSides) 486 (fNoOfSides != v.fNoOfSides) || 1122 (fUpVector != v.fUpVector) 487 (fUpVector != v.fUpVector) || 1123 (fFieldHalfAngle != v.fFieldHalfA 488 (fFieldHalfAngle != v.fFieldHalfAngle) || 1124 (fZoomFactor != v.fZoomFactor 489 (fZoomFactor != v.fZoomFactor) || 1125 (fScaleFactor != v.fScaleFacto 490 (fScaleFactor != v.fScaleFactor) || 1126 (fCurrentTargetPoint != v.fCurrentTar 491 (fCurrentTargetPoint != v.fCurrentTargetPoint) || 1127 (fDolly != v.fDolly) 492 (fDolly != v.fDolly) || 1128 (fRelativeLightpointDirection != v.fRel 493 (fRelativeLightpointDirection != v.fRelativeLightpointDirection) || 1129 (fLightsMoveWithCamera != v.fLightsMove 494 (fLightsMoveWithCamera != v.fLightsMoveWithCamera) || 1130 (fDefaultVisAttributes != v.fDefaultVis 495 (fDefaultVisAttributes != v.fDefaultVisAttributes) || 1131 (fDefaultTextVisAttributes != v.fDefaul 496 (fDefaultTextVisAttributes != v.fDefaultTextVisAttributes) || 1132 (fDefaultMarker != v.fDefaultMar 497 (fDefaultMarker != v.fDefaultMarker) || 1133 (fGlobalMarkerScale != v.fGlobalMark 498 (fGlobalMarkerScale != v.fGlobalMarkerScale) || 1134 (fGlobalLineWidthScale != v.fGlobalLine 499 (fGlobalLineWidthScale != v.fGlobalLineWidthScale) || 1135 (fMarkerNotHidden != v.fMarkerNotH 500 (fMarkerNotHidden != v.fMarkerNotHidden) || 1136 (fWindowSizeHintX != v.fWindowSize 501 (fWindowSizeHintX != v.fWindowSizeHintX) || 1137 (fWindowSizeHintY != v.fWindowSize 502 (fWindowSizeHintY != v.fWindowSizeHintY) || 1138 (fXGeometryString != v.fXGeometryS 503 (fXGeometryString != v.fXGeometryString) || 1139 (fGeometryMask != v.fGeometryMa << 1140 (fAutoRefresh != v.fAutoRefres 504 (fAutoRefresh != v.fAutoRefresh) || 1141 (fBackgroundColour != v.fBackground 505 (fBackgroundColour != v.fBackgroundColour) || 1142 (fPicking != v.fPicking) << 506 (fPicking != v.fPicking) 1143 (fRotationStyle != v.fRotationSt << 1144 (fSpecialMeshRendering != v.fSpecialMes << 1145 (fSpecialMeshRenderingOption != v.fSpec << 1146 ) 507 ) 1147 return true; 508 return true; 1148 509 1149 if (fDensityCulling && 510 if (fDensityCulling && 1150 (fVisibleDensity != v.fVisibleDensity)) 511 (fVisibleDensity != v.fVisibleDensity)) return true; 1151 512 1152 if (fCBDAlgorithmNumber > 0) { << 1153 if (fCBDParameters.size() != v.fCBDParame << 1154 else if (fCBDParameters != v.fCBDParamete << 1155 } << 1156 << 1157 if (fSection && 513 if (fSection && 1158 (!(fSectionPlane == v.fSectionPlane))) 514 (!(fSectionPlane == v.fSectionPlane))) return true; 1159 515 1160 if (IsCutaway()) { 516 if (IsCutaway()) { 1161 if (fCutawayPlanes.size () != v.fCutawayP 517 if (fCutawayPlanes.size () != v.fCutawayPlanes.size ()) 1162 return true; 518 return true; 1163 else { 519 else { 1164 for (size_t i = 0; i < fCutawayPlanes.s 520 for (size_t i = 0; i < fCutawayPlanes.size (); i++) { 1165 if (!(fCutawayPlanes[i] == v.fCutawayPlanes 521 if (!(fCutawayPlanes[i] == v.fCutawayPlanes[i])) return true; 1166 } 522 } 1167 } 523 } 1168 } 524 } 1169 525 1170 if (IsExplode() && 526 if (IsExplode() && 1171 ((fExplodeFactor != v.fExplodeFactor) | 527 ((fExplodeFactor != v.fExplodeFactor) || 1172 (fExplodeCentre != v.fExplodeCentre))) 528 (fExplodeCentre != v.fExplodeCentre))) return true; 1173 529 1174 if (fVisAttributesModifiers != v.fVisAttrib << 530 return false; 1175 << 531 } 1176 if (fStartTime != v.fStartTime || << 1177 fEndTime != v.fEndTime || << 1178 fFadeFactor != v.fFadeFactor) return tr << 1179 << 1180 if (fDisplayHeadTime != v.fDisplayHeadTime) << 1181 if (fDisplayHeadTime) { << 1182 if (fDisplayHeadTimeX != v.fDisplayHe << 1183 fDisplayHeadTimeY != v.fDisplayHe << 1184 fDisplayHeadTimeSize != v.fDisplayHe << 1185 fDisplayHeadTimeRed != v.fDisplayHe << 1186 fDisplayHeadTimeGreen != v.fDisplayHe << 1187 fDisplayHeadTimeBlue != v.fDisplayHe << 1188 return true; << 1189 } << 1190 } << 1191 532 1192 if (fDisplayLightFront != v.fDisplayLightFr << 1193 if (fDisplayLightFront) { << 1194 if (fDisplayLightFrontX != v.fDisplay << 1195 fDisplayLightFrontY != v.fDisplay << 1196 fDisplayLightFrontZ != v.fDisplay << 1197 fDisplayLightFrontT != v.fDisplay << 1198 fDisplayLightFrontRed != v.fDisplay << 1199 fDisplayLightFrontGreen != v.fDisplay << 1200 fDisplayLightFrontBlue != v.fDisplay << 1201 return true; << 1202 } << 1203 } << 1204 533 1205 if (fSpecialMeshRendering) { << 534 void G4ViewParameters::SetXGeometryString (const G4String& geomStringArg) { 1206 if (fSpecialMeshVolumes != v.fSpecialMesh << 1207 return true;; << 1208 } << 1209 535 1210 return false; << 1211 } << 1212 536 1213 void G4ViewParameters::SetXGeometryString (co << 537 G4int x,y = 0; 1214 { << 538 unsigned int w,h = 0; >> 539 G4String geomString = geomStringArg; >> 540 // Parse windowSizeHintString for backwards compatibility... 1215 const G4String delimiters("xX+-"); 541 const G4String delimiters("xX+-"); 1216 G4String::size_type i = geomString.find_fir 542 G4String::size_type i = geomString.find_first_of(delimiters); 1217 if (i == G4String::npos) { << 543 if (i == G4String::npos) { // Does not contain "xX+-". Assume single number 1218 // Does not contain "xX+-". << 1219 // Is it a single number? << 1220 std::istringstream iss(geomString); 544 std::istringstream iss(geomString); 1221 G4int size; 545 G4int size; 1222 iss >> size; 546 iss >> size; 1223 if (iss) { << 547 if (!iss) { 1224 // It is a number << 548 size = 600; 1225 fWindowSizeHintX = size; << 549 G4cout << "Unrecognised windowSizeHint string: \"" 1226 fWindowSizeHintY = size; << 550 << geomString >> 551 << "\". Asuuming " << size << G4endl; 1227 } 552 } 1228 // Accept other or all defaults (in G4Vie << 1229 // Reconstruct a geometry string coherent << 1230 char signX, signY; << 1231 if (fWindowLocationHintXNegative) signX = << 1232 if (fWindowLocationHintYNegative) signY = << 1233 std::ostringstream oss; 553 std::ostringstream oss; 1234 oss << fWindowSizeHintX << 'x' << fWindow << 554 oss << size << 'x' << size; 1235 << signX << fWindowLocationHintX << signY << 555 geomString = oss.str(); 1236 fXGeometryString = oss.str(); << 1237 return; << 1238 } 556 } 1239 << 557 1240 // Assume it's a parseable X geometry strin << 1241 G4int x = 0, y = 0; << 1242 unsigned int w = 0, h = 0; << 1243 fGeometryMask = ParseGeometry( geomString, 558 fGeometryMask = ParseGeometry( geomString, &x, &y, &w, &h ); 1244 559 1245 // Handle special case : 560 // Handle special case : 1246 if ((fGeometryMask & fYValue) == 0) 561 if ((fGeometryMask & fYValue) == 0) 1247 { // Using default 562 { // Using default 1248 y = fWindowLocationHintY; 563 y = fWindowLocationHintY; 1249 } 564 } 1250 if ((fGeometryMask & fXValue) == 0) 565 if ((fGeometryMask & fXValue) == 0) 1251 { // Using default 566 { // Using default 1252 x = fWindowLocationHintX; 567 x = fWindowLocationHintX; 1253 } 568 } 1254 569 1255 // Check errors 570 // Check errors 1256 // if there is no Width and Height 571 // if there is no Width and Height 1257 if ( ((fGeometryMask & fHeightValue) == 0 ) 572 if ( ((fGeometryMask & fHeightValue) == 0 ) && 1258 ((fGeometryMask & fWidthValue) == 0 ) 573 ((fGeometryMask & fWidthValue) == 0 )) { 1259 h = fWindowSizeHintY; 574 h = fWindowSizeHintY; 1260 w = fWindowSizeHintX; 575 w = fWindowSizeHintX; 1261 } else if ((fGeometryMask & fHeightValue) 576 } else if ((fGeometryMask & fHeightValue) == 0 ) { 1262 577 1263 // if there is only Width. Special case t 578 // if there is only Width. Special case to be backward compatible 1264 // We set Width and Height the same to ob 579 // We set Width and Height the same to obtain a square windows. 1265 580 1266 G4warn << "Unrecognised geometry string \ << 581 G4cout << "Unrecognised geometry string \"" 1267 << geomString 582 << geomString 1268 << "\". No Height found. Using Wi 583 << "\". No Height found. Using Width value instead" 1269 << G4endl; 584 << G4endl; 1270 h = w; 585 h = w; 1271 } 586 } 1272 if ( ((fGeometryMask & fXValue) == 0 ) || 587 if ( ((fGeometryMask & fXValue) == 0 ) || 1273 ((fGeometryMask & fYValue) == 0 )) { 588 ((fGeometryMask & fYValue) == 0 )) { 1274 //Using defaults 589 //Using defaults 1275 x = fWindowLocationHintX; 590 x = fWindowLocationHintX; 1276 y = fWindowLocationHintY; 591 y = fWindowLocationHintY; 1277 } 592 } 1278 // Set the string 593 // Set the string 1279 fXGeometryString = geomString; 594 fXGeometryString = geomString; 1280 595 1281 // Set values 596 // Set values 1282 fWindowSizeHintX = w; 597 fWindowSizeHintX = w; 1283 fWindowSizeHintY = h; 598 fWindowSizeHintY = h; 1284 fWindowLocationHintX = x; 599 fWindowLocationHintX = x; 1285 fWindowLocationHintY = y; 600 fWindowLocationHintY = y; 1286 601 1287 if ( ((fGeometryMask & fXValue)) && 602 if ( ((fGeometryMask & fXValue)) && 1288 ((fGeometryMask & fYValue))) { 603 ((fGeometryMask & fYValue))) { 1289 604 1290 if ( (fGeometryMask & fXNegative) ) { 605 if ( (fGeometryMask & fXNegative) ) { 1291 fWindowLocationHintXNegative = true; 606 fWindowLocationHintXNegative = true; 1292 } else { 607 } else { 1293 fWindowLocationHintXNegative = false; 608 fWindowLocationHintXNegative = false; 1294 } 609 } 1295 if ( (fGeometryMask & fYNegative) ) { 610 if ( (fGeometryMask & fYNegative) ) { 1296 fWindowLocationHintYNegative = true; 611 fWindowLocationHintYNegative = true; 1297 } else { 612 } else { 1298 fWindowLocationHintYNegative = false; 613 fWindowLocationHintYNegative = false; 1299 } 614 } 1300 } 615 } 1301 } 616 } 1302 617 1303 G4int G4ViewParameters::GetWindowAbsoluteLoca 618 G4int G4ViewParameters::GetWindowAbsoluteLocationHintX (G4int sizeX ) const { 1304 if ( fWindowLocationHintXNegative ) { 619 if ( fWindowLocationHintXNegative ) { 1305 return sizeX + fWindowLocationHintX - f 620 return sizeX + fWindowLocationHintX - fWindowSizeHintX; 1306 } 621 } 1307 return fWindowLocationHintX; 622 return fWindowLocationHintX; 1308 } 623 } 1309 624 1310 G4int G4ViewParameters::GetWindowAbsoluteLoca 625 G4int G4ViewParameters::GetWindowAbsoluteLocationHintY (G4int sizeY ) const { 1311 if ( fWindowLocationHintYNegative ) { 626 if ( fWindowLocationHintYNegative ) { 1312 return sizeY + fWindowLocationHintY - f 627 return sizeY + fWindowLocationHintY - fWindowSizeHintY; 1313 } 628 } 1314 return fWindowLocationHintY; 629 return fWindowLocationHintY; 1315 } 630 } 1316 631 1317 /* Keep from : 632 /* Keep from : 1318 * ftp://ftp.trolltech.com/qt/source/qt-embed 633 * ftp://ftp.trolltech.com/qt/source/qt-embedded-free-3.0.6.tar.gz/qt-embedded-free-3.0.6/src/kernel/qapplication_qws.cpp 1319 * 634 * 1320 * ParseGeometry parses strings of the for 635 * ParseGeometry parses strings of the form 1321 * "=<width>x<height>{+-}<xoffset>{+-}<yoff 636 * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where 1322 * width, height, xoffset, and yoffset are 637 * width, height, xoffset, and yoffset are unsigned integers. 1323 * Example: "=80x24+300-49" 638 * Example: "=80x24+300-49" 1324 * The equal sign is optional. 639 * The equal sign is optional. 1325 * It returns a bitmask that indicates whic 640 * It returns a bitmask that indicates which of the four values 1326 * were actually found in the string. For e 641 * were actually found in the string. For each value found, 1327 * the corresponding argument is updated; 642 * the corresponding argument is updated; for each value 1328 * not found, the corresponding argument is 643 * not found, the corresponding argument is left unchanged. 1329 */ 644 */ 1330 645 1331 int G4ViewParameters::ParseGeometry ( 646 int G4ViewParameters::ParseGeometry ( 1332 const char *string, 647 const char *string, 1333 G4int *x, 648 G4int *x, 1334 G4int *y, 649 G4int *y, 1335 unsigned int *width, 650 unsigned int *width, 1336 unsigned int *height) 651 unsigned int *height) 1337 { 652 { 1338 653 1339 G4int mask = fNoValue; 654 G4int mask = fNoValue; 1340 char *strind; << 655 register char *strind; 1341 unsigned int tempWidth = 0; 656 unsigned int tempWidth = 0; 1342 unsigned int tempHeight = 0; 657 unsigned int tempHeight = 0; 1343 G4int tempX = 0; 658 G4int tempX = 0; 1344 G4int tempY = 0; 659 G4int tempY = 0; 1345 char *nextCharacter; 660 char *nextCharacter; 1346 if ( (string == NULL) || (*string == '\0')) 661 if ( (string == NULL) || (*string == '\0')) { 1347 return(mask); 662 return(mask); 1348 } 663 } 1349 if (*string == '=') 664 if (*string == '=') 1350 string++; /* ignore possible '=' at beg 665 string++; /* ignore possible '=' at beg of geometry spec */ 1351 strind = (char *)string; 666 strind = (char *)string; 1352 if (*strind != '+' && *strind != '-' && *st 667 if (*strind != '+' && *strind != '-' && *strind != 'x') { 1353 tempWidth = ReadInteger(strind, &nextChar 668 tempWidth = ReadInteger(strind, &nextCharacter); 1354 if (strind == nextCharacter) 669 if (strind == nextCharacter) 1355 return (0); 670 return (0); 1356 strind = nextCharacter; 671 strind = nextCharacter; 1357 mask |= fWidthValue; 672 mask |= fWidthValue; 1358 } 673 } 1359 if (*strind == 'x' || *strind == 'X') { 674 if (*strind == 'x' || *strind == 'X') { 1360 strind++; 675 strind++; 1361 tempHeight = ReadInteger(strind, &nextCha 676 tempHeight = ReadInteger(strind, &nextCharacter); 1362 if (strind == nextCharacter) 677 if (strind == nextCharacter) 1363 return (0); 678 return (0); 1364 strind = nextCharacter; 679 strind = nextCharacter; 1365 mask |= fHeightValue; 680 mask |= fHeightValue; 1366 } 681 } 1367 682 1368 if ((*strind == '+') || (*strind == '-')) { 683 if ((*strind == '+') || (*strind == '-')) { 1369 if (*strind == '-') { 684 if (*strind == '-') { 1370 strind++; 685 strind++; 1371 tempX = -ReadInteger(strind, &nextChara 686 tempX = -ReadInteger(strind, &nextCharacter); 1372 if (strind == nextCharacter) 687 if (strind == nextCharacter) 1373 return (0); 688 return (0); 1374 strind = nextCharacter; 689 strind = nextCharacter; 1375 mask |= fXNegative; 690 mask |= fXNegative; 1376 691 1377 } 692 } 1378 else 693 else 1379 { strind++; 694 { strind++; 1380 tempX = ReadInteger(strind, &nextChar 695 tempX = ReadInteger(strind, &nextCharacter); 1381 if (strind == nextCharacter) 696 if (strind == nextCharacter) 1382 return(0); 697 return(0); 1383 strind = nextCharacter; 698 strind = nextCharacter; 1384 } 699 } 1385 mask |= fXValue; 700 mask |= fXValue; 1386 if ((*strind == '+') || (*strind == '-')) 701 if ((*strind == '+') || (*strind == '-')) { 1387 if (*strind == '-') { 702 if (*strind == '-') { 1388 strind++; 703 strind++; 1389 tempY = -ReadInteger(strind, &nextCha 704 tempY = -ReadInteger(strind, &nextCharacter); 1390 if (strind == nextCharacter) 705 if (strind == nextCharacter) 1391 return(0); 706 return(0); 1392 strind = nextCharacter; 707 strind = nextCharacter; 1393 mask |= fYNegative; 708 mask |= fYNegative; 1394 } 709 } 1395 else 710 else 1396 { 711 { 1397 strind++; 712 strind++; 1398 tempY = ReadInteger(strind, &nextCh 713 tempY = ReadInteger(strind, &nextCharacter); 1399 if (strind == nextCharacter) 714 if (strind == nextCharacter) 1400 return(0); 715 return(0); 1401 strind = nextCharacter; 716 strind = nextCharacter; 1402 } 717 } 1403 mask |= fYValue; 718 mask |= fYValue; 1404 } 719 } 1405 } 720 } 1406 /* If strind isn't at the end of the string 721 /* If strind isn't at the end of the string the it's an invalid 1407 geometry specification. */ 722 geometry specification. */ 1408 if (*strind != '\0') return (0); 723 if (*strind != '\0') return (0); 1409 if (mask & fXValue) 724 if (mask & fXValue) 1410 *x = tempX; 725 *x = tempX; 1411 if (mask & fYValue) 726 if (mask & fYValue) 1412 *y = tempY; 727 *y = tempY; 1413 if (mask & fWidthValue) 728 if (mask & fWidthValue) 1414 *width = tempWidth; 729 *width = tempWidth; 1415 if (mask & fHeightValue) 730 if (mask & fHeightValue) 1416 *height = tempHeight; 731 *height = tempHeight; 1417 return (mask); 732 return (mask); 1418 } 733 } 1419 734 1420 /* Keep from : 735 /* Keep from : 1421 * ftp://ftp.trolltech.com/qt/source/qt-embed 736 * ftp://ftp.trolltech.com/qt/source/qt-embedded-free-3.0.6.tar.gz/qt-embedded-free-3.0.6/src/kernel/qapplication_qws.cpp 1422 * 737 * 1423 */ 738 */ 1424 G4int G4ViewParameters::ReadInteger(char *str 739 G4int G4ViewParameters::ReadInteger(char *string, char **NextString) 1425 { 740 { 1426 G4int Result = 0; << 741 register G4int Result = 0; 1427 G4int Sign = 1; 742 G4int Sign = 1; 1428 743 1429 if (*string == '+') 744 if (*string == '+') 1430 string++; 745 string++; 1431 else if (*string == '-') 746 else if (*string == '-') 1432 { 747 { 1433 string++; 748 string++; 1434 Sign = -1; 749 Sign = -1; 1435 } 750 } 1436 for (; (*string >= '0') && (*string <= '9 751 for (; (*string >= '0') && (*string <= '9'); string++) 1437 { 752 { 1438 Result = (Result * 10) + (*string - '0'); 753 Result = (Result * 10) + (*string - '0'); 1439 } 754 } 1440 *NextString = string; 755 *NextString = string; 1441 if (Sign >= 0) 756 if (Sign >= 0) 1442 return (Result); 757 return (Result); 1443 else 758 else 1444 return (-Result); 759 return (-Result); 1445 } 760 } 1446 << 761 1447 G4ViewParameters* G4ViewParameters::CatmullRo << 1448 (const std::vector<G4ViewParameters>& views, << 1449 G4int nInterpolationPoints) // No of interp << 1450 { << 1451 // Returns a null pointer when no more to b << 1452 // do { << 1453 // G4ViewParameters* vp = << 1454 // G4ViewParameters::CatmullRomCubicSplin << 1455 // if (!vp) break; << 1456 // ... << 1457 // } while (true); << 1458 << 1459 // See https://en.wikipedia.org/wiki/Cubic_ << 1460 << 1461 // Assumes equal intervals << 1462 << 1463 if (views.size() < 2) { << 1464 G4Exception << 1465 ("G4ViewParameters::CatmullRomCubicSpline << 1466 "visman0301", JustWarning, << 1467 "There must be at least two views."); << 1468 return 0; << 1469 } << 1470 << 1471 if (nInterpolationPoints < 1) { << 1472 G4Exception << 1473 ("G4ViewParameters::CatmullRomCubicSpline << 1474 "visman0302", JustWarning, << 1475 "Number of interpolation points cannot b << 1476 return 0; << 1477 } << 1478 << 1479 const size_t nIntervals = views.size() - 1; << 1480 const G4double dt = 1./nInterpolationPoints << 1481 << 1482 static G4ViewParameters holdingValues; << 1483 static G4double t = 0.; // 0. <= t <= 1. << 1484 static G4int iInterpolationPoint = 0; << 1485 static size_t iInterval = 0; << 1486 << 1487 // G4cout << "Interval " << iInterval << ", << 1488 << 1489 // Hermite polynomials. << 1490 const G4double h00 = 2.*t*t*t - 3.*t*t +1; << 1491 const G4double h10 = t*t*t -2.*t*t + t; << 1492 const G4double h01 = -2.*t*t*t + 3.*t*t; << 1493 const G4double h11 = t*t*t - t*t; << 1494 << 1495 // Aliases (to simplify code) << 1496 const size_t& n = nIntervals; << 1497 size_t& i = iInterval; << 1498 const std::vector<G4ViewParameters>& v = vi << 1499 << 1500 // The Catmull-Rom cubic spline prescriptio << 1501 // Slope at first way point is v[1] - v[0]. << 1502 // Slope at last way point is v[n] - v[n-1] << 1503 // Otherwise slope at way point i is 0.5*(v << 1504 // Result = h00*v[i] + h10*m[i] + h01*v[i+1 << 1505 // where m[i] amd m[i+1] are the slopes at << 1506 // of the interval for the particular value << 1507 // If (n == 1), linear interpolation result << 1508 // If (n == 2), quadratic interpolation res << 1509 << 1510 // Working variables << 1511 G4double mi, mi1, real, x, y, z; << 1512 << 1513 // First, a crude interpolation of all para << 1514 // smooth interpolation of those for which << 1515 holdingValues = t < 0.5? v[i]: v[i+1]; << 1516 << 1517 // Catmull-Rom cubic spline interpolation << 1518 #define INTERPOLATE(param) \ << 1519 /* This works out the interpolated param in i << 1520 /* Assumes n >= 1 */ \ << 1521 if (i == 0) { \ << 1522 /* First interval */ \ << 1523 mi = v[1].param - v[0].param; \ << 1524 /* If there is only one interval, make start << 1525 /* (This results in a linear interpolation) * << 1526 if (n == 1) mi1 = mi; \ << 1527 /* else the end slope of the interval takes a << 1528 else mi1 = 0.5 * (v[2].param - v[0].param); \ << 1529 } else if (i >= n - 1) { \ << 1530 /* Similarly for last interval */ \ << 1531 mi1 = v[i+1].param - v[i].param; \ << 1532 /* If there is only one interval, make start << 1533 if (n == 1) mi = mi1; \ << 1534 /* else the start slope of the interval takes << 1535 else mi = 0.5 * (v[i+1].param - v[i-1].param) << 1536 } else { \ << 1537 /* Full Catmull-Rom slopes use previous AND n << 1538 mi = 0.5 * (v[i+1].param - v[i-1].param); \ << 1539 mi1 = 0.5 * (v[i+2].param - v[i ].param); \ << 1540 } \ << 1541 real = h00 * v[i].param + h10 * mi + h01 * v[ << 1542 << 1543 #define INTERPOLATELOG(param) \ << 1544 if (i == 0) { \ << 1545 mi = std::log(v[1].param) - std::log(v[0].par << 1546 if (n == 1) mi1 = mi; \ << 1547 else mi1 = 0.5 * (std::log(v[2].param) - std: << 1548 } else if (i >= n - 1) { \ << 1549 mi1 = std::log(v[i+1].param) - std::log(v[i]. << 1550 if (n == 1) mi = mi1; \ << 1551 else mi = 0.5 * (std::log(v[i+1].param) - std << 1552 } else { \ << 1553 mi = 0.5 * (std::log(v[i+1].param) - std::lo << 1554 mi1 = 0.5 * (std::log(v[i+2].param) - std::lo << 1555 } \ << 1556 real = std::exp(h00 * std::log(v[i].param) + << 1557 << 1558 // Real parameters << 1559 INTERPOLATE(fVisibleDensity); << 1560 if (real < 0.) real = 0.; << 1561 holdingValues.fVisibleDensity = real; << 1562 INTERPOLATELOG(fExplodeFactor); << 1563 holdingValues.fExplodeFactor = real; << 1564 INTERPOLATE(fFieldHalfAngle); << 1565 if (real < 0.) real = 0.; << 1566 holdingValues.fFieldHalfAngle = real; << 1567 INTERPOLATELOG(fZoomFactor); << 1568 holdingValues.fZoomFactor = real; << 1569 INTERPOLATE(fDolly); << 1570 holdingValues.fDolly = real; << 1571 INTERPOLATE(fGlobalMarkerScale); << 1572 if (real < 0.) real = 0.; << 1573 holdingValues.fGlobalMarkerScale = real; << 1574 INTERPOLATE(fGlobalLineWidthScale); << 1575 if (real < 0.) real = 0.; << 1576 holdingValues.fGlobalLineWidthScale = real; << 1577 << 1578 // Unit vectors << 1579 #define INTERPOLATEUNITVECTOR(vector) \ << 1580 INTERPOLATE(vector.x()); x = real; \ << 1581 INTERPOLATE(vector.y()); y = real; \ << 1582 INTERPOLATE(vector.z()); z = real; << 1583 INTERPOLATEUNITVECTOR(fViewpointDirection); << 1584 holdingValues.fViewpointDirection << 1585 INTERPOLATEUNITVECTOR(fUpVector); << 1586 holdingValues.fUpVector << 1587 INTERPOLATEUNITVECTOR(fRelativeLightpointDi << 1588 holdingValues.fRelativeLightpointDirection << 1589 INTERPOLATEUNITVECTOR(fActualLightpointDire << 1590 holdingValues.fActualLightpointDirection << 1591 << 1592 // Un-normalised vectors << 1593 #define INTERPOLATEVECTOR(vector) \ << 1594 INTERPOLATE(vector.x()); x = real; \ << 1595 INTERPOLATE(vector.y()); y = real; \ << 1596 INTERPOLATE(vector.z()); z = real; << 1597 INTERPOLATEVECTOR(fScaleFactor); << 1598 holdingValues.fScaleFactor = G4Vector3D(x,y << 1599 << 1600 // Points << 1601 #define INTERPOLATEPOINT(point) \ << 1602 INTERPOLATE(point.x()); x = real; \ << 1603 INTERPOLATE(point.y()); y = real; \ << 1604 INTERPOLATE(point.z()); z = real; << 1605 INTERPOLATEPOINT(fExplodeCentre); << 1606 holdingValues.fExplodeCentre = G4Point << 1607 INTERPOLATEPOINT(fCurrentTargetPoint); << 1608 holdingValues.fCurrentTargetPoint = G4Point << 1609 << 1610 // Colour << 1611 G4double red, green, blue, alpha; << 1612 #define INTERPOLATECOLOUR(colour) \ << 1613 INTERPOLATE(colour.GetRed()); red = real; << 1614 INTERPOLATE(colour.GetGreen()); green = real; << 1615 INTERPOLATE(colour.GetBlue()); blue = real; << 1616 INTERPOLATE(colour.GetAlpha()); alpha = real; << 1617 INTERPOLATECOLOUR(fBackgroundColour); << 1618 // Components are clamped to 0. <= componen << 1619 holdingValues.fBackgroundColour = G4Colour( << 1620 << 1621 // For some parameters we need to check som << 1622 G4bool continuous; << 1623 #define CONTINUITY(quantity) \ << 1624 continuous = false; \ << 1625 /* This follows the logic of the INTERPOLAT << 1626 if (i == 0) { \ << 1627 if (v[1].quantity == v[0].quantity) { \ << 1628 if (n == 1) continuous = true; \ << 1629 else if (v[2].quantity == v[0].quantit << 1630 continuous = true; \ << 1631 } \ << 1632 } else if (i >= n - 1) { \ << 1633 if (v[i+1].quantity == v[i].quantity) { \ << 1634 if (n == 1) continuous = true; \ << 1635 else if (v[i+1].quantity == v[i-1].quan << 1636 continuous = true; \ << 1637 } \ << 1638 } else { \ << 1639 if (v[i-1].quantity == v[i].quantity && \ << 1640 v[i+1].quantity == v[i].quantity && \ << 1641 v[i+2].quantity == v[i].quantity) \ << 1642 continuous = true; \ << 1643 } << 1644 << 1645 G4double a, b, c, d; << 1646 #define INTERPOLATEPLANE(plane) \ << 1647 INTERPOLATE(plane.a()); a = real; \ << 1648 INTERPOLATE(plane.b()); b = real; \ << 1649 INTERPOLATE(plane.c()); c = real; \ << 1650 INTERPOLATE(plane.d()); d = real; << 1651 << 1652 // Section plane << 1653 CONTINUITY(fSection); << 1654 if (continuous) { << 1655 INTERPOLATEPLANE(fSectionPlane); << 1656 holdingValues.fSectionPlane = G4Plane3D(a << 1657 } << 1658 << 1659 // Cutaway planes << 1660 if (v[i].fCutawayPlanes.size()) { << 1661 CONTINUITY(fCutawayPlanes.size()); << 1662 if (continuous) { << 1663 for (size_t j = 0; j < v[i].fCutawayPla << 1664 INTERPOLATEPLANE(fCutawayPlanes[j]); << 1665 holdingValues.fCutawayPlanes[j] = G4P << 1666 } << 1667 } << 1668 } << 1669 << 1670 // Vis attributes modifiers << 1671 // Really, we are only interested in colour << 1672 // the "crude" interpolation that is guaran << 1673 static G4VisAttributes workingVA; << 1674 if (v[i].fVisAttributesModifiers.size()) { << 1675 CONTINUITY(fVisAttributesModifiers.size() << 1676 if (continuous) { << 1677 for (size_t j = 0; j < v[i].fVisAttribu << 1678 CONTINUITY(fVisAttributesModifiers[j] << 1679 if (continuous) { << 1680 CONTINUITY(fVisAttributesModifiers[ << 1681 if (continuous) { << 1682 if (v[i].fVisAttributesModifiers[ << 1683 G4ModelingParameters::VASColo << 1684 INTERPOLATECOLOUR(fVisAttribute << 1685 workingVA = v[i].fVisAttributes << 1686 workingVA.SetColour(G4Colour(re << 1687 holdingValues.fVisAttributesMod << 1688 } << 1689 } << 1690 } << 1691 } << 1692 } << 1693 } << 1694 << 1695 // Time window parameters (for showing part << 1696 // Only two parameters are interpolated. Th << 1697 // once and for all by the user for a given << 1698 // if not, they will be interpolated by the << 1699 INTERPOLATE(fStartTime) << 1700 holdingValues.fStartTime = real; << 1701 INTERPOLATE(fEndTime) << 1702 holdingValues.fEndTime = real; << 1703 << 1704 // Increment counters << 1705 iInterpolationPoint++; << 1706 t += dt; << 1707 if (iInterpolationPoint > nInterpolationPoi << 1708 iInterpolationPoint = 1; // Ready for ne << 1709 t = dt; << 1710 iInterval++; << 1711 } << 1712 if (iInterval >= nIntervals) { << 1713 iInterpolationPoint = 0; // Ready for a << 1714 t = 0.; << 1715 iInterval = 0; << 1716 return 0; << 1717 } << 1718 << 1719 return &holdingValues; << 1720 } << 1721 762