Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // 27 // 28 // 29 // John Allison 19th July 1996 30 // View parameters and options. 31 32 #include "G4ViewParameters.hh" 33 34 #include "G4VisManager.hh" 35 #include "G4VPhysicalVolume.hh" 36 #include "G4UnitsTable.hh" 37 #include "G4SystemOfUnits.hh" 38 #include "G4Polyhedron.hh" 39 40 #include <sstream> 41 #include <cmath> 42 43 #define G4warn G4cout 44 45 G4ViewParameters::G4ViewParameters (): 46 fDrawingStyle (wireframe), 47 fNumberOfCloudPoints(10000), 48 fAuxEdgeVisible (false), 49 fCulling (true), 50 fCullInvisible (true), 51 fDensityCulling (false), 52 fVisibleDensity (0.01 * g / cm3), 53 fCullCovered (false), 54 fCBDAlgorithmNumber (0), 55 fSection (false), 56 fSectionPlane (), 57 fCutawayMode (cutawayUnion), 58 fCutawayPlanes (), 59 fExplodeFactor (1.), 60 fNoOfSides (), 61 fViewpointDirection (G4Vector3D (0., 0., 1.) 62 fUpVector (G4Vector3D (0., 1., 0.)), 63 fFieldHalfAngle (0.), 64 fZoomFactor (1.), 65 fScaleFactor (G4Vector3D (1., 1., 1.)), 66 fCurrentTargetPoint (), 67 fDolly (0.), 68 fLightsMoveWithCamera (false), 69 fRelativeLightpointDirection (G4Vector3D (1. 70 fActualLightpointDirection (G4Vector3D (1., 71 fDefaultVisAttributes (), 72 fDefaultTextVisAttributes (G4Colour (0., 0., 73 fDefaultMarker (), 74 fGlobalMarkerScale (1.), 75 fGlobalLineWidthScale (1.), 76 fMarkerNotHidden (true), 77 fWindowSizeHintX (600), 78 fWindowSizeHintY (600), 79 fWindowLocationHintX(0), 80 fWindowLocationHintY(0), 81 fWindowLocationHintXNegative(true), 82 fWindowLocationHintYNegative(false), 83 fGeometryMask(0), 84 fAutoRefresh (false), 85 fBackgroundColour (G4Colour(0.,0.,0.)), 86 fPicking (false), 87 fRotationStyle (constrainUpDirection), 88 fStartTime(-G4VisAttributes::fVeryLongTime), 89 fEndTime(G4VisAttributes::fVeryLongTime), 90 fFadeFactor(0.), 91 fDisplayHeadTime(false), 92 fDisplayHeadTimeX(-0.9), 93 fDisplayHeadTimeY(-0.9), 94 fDisplayHeadTimeSize(24.), 95 fDisplayHeadTimeRed(0.), 96 fDisplayHeadTimeGreen(1.), 97 fDisplayHeadTimeBlue(1.), 98 fDisplayLightFront(false), 99 fDisplayLightFrontX(0.), 100 fDisplayLightFrontY(0.), 101 fDisplayLightFrontZ(0.), 102 fDisplayLightFrontT(0.), 103 fDisplayLightFrontRed(0.), 104 fDisplayLightFrontGreen(1.), 105 fDisplayLightFrontBlue(0.), 106 fSpecialMeshRendering(false), 107 fSpecialMeshRenderingOption(meshAsDefault) 108 { 109 // Pick up default no of sides from G4Polyhe 110 // Note that this parameter is variously cal 111 // No of sides 112 // NumberOfRotationSteps 113 // Line segments per circle 114 // It refers to the approximation of a circl 115 // stated number of sides. 116 fNoOfSides = G4Polyhedron::GetNumberOfRotati 117 118 fDefaultMarker.SetScreenSize (5.); 119 // Markers are 5 pixels "overall" size, i.e. 120 } 121 122 G4ViewParameters::~G4ViewParameters () {} 123 124 void G4ViewParameters::MultiplyScaleFactor 125 (const G4Vector3D& scaleFactorMultiplier) { 126 fScaleFactor.setX(fScaleFactor.x() * scaleFa 127 fScaleFactor.setY(fScaleFactor.y() * scaleFa 128 fScaleFactor.setZ(fScaleFactor.z() * scaleFa 129 } 130 131 G4Vector3D& G4ViewParameters::GetActualLightpo 132 SetViewAndLights (fViewpointDirection); 133 return fActualLightpointDirection; 134 } 135 136 // Useful quantities - begin snippet. 137 // Here Follow functions to evaluate the above 138 // function of the radius of the Bounding Sphe 139 // viewed. Call them in the order given - for 140 // functions depend on the results of earlier 141 // results of earlier functions in your own te 142 // see, for example, G4OpenGLView::SetView (). 143 144 G4double G4ViewParameters::GetCameraDistance ( 145 G4double cameraDistance; 146 if (fFieldHalfAngle == 0.) { 147 cameraDistance = radius; 148 } 149 else { 150 cameraDistance = radius / std::sin (fField 151 } 152 return cameraDistance; 153 } 154 155 G4double G4ViewParameters::GetNearDistance (G4 156 G4double radius) const { 157 const G4double small = 1.e-6 * radius; 158 G4double nearDistance = cameraDistance - rad 159 if (nearDistance < small) nearDistance = sma 160 return nearDistance; 161 } 162 163 G4double G4ViewParameters::GetFarDistance (G4d 164 G4double nearDistance, 165 G4double radius) const { 166 G4double farDistance = cameraDistance + radi 167 if (farDistance < nearDistance) farDistance 168 return farDistance; 169 } 170 171 G4double G4ViewParameters::GetFrontHalfHeight 172 G4double radius) const { 173 G4double frontHalfHeight; 174 if (fFieldHalfAngle == 0.) { 175 frontHalfHeight = radius / fZoomFactor; 176 } 177 else { 178 frontHalfHeight = nearDistance * std::tan 179 } 180 return frontHalfHeight; 181 } 182 // Useful quantities - end snippet. 183 184 void G4ViewParameters::AddCutawayPlane (const 185 if (fCutawayPlanes.size () < 3 ) { 186 fCutawayPlanes.push_back (cutawayPlane); 187 } 188 else { 189 G4warn << 190 "ERROR: G4ViewParameters::AddCutawayPlan 191 "\n A maximum of 3 cutaway planes suppo 192 } 193 } 194 195 void G4ViewParameters::ChangeCutawayPlane 196 (size_t index, const G4Plane3D& cutawayPlane) 197 if (index >= fCutawayPlanes.size()) { 198 G4warn << 199 "ERROR: G4ViewParameters::ChangeCutawayP 200 "\n Plane " << index << " does not exis 201 } else { 202 fCutawayPlanes[index] = cutawayPlane; 203 } 204 } 205 206 void G4ViewParameters::SetVisibleDensity (G4do 207 const G4double reasonableMaximum = 10.0 * g 208 if (visibleDensity < 0) { 209 G4warn << "G4ViewParameters::SetVisibleDen 210 "density - ignored." << G4endl; 211 } 212 else { 213 if (visibleDensity > reasonableMaximum) { 214 G4warn << "G4ViewParameters::SetVisibleD 215 << G4BestUnit (reasonableMaximum, "Volu 216 << " - did you mean this?" 217 << G4endl; 218 } 219 fVisibleDensity = visibleDensity; 220 } 221 } 222 223 G4int G4ViewParameters::SetNoOfSides (G4int nS 224 const G4int nSidesMin = fDefaultVisAttribute 225 if (nSides < nSidesMin) { 226 nSides = nSidesMin; 227 G4warn << "G4ViewParameters::SetNoOfSides: 228 "\nnumber of sides per circle < " << nSide 229 << "; forced to " << nSides << G4endl; 230 } 231 fNoOfSides = nSides; 232 return fNoOfSides; 233 } 234 235 G4int G4ViewParameters::SetNumberOfCloudPoints 236 const G4int nPointsMin = 100; 237 if (nPoints < nPointsMin) { 238 nPoints = nPointsMin; 239 G4warn << "G4ViewParameters::SetNumberOfCl 240 "\nnumber of points per cloud set to minim 241 << G4endl; 242 } 243 fNumberOfCloudPoints = nPoints; 244 return fNumberOfCloudPoints; 245 } 246 247 void G4ViewParameters::SetViewAndLights 248 (const G4Vector3D& viewpointDirection) { 249 250 fViewpointDirection = viewpointDirection; 251 252 // If the requested viewpoint direction is p 253 // vector, the orientation of the view is un 254 if (fViewpointDirection.unit() * fUpVector.u 255 static G4bool firstTime = true; 256 if (firstTime) { 257 firstTime = false; 258 G4warn << 259 "WARNING: Viewpoint direction is very cl 260 "\n Change the up vector or \"/vis/view 261 << G4endl; 262 } 263 } 264 265 // Move the lights too if requested... 266 if (fLightsMoveWithCamera) { 267 G4Vector3D zprime = fViewpointDirection.un 268 G4Vector3D xprime = (fUpVector.cross (zpri 269 G4Vector3D yprime = zprime.cross (xprime); 270 fActualLightpointDirection = 271 fRelativeLightpointDirection.x () * xpri 272 fRelativeLightpointDirection.y () * ypri 273 fRelativeLightpointDirection.x () * zpri 274 } else { 275 fActualLightpointDirection = fRelativeLigh 276 } 277 } 278 279 void G4ViewParameters::SetLightpointDirection 280 (const G4Vector3D& lightpointDirection) { 281 fRelativeLightpointDirection = lightpointDir 282 SetViewAndLights (fViewpointDirection); 283 } 284 285 void G4ViewParameters::SetPan (G4double right, 286 G4Vector3D unitRight = (fUpVector.cross (fVi 287 G4Vector3D unitUp = (fViewpointDirection. 288 fCurrentTargetPoint = right * unitRight + u 289 } 290 291 void G4ViewParameters::IncrementPan (G4double 292 IncrementPan (right,up, 0); 293 } 294 295 void G4ViewParameters::IncrementPan (G4double 296 G4Vector3D unitRight = (fUpVector.cross (fVi 297 G4Vector3D unitUp = (fViewpointDirection. 298 fCurrentTargetPoint += right * unitRight + u 299 } 300 301 void G4ViewParameters::AddVisAttributesModifie 302 (const G4ModelingParameters::VisAttributesModi 303 // If target exists with same signifier just 304 G4bool duplicateTarget = false; 305 auto i = fVisAttributesModifiers.begin(); 306 for (; i < fVisAttributesModifiers.end(); ++ 307 if (vam.GetPVNameCopyNoPath() == (*i).GetP 308 vam.GetVisAttributesSignifier() == (*i 309 duplicateTarget = true; 310 break; 311 } 312 } 313 if (duplicateTarget) (*i).SetVisAttributes(v 314 else fVisAttributesModifiers.push_back(vam); 315 } 316 317 G4String G4ViewParameters::CameraAndLightingCo 318 (const G4Point3D standardTargetPoint) const 319 { 320 std::ostringstream oss; 321 322 oss << "#\n# Camera and lights commands"; 323 324 oss << "\n/vis/viewer/set/viewpointVector " 325 << fViewpointDirection.x() 326 << ' ' << fViewpointDirection.y() 327 << ' ' << fViewpointDirection.z(); 328 329 oss << "\n/vis/viewer/set/upVector " 330 << fUpVector.x() 331 << ' ' << fUpVector.y() 332 << ' ' << fUpVector.z(); 333 334 oss << "\n/vis/viewer/set/projection "; 335 if (fFieldHalfAngle == 0.) { 336 oss 337 << "orthogonal"; 338 } else { 339 oss 340 << "perspective " 341 << fFieldHalfAngle/deg 342 << " deg"; 343 } 344 345 oss << "\n/vis/viewer/zoomTo " 346 << fZoomFactor; 347 348 oss << "\n/vis/viewer/scaleTo " 349 << fScaleFactor.x() 350 << ' ' << fScaleFactor.y() 351 << ' ' << fScaleFactor.z(); 352 353 oss << "\n/vis/viewer/set/targetPoint " 354 << G4BestUnit(standardTargetPoint+fCurrentTa 355 << "\n# Note that if you have not set a targ 356 << "\n# a target point based on the scene - 357 << "\n# so don't be alarmed by strange coord 358 359 oss << "\n/vis/viewer/dollyTo " 360 << G4BestUnit(fDolly,"Length"); 361 362 oss << "\n/vis/viewer/set/lightsMove "; 363 if (fLightsMoveWithCamera) { 364 oss << "camera"; 365 } else { 366 oss << "object"; 367 } 368 369 oss << "\n/vis/viewer/set/lightsVector " 370 << fRelativeLightpointDirection.x() 371 << ' ' << fRelativeLightpointDirection.y() 372 << ' ' << fRelativeLightpointDirection.z(); 373 374 oss << "\n/vis/viewer/set/rotationStyle "; 375 if (fRotationStyle == constrainUpDirection) 376 oss << "constrainUpDirection"; 377 } else { 378 oss << "freeRotation"; 379 } 380 381 G4Colour c = fBackgroundColour; 382 oss << "\n/vis/viewer/set/background " 383 << c.GetRed() 384 << ' ' << c.GetGreen() 385 << ' ' << c.GetBlue() 386 << ' ' << c.GetAlpha(); 387 388 c = fDefaultVisAttributes.GetColour(); 389 oss << "\n/vis/viewer/set/defaultColour " 390 << c.GetRed() 391 << ' ' << c.GetGreen() 392 << ' ' << c.GetBlue() 393 << ' ' << c.GetAlpha(); 394 395 c = fDefaultTextVisAttributes.GetColour(); 396 oss << "\n/vis/viewer/set/defaultTextColour 397 << c.GetRed() 398 << ' ' << c.GetGreen() 399 << ' ' << c.GetBlue() 400 << ' ' << c.GetAlpha(); 401 402 oss << std::endl; 403 404 return oss.str(); 405 } 406 407 G4String G4ViewParameters::DrawingStyleCommand 408 { 409 std::ostringstream oss; 410 411 oss << "#\n# Drawing style commands"; 412 413 oss << "\n/vis/viewer/set/style "; 414 switch (fDrawingStyle) { 415 case wireframe: 416 case hlr: 417 oss << "wireframe"; 418 break; 419 case hsr: 420 case hlhsr: 421 oss << "surface"; 422 break; 423 case cloud: 424 oss << "cloud"; 425 break; 426 } 427 428 oss << "\n/vis/viewer/set/hiddenEdge "; 429 if (fDrawingStyle == hlr || fDrawingStyle == 430 oss << "true"; 431 } else { 432 oss << "false"; 433 } 434 435 oss << "\n/vis/viewer/set/auxiliaryEdge "; 436 if (fAuxEdgeVisible) { 437 oss << "true"; 438 } else { 439 oss << "false"; 440 } 441 442 oss << "\n/vis/viewer/set/hiddenMarker "; 443 if (fMarkerNotHidden) { 444 oss << "false"; 445 } else { 446 oss << "true"; 447 } 448 449 oss << "\n/vis/viewer/set/globalLineWidthSca 450 << fGlobalLineWidthScale; 451 452 oss << "\n/vis/viewer/set/globalMarkerScale 453 << fGlobalMarkerScale; 454 455 oss << "\n/vis/viewer/set/numberOfCloudPoint 456 << fNumberOfCloudPoints; 457 458 oss << "\n/vis/viewer/set/specialMeshRenderi 459 if (fSpecialMeshRendering) { 460 oss << "true"; 461 } else { 462 oss << "false"; 463 } 464 465 oss << "\n/vis/viewer/set/specialMeshRenderi 466 << fSpecialMeshRenderingOption; 467 468 oss << "\n/vis/viewer/set/specialMeshVolumes 469 for (const auto& volume : fSpecialMeshVolume 470 oss << ' ' << volume.GetName() << ' ' << v 471 } 472 473 oss << std::endl; 474 475 return oss.str(); 476 } 477 478 G4String G4ViewParameters::SceneModifyingComma 479 { 480 std::ostringstream oss; 481 482 oss << "#\n# Scene-modifying commands"; 483 484 oss << "\n/vis/viewer/set/culling global "; 485 if (fCulling) { 486 oss << "true"; 487 } else { 488 oss << "false"; 489 } 490 491 oss << "\n/vis/viewer/set/culling invisible 492 if (fCullInvisible) { 493 oss << "true"; 494 } else { 495 oss << "false"; 496 } 497 498 oss << "\n/vis/viewer/set/culling density "; 499 if (fDensityCulling) { 500 oss << "true " << fVisibleDensity/(g/cm3) 501 } else { 502 oss << "false"; 503 } 504 505 oss << "\n/vis/viewer/set/culling coveredDau 506 if (fCullCovered) { 507 oss << "true"; 508 } else { 509 oss << "false"; 510 } 511 512 oss << "\n/vis/viewer/colourByDensity " 513 << fCBDAlgorithmNumber << " g/cm3"; 514 for (auto p: fCBDParameters) { 515 oss << ' ' << p/(g/cm3); 516 } 517 518 oss << "\n/vis/viewer/set/sectionPlane "; 519 if (fSection) { 520 oss << "on " 521 << G4BestUnit(fSectionPlane.point(),"Lengt 522 << fSectionPlane.normal().x() 523 << ' ' << fSectionPlane.normal().y() 524 << ' ' << fSectionPlane.normal().z(); 525 } else { 526 oss << "off"; 527 } 528 529 oss << "\n/vis/viewer/set/cutawayMode "; 530 if (fCutawayMode == cutawayUnion) { 531 oss << "union"; 532 } else { 533 oss << "intersection"; 534 } 535 536 oss << "\n/vis/viewer/clearCutawayPlanes"; 537 if (fCutawayPlanes.size()) { 538 for (size_t i = 0; i < fCutawayPlanes.size 539 oss << "\n/vis/viewer/addCutawayPlane " 540 << G4BestUnit(fCutawayPlanes[i].point(), 541 << fCutawayPlanes[i].normal().x() 542 << ' ' << fCutawayPlanes[i].normal().y() 543 << ' ' << fCutawayPlanes[i].normal().z() 544 } 545 } else { 546 oss << "\n# No cutaway planes defined."; 547 } 548 549 oss << "\n/vis/viewer/set/explodeFactor " 550 << fExplodeFactor 551 << ' ' << G4BestUnit(fExplodeCentre,"Length" 552 553 oss << "\n/vis/viewer/set/lineSegmentsPerCir 554 << fNoOfSides; 555 556 oss << std::endl; 557 558 return oss.str(); 559 } 560 561 G4String G4ViewParameters::TouchableCommands() 562 { 563 std::ostringstream oss; 564 565 oss << "#\n# Touchable commands"; 566 567 const std::vector<G4ModelingParameters::VisA 568 fVisAttributesModifiers; 569 570 if (vams.empty()) { 571 oss 572 << "\n# None" 573 << "\n/vis/viewer/clearVisAttributesModifi 574 oss << std::endl; 575 return oss.str(); 576 } 577 578 oss 579 << "\n/vis/viewer/clearVisAttributesModifier 580 581 G4ModelingParameters::PVNameCopyNoPath lastP 582 std::vector<G4ModelingParameters::VisAttribu 583 iModifier; 584 for (iModifier = vams.begin(); 585 iModifier != vams.end(); 586 ++iModifier) { 587 const G4ModelingParameters::PVNameCopyNoPa 588 iModifier->GetPVNameCopyNoPath(); 589 if (vamPath != lastPath) { 590 lastPath = vamPath; 591 oss << "\n/vis/set/touchable"; 592 G4ModelingParameters::PVNameCopyNoPathCo 593 for (iVAM = vamPath.begin(); 594 iVAM != vamPath.end(); 595 ++iVAM) { 596 oss << ' ' << iVAM->GetName() << ' ' < 597 } 598 } 599 const G4VisAttributes& vamVisAtts = iModif 600 const G4Colour& c = vamVisAtts.GetColour() 601 switch (iModifier->GetVisAttributesSignifi 602 case G4ModelingParameters::VASVisibility 603 oss << "\n/vis/touchable/set/visibilit 604 if (vamVisAtts.IsVisible()) { 605 oss << "true"; 606 } else { 607 oss << "false"; 608 } 609 break; 610 case G4ModelingParameters::VASDaughtersI 611 oss << "\n/vis/touchable/set/daughters 612 if (vamVisAtts.IsDaughtersInvisible()) 613 oss << "true"; 614 } else { 615 oss << "false"; 616 } 617 break; 618 case G4ModelingParameters::VASColour: 619 oss << "\n/vis/touchable/set/colour " 620 << c.GetRed() 621 << ' ' << c.GetGreen() 622 << ' ' << c.GetBlue() 623 << ' ' << c.GetAlpha(); 624 break; 625 case G4ModelingParameters::VASLineStyle: 626 oss << "\n/vis/touchable/set/lineStyle 627 switch (vamVisAtts.GetLineStyle()) { 628 case G4VisAttributes::unbroken: 629 oss << "unbroken"; 630 break; 631 case G4VisAttributes::dashed: 632 oss << "dashed"; 633 break; 634 case G4VisAttributes::dotted: 635 oss << "dotted"; 636 } 637 break; 638 case G4ModelingParameters::VASLineWidth: 639 oss << "\n/vis/touchable/set/lineWidth 640 << vamVisAtts.GetLineWidth(); 641 break; 642 case G4ModelingParameters::VASForceWiref 643 if (vamVisAtts.IsForceDrawingStyle()) 644 if (vamVisAtts.GetForcedDrawingStyle 645 oss << "\n/vis/touchable/set/force 646 if (vamVisAtts.IsForceDrawingStyle 647 oss << "true"; 648 } else { 649 oss << "false"; 650 } 651 } 652 } 653 break; 654 case G4ModelingParameters::VASForceSolid 655 if (vamVisAtts.IsForceDrawingStyle()) 656 if (vamVisAtts.GetForcedDrawingStyle 657 oss << "\n/vis/touchable/set/force 658 if (vamVisAtts.IsForceDrawingStyle 659 oss << "true"; 660 } else { 661 oss << "false"; 662 } 663 } 664 } 665 break; 666 case G4ModelingParameters::VASForceCloud 667 if (vamVisAtts.IsForceDrawingStyle()) 668 if (vamVisAtts.GetForcedDrawingStyle 669 oss << "\n/vis/touchable/set/force 670 if (vamVisAtts.IsForceDrawingStyle 671 oss << "true"; 672 } else { 673 oss << "false"; 674 } 675 } 676 } 677 break; 678 case G4ModelingParameters::VASForceAuxEd 679 if (vamVisAtts.IsForceAuxEdgeVisible() 680 oss << "\n/vis/touchable/set/forceAu 681 if (vamVisAtts.IsForcedAuxEdgeVisibl 682 oss << "true"; 683 } else { 684 oss << "false"; 685 } 686 } 687 break; 688 case G4ModelingParameters::VASForceLineS 689 oss << "\n/vis/touchable/set/lineSegme 690 << vamVisAtts.GetForcedLineSegmentsPer 691 break; 692 case G4ModelingParameters::VASForceNumbe 693 oss << "\n/vis/touchable/set/numberOfC 694 << vamVisAtts.GetForcedNumberOfCloudPo 695 break; 696 } 697 } 698 699 oss << std::endl; 700 701 return oss.str(); 702 } 703 704 G4String G4ViewParameters::TimeWindowCommands( 705 { 706 std::ostringstream oss; 707 708 oss << "#\n# Time window commands"; 709 710 oss 711 << "\n/vis/viewer/set/timeWindow/startTime " 712 << fStartTime/ns << " ns "; 713 714 oss 715 << "\n/vis/viewer/set/timeWindow/endTime " 716 << fEndTime/ns << " ns "; 717 718 oss << "\n/vis/viewer/set/timeWindow/fadeFac 719 << fFadeFactor; 720 721 oss 722 << "\n/vis/viewer/set/timeWindow/displayHead 723 if (!fDisplayHeadTime) { 724 oss << "false"; 725 } else { 726 oss 727 << "true" 728 << ' ' << fDisplayHeadTimeX 729 << ' ' << fDisplayHeadTimeY 730 << ' ' << fDisplayHeadTimeSize 731 << ' ' << fDisplayHeadTimeRed 732 << ' ' << fDisplayHeadTimeGreen 733 << ' ' << fDisplayHeadTimeBlue; 734 } 735 736 oss 737 << "\n/vis/viewer/set/timeWindow/displayLigh 738 if (!fDisplayLightFront) { 739 oss << "false"; 740 } else { 741 oss 742 << "true" 743 << ' ' << fDisplayLightFrontX/mm 744 << ' ' << fDisplayLightFrontY/mm 745 << ' ' << fDisplayLightFrontZ/mm 746 << " mm" 747 << ' ' << fDisplayLightFrontT/ns 748 << " ns" 749 << ' ' << fDisplayLightFrontRed 750 << ' ' << fDisplayLightFrontGreen 751 << ' ' << fDisplayLightFrontBlue; 752 } 753 754 oss << std::endl; 755 756 return oss.str(); 757 } 758 759 void G4ViewParameters::PrintDifferences (const 760 761 // Put performance-sensitive parameters firs 762 if ( 763 // This first to optimise spin, etc. 764 (fViewpointDirection != v.fViewpointDi 765 766 // No particular order from here on. 767 (fDrawingStyle != v.fDrawingStyl 768 (fNumberOfCloudPoints != v.fNumberOfClo 769 (fAuxEdgeVisible != v.fAuxEdgeVisi 770 (fCulling != v.fCulling) 771 (fCullInvisible != v.fCullInvisib 772 (fDensityCulling != v.fDensityCull 773 (fVisibleDensity != v.fVisibleDens 774 (fCullCovered != v.fCullCovered 775 (fCBDAlgorithmNumber != v.fCBDAlgorith 776 (fSection != v.fSection) 777 (fNoOfSides != v.fNoOfSides) 778 (fUpVector != v.fUpVector) 779 (fFieldHalfAngle != v.fFieldHalfAn 780 (fZoomFactor != v.fZoomFactor) 781 (fScaleFactor != v.fScaleFactor 782 (fCurrentTargetPoint != v.fCurrentTarg 783 (fDolly != v.fDolly) 784 (fRelativeLightpointDirection != v.fRela 785 (fLightsMoveWithCamera != v.fLightsMoveW 786 (fDefaultVisAttributes != v.fDefaultVisA 787 (fDefaultTextVisAttributes != v.fDefault 788 (fDefaultMarker != v.fDefaultMark 789 (fGlobalMarkerScale != v.fGlobalMarke 790 (fGlobalLineWidthScale != v.fGlobalLineW 791 (fMarkerNotHidden != v.fMarkerNotHi 792 (fWindowSizeHintX != v.fWindowSizeH 793 (fWindowSizeHintY != v.fWindowSizeH 794 (fXGeometryString != v.fXGeometrySt 795 (fGeometryMask != v.fGeometryMas 796 (fAutoRefresh != v.fAutoRefresh 797 (fBackgroundColour != v.fBackgroundC 798 (fPicking != v.fPicking) 799 (fRotationStyle != v.fRotationSty 800 ) 801 G4cout << "Difference in 1st batch." << G4 802 803 if (fCBDAlgorithmNumber > 0) { 804 if (fCBDParameters.size() != v.fCBDParamet 805 G4cout << "Difference in number of colou 806 } else if (fCBDParameters != v.fCBDParamet 807 G4cout << "Difference in values of colou 808 } 809 } 810 811 if (fSection) { 812 if (!(fSectionPlane == v.fSectionPlane)) 813 G4cout << "Difference in section planes 814 } 815 816 if (IsCutaway()) { 817 if (fCutawayPlanes.size () != v.fCutawayPl 818 G4cout << "Difference in no of cutaway p 819 } 820 else { 821 for (size_t i = 0; i < fCutawayPlanes.si 822 if (!(fCutawayPlanes[i] == v.fCutawayPlanes[ 823 G4cout << "Difference in cutaway plane no. 824 } 825 } 826 } 827 828 if (IsExplode()) { 829 if (fExplodeFactor != v.fExplodeFactor) 830 G4cout << "Difference in explode factor. 831 if (fExplodeCentre != v.fExplodeCentre) 832 G4cout << "Difference in explode centre. 833 } 834 835 if (fVisAttributesModifiers != v.fVisAttribu 836 G4cout << "Difference in vis attributes mo 837 } 838 839 if (fStartTime != v.fStartTime || 840 fEndTime != v.fEndTime) { 841 G4cout << "Difference in time window." << 842 } 843 844 if (fFadeFactor != v.fFadeFactor) { 845 G4cout << "Difference in time window fade 846 } 847 848 if (fDisplayHeadTime != v.fDisplayHeadTime) 849 G4cout << "Difference in display head time 850 } else { 851 if (fDisplayHeadTimeX != v.fDisplayHea 852 fDisplayHeadTimeY != v.fDisplayHea 853 fDisplayHeadTimeSize != v.fDisplayHea 854 fDisplayHeadTimeRed != v.fDisplayHea 855 fDisplayHeadTimeGreen != v.fDisplayHea 856 fDisplayHeadTimeBlue != v.fDisplayHea 857 G4cout << "Difference in display head ti 858 } 859 } 860 861 if (fDisplayLightFront != v.fDisplayLightFro 862 G4cout << "Difference in display light fro 863 } else { 864 if (fDisplayLightFrontX != v.fDisplayL 865 fDisplayLightFrontY != v.fDisplayL 866 fDisplayLightFrontZ != v.fDisplayL 867 fDisplayLightFrontT != v.fDisplayL 868 fDisplayLightFrontRed != v.fDisplayL 869 fDisplayLightFrontGreen != v.fDisplayL 870 fDisplayLightFrontBlue != v.fDisplayL 871 G4cout << "Difference in display light f 872 } 873 } 874 } 875 876 std::ostream& operator << 877 (std::ostream& os, G4ViewParameters::DrawingS 878 { 879 switch (style) { 880 case G4ViewParameters::wireframe: 881 os << "wireframe"; break; 882 case G4ViewParameters::hlr: 883 os << "hlr - hidden lines removed"; brea 884 case G4ViewParameters::hsr: 885 os << "hsr - hidden surfaces removed"; b 886 case G4ViewParameters::hlhsr: 887 os << "hlhsr - hidden line, hidden surfa 888 case G4ViewParameters::cloud: 889 os << "cloud - draw volume as a cloud of 890 default: os << "unrecognised"; break; 891 } 892 return os; 893 } 894 895 std::ostream& operator << 896 (std::ostream& os, G4ViewParameters::SMROption 897 { 898 switch (option) { 899 case G4ViewParameters::meshAsDefault: 900 os << "default"; break; 901 case G4ViewParameters::meshAsDots: 902 os << "dots"; break; 903 case G4ViewParameters::meshAsSurfaces: 904 os << "surfaces"; break; 905 } 906 return os; 907 } 908 909 std::ostream& operator << (std::ostream& os, c 910 os << "View parameters and options:"; 911 912 os << "\n Drawing style: " << v.fDrawingSty 913 914 os << "\n Number of cloud points: " << v.fN 915 916 os << "\n Auxiliary edges: "; 917 if (!v.fAuxEdgeVisible) os << "in"; 918 os << "visible"; 919 920 os << "\n Culling: "; 921 if (v.fCulling) os << "on"; 922 else os << "off"; 923 924 os << "\n Culling invisible objects: "; 925 if (v.fCullInvisible) os << "on"; 926 else os << "off"; 927 928 os << "\n Density culling: "; 929 if (v.fDensityCulling) { 930 os << "on - invisible if density less than 931 << v.fVisibleDensity / (1. * g / cm3) < 932 } 933 else os << "off"; 934 935 os << "\n Culling daughters covered by opaq 936 if (v.fCullCovered) os << "on"; 937 else os << "off"; 938 939 os << "\n Colour by density: "; 940 if (v.fCBDAlgorithmNumber <= 0) { 941 os << "inactive"; 942 } else { 943 os << "Algorithm " << v.fCBDAlgorithmNumbe 944 for (auto p: v.fCBDParameters) { 945 os << ' ' << G4BestUnit(p,"Volumic Mass" 946 } 947 } 948 949 os << "\n Section flag: "; 950 if (v.fSection) os << "true, section/cut pla 951 else os << "false"; 952 953 if (v.IsCutaway()) { 954 os << "\n Cutaway planes: "; 955 for (size_t i = 0; i < v.fCutawayPlanes.si 956 os << ' ' << v.fCutawayPlanes[i]; 957 } 958 } 959 else { 960 os << "\n No cutaway planes"; 961 } 962 963 os << "\n Explode factor: " << v.fExplodeFa 964 << " about centre: " << v.fExplodeCentre; 965 966 os << "\n No. of sides used in circle polyg 967 << v.fNoOfSides; 968 969 os << "\n Viewpoint direction: " << v.fVie 970 971 os << "\n Up vector: " << v.fUpV 972 973 os << "\n Field half angle: " << v.fFie 974 975 os << "\n Zoom factor: " << v.fZoo 976 977 os << "\n Scale factor: " << v.fSca 978 979 os << "\n Current target point: " << v.fCur 980 981 os << "\n Dolly distance: " << v.fDol 982 983 os << "\n Light "; 984 if (v.fLightsMoveWithCamera) os << "moves"; 985 else os << "does not 986 os << " with camera"; 987 988 os << "\n Relative lightpoint direction: " 989 << v.fRelativeLightpointDirection; 990 991 os << "\n Actual lightpoint direction: " 992 << v.fActualLightpointDirection; 993 994 os << "\n Derived parameters for standard v 995 G4ViewParameters tempVP = v; 996 tempVP.fDolly = 0.; 997 tempVP.fZoomFactor = 1.; 998 const G4double radius = 1.; 999 const G4double cameraDistance = tempVP.GetCa 1000 const G4double nearDistance = 1001 tempVP.GetNearDistance (cameraDistance, r 1002 const G4double farDistance = 1003 tempVP.GetFarDistance (cameraDistance, n 1004 const G4double right = tempVP.GetFrontHalf 1005 os << "\n Camera distance: " << camera 1006 os << "\n Near distance: " << nearDi 1007 os << "\n Far distance: " << farDis 1008 os << "\n Front half height: " << right; 1009 1010 os << "\n Default VisAttributes:\n " << v 1011 1012 os << "\n Default TextVisAttributes:\n " 1013 1014 os << "\n Default marker:\n " << v.fDef 1015 1016 os << "\n Global marker scale: " << v.fGlo 1017 1018 os << "\n Global lineWidth scale: " << v.f 1019 1020 os << "\n Marker "; 1021 if (v.fMarkerNotHidden) os << "not "; 1022 os << "hidden by surfaces."; 1023 1024 os << "\n Window size hint: " 1025 << v.fWindowSizeHintX << 'x'<< v.fWindow 1026 1027 os << "\n X geometry string: " << v.fXGeom 1028 os << "\n X geometry mask: " 1029 << std::showbase << std::hex << v.fGeome 1030 << std::noshowbase << std::dec; 1031 1032 os << "\n Auto refresh: "; 1033 if (v.fAutoRefresh) os << "true"; 1034 else os << "false"; 1035 1036 os << "\n Background colour: " << v.fBackg 1037 1038 os << "\n Picking requested: "; 1039 if (v.fPicking) os << "true"; 1040 else os << "false"; 1041 1042 os << "\n Rotation style: "; 1043 switch (v.fRotationStyle) { 1044 case G4ViewParameters::constrainUpDirection 1045 os << "constrainUpDirection (conventional 1046 case G4ViewParameters::freeRotation: 1047 os << "freeRotation (Google-like rotation 1048 default: os << "unrecognised"; break; 1049 } 1050 1051 os << "\nVis attributes modifiers: "; 1052 const std::vector<G4ModelingParameters::Vis 1053 v.fVisAttributesModifiers; 1054 if (vams.empty()) { 1055 os << "None"; 1056 } else { 1057 os << vams; 1058 } 1059 1060 os << "\nTime window parameters:" 1061 << "\n Start time: " << v.fStartTime/ns < 1062 << "\n End time: " << v.fEndTime/ns << 1063 << "\n Fade factor: " << v.fFadeFactor; 1064 if (!v.fDisplayHeadTime) { 1065 os << "\n Head time display not requeste 1066 } else { 1067 os 1068 << "\n Head time position: " 1069 << v.fDisplayHeadTimeX << ' ' << v.fDispl 1070 << "\n Head time size: " << v.fDispl 1071 << "\n Head time colour: " << v.fDispl 1072 << ' ' << v.fDisplayHeadTimeGreen << ' ' 1073 } 1074 if (!v.fDisplayLightFront) { 1075 os << "\n Light front display not reques 1076 } else { 1077 os 1078 << "\n Light front position: " 1079 << v.fDisplayLightFrontX/mm << ' ' << v.f 1080 << ' ' << v.fDisplayLightFrontZ/mm << " m 1081 << "\n Light front time: " << v.fDis 1082 << "\n Light front colour: " << v.fDis 1083 << ' ' << v.fDisplayLightFrontGreen << ' 1084 } 1085 1086 os << "\nSpecial Mesh Rendering"; 1087 if (v.fSpecialMeshRendering) { 1088 os << " requested with option \"" << v.fS 1089 os << "\" for "; 1090 if (v.fSpecialMeshVolumes.empty()) { 1091 os << "any mesh"; 1092 } else { 1093 os << "selected meshes"; 1094 for (const auto& vol: v.fSpecialMeshVol 1095 os << "\n " << vol.GetName() << ':' << v 1096 } 1097 } 1098 } else os << ": off"; 1099 return os; 1100 } 1101 1102 G4bool G4ViewParameters::operator != (const G 1103 1104 // Put performance-sensitive parameters fir 1105 if ( 1106 // This first to optimise spin, etc. 1107 (fViewpointDirection != v.fViewpointD 1108 1109 // No particular order from here on. 1110 (fDrawingStyle != v.fDrawingSty 1111 (fNumberOfCloudPoints != v.fNumberOfCl 1112 (fAuxEdgeVisible != v.fAuxEdgeVis 1113 (fCulling != v.fCulling) 1114 (fCullInvisible != v.fCullInvisi 1115 (fDensityCulling != v.fDensityCul 1116 (fCullCovered != v.fCullCovere 1117 (fCBDAlgorithmNumber != v.fCBDAlgorit 1118 (fSection != v.fSection) 1119 (IsCutaway() != v.IsCutaway() 1120 (IsExplode() != v.IsExplode() 1121 (fNoOfSides != v.fNoOfSides) 1122 (fUpVector != v.fUpVector) 1123 (fFieldHalfAngle != v.fFieldHalfA 1124 (fZoomFactor != v.fZoomFactor 1125 (fScaleFactor != v.fScaleFacto 1126 (fCurrentTargetPoint != v.fCurrentTar 1127 (fDolly != v.fDolly) 1128 (fRelativeLightpointDirection != v.fRel 1129 (fLightsMoveWithCamera != v.fLightsMove 1130 (fDefaultVisAttributes != v.fDefaultVis 1131 (fDefaultTextVisAttributes != v.fDefaul 1132 (fDefaultMarker != v.fDefaultMar 1133 (fGlobalMarkerScale != v.fGlobalMark 1134 (fGlobalLineWidthScale != v.fGlobalLine 1135 (fMarkerNotHidden != v.fMarkerNotH 1136 (fWindowSizeHintX != v.fWindowSize 1137 (fWindowSizeHintY != v.fWindowSize 1138 (fXGeometryString != v.fXGeometryS 1139 (fGeometryMask != v.fGeometryMa 1140 (fAutoRefresh != v.fAutoRefres 1141 (fBackgroundColour != v.fBackground 1142 (fPicking != v.fPicking) 1143 (fRotationStyle != v.fRotationSt 1144 (fSpecialMeshRendering != v.fSpecialMes 1145 (fSpecialMeshRenderingOption != v.fSpec 1146 ) 1147 return true; 1148 1149 if (fDensityCulling && 1150 (fVisibleDensity != v.fVisibleDensity)) 1151 1152 if (fCBDAlgorithmNumber > 0) { 1153 if (fCBDParameters.size() != v.fCBDParame 1154 else if (fCBDParameters != v.fCBDParamete 1155 } 1156 1157 if (fSection && 1158 (!(fSectionPlane == v.fSectionPlane))) 1159 1160 if (IsCutaway()) { 1161 if (fCutawayPlanes.size () != v.fCutawayP 1162 return true; 1163 else { 1164 for (size_t i = 0; i < fCutawayPlanes.s 1165 if (!(fCutawayPlanes[i] == v.fCutawayPlanes 1166 } 1167 } 1168 } 1169 1170 if (IsExplode() && 1171 ((fExplodeFactor != v.fExplodeFactor) | 1172 (fExplodeCentre != v.fExplodeCentre))) 1173 1174 if (fVisAttributesModifiers != v.fVisAttrib 1175 1176 if (fStartTime != v.fStartTime || 1177 fEndTime != v.fEndTime || 1178 fFadeFactor != v.fFadeFactor) return tr 1179 1180 if (fDisplayHeadTime != v.fDisplayHeadTime) 1181 if (fDisplayHeadTime) { 1182 if (fDisplayHeadTimeX != v.fDisplayHe 1183 fDisplayHeadTimeY != v.fDisplayHe 1184 fDisplayHeadTimeSize != v.fDisplayHe 1185 fDisplayHeadTimeRed != v.fDisplayHe 1186 fDisplayHeadTimeGreen != v.fDisplayHe 1187 fDisplayHeadTimeBlue != v.fDisplayHe 1188 return true; 1189 } 1190 } 1191 1192 if (fDisplayLightFront != v.fDisplayLightFr 1193 if (fDisplayLightFront) { 1194 if (fDisplayLightFrontX != v.fDisplay 1195 fDisplayLightFrontY != v.fDisplay 1196 fDisplayLightFrontZ != v.fDisplay 1197 fDisplayLightFrontT != v.fDisplay 1198 fDisplayLightFrontRed != v.fDisplay 1199 fDisplayLightFrontGreen != v.fDisplay 1200 fDisplayLightFrontBlue != v.fDisplay 1201 return true; 1202 } 1203 } 1204 1205 if (fSpecialMeshRendering) { 1206 if (fSpecialMeshVolumes != v.fSpecialMesh 1207 return true;; 1208 } 1209 1210 return false; 1211 } 1212 1213 void G4ViewParameters::SetXGeometryString (co 1214 { 1215 const G4String delimiters("xX+-"); 1216 G4String::size_type i = geomString.find_fir 1217 if (i == G4String::npos) { 1218 // Does not contain "xX+-". 1219 // Is it a single number? 1220 std::istringstream iss(geomString); 1221 G4int size; 1222 iss >> size; 1223 if (iss) { 1224 // It is a number 1225 fWindowSizeHintX = size; 1226 fWindowSizeHintY = size; 1227 } 1228 // Accept other or all defaults (in G4Vie 1229 // Reconstruct a geometry string coherent 1230 char signX, signY; 1231 if (fWindowLocationHintXNegative) signX = 1232 if (fWindowLocationHintYNegative) signY = 1233 std::ostringstream oss; 1234 oss << fWindowSizeHintX << 'x' << fWindow 1235 << signX << fWindowLocationHintX << signY 1236 fXGeometryString = oss.str(); 1237 return; 1238 } 1239 1240 // Assume it's a parseable X geometry strin 1241 G4int x = 0, y = 0; 1242 unsigned int w = 0, h = 0; 1243 fGeometryMask = ParseGeometry( geomString, 1244 1245 // Handle special case : 1246 if ((fGeometryMask & fYValue) == 0) 1247 { // Using default 1248 y = fWindowLocationHintY; 1249 } 1250 if ((fGeometryMask & fXValue) == 0) 1251 { // Using default 1252 x = fWindowLocationHintX; 1253 } 1254 1255 // Check errors 1256 // if there is no Width and Height 1257 if ( ((fGeometryMask & fHeightValue) == 0 ) 1258 ((fGeometryMask & fWidthValue) == 0 ) 1259 h = fWindowSizeHintY; 1260 w = fWindowSizeHintX; 1261 } else if ((fGeometryMask & fHeightValue) 1262 1263 // if there is only Width. Special case t 1264 // We set Width and Height the same to ob 1265 1266 G4warn << "Unrecognised geometry string \ 1267 << geomString 1268 << "\". No Height found. Using Wi 1269 << G4endl; 1270 h = w; 1271 } 1272 if ( ((fGeometryMask & fXValue) == 0 ) || 1273 ((fGeometryMask & fYValue) == 0 )) { 1274 //Using defaults 1275 x = fWindowLocationHintX; 1276 y = fWindowLocationHintY; 1277 } 1278 // Set the string 1279 fXGeometryString = geomString; 1280 1281 // Set values 1282 fWindowSizeHintX = w; 1283 fWindowSizeHintY = h; 1284 fWindowLocationHintX = x; 1285 fWindowLocationHintY = y; 1286 1287 if ( ((fGeometryMask & fXValue)) && 1288 ((fGeometryMask & fYValue))) { 1289 1290 if ( (fGeometryMask & fXNegative) ) { 1291 fWindowLocationHintXNegative = true; 1292 } else { 1293 fWindowLocationHintXNegative = false; 1294 } 1295 if ( (fGeometryMask & fYNegative) ) { 1296 fWindowLocationHintYNegative = true; 1297 } else { 1298 fWindowLocationHintYNegative = false; 1299 } 1300 } 1301 } 1302 1303 G4int G4ViewParameters::GetWindowAbsoluteLoca 1304 if ( fWindowLocationHintXNegative ) { 1305 return sizeX + fWindowLocationHintX - f 1306 } 1307 return fWindowLocationHintX; 1308 } 1309 1310 G4int G4ViewParameters::GetWindowAbsoluteLoca 1311 if ( fWindowLocationHintYNegative ) { 1312 return sizeY + fWindowLocationHintY - f 1313 } 1314 return fWindowLocationHintY; 1315 } 1316 1317 /* Keep from : 1318 * ftp://ftp.trolltech.com/qt/source/qt-embed 1319 * 1320 * ParseGeometry parses strings of the for 1321 * "=<width>x<height>{+-}<xoffset>{+-}<yoff 1322 * width, height, xoffset, and yoffset are 1323 * Example: "=80x24+300-49" 1324 * The equal sign is optional. 1325 * It returns a bitmask that indicates whic 1326 * were actually found in the string. For e 1327 * the corresponding argument is updated; 1328 * not found, the corresponding argument is 1329 */ 1330 1331 int G4ViewParameters::ParseGeometry ( 1332 const char *string, 1333 G4int *x, 1334 G4int *y, 1335 unsigned int *width, 1336 unsigned int *height) 1337 { 1338 1339 G4int mask = fNoValue; 1340 char *strind; 1341 unsigned int tempWidth = 0; 1342 unsigned int tempHeight = 0; 1343 G4int tempX = 0; 1344 G4int tempY = 0; 1345 char *nextCharacter; 1346 if ( (string == NULL) || (*string == '\0')) 1347 return(mask); 1348 } 1349 if (*string == '=') 1350 string++; /* ignore possible '=' at beg 1351 strind = (char *)string; 1352 if (*strind != '+' && *strind != '-' && *st 1353 tempWidth = ReadInteger(strind, &nextChar 1354 if (strind == nextCharacter) 1355 return (0); 1356 strind = nextCharacter; 1357 mask |= fWidthValue; 1358 } 1359 if (*strind == 'x' || *strind == 'X') { 1360 strind++; 1361 tempHeight = ReadInteger(strind, &nextCha 1362 if (strind == nextCharacter) 1363 return (0); 1364 strind = nextCharacter; 1365 mask |= fHeightValue; 1366 } 1367 1368 if ((*strind == '+') || (*strind == '-')) { 1369 if (*strind == '-') { 1370 strind++; 1371 tempX = -ReadInteger(strind, &nextChara 1372 if (strind == nextCharacter) 1373 return (0); 1374 strind = nextCharacter; 1375 mask |= fXNegative; 1376 1377 } 1378 else 1379 { strind++; 1380 tempX = ReadInteger(strind, &nextChar 1381 if (strind == nextCharacter) 1382 return(0); 1383 strind = nextCharacter; 1384 } 1385 mask |= fXValue; 1386 if ((*strind == '+') || (*strind == '-')) 1387 if (*strind == '-') { 1388 strind++; 1389 tempY = -ReadInteger(strind, &nextCha 1390 if (strind == nextCharacter) 1391 return(0); 1392 strind = nextCharacter; 1393 mask |= fYNegative; 1394 } 1395 else 1396 { 1397 strind++; 1398 tempY = ReadInteger(strind, &nextCh 1399 if (strind == nextCharacter) 1400 return(0); 1401 strind = nextCharacter; 1402 } 1403 mask |= fYValue; 1404 } 1405 } 1406 /* If strind isn't at the end of the string 1407 geometry specification. */ 1408 if (*strind != '\0') return (0); 1409 if (mask & fXValue) 1410 *x = tempX; 1411 if (mask & fYValue) 1412 *y = tempY; 1413 if (mask & fWidthValue) 1414 *width = tempWidth; 1415 if (mask & fHeightValue) 1416 *height = tempHeight; 1417 return (mask); 1418 } 1419 1420 /* Keep from : 1421 * ftp://ftp.trolltech.com/qt/source/qt-embed 1422 * 1423 */ 1424 G4int G4ViewParameters::ReadInteger(char *str 1425 { 1426 G4int Result = 0; 1427 G4int Sign = 1; 1428 1429 if (*string == '+') 1430 string++; 1431 else if (*string == '-') 1432 { 1433 string++; 1434 Sign = -1; 1435 } 1436 for (; (*string >= '0') && (*string <= '9 1437 { 1438 Result = (Result * 10) + (*string - '0'); 1439 } 1440 *NextString = string; 1441 if (Sign >= 0) 1442 return (Result); 1443 else 1444 return (-Result); 1445 } 1446 1447 G4ViewParameters* G4ViewParameters::CatmullRo 1448 (const std::vector<G4ViewParameters>& views, 1449 G4int nInterpolationPoints) // No of interp 1450 { 1451 // Returns a null pointer when no more to b 1452 // do { 1453 // G4ViewParameters* vp = 1454 // G4ViewParameters::CatmullRomCubicSplin 1455 // if (!vp) break; 1456 // ... 1457 // } while (true); 1458 1459 // See https://en.wikipedia.org/wiki/Cubic_ 1460 1461 // Assumes equal intervals 1462 1463 if (views.size() < 2) { 1464 G4Exception 1465 ("G4ViewParameters::CatmullRomCubicSpline 1466 "visman0301", JustWarning, 1467 "There must be at least two views."); 1468 return 0; 1469 } 1470 1471 if (nInterpolationPoints < 1) { 1472 G4Exception 1473 ("G4ViewParameters::CatmullRomCubicSpline 1474 "visman0302", JustWarning, 1475 "Number of interpolation points cannot b 1476 return 0; 1477 } 1478 1479 const size_t nIntervals = views.size() - 1; 1480 const G4double dt = 1./nInterpolationPoints 1481 1482 static G4ViewParameters holdingValues; 1483 static G4double t = 0.; // 0. <= t <= 1. 1484 static G4int iInterpolationPoint = 0; 1485 static size_t iInterval = 0; 1486 1487 // G4cout << "Interval " << iInterval << ", 1488 1489 // Hermite polynomials. 1490 const G4double h00 = 2.*t*t*t - 3.*t*t +1; 1491 const G4double h10 = t*t*t -2.*t*t + t; 1492 const G4double h01 = -2.*t*t*t + 3.*t*t; 1493 const G4double h11 = t*t*t - t*t; 1494 1495 // Aliases (to simplify code) 1496 const size_t& n = nIntervals; 1497 size_t& i = iInterval; 1498 const std::vector<G4ViewParameters>& v = vi 1499 1500 // The Catmull-Rom cubic spline prescriptio 1501 // Slope at first way point is v[1] - v[0]. 1502 // Slope at last way point is v[n] - v[n-1] 1503 // Otherwise slope at way point i is 0.5*(v 1504 // Result = h00*v[i] + h10*m[i] + h01*v[i+1 1505 // where m[i] amd m[i+1] are the slopes at 1506 // of the interval for the particular value 1507 // If (n == 1), linear interpolation result 1508 // If (n == 2), quadratic interpolation res 1509 1510 // Working variables 1511 G4double mi, mi1, real, x, y, z; 1512 1513 // First, a crude interpolation of all para 1514 // smooth interpolation of those for which 1515 holdingValues = t < 0.5? v[i]: v[i+1]; 1516 1517 // Catmull-Rom cubic spline interpolation 1518 #define INTERPOLATE(param) \ 1519 /* This works out the interpolated param in i 1520 /* Assumes n >= 1 */ \ 1521 if (i == 0) { \ 1522 /* First interval */ \ 1523 mi = v[1].param - v[0].param; \ 1524 /* If there is only one interval, make start 1525 /* (This results in a linear interpolation) * 1526 if (n == 1) mi1 = mi; \ 1527 /* else the end slope of the interval takes a 1528 else mi1 = 0.5 * (v[2].param - v[0].param); \ 1529 } else if (i >= n - 1) { \ 1530 /* Similarly for last interval */ \ 1531 mi1 = v[i+1].param - v[i].param; \ 1532 /* If there is only one interval, make start 1533 if (n == 1) mi = mi1; \ 1534 /* else the start slope of the interval takes 1535 else mi = 0.5 * (v[i+1].param - v[i-1].param) 1536 } else { \ 1537 /* Full Catmull-Rom slopes use previous AND n 1538 mi = 0.5 * (v[i+1].param - v[i-1].param); \ 1539 mi1 = 0.5 * (v[i+2].param - v[i ].param); \ 1540 } \ 1541 real = h00 * v[i].param + h10 * mi + h01 * v[ 1542 1543 #define INTERPOLATELOG(param) \ 1544 if (i == 0) { \ 1545 mi = std::log(v[1].param) - std::log(v[0].par 1546 if (n == 1) mi1 = mi; \ 1547 else mi1 = 0.5 * (std::log(v[2].param) - std: 1548 } else if (i >= n - 1) { \ 1549 mi1 = std::log(v[i+1].param) - std::log(v[i]. 1550 if (n == 1) mi = mi1; \ 1551 else mi = 0.5 * (std::log(v[i+1].param) - std 1552 } else { \ 1553 mi = 0.5 * (std::log(v[i+1].param) - std::lo 1554 mi1 = 0.5 * (std::log(v[i+2].param) - std::lo 1555 } \ 1556 real = std::exp(h00 * std::log(v[i].param) + 1557 1558 // Real parameters 1559 INTERPOLATE(fVisibleDensity); 1560 if (real < 0.) real = 0.; 1561 holdingValues.fVisibleDensity = real; 1562 INTERPOLATELOG(fExplodeFactor); 1563 holdingValues.fExplodeFactor = real; 1564 INTERPOLATE(fFieldHalfAngle); 1565 if (real < 0.) real = 0.; 1566 holdingValues.fFieldHalfAngle = real; 1567 INTERPOLATELOG(fZoomFactor); 1568 holdingValues.fZoomFactor = real; 1569 INTERPOLATE(fDolly); 1570 holdingValues.fDolly = real; 1571 INTERPOLATE(fGlobalMarkerScale); 1572 if (real < 0.) real = 0.; 1573 holdingValues.fGlobalMarkerScale = real; 1574 INTERPOLATE(fGlobalLineWidthScale); 1575 if (real < 0.) real = 0.; 1576 holdingValues.fGlobalLineWidthScale = real; 1577 1578 // Unit vectors 1579 #define INTERPOLATEUNITVECTOR(vector) \ 1580 INTERPOLATE(vector.x()); x = real; \ 1581 INTERPOLATE(vector.y()); y = real; \ 1582 INTERPOLATE(vector.z()); z = real; 1583 INTERPOLATEUNITVECTOR(fViewpointDirection); 1584 holdingValues.fViewpointDirection 1585 INTERPOLATEUNITVECTOR(fUpVector); 1586 holdingValues.fUpVector 1587 INTERPOLATEUNITVECTOR(fRelativeLightpointDi 1588 holdingValues.fRelativeLightpointDirection 1589 INTERPOLATEUNITVECTOR(fActualLightpointDire 1590 holdingValues.fActualLightpointDirection 1591 1592 // Un-normalised vectors 1593 #define INTERPOLATEVECTOR(vector) \ 1594 INTERPOLATE(vector.x()); x = real; \ 1595 INTERPOLATE(vector.y()); y = real; \ 1596 INTERPOLATE(vector.z()); z = real; 1597 INTERPOLATEVECTOR(fScaleFactor); 1598 holdingValues.fScaleFactor = G4Vector3D(x,y 1599 1600 // Points 1601 #define INTERPOLATEPOINT(point) \ 1602 INTERPOLATE(point.x()); x = real; \ 1603 INTERPOLATE(point.y()); y = real; \ 1604 INTERPOLATE(point.z()); z = real; 1605 INTERPOLATEPOINT(fExplodeCentre); 1606 holdingValues.fExplodeCentre = G4Point 1607 INTERPOLATEPOINT(fCurrentTargetPoint); 1608 holdingValues.fCurrentTargetPoint = G4Point 1609 1610 // Colour 1611 G4double red, green, blue, alpha; 1612 #define INTERPOLATECOLOUR(colour) \ 1613 INTERPOLATE(colour.GetRed()); red = real; 1614 INTERPOLATE(colour.GetGreen()); green = real; 1615 INTERPOLATE(colour.GetBlue()); blue = real; 1616 INTERPOLATE(colour.GetAlpha()); alpha = real; 1617 INTERPOLATECOLOUR(fBackgroundColour); 1618 // Components are clamped to 0. <= componen 1619 holdingValues.fBackgroundColour = G4Colour( 1620 1621 // For some parameters we need to check som 1622 G4bool continuous; 1623 #define CONTINUITY(quantity) \ 1624 continuous = false; \ 1625 /* This follows the logic of the INTERPOLAT 1626 if (i == 0) { \ 1627 if (v[1].quantity == v[0].quantity) { \ 1628 if (n == 1) continuous = true; \ 1629 else if (v[2].quantity == v[0].quantit 1630 continuous = true; \ 1631 } \ 1632 } else if (i >= n - 1) { \ 1633 if (v[i+1].quantity == v[i].quantity) { \ 1634 if (n == 1) continuous = true; \ 1635 else if (v[i+1].quantity == v[i-1].quan 1636 continuous = true; \ 1637 } \ 1638 } else { \ 1639 if (v[i-1].quantity == v[i].quantity && \ 1640 v[i+1].quantity == v[i].quantity && \ 1641 v[i+2].quantity == v[i].quantity) \ 1642 continuous = true; \ 1643 } 1644 1645 G4double a, b, c, d; 1646 #define INTERPOLATEPLANE(plane) \ 1647 INTERPOLATE(plane.a()); a = real; \ 1648 INTERPOLATE(plane.b()); b = real; \ 1649 INTERPOLATE(plane.c()); c = real; \ 1650 INTERPOLATE(plane.d()); d = real; 1651 1652 // Section plane 1653 CONTINUITY(fSection); 1654 if (continuous) { 1655 INTERPOLATEPLANE(fSectionPlane); 1656 holdingValues.fSectionPlane = G4Plane3D(a 1657 } 1658 1659 // Cutaway planes 1660 if (v[i].fCutawayPlanes.size()) { 1661 CONTINUITY(fCutawayPlanes.size()); 1662 if (continuous) { 1663 for (size_t j = 0; j < v[i].fCutawayPla 1664 INTERPOLATEPLANE(fCutawayPlanes[j]); 1665 holdingValues.fCutawayPlanes[j] = G4P 1666 } 1667 } 1668 } 1669 1670 // Vis attributes modifiers 1671 // Really, we are only interested in colour 1672 // the "crude" interpolation that is guaran 1673 static G4VisAttributes workingVA; 1674 if (v[i].fVisAttributesModifiers.size()) { 1675 CONTINUITY(fVisAttributesModifiers.size() 1676 if (continuous) { 1677 for (size_t j = 0; j < v[i].fVisAttribu 1678 CONTINUITY(fVisAttributesModifiers[j] 1679 if (continuous) { 1680 CONTINUITY(fVisAttributesModifiers[ 1681 if (continuous) { 1682 if (v[i].fVisAttributesModifiers[ 1683 G4ModelingParameters::VASColo 1684 INTERPOLATECOLOUR(fVisAttribute 1685 workingVA = v[i].fVisAttributes 1686 workingVA.SetColour(G4Colour(re 1687 holdingValues.fVisAttributesMod 1688 } 1689 } 1690 } 1691 } 1692 } 1693 } 1694 1695 // Time window parameters (for showing part 1696 // Only two parameters are interpolated. Th 1697 // once and for all by the user for a given 1698 // if not, they will be interpolated by the 1699 INTERPOLATE(fStartTime) 1700 holdingValues.fStartTime = real; 1701 INTERPOLATE(fEndTime) 1702 holdingValues.fEndTime = real; 1703 1704 // Increment counters 1705 iInterpolationPoint++; 1706 t += dt; 1707 if (iInterpolationPoint > nInterpolationPoi 1708 iInterpolationPoint = 1; // Ready for ne 1709 t = dt; 1710 iInterval++; 1711 } 1712 if (iInterval >= nIntervals) { 1713 iInterpolationPoint = 0; // Ready for a 1714 t = 0.; 1715 iInterval = 0; 1716 return 0; 1717 } 1718 1719 return &holdingValues; 1720 } 1721