Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4VGraphicsSystem.cc,v 1.11 2006-06-29 21:29:22 gunter Exp $ >> 28 // GEANT4 tag $Name: not supported by cvs2svn $ 27 // 29 // 28 // 30 // 29 // John Allison 27th March 1996 31 // John Allison 27th March 1996 30 // Abstract interface class for graphics syste 32 // Abstract interface class for graphics systems. 31 33 32 #include "G4VGraphicsSystem.hh" 34 #include "G4VGraphicsSystem.hh" 33 35 34 #include "G4VisManager.hh" 36 #include "G4VisManager.hh" 35 37 36 G4VGraphicsSystem::~G4VGraphicsSystem () {} 38 G4VGraphicsSystem::~G4VGraphicsSystem () {} 37 39 38 G4VGraphicsSystem::G4VGraphicsSystem (const G4 40 G4VGraphicsSystem::G4VGraphicsSystem (const G4String& name, 39 Functionality f): 41 Functionality f): 40 fName (name), 42 fName (name), 41 fDescription ("No description"), << 43 fNickname (""), 42 fFunctionality (f) << 44 fDescription (""), 43 { << 45 fFunctionality (f) {} 44 fNicknames.push_back("No Nickname"); << 45 } << 46 46 47 G4VGraphicsSystem::G4VGraphicsSystem (const G4 47 G4VGraphicsSystem::G4VGraphicsSystem (const G4String& name, 48 const G4String& nickname, 48 const G4String& nickname, 49 Functionality f): 49 Functionality f): 50 fName (name), 50 fName (name), 51 fDescription ("No description"), << 51 fNickname (nickname), 52 fFunctionality (f) << 52 fDescription (""), 53 { << 53 fFunctionality (f) {} 54 fNicknames.push_back(nickname); << 55 } << 56 54 57 G4VGraphicsSystem::G4VGraphicsSystem (const G4 55 G4VGraphicsSystem::G4VGraphicsSystem (const G4String& name, 58 const G4String& nickname, 56 const G4String& nickname, 59 const G4String& description, 57 const G4String& description, 60 Functionality f): 58 Functionality f): 61 fName (name), 59 fName (name), >> 60 fNickname (nickname), 62 fDescription (description), 61 fDescription (description), 63 fFunctionality (f) << 62 fFunctionality (f) {} 64 { << 65 fNicknames.push_back(nickname); << 66 } << 67 << 68 G4bool G4VGraphicsSystem::IsUISessionCompatibl << 69 { << 70 return true; << 71 } << 72 << 73 std::ostream& operator << (std::ostream& os, c << 74 { << 75 os << "Graphics System: " << gs.GetName (); << 76 os << ", nicknames:"; for (const auto& nickn << 77 {os << ' ' << nickname;} << 78 os << "\n Description: " << gs.GetDescripti << 79 os << "\n Functionality: "; << 80 switch (gs.GetFunctionality()) { << 81 case G4VGraphicsSystem::noFunctionality: << 82 os << "None"; << 83 break; << 84 case G4VGraphicsSystem::nonEuclidian: << 85 os << "nonEuclidian, e.g., tree represen << 86 break; << 87 case G4VGraphicsSystem::twoD: << 88 os << "twoD: Simple 2D, e.g., X (no stor << 89 break; << 90 case G4VGraphicsSystem::twoDStore: << 91 os << "twoDStore: 2D with stored structu << 92 break; << 93 case G4VGraphicsSystem::threeD: << 94 os << "threeD: Passive 3D (with stored s << 95 break; << 96 case G4VGraphicsSystem::threeDInteractive: << 97 os << "threeDInteractive: 3D with mouse << 98 break; << 99 case G4VGraphicsSystem::virtualReality: << 100 os << "virtualReality"; << 101 break; << 102 case G4VGraphicsSystem::fileWriter: << 103 os << "fileWriter"; << 104 break; << 105 default: << 106 os << "unknown"; << 107 break; << 108 } << 109 63 >> 64 std::ostream& operator << (std::ostream& os, const G4VGraphicsSystem& gs) { 110 G4VisManager* pVMan = G4VisManager::GetInsta 65 G4VisManager* pVMan = G4VisManager::GetInstance (); 111 const G4SceneHandlerList& scenes = pVMan -> 66 const G4SceneHandlerList& scenes = pVMan -> GetAvailableSceneHandlers (); >> 67 os << "Graphics System: " << gs.GetName (); >> 68 if (gs.GetNickname () != "") { >> 69 os << ", nickname: " << gs.GetNickname (); >> 70 } >> 71 if (gs.GetDescription () != "") { >> 72 os << "\n Description: " << gs.GetDescription (); >> 73 } >> 74 os << "\n Functionality: " << G4int(gs.GetFunctionality()); 112 if (pVMan -> GetVerbosity() >= G4VisManager: 75 if (pVMan -> GetVerbosity() >= G4VisManager::parameters) { 113 size_t nScenes = scenes.size (); 76 size_t nScenes = scenes.size (); 114 if (nScenes) { 77 if (nScenes) { 115 G4int nScenesOfThisSystem = 0; 78 G4int nScenesOfThisSystem = 0; 116 for (size_t i = 0; i < nScenes; i++) { 79 for (size_t i = 0; i < nScenes; i++) { 117 if (scenes [i] -> GetGraphicsSystem () << 80 if (scenes [i] -> GetGraphicsSystem () == &gs) { 118 nScenesOfThisSystem++; << 81 nScenesOfThisSystem++; 119 } << 82 } 120 } 83 } 121 if (nScenesOfThisSystem) { 84 if (nScenesOfThisSystem) { 122 os << "\n Its scenes are: "; << 85 os << "\n Its scenes are: "; 123 for (size_t i = 0; i < nScenes; i++) { << 86 for (size_t i = 0; i < nScenes; i++) { 124 if (scenes [i] -> GetGraphicsSystem << 87 if (scenes [i] -> GetGraphicsSystem () == &gs) { 125 os << "\n " << *(scenes [i]); << 88 os << "\n " << *(scenes [i]); 126 } << 89 } 127 } << 90 } 128 } 91 } 129 else { 92 else { 130 os << "\n It has no scenes at present << 93 os << "\n It has no scenes at present."; 131 } 94 } 132 } 95 } 133 else { 96 else { 134 os << "\n There are no scenes instantia 97 os << "\n There are no scenes instantiated at present."; 135 } 98 } 136 } 99 } 137 << 138 return os; 100 return os; 139 } 101 } 140 102